# This is default island creation panel. It is used in all situations when gamemode addon does not have specified their
# of panel.
island_creation_panel:
  title: panels.island_creation.title  # The title of panel or link to the localization location.
  type: INVENTORY                     # The type of inventory: INVENTORY, DROPPER, HOPPER
  force-shown: []                     # Allow to specify (1-6, 1-3, 1) which rows must be showed regardless of empty elements.
  content:                            # Allow to define buttons in your panel.
    1:
      1: blueprint_bundle_button      # String values are expected to be `reusables` that are defined at the end of this file.
      2: blueprint_bundle_button
      3: blueprint_bundle_button
      4: blueprint_bundle_button
      5: blueprint_bundle_button
      6: blueprint_bundle_button
      7: blueprint_bundle_button
      8: blueprint_bundle_button
      9: blueprint_bundle_button
  reusable:                                             # List of reoccurring buttons in the panels.
    blueprint_bundle_button:                            # The ID of the button
      # icon: GRASS_BLOCK
      title: panels.island_creation.buttons.bundle.name
      description: panels.island_creation.buttons.bundle.description
      data:
        type: BUNDLE
        # unique_id: default                            # Specifying unique_id will force to show the requested bundle if it is available.
      actions:
        select:
          click-type: UNKNOWN
          tooltip: panels.tips.click-to-choose