# This is default language selection panel. It is used in all situations when gamemode addon does not have specified their
# of panel.
language_panel:
  title: panels.language.title  # The title of panel or link to the localization location.
  type: INVENTORY                       # The type of inventory: INVENTORY, DROPPER, HOPPER
  force-shown: []                       # Allow to specify (1-6, 1-3, 1) which rows must be showed regardless of empty elements.
  content:                              # Allow to define buttons in your panel.
    1:
      1: language_button               # String values are expected to be `reusables` that are defined at the end of this file.
      2: language_button
      3: language_button
      4: language_button
      5: language_button
      6: language_button
      7: language_button
      8: language_button
      9: language_button
  reusable:                                             # List of reoccurring buttons in the panels.
    language_button:                                    # The ID of the button
      # icon: GRASS_BLOCK
      title: panels.language.buttons.language.name
      description: panels.language.buttons.language.description
      data:
        type: LOCALE
        # lang_id: default                            # Specifying lang_id will force to show the requested locale if it is available.
      actions:
        select:
          click-type: UNKNOWN
          tooltip: panels.tips.click-to-choose