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https://github.com/BentoBoxWorld/BentoBox.git
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Slightly improved the Blueprint Bundle Editor panel
Added icons for world's dimensions, and made the "separator" glass panes have an empty name instead of a '-'.
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@ -169,7 +169,7 @@ public class BlueprintManagementPanel {
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});
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for (int i = 9; i < 18; i++) {
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pb.item(i, new PanelItemBuilder().icon(Material.BLACK_STAINED_GLASS_PANE).name("-").build());
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pb.item(i, new PanelItemBuilder().icon(Material.BLACK_STAINED_GLASS_PANE).name(" ").build());
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}
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blueprints.entrySet().stream().limit(18).forEach(b -> pb.item(getBlueprintItem(addon, b.getKey(), bb, b.getValue())));
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// Buttons for non-default bundle
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@ -244,10 +244,16 @@ public class BlueprintManagementPanel {
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}
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private PanelItem getWorldInstrTile(Environment env) {
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Material icon;
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if (env.equals(Environment.NORMAL)) icon = Material.GRASS_BLOCK;
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else if (env.equals(Environment.NETHER)) icon = Material.NETHERRACK;
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else icon = Material.END_STONE;
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return new PanelItemBuilder()
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.name(t("world-name-syntax", TextVariables.NAME, Util.prettifyText(env.name())))
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.description(t("world-instructions"))
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.icon(Material.GRAY_STAINED_GLASS_PANE)
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.glow(true)
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.icon(icon)
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.build();
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}
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