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Merge pull request #2473 from BentoBoxWorld/2472_Expand_crops_to_include_other_produce
Expand crop harvesting #2472
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commit
09c9e9348b
@ -123,7 +123,8 @@ public class BlockInteractionListener extends FlagListener
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case DRAGON_EGG -> this.checkIsland(e, player, loc, Flags.DRAGON_EGG);
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case END_PORTAL_FRAME, RESPAWN_ANCHOR -> this.checkIsland(e, player, loc, Flags.PLACE_BLOCKS);
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case GLOW_ITEM_FRAME, ITEM_FRAME -> this.checkIsland(e, player, loc, Flags.ITEM_FRAME);
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case SWEET_BERRY_BUSH, CAVE_VINES -> this.checkIsland(e, player, loc, Flags.BREAK_BLOCKS);
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case SWEET_BERRY_BUSH -> this.checkIsland(e, player, loc, Flags.HARVEST);
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case CAVE_VINES -> this.checkIsland(e, player, loc, Flags.BREAK_BLOCKS);
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case CAKE -> this.checkIsland(e, player, loc, Flags.CAKE);
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case CHISELED_BOOKSHELF -> this.checkIsland(e, player, loc, Flags.BOOKSHELF);
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case LAVA_CAULDRON ->
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@ -5,7 +5,6 @@ import org.bukkit.Material;
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import org.bukkit.Tag;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.type.CaveVinesPlant;
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import org.bukkit.entity.AbstractArrow;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.EnderCrystal;
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import org.bukkit.entity.ItemFrame;
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@ -23,6 +22,7 @@ import org.bukkit.event.vehicle.VehicleDamageEvent;
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import com.google.common.base.Enums;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.flags.FlagListener;
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import world.bentobox.bentobox.lists.Flags;
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@ -38,15 +38,21 @@ public class BreakBlocksListener extends FlagListener {
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Player p = e.getPlayer();
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Location l = e.getBlock().getLocation();
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Material m = e.getBlock().getType();
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BentoBox.getInstance().logDebug(m);
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if (m.equals(Material.MELON) || m.equals(Material.PUMPKIN)) {
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this.checkIsland(e, p, l, Flags.HARVEST);
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} else {
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// Crops
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if (Tag.CROPS.isTagged(m)
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if ((Tag.CROPS.isTagged(m)
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&& !m.equals(Material.MELON_STEM)
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&& !m.equals(Material.PUMPKIN_STEM)
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&& !m.equals(Material.ATTACHED_MELON_STEM)
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&& !m.equals(Material.ATTACHED_PUMPKIN_STEM)) {
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&& !m.equals(Material.ATTACHED_PUMPKIN_STEM))
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|| m == Material.COCOA
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|| m == Material.SWEET_BERRY_BUSH
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|| m == Material.BAMBOO
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|| m == Material.NETHER_WART
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) {
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this.checkIsland(e, p, l, Flags.HARVEST);
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} else {
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checkIsland(e, p, l, Flags.BREAK_BLOCKS);
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