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Added language selection using command (as alternative to GUI)
Implements https://github.com/BentoBoxWorld/BentoBox/issues/1411 The IslandLanguageCommand now have tab-completion. Added LocalesManager#isLocaleAvailable(Locale).
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@ -1,10 +1,12 @@
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package world.bentobox.bentobox.api.commands.island;
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import java.util.List;
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import java.util.*;
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import org.bukkit.Bukkit;
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import world.bentobox.bentobox.api.commands.CompositeCommand;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.bentobox.panels.LanguagePanel;
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import world.bentobox.bentobox.util.Util;
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/**
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* @author Poslovitch
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@ -20,11 +22,40 @@ public class IslandLanguageCommand extends CompositeCommand {
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setPermission("island.language");
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setOnlyPlayer(true);
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setDescription("commands.island.language.description");
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setParametersHelp("commands.island.language.parameters");
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}
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@Override
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public boolean execute(User user, String label, List<String> args) {
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LanguagePanel.openPanel(user);
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if (args.size() == 1) {
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// The user provided a language code
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Locale locale = Locale.forLanguageTag(args.get(0));
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if (getPlugin().getLocalesManager().isLocaleAvailable(locale)) {
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// Check if that locale is not already selected
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if (!user.getLocale().equals(locale)) {
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getPlugin().getPlayers().setLocale(user.getUniqueId(), locale.toLanguageTag());
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user.sendMessage("language.edited", "[lang]", locale.toLanguageTag());
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} else {
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user.sendMessage("commands.island.language.already-selected");
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return false;
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}
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} else {
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user.sendMessage("commands.island.language.not-available");
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return false;
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}
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} else {
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LanguagePanel.openPanel(user);
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}
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return true;
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}
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@Override
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public Optional<List<String>> tabComplete(User user, String alias, List<String> args) {
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List<String> options = new ArrayList<>();
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String lastArg = !args.isEmpty() ? args.get(args.size()-1) : "";
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for (Locale locale : getPlugin().getLocalesManager().getAvailableLocales(true)) {
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options.add(locale.toLanguageTag());
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}
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return Optional.of(Util.tabLimit(options, lastArg));
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}
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}
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@ -296,6 +296,16 @@ public class LocalesManager {
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}
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}
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/**
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* Returns {@code true} if this locale is available, {@code false} otherwise.
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* @param locale the locale, not null. Consider using {@link Locale#forLanguageTag(String)} if needed.
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* @return {@code true} if this locale is available, {@code false} otherwise.
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* @since 1.14.0
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*/
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public boolean isLocaleAvailable(@NonNull Locale locale) {
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return languages.containsKey(locale);
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}
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/**
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* @return raw map of system locales to BentoBox locales
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*/
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@ -657,6 +657,9 @@ commands:
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description: "display island settings"
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language:
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description: "select language"
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parameters: "[language]"
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not-available: "&c This language is not available."
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already-selected: "&c You are already using this language."
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expel:
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description: "expel a player from your island"
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parameters: "<player>"
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