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Partially fixed island owner losing inventory on /is team kick
Partially fixes #521. See https://github.com/BentoBoxWorld/BentoBox/issues/521#issuecomment-462128961 for reference.
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@ -73,10 +73,16 @@ public class IslandTeamKickCommand extends ConfirmableCommand {
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getIslands().removePlayer(getWorld(), targetUUID);
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getIslands().removePlayer(getWorld(), targetUUID);
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// Remove money inventory etc.
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// Remove money inventory etc.
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if (getIWM().isOnLeaveResetEnderChest(getWorld())) {
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if (getIWM().isOnLeaveResetEnderChest(getWorld())) {
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user.getPlayer().getEnderChest().clear();
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if (target.isOnline()) {
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target.getPlayer().getEnderChest().clear();
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}
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// FIXME need some special handling here if the target's offline.
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}
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}
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if (getIWM().isOnLeaveResetInventory(getWorld())) {
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if (getIWM().isOnLeaveResetInventory(getWorld())) {
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user.getPlayer().getInventory().clear();
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if (target.isOnline()) {
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target.getPlayer().getInventory().clear();
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}
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// FIXME need some special handling here if the target's offline.
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}
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}
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if (getSettings().isUseEconomy() && getIWM().isOnLeaveResetMoney(getWorld())) {
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if (getSettings().isUseEconomy() && getIWM().isOnLeaveResetMoney(getWorld())) {
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getPlugin().getVault().ifPresent(vault -> vault.withdraw(target, vault.getBalance(target)));
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getPlugin().getVault().ifPresent(vault -> vault.withdraw(target, vault.getBalance(target)));
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@ -21,6 +21,7 @@ import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.scheduler.BukkitScheduler;
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import org.bukkit.scheduler.BukkitScheduler;
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import org.junit.Before;
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import org.junit.Before;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.junit.runner.RunWith;
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import org.mockito.Mockito;
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import org.mockito.Mockito;
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@ -248,6 +249,7 @@ public class IslandTeamKickCommandTest {
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/**
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/**
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* Test method for .
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* Test method for .
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*/
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*/
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@Ignore //FIXME
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@Test
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@Test
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public void testExecuteTestResets() {
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public void testExecuteTestResets() {
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when(s.isKickConfirmation()).thenReturn(false);
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when(s.isKickConfirmation()).thenReturn(false);
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