diff --git a/src/main/java/world/bentobox/bentobox/api/configuration/WorldSettings.java b/src/main/java/world/bentobox/bentobox/api/configuration/WorldSettings.java index 47e2ce3c6..90f04b054 100644 --- a/src/main/java/world/bentobox/bentobox/api/configuration/WorldSettings.java +++ b/src/main/java/world/bentobox/bentobox/api/configuration/WorldSettings.java @@ -32,10 +32,10 @@ public interface WorldSettings extends ConfigObject { /** * @return default rank settings for new islands - * @deprecated since 1.21 - * Map of Flag, Integer does not allow to load other plugin/addon flags. + * @deprecated Map of Flag, Integer does not allow to load other plugin/addon flags. * It cannot be replaced with Map of String, Integer due to compatibility issues. * @see WorldSettings#getDefaultIslandFlagNames() + * @since 1.21.0 */ @Deprecated Map getDefaultIslandFlags(); @@ -57,10 +57,10 @@ public interface WorldSettings extends ConfigObject { /** * @return default settings for new - * @deprecated since 1.21 - * Map of Flag, Integer does not allow to load other plugin/addon flags. + * @deprecated Map of Flag, Integer does not allow to load other plugin/addon flags. * It cannot be replaced with Map of String, Integer due to compatibility issues. * @see WorldSettings#getDefaultIslandSettingNames() + * @since 1.21.0 */ @Deprecated Map getDefaultIslandSettings(); @@ -70,7 +70,7 @@ public interface WorldSettings extends ConfigObject { * This is necessary so users could specify any flag names in settings file from other plugins and addons. * Otherwise, Flag reader would mark flag as invalid and remove it. * Default implementation is compatibility layer so GameModes that are not upgraded still works. - * @since 1.21 + * @since 1.21.0 * @return default settings for new islands. */ default Map getDefaultIslandSettingNames() @@ -599,7 +599,7 @@ public interface WorldSettings extends ConfigObject { default boolean isMakeEndPortals() { return false; } - + /** * Check for blocks when searching for a new island. This is a safety net check that does a look * around the new island location (3x3x3 block check). If any non-air or non-water blocks are found