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Fixes Anvil protection.
https://github.com/BentoBoxWorld/BentoBox/issues/876
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@ -156,6 +156,8 @@ public class BlockInteractionListener extends FlagListener {
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}
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}
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switch (type) {
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switch (type) {
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case ANVIL:
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case ANVIL:
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case CHIPPED_ANVIL:
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case DAMAGED_ANVIL:
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checkIsland(e, player, loc, Flags.ANVIL);
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checkIsland(e, player, loc, Flags.ANVIL);
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break;
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break;
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case BEACON:
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case BEACON:
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