Removed the sanity check, which could lead to weird issues

This commit is contained in:
Florian CUNY 2018-04-24 17:04:29 +02:00
parent 0fe453c163
commit 175f832f41

View File

@ -41,13 +41,7 @@ public class JoinLeaveListener implements Listener {
if (plugin.getPlayers().isKnown(playerUUID)) {
// Load player
players.addPlayer(playerUUID);
// Sanity check a few things
for (Location loc : players.getHomeLocations(playerUUID).values()) {
if (!plugin.getIslands().locationIsOnIsland(event.getPlayer(), loc)) {
players.clearHomeLocations(playerUUID);
break;
}
}
// Reset resets if the admin changes it to or from unlimited
if (plugin.getSettings().getResetLimit() < players.getResetsLeft(playerUUID) || (plugin.getSettings().getResetLimit() >= 0 && players.getResetsLeft(playerUUID) < 0)) {
players.setResetsLeft(playerUUID, plugin.getSettings().getResetLimit());