Fix bug where players couldn't invite other players.
The IslandsManager#inTeam method was returning true even if the team was just 1 player.
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@ -1609,9 +1609,9 @@ public class IslandsManager {
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* @param playerUUID - player's UUID
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* @return true if in team, false if not
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*/
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public boolean inTeam(World world, UUID playerUUID) {
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public boolean inTeam(World world, @NonNull UUID playerUUID) {
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return this.islandCache.getIslands(world, playerUUID).stream()
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.anyMatch(island -> island.getMembers().containsKey(playerUUID));
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.anyMatch(island -> island.getMemberSet().size() > 1 && island.getMemberSet().contains(playerUUID));
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}
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/**
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