mirror of
https://github.com/BentoBoxWorld/BentoBox.git
synced 2024-11-27 05:05:18 +01:00
Added World TNT Damage Flag
Enables admins to decide whether TNT should damage outside of island boundaries https://github.com/BentoBoxWorld/BentoBox/issues/1562
This commit is contained in:
parent
1a9f9e7b21
commit
1d4fd435a9
@ -7,6 +7,7 @@ import org.eclipse.jdt.annotation.Nullable;
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import world.bentobox.bentobox.api.commands.CompositeCommand;
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import world.bentobox.bentobox.api.flags.Flag;
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import world.bentobox.bentobox.api.flags.Flag.Mode;
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import world.bentobox.bentobox.api.localization.TextVariables;
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import world.bentobox.bentobox.api.panels.builders.TabbedPanelBuilder;
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import world.bentobox.bentobox.api.user.User;
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@ -62,6 +63,7 @@ public class AdminSettingsCommand extends CompositeCommand {
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@Override
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public boolean execute(User user, String label, List<String> args) {
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getPlayers().setFlagsDisplayMode(user.getUniqueId(), Mode.EXPERT);
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if (args.isEmpty()) {
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new TabbedPanelBuilder()
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.user(user)
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@ -1,8 +1,10 @@
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package world.bentobox.bentobox.listeners.flags.protection;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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@ -16,6 +18,7 @@ import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.flags.FlagListener;
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import world.bentobox.bentobox.lists.Flags;
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@ -29,23 +32,23 @@ public class TNTListener extends FlagListener {
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* Contains {@link EntityType}s that generates an explosion.
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* @since 1.5.0
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*/
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private List<EntityType> tntTypes = Arrays.asList(EntityType.PRIMED_TNT, EntityType.MINECART_TNT);
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private static final List<EntityType> TNT_TYPES = Collections.unmodifiableList(Arrays.asList(EntityType.PRIMED_TNT, EntityType.MINECART_TNT));
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/**
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* Contains {@link Material}s that can be used to prime a TNT.
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* @since 1.5.0
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*/
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private List<Material> primingItems = Arrays.asList(Material.FLINT_AND_STEEL, Material.FIRE_CHARGE);
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private static final List<Material> PRIMING_ITEMS = Collections.unmodifiableList(Arrays.asList(Material.FLINT_AND_STEEL, Material.FIRE_CHARGE));
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/**
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* Protect TNT from being set light by a fire arrow
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* @param e - event
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*/
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onTNTDamage(EntityChangeBlockEvent e) {
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public boolean onTNTDamage(EntityChangeBlockEvent e) {
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// Check world
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if (!e.getBlock().getType().equals(Material.TNT) || !getIWM().inWorld(e.getBlock().getLocation())) {
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return;
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return false;
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}
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// Stop TNT from being damaged if it is being caused by a visitor with a flaming arrow
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if (e.getEntity() instanceof Projectile) {
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@ -56,8 +59,10 @@ public class TNTListener extends FlagListener {
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// Remove the arrow
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projectile.remove();
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e.setCancelled(true);
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return true;
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}
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}
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return false;
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}
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/**
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@ -69,7 +74,7 @@ public class TNTListener extends FlagListener {
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if (e.getAction().equals(Action.RIGHT_CLICK_BLOCK)
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&& e.getClickedBlock() != null
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&& e.getClickedBlock().getType().equals(Material.TNT)
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&& primingItems.contains(e.getMaterial())) {
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&& PRIMING_ITEMS.contains(e.getMaterial())) {
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checkIsland(e, e.getPlayer(), e.getClickedBlock().getLocation(), Flags.TNT_PRIMING);
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}
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}
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@ -80,12 +85,18 @@ public class TNTListener extends FlagListener {
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*/
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
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public void onExplosion(final EntityExplodeEvent e) {
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// Remove any blocks from the explosion list if they are inside a protected area
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if (tntTypes.contains(e.getEntityType())
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&& e.blockList().removeIf(b -> getIslands().getProtectedIslandAt(b.getLocation()).map(i -> !i.isAllowed(Flags.TNT_DAMAGE)).orElse(false))) {
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// If any were removed
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e.setCancelled(true); // Seems to have no effect.
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if (TNT_TYPES.contains(e.getEntityType())) {
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// Remove any blocks from the explosion list if required
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e.blockList().removeIf(b -> protect(b.getLocation()));
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e.setCancelled(protect(e.getLocation()));
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BentoBox.getInstance().logDebug(e.getEventName() + " " + e.isCancelled());
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}
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}
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protected boolean protect(Location location) {
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return getIslands().getProtectedIslandAt(location).map(i -> !i.isAllowed(Flags.TNT_DAMAGE))
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.orElse(!Flags.WORLD_TNT_DAMAGE.isSetForWorld(location.getWorld()));
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}
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/**
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@ -95,13 +106,12 @@ public class TNTListener extends FlagListener {
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
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public void onExplosion(final EntityDamageByEntityEvent e) {
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// Check if this a TNT exploding
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if (!e.getCause().equals(EntityDamageEvent.DamageCause.ENTITY_EXPLOSION) || !tntTypes.contains(e.getDamager().getType())) {
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if (!e.getCause().equals(EntityDamageEvent.DamageCause.ENTITY_EXPLOSION) || !TNT_TYPES.contains(e.getDamager().getType())) {
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return;
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}
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// Check if it is disallowed, then cancel it.
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if(getIslands().getProtectedIslandAt(e.getEntity().getLocation()).map(i -> !i.isAllowed(Flags.TNT_DAMAGE)).orElse(false)) {
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e.setCancelled(true);
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}
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e.setCancelled(protect(e.getEntity().getLocation()));
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BentoBox.getInstance().logDebug(e.getEventName() + " " + e.isCancelled());
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}
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}
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@ -378,6 +378,15 @@ public final class Flags {
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public static final Flag TNT_DAMAGE = new Flag.Builder("TNT_DAMAGE", Material.TNT).type(Type.SETTING)
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.mode(Flag.Mode.ADVANCED).build();
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/**
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* If {@code false}, prevents TNT from breaking blocks and damaging nearby entities outside of island boundaries.
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* @since 1.15.3
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* @see TNTListener
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*/
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public static final Flag WORLD_TNT_DAMAGE = new Flag.Builder("WORLD_TNT_DAMAGE", Material.TNT)
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.type(Type.WORLD_SETTING)
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.build();
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/*
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* World Settings - they apply to every island in the game worlds.
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*/
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@ -1241,6 +1241,12 @@ protection:
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description: |-
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&a If active, withers can
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&a damage blocks and players
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WORLD_TNT_DAMAGE:
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description: |-
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&a Allow TNT and TNT minecarts
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&a to break blocks and damage
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&a entities outside of island limits.
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name: "World TNT damage"
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locked: "&c This island is locked!"
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protected: "&c Island protected: [description]."
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world-protected: "&c World protected: [description]."
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@ -4,7 +4,10 @@ import static org.junit.Assert.assertFalse;
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import static org.junit.Assert.assertTrue;
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import static org.mockito.ArgumentMatchers.any;
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import static org.mockito.ArgumentMatchers.anyString;
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import static org.mockito.ArgumentMatchers.eq;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.never;
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import static org.mockito.Mockito.verify;
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import static org.mockito.Mockito.when;
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import java.util.ArrayList;
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@ -14,12 +17,10 @@ import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Optional;
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import java.util.logging.Logger;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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@ -36,14 +37,12 @@ import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemFactory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.SkullMeta;
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import org.bukkit.plugin.PluginManager;
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import org.junit.After;
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import org.junit.Before;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.mockito.Mock;
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import org.mockito.Mockito;
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import org.mockito.stubbing.Answer;
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import org.powermock.api.mockito.PowerMockito;
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@ -67,51 +66,49 @@ import world.bentobox.bentobox.managers.PlayersManager;
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import world.bentobox.bentobox.util.Util;
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@RunWith(PowerMockRunner.class)
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@PrepareForTest( {BentoBox.class, Flags.class, Util.class, Bukkit.class} )
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@PrepareForTest( {BentoBox.class, Util.class, Bukkit.class} )
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public class TNTListenerTest {
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@Mock
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private Location location;
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@Mock
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private BentoBox plugin;
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@Mock
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private Notifier notifier;
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@Mock
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private Block block;
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@Mock
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private IslandsManager im;
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@Mock
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private Island island;
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@Mock
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private Player player;
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@Mock
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private IslandWorldManager iwm;
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@Mock
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private World world;
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@Mock
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private Entity entity;
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private Map<String, Boolean> worldFlags;
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// Class under test
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private TNTListener listener;
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@Before
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public void setUp() {
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// Set up plugin
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plugin = mock(BentoBox.class);
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Whitebox.setInternalState(BentoBox.class, "instance", plugin);
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Server server = mock(Server.class);
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World world = mock(World.class);
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when(server.getLogger()).thenReturn(Logger.getAnonymousLogger());
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when(server.getWorld("world")).thenReturn(world);
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when(server.getVersion()).thenReturn("BSB_Mocking");
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PluginManager pim = mock(PluginManager.class);
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ItemFactory itemFactory = mock(ItemFactory.class);
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when(server.getItemFactory()).thenReturn(itemFactory);
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PowerMockito.mockStatic(Bukkit.class);
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when(Bukkit.getServer()).thenReturn(server);
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when(Bukkit.getPluginManager()).thenReturn(pim);
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SkullMeta skullMeta = mock(SkullMeta.class);
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when(itemFactory.getItemMeta(any())).thenReturn(skullMeta);
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when(Bukkit.getItemFactory()).thenReturn(itemFactory);
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when(Bukkit.getLogger()).thenReturn(Logger.getAnonymousLogger());
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location = mock(Location.class);
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PowerMockito.mockStatic(Bukkit.class, Mockito.RETURNS_MOCKS);
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when(location.getWorld()).thenReturn(world);
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when(location.getBlockX()).thenReturn(0);
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when(location.getBlockY()).thenReturn(0);
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when(location.getBlockZ()).thenReturn(0);
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PowerMockito.mockStatic(Flags.class);
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FlagsManager flagsManager = new FlagsManager(plugin);
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when(plugin.getFlagsManager()).thenReturn(flagsManager);
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// Worlds
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IslandWorldManager iwm = mock(IslandWorldManager.class);
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when(iwm.inWorld(any(World.class))).thenReturn(true);
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when(iwm.inWorld(any(Location.class))).thenReturn(true);
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when(plugin.getIWM()).thenReturn(iwm);
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@ -130,13 +127,10 @@ public class TNTListenerTest {
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Mockito.when(settings.getFakePlayers()).thenReturn(new HashSet<>());
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// Users
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//User user = mock(User.class);
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///user.setPlugin(plugin);
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User.setPlugin(plugin);
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// Locales - final
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LocalesManager lm = mock(LocalesManager.class);
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when(plugin.getLocalesManager()).thenReturn(lm);
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Answer<String> answer = invocation -> (String)Arrays.asList(invocation.getArguments()).get(1);
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@ -149,34 +143,44 @@ public class TNTListenerTest {
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// Player name
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PlayersManager pm = mock(PlayersManager.class);
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when(pm.getName(Mockito.any())).thenReturn("tastybento");
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when(pm.getName(any())).thenReturn("tastybento");
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when(plugin.getPlayers()).thenReturn(pm);
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// World Settings
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WorldSettings ws = mock(WorldSettings.class);
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when(iwm.getWorldSettings(Mockito.any())).thenReturn(ws);
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Map<String, Boolean> worldFlags = new HashMap<>();
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when(iwm.getWorldSettings(any())).thenReturn(ws);
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worldFlags = new HashMap<>();
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when(ws.getWorldFlags()).thenReturn(worldFlags);
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// Island manager
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IslandsManager im = mock(IslandsManager.class);
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when(plugin.getIslands()).thenReturn(im);
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Island island = mock(Island.class);
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Optional<Island> optional = Optional.of(island);
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when(im.getProtectedIslandAt(Mockito.any())).thenReturn(optional);
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when(im.getProtectedIslandAt(any())).thenReturn(optional);
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// Notifier
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notifier = mock(Notifier.class);
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when(plugin.getNotifier()).thenReturn(notifier);
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PowerMockito.mockStatic(Util.class);
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when(Util.getWorld(Mockito.any())).thenReturn(mock(World.class));
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when(Util.getWorld(any())).thenReturn(world);
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// Addon
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when(iwm.getAddon(Mockito.any())).thenReturn(Optional.empty());
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when(iwm.getAddon(any())).thenReturn(Optional.empty());
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// Util strip spaces
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when(Util.stripSpaceAfterColorCodes(anyString())).thenCallRealMethod();
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// Block
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when(block.getLocation()).thenReturn(location);
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when(block.getWorld()).thenReturn(world);
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// Entity
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when(entity.getType()).thenReturn(EntityType.PRIMED_TNT);
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when(entity.getWorld()).thenReturn(world);
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listener = new TNTListener();
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listener.setPlugin(plugin);
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}
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@After
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@ -196,8 +200,6 @@ public class TNTListenerTest {
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Player player = mock(Player.class);
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PlayerInteractEvent e = new PlayerInteractEvent(player , action, item, clickedBlock, clickedFace);
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TNTListener listener = new TNTListener();
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listener.setPlugin(plugin);
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listener.onTNTPriming(e);
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assertTrue(e.useInteractedBlock().equals(Result.DENY));
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Mockito.verify(notifier).notify(Mockito.any(), Mockito.eq("protection.protected"));
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@ -205,118 +207,187 @@ public class TNTListenerTest {
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@Test
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public void testOnExplosion() {
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Entity entity = mock(Entity.class);
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when(entity.getType()).thenReturn(EntityType.PRIMED_TNT);
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List<Block> list = new ArrayList<>();
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Block block = mock(Block.class);
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when(block.getLocation()).thenReturn(location);
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list.add(block);
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EntityExplodeEvent e = new EntityExplodeEvent(entity, location, list, 0);
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TNTListener listener = new TNTListener();
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listener.setPlugin(plugin);
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listener.onExplosion(e);
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assertTrue(e.isCancelled());
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assertTrue(list.isEmpty());
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}
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@Test
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public void testOnTNTDamage() {
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// Notifier
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Notifier notifier = mock(Notifier.class);
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when(plugin.getNotifier()).thenReturn(notifier);
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public void testOnExplosionOutsideIsland() {
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Flags.WORLD_TNT_DAMAGE.setDefaultSetting(false);
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assertFalse(Flags.WORLD_TNT_DAMAGE.isSetForWorld(world));
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when(im.getProtectedIslandAt(any())).thenReturn(Optional.empty());
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List<Block> list = new ArrayList<>();
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list.add(block);
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EntityExplodeEvent e = new EntityExplodeEvent(entity, location, list, 0);
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listener.onExplosion(e);
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assertTrue(list.isEmpty());
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}
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// Island
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IslandsManager im = mock(IslandsManager.class);
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when(plugin.getIslands()).thenReturn(im);
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Island island = mock(Island.class);
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when(im.getIslandAt(any())).thenReturn(Optional.of(island));
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when(im.getProtectedIslandAt(Mockito.any())).thenReturn(Optional.of(island));
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@Test
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public void testOnExplosionOutsideIslandAllowed() {
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Flags.WORLD_TNT_DAMAGE.setDefaultSetting(true);
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assertTrue(Flags.WORLD_TNT_DAMAGE.isSetForWorld(world));
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when(im.getProtectedIslandAt(any())).thenReturn(Optional.empty());
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List<Block> list = new ArrayList<>();
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list.add(block);
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EntityExplodeEvent e = new EntityExplodeEvent(entity, location, list, 0);
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listener.onExplosion(e);
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assertFalse(list.isEmpty());
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}
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@Test
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public void testOnTNTDamageInWorldTNTNotProjectile() {
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// Block on fire
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Block block = mock(Block.class);
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when(block.getLocation()).thenReturn(location);
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when(block.getType()).thenReturn(Material.OBSIDIAN);
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EntityChangeBlockEvent e = mock(EntityChangeBlockEvent.class);
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when(e.getBlock()).thenReturn(block);
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// TNT listener
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TNTListener listener = new TNTListener();
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listener.setPlugin(plugin);
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// Obsidian is not TNT
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listener.onTNTDamage(e);
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assertFalse(e.isCancelled());
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// Out of world
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when(block.getLocation()).thenReturn(null);
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listener.onTNTDamage(e);
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assertFalse(e.isCancelled());
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// Now set to TNT
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when(block.getType()).thenReturn(Material.TNT);
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listener.onTNTDamage(e);
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assertFalse(e.isCancelled());
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// Back in world
|
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when(block.getLocation()).thenReturn(location);
|
||||
|
||||
// Entity is not a projectile
|
||||
Player player = mock(Player.class);
|
||||
when(e.getEntity()).thenReturn(player);
|
||||
listener.onTNTDamage(e);
|
||||
EntityChangeBlockEvent e = new EntityChangeBlockEvent(player, block, Material.AIR.createBlockData());
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
assertFalse(e.isCancelled());
|
||||
|
||||
}
|
||||
@Test
|
||||
public void testOnTNTDamageTNTWrongWorld() {
|
||||
// Block on fire
|
||||
when(block.getType()).thenReturn(Material.TNT);
|
||||
// Out of world
|
||||
when(iwm.inWorld(any(Location.class))).thenReturn(false);
|
||||
EntityChangeBlockEvent e = new EntityChangeBlockEvent(player, block, Material.AIR.createBlockData());
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
assertFalse(e.isCancelled());
|
||||
}
|
||||
@Test
|
||||
public void testOnTNTDamageObsidianWrongWorld() {
|
||||
// Block on fire
|
||||
when(block.getType()).thenReturn(Material.OBSIDIAN);
|
||||
// Out of world
|
||||
when(iwm.inWorld(any(Location.class))).thenReturn(false);
|
||||
EntityChangeBlockEvent e = new EntityChangeBlockEvent(player, block, Material.AIR.createBlockData());
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
assertFalse(e.isCancelled());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testOnTNTDamageInWorldTNTProjectileWitherSkelly() {
|
||||
// Block on fire
|
||||
when(block.getType()).thenReturn(Material.TNT);
|
||||
// Entity is a projectile
|
||||
// Entity is an arrow
|
||||
Arrow arrow = mock(Arrow.class);
|
||||
// Shooter is a skeleton
|
||||
WitherSkeleton skeleton = mock(WitherSkeleton.class);
|
||||
when(arrow.getShooter()).thenReturn(skeleton);
|
||||
// No fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(0);
|
||||
when(e.getEntity()).thenReturn(arrow);
|
||||
listener.onTNTDamage(e);
|
||||
assertFalse(e.isCancelled());
|
||||
// Fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(10);
|
||||
listener.onTNTDamage(e);
|
||||
assertFalse(e.isCancelled());
|
||||
|
||||
EntityChangeBlockEvent e = new EntityChangeBlockEvent(arrow, block, Material.AIR.createBlockData());
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
assertFalse(e.isCancelled());
|
||||
verify(arrow, never()).remove();
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testOnTNTDamageInWorldTNTProjectilePlayerNotFireArrow() {
|
||||
// Block on fire
|
||||
when(block.getType()).thenReturn(Material.TNT);
|
||||
// Entity is a projectile
|
||||
// Entity is an arrow
|
||||
Arrow arrow = mock(Arrow.class);
|
||||
// Shooter is a player
|
||||
when(arrow.getShooter()).thenReturn(player);
|
||||
// No fire arrow
|
||||
// Not fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(0);
|
||||
when(e.getEntity()).thenReturn(arrow);
|
||||
listener.onTNTDamage(e);
|
||||
|
||||
EntityChangeBlockEvent e = new EntityChangeBlockEvent(arrow, block, Material.AIR.createBlockData());
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
assertFalse(e.isCancelled());
|
||||
|
||||
// Fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(10);
|
||||
|
||||
/*
|
||||
// Break blocks not allowed, general flag should have no effect
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(false);
|
||||
Flags.BREAK_BLOCKS.setDefaultSetting(false);
|
||||
assertTrue(listener.onTNTDamage(e));
|
||||
Flags.BREAK_BLOCKS.setDefaultSetting(true);
|
||||
assertTrue(listener.onTNTDamage(e));
|
||||
|
||||
// Allow BREAK_BLOCKS spread
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(true);
|
||||
Flags.BREAK_BLOCKS.setDefaultSetting(false);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
Flags.BREAK_BLOCKS.setDefaultSetting(true);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
|
||||
// Check with no island
|
||||
when(im.getProtectedIslandAt(Matchers.any())).thenReturn(Optional.empty());
|
||||
// BREAK_BLOCKS spread is not allowed, so should be cancelled
|
||||
Flags.BREAK_BLOCKS.setDefaultSetting(false);
|
||||
assertTrue(listener.onTNTDamage(e));
|
||||
// BREAK_BLOCKS allowed
|
||||
Flags.BREAK_BLOCKS.setDefaultSetting(true);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
*/
|
||||
verify(arrow, never()).remove();
|
||||
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testOnTNTDamageInWorldTNTProjectilePlayerFireArrow() {
|
||||
// Block on fire
|
||||
when(block.getType()).thenReturn(Material.TNT);
|
||||
// Entity is a projectile
|
||||
// Entity is an arrow
|
||||
Arrow arrow = mock(Arrow.class);
|
||||
// Shooter is a player
|
||||
when(arrow.getShooter()).thenReturn(player);
|
||||
// Fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(10);
|
||||
|
||||
EntityChangeBlockEvent e = new EntityChangeBlockEvent(arrow, block, Material.AIR.createBlockData());
|
||||
assertTrue(listener.onTNTDamage(e));
|
||||
assertTrue(e.isCancelled());
|
||||
verify(arrow).remove();
|
||||
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testOnTNTDamageInWorldTNTProjectilePlayerFireArrowAllowed() {
|
||||
// Block on fire
|
||||
when(block.getType()).thenReturn(Material.TNT);
|
||||
// Entity is a projectile
|
||||
// Entity is an arrow
|
||||
Arrow arrow = mock(Arrow.class);
|
||||
// Shooter is a player
|
||||
when(arrow.getShooter()).thenReturn(player);
|
||||
// Fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(10);
|
||||
// Allowed on island
|
||||
when(island.isAllowed(any(), eq(Flags.TNT_PRIMING))).thenReturn(true);
|
||||
|
||||
EntityChangeBlockEvent e = new EntityChangeBlockEvent(arrow, block, Material.AIR.createBlockData());
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
assertFalse(e.isCancelled());
|
||||
verify(arrow, never()).remove();
|
||||
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testOnTNTDamageInWorldTNTProjectilePlayerFireArrowNotIsland() {
|
||||
Flags.TNT_PRIMING.setSetting(world, false);
|
||||
when(im.getProtectedIslandAt(any())).thenReturn(Optional.empty());
|
||||
// Block on fire
|
||||
when(block.getType()).thenReturn(Material.TNT);
|
||||
// Entity is a projectile
|
||||
// Entity is an arrow
|
||||
Arrow arrow = mock(Arrow.class);
|
||||
// Shooter is a player
|
||||
when(arrow.getShooter()).thenReturn(player);
|
||||
// Fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(10);
|
||||
|
||||
EntityChangeBlockEvent e = new EntityChangeBlockEvent(arrow, block, Material.AIR.createBlockData());
|
||||
assertTrue(listener.onTNTDamage(e));
|
||||
assertTrue(e.isCancelled());
|
||||
verify(arrow).remove();
|
||||
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testOnTNTDamageInWorldTNTProjectilePlayerFireArrowNotIslandNotAllowed() {
|
||||
Flags.TNT_PRIMING.setSetting(world, true);
|
||||
when(im.getProtectedIslandAt(any())).thenReturn(Optional.empty());
|
||||
// Block on fire
|
||||
when(block.getType()).thenReturn(Material.TNT);
|
||||
// Entity is a projectile
|
||||
// Entity is an arrow
|
||||
Arrow arrow = mock(Arrow.class);
|
||||
// Shooter is a player
|
||||
when(arrow.getShooter()).thenReturn(player);
|
||||
// Fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(10);
|
||||
|
||||
EntityChangeBlockEvent e = new EntityChangeBlockEvent(arrow, block, Material.AIR.createBlockData());
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
assertFalse(e.isCancelled());
|
||||
verify(arrow, never()).remove();
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user