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https://github.com/BentoBoxWorld/BentoBox.git
synced 2025-02-16 20:32:29 +01:00
Changed island range particles to be gray redstone instead of TOWN_AURA
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parent
9b9031a009
commit
1dfb46a2cd
@ -5,6 +5,7 @@ import java.util.List;
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import java.util.Map;
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import org.bukkit.Bukkit;
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import org.bukkit.Color;
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import org.bukkit.Location;
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import org.bukkit.Particle;
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import org.bukkit.entity.Player;
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@ -18,11 +19,16 @@ import world.bentobox.bentobox.api.user.User;
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*/
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public class AdminRangeDisplayCommand extends CompositeCommand {
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// Command aliases
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private static final String DISPLAY = "display";
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private static final String SHOW = "show";
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private static final String HIDE = "hide";
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// Map of users to which ranges must be displayed
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private Map<User, Integer> display = new HashMap<>();
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public AdminRangeDisplayCommand(CompositeCommand parent) {
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super(parent, DISPLAY, "show", "hide");
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super(parent, DISPLAY, SHOW, HIDE);
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}
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@Override
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@ -42,10 +48,10 @@ public class AdminRangeDisplayCommand extends CompositeCommand {
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if (!display.containsKey(user)) {
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switch (label) {
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case DISPLAY:
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case "show":
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case SHOW:
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showZones(user);
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break;
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case "hide":
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case HIDE:
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user.sendMessage("commands.admin.range.display.already-off");
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break;
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default:
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@ -55,10 +61,10 @@ public class AdminRangeDisplayCommand extends CompositeCommand {
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} else {
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switch (label) {
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case DISPLAY:
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case "hide":
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case HIDE:
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hideZones(user);
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break;
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case "show":
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case SHOW:
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user.sendMessage("commands.admin.range.display.already-on");
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break;
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default:
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@ -80,15 +86,15 @@ public class AdminRangeDisplayCommand extends CompositeCommand {
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getIslands().getIslandAt(user.getLocation()).ifPresent(island -> {
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// Draw the island protected area
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drawZone(user.getPlayer(), Particle.BARRIER, island.getCenter(), island.getProtectionRange());
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drawZone(user.getPlayer(), Particle.BARRIER, null, island.getCenter(), island.getProtectionRange());
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// Draw the default protected area if island protected zone is different
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if (island.getProtectionRange() != getPlugin().getIWM().getIslandProtectionRange(getWorld())) {
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drawZone(user.getPlayer(), Particle.VILLAGER_HAPPY, island.getCenter(), getPlugin().getIWM().getIslandProtectionRange(getWorld()));
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drawZone(user.getPlayer(), Particle.VILLAGER_HAPPY, null, island.getCenter(), getPlugin().getIWM().getIslandProtectionRange(getWorld()));
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}
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// Draw the island area
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drawZone(user.getPlayer(), Particle.TOWN_AURA, island.getCenter(), island.getRange());
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drawZone(user.getPlayer(), Particle.REDSTONE, new Particle.DustOptions(Color.GRAY, 1.0F),island.getCenter(), island.getRange());
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});
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}, 20, 30));
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}
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@ -99,25 +105,34 @@ public class AdminRangeDisplayCommand extends CompositeCommand {
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display.remove(user);
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}
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private void drawZone(Player player, Particle particle, Location center, int range) {
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private void drawZone(Player player, Particle particle, Particle.DustOptions dustOptions, Location center, int range) {
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if (particle.equals(Particle.REDSTONE) && dustOptions == null) {
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// Security check that will avoid later unexpected exceptions.
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throw new IllegalArgumentException("A non-null Particle.DustOptions must be provided when using Particle.REDSTONE.");
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}
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// Get player Y coordinate
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int playerY = player.getLocation().getBlockY() + 1;
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// Draw 3 "stages" (one line below, at and above player's y coordinate)
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for (int stage = -1 ; stage <= 1 ; stage++) {
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for (int i = -range ; i <= range ; i++) {
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spawnParticle(player, particle, center.getBlockX() + i, playerY + stage, center.getBlockZ() + range);
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spawnParticle(player, particle, center.getBlockX() + i, playerY + stage, center.getBlockZ() - range);
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spawnParticle(player, particle, center.getBlockX() + range, playerY + stage, center.getBlockZ() + i);
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spawnParticle(player, particle, center.getBlockX() - range, playerY + stage, center.getBlockZ() + i);
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spawnParticle(player, particle, dustOptions, center.getBlockX() + i, playerY + stage, center.getBlockZ() + range);
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spawnParticle(player, particle, dustOptions, center.getBlockX() + i, playerY + stage, center.getBlockZ() - range);
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spawnParticle(player, particle, dustOptions, center.getBlockX() + range, playerY + stage, center.getBlockZ() + i);
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spawnParticle(player, particle, dustOptions, center.getBlockX() - range, playerY + stage, center.getBlockZ() + i);
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}
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}
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}
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private void spawnParticle(Player player, Particle particle, int x, int y, int z) {
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private void spawnParticle(Player player, Particle particle, Particle.DustOptions dustOptions, int x, int y, int z) {
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// Check if this particle is beyond the viewing distance of the server
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if (player.getLocation().toVector().distanceSquared(new Vector(x,y,z)) < (Bukkit.getServer().getViewDistance()*256*Bukkit.getServer().getViewDistance())) {
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player.spawnParticle(particle, x, y, z, 1);
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if (particle.equals(Particle.REDSTONE)) {
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player.spawnParticle(particle, x, y, z, 1, 0, 0, 0, 1, dustOptions);
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} else {
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player.spawnParticle(particle, x, y, z, 1);
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}
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}
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}
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}
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