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https://github.com/BentoBoxWorld/BentoBox.git
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Fixed flag text and descriptions.
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parent
27639f673a
commit
1fc1780fd1
@ -268,116 +268,188 @@ ranks:
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admin: "Admin"
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mod: "Mod"
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protection:
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protected: "&cIsland protected!"
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locked: "&cThis island is locked!"
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protection:
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flags:
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ANVIL:
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name: "Anvils"
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description: "Toggle interaction with anvils"
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ARMOR_STAND:
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ANIMAL_SPAWN:
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description: "Toggle spawning"
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name: "Animal spawning"
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ANVIL:
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description: "Toggle interaction"
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name: Anvils
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ARMOR_STAND:
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description: "Toggle interaction"
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name: "Armor stands"
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description: "Toggle interaction with armor stands"
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BEACON:
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name: "Beacons"
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description: "Toggle interaction with beacons"
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BED:
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name: "Beds"
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description: "Toggle interaction with beds"
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BREAK_BLOCKS:
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BEACON:
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description: "Toggle interaction"
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name: Beacons
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BED:
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description: "Toggle interaction"
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name: Beds
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BREAK_BLOCKS:
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description: "Toggle breaking"
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name: "Break blocks"
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description: "Toggle block breaking"
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BREEDING:
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BREEDING:
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description: "Toggle breeding"
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name: "Breed animals"
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description: "Toggle animal breeding"
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BREWING:
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BREWING:
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description: "Toggle interaction"
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name: "Brewing stands"
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description: "Toggle interaction with brewing stands"
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BUCKET:
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name: "Buckets"
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description: "Toggle interaction with buckets"
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COLLECT_WATER:
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name: "Collect water"
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description: |
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Toggle collecting water using buckets
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(override Buckets)
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COLLECT_LAVA:
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name: "Collect lava"
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description: |
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Toggle collecting lava using buckets
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(override Buckets)
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CHORUS_FRUIT:
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BUCKET:
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description: "Toggle interaction"
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name: Buckets
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CHEST:
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description: "Toggle chest access"
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name: Chests
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CHORUS_FRUIT:
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description: "Toggle teleportation"
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name: "Chorus fruits"
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description: "Toggle teleportation using Chorus fruits"
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CRAFTING:
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name: "Workbenches"
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description: "Toggle interaction with workbenches"
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CROP_TRAMPLE: "Trample crops"
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DOOR: "Use doors"
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ELYTRA: "Use elytras"
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ENCHANTING: "Use enchanting table"
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ENTER_EXIT_MESSAGES:
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name: "Enter/Exit messages"
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COLLECT_LAVA:
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description: |
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Toggle collecting lava
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(override Buckets)
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name: "Collect lava"
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COLLECT_WATER:
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description: |
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Toggle collecting water
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(override Buckets)
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name: "Collect water"
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CRAFTING:
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description: "Toggle use"
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name: Workbenches
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CROP_TRAMPLE:
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description: "Toggle crop trampling"
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name: "Trample crops"
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DOOR:
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description: "Toggle door usage"
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name: "Use doors"
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EGGS:
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description: "Toggle egg throwing"
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name: "Egg throwing"
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ELYTRA:
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description: "Toggle use on island"
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name: "Elytras"
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ENCHANTING:
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description: "Toggle use"
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name: "Enchanting table"
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ENDER_PEARL:
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description: "Toggle use"
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name: "EnderPearls"
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ENTER_EXIT_MESSAGES:
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description: "Display entry and exit messages"
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now-leaving: "Now leaving [name]"
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now-entering: "Now entering [name]"
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island: "[name]'s island"
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FIRE: "FIRE"
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FIRE_EXTINGUISH: "FIRE_EXTINGUISH"
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FIRE_SPREAD: "FIRE_SPREAD"
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FURNACE: "FURNACE"
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GATE: "GATE"
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HURT_ANIMALS: "HURT_ANIMALS"
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HURT_MONSTERS: "HURT_MONSTERS"
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HURT_VILLAGERS: "HURT_VILLAGERS"
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ITEM_DROP: "ITEM_DROP"
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ITEM_PICKUP: "ITEM_PICKUP"
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INVINCIBLE_VISITORS:
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name: "Enter/Exit messages"
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now-entering: "Now entering [name]"
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now-leaving: "Now leaving [name]"
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FIRE:
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description: "Allow fire to exist or not"
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name: Fire
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FIRE_EXTINGUISH:
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description: "Toggle extinguishing"
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name: "Fire extinguish"
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FIRE_SPREAD:
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description: "Toggle spread"
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name: "Fire spread"
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FURNACE:
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description: "Toggle use"
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name: Furnace
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GATE:
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description: "Toggle use"
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name: Gates
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HURT_ANIMALS:
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description: "Toggle hurting"
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name: "Hurt animals"
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HURT_MONSTERS:
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description: "Toggle hurting"
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name: "Hurt monsters"
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HURT_VILLAGERS:
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description: "Toggle hurting"
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name: "Hurt villagers"
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INVINCIBLE_VISITORS:
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description: |
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&aConfigure invincible visitor
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&asettings.
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name: "Invincible Visitors"
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description: |
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Configure invincible visitor
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settings.
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visitors-protected: "&cVisitors protected"
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LEASH: "LEASH"
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LOCK:
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ITEM_DROP:
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description: "Toggle dropping"
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name: "Item drop"
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ITEM_PICKUP:
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description: "Toggle pickup"
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name: "Item pickup"
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LEASH:
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description: "Toggle use"
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name: "Leash use"
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LEVER_BUTTON:
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description: "Toggle use"
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name: "Leaver or button use"
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LOCK:
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description: "Toggle lock"
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name: "Lock island"
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description: "Toggle island lock"
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MILKING: "MILKING"
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MOB_SPAWN: "MOB_SPAWN"
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MONSTER_SPAWN: "MONSTER_SPAWN"
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MOUNT_INVENTORY: "MOUNT_INVENTORY"
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RIDING: "RIDING"
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MUSIC: "MUSIC"
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CHEST: "CHEST"
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PISTON_PUSH:
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MILKING:
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description: "Toggle cow milking"
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name: Milking
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MONSTER_SPAWN:
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description: "Toggle spawning"
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name: "Monster spawning"
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MOUNT_INVENTORY:
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description: |
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&aToggle access
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&ato mount inventory
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name: "Mount inventory"
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MUSIC:
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description: "Toggle access"
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name: Music
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PISTON_PUSH:
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description: |
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&aAllow pistons to push
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&ablocks outside island
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name: "Piston Push"
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PLACE_BLOCKS:
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description: "Toggle placing"
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name: "Place blocks"
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PORTAL:
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description: "Toggle use"
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name: Portal
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PRESSURE_PLATE:
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description: "Toggle usage"
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name: "Pressure Plates"
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PVP_END:
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description: |
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&aAllow pistons to push
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&ablocks outside island
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PLACE_BLOCKS: "PLACE_BLOCKS"
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PORTAL: "PORTAL"
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PRESSURE_PLATE: "PRESSURE_PLATE"
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PVP_OVERWORLD:
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name: "Overworld PVP"
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description: |
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Enable/Disable PVP
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on island.
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pvp-not-allowed: "&cPVP is not allowed"
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PVP_NETHER:
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name: "Nether PVP"
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description: |
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Enable/Disable PVP
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in nether.
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PVP_END:
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&cEnable/Disable PVP
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&cin the End.
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name: "End PVP"
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PVP_NETHER:
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description: |
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Enable/Disable PVP
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in the End.
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REDSTONE: "REDSTONE"
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SPAWN_EGGS: "SPAWN_EGGS"
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SHEARING: "SHEARING"
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EGGS: "EGGS"
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TRADING: "TRADING"
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&cEnable/Disable PVP
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&cin nether.
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name: "Nether PVP"
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PVP_OVERWORLD:
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description: |
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&cEnable/Disable PVP
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&con island.
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name: "Overworld PVP"
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pvp-not-allowed: "&cPVP is not allowed"
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REDSTONE:
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description: "Toggle use"
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name: "Redstone items"
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RIDING:
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description: "Toggle riding"
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name: "Animal riding"
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SHEARING:
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description: "Toggle sheering"
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name: Shearing
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SPAWN_EGGS:
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description: "Toggle use"
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name: "Spawn eggs"
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TRADING:
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description: "Toggle trading"
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name: "Village trading"
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TRAPDOOR:
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description: "Toggle access"
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name: "Trap doors"
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locked: "&cThis island is locked!"
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protected: "&cIsland protected!"
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panel:
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title: "Island flags"
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flag-item:
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@ -389,6 +461,7 @@ protection:
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allowed_rank: "&3- &a"
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blocked_rank: "&3- &c"
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minimal_rank: "&3- &2"
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menu-layout: "&a[description]"
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setting-layout: |+
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&a[description]
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@ -23,7 +23,7 @@ public class Flag implements Comparable<Flag> {
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public enum Type {
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PROTECTION,
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SETTING,
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SUB_MENU,
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MENU,
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WORLD_SETTING
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}
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@ -148,8 +148,12 @@ public class Flag implements Comparable<Flag> {
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.icon(new ItemStack(icon))
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.name(user.getTranslation("protection.panel.flag-item.name-layout", TextVariables.NAME, user.getTranslation("protection.flags." + id + ".name")))
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.clickHandler(clickHandler);
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if (getType().equals(Type.MENU)) {
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pib.description(user.getTranslation("protection.panel.flag-item.menu-layout", "[description]", user.getTranslation("protection.flags." + id + ".description")));
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return pib.build();
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}
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// Check if this is a setting or world setting
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if (this.getType().equals(Type.WORLD_SETTING)) {
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if (getType().equals(Type.WORLD_SETTING)) {
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String setting = this.isSetForWorld(user.getWorld()) ? user.getTranslation("protection.panel.flag-item.setting-active")
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: user.getTranslation("protection.panel.flag-item.setting-disabled");
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pib.description(user.getTranslation("protection.panel.flag-item.setting-layout", "[description]", user.getTranslation("protection.flags." + id + ".description")
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@ -160,7 +164,7 @@ public class Flag implements Comparable<Flag> {
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// Get the island this user is on or their own
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Island island = plugin.getIslands().getIslandAt(user.getLocation()).orElse(plugin.getIslands().getIsland(user.getWorld(), user.getUniqueId()));
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if (island != null) {
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if (this.getType().equals(Type.SETTING)) {
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if (getType().equals(Type.SETTING)) {
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String setting = island.isAllowed(this) ? user.getTranslation("protection.panel.flag-item.setting-active")
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: user.getTranslation("protection.panel.flag-item.setting-disabled");
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pib.description(user.getTranslation("protection.panel.flag-item.setting-layout", "[description]", user.getTranslation("protection.flags." + id + ".description")
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@ -169,7 +173,7 @@ public class Flag implements Comparable<Flag> {
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}
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// TODO: Get the world settings - the player has no island and is not in an island location
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// Dynamic rank list
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if (this.getType().equals(Type.PROTECTION)) {
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if (getType().equals(Type.PROTECTION)) {
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// Protection flag
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pib.description(user.getTranslation("protection.panel.flag-item.description-layout", "[description]", user.getTranslation("protection.flags." + id + ".description")));
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plugin.getRanksManager().getRanks().forEach((reference, score) -> {
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@ -155,7 +155,7 @@ public class Flags {
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.onClick(new WorldToggleClickListener("PISTON_PUSH"))
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.build();
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static InvincibleVisitorsListener ilv = new InvincibleVisitorsListener();
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public static final Flag INVINCIBLE_VISITORS = new FlagBuilder().id("INVINCIBLE_VISITORS").icon(Material.DIAMOND_CHESTPLATE).type(Type.SUB_MENU)
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public static final Flag INVINCIBLE_VISITORS = new FlagBuilder().id("INVINCIBLE_VISITORS").icon(Material.DIAMOND_CHESTPLATE).type(Type.MENU)
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.listener(ilv).onClick(ilv).build();
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/**
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@ -18,9 +18,8 @@ public class SettingsPanel {
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PanelBuilder panelBuilder = new PanelBuilder()
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.name(user.getTranslation("protection.panel.title"));
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// Add flags after position 8, i.e., from second row
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plugin.getFlagsManager().getFlags().forEach((f -> panelBuilder.item(f.toPanelItem(plugin, user))));
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// Add flags, sorted
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plugin.getFlagsManager().getFlags().stream().sorted((e1, e2) -> e1.getID().compareTo(e2.getID())).forEach((f -> panelBuilder.item(f.toPanelItem(plugin, user))));
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// Make the panel
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panelBuilder.build().open(user);
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}
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