Replaced icons of a few flags to better alternatives

BREAK_BLOCKS: STONE -> STONE_PICKAXE
PLACE_BLOCKS: GRASS -> OAK_PLANKS
ITEM_DROP: BEETROOT_SOUP -> DIAMOND
ITEM_PICKUP: BEETROOT_SEEDS -> SUGAR_CANE
This commit is contained in:
Florian CUNY 2019-08-13 00:22:52 +02:00
parent 2f78957d31
commit 21b7ce4b75

View File

@ -73,12 +73,12 @@ public final class Flags {
* Prevents players from breaking blocks on one's island.
* @see BreakBlocksListener
*/
public static final Flag BREAK_BLOCKS = new Flag.Builder("BREAK_BLOCKS", Material.STONE).listener(new BreakBlocksListener()).mode(Flag.Mode.BASIC).build();
public static final Flag BREAK_BLOCKS = new Flag.Builder("BREAK_BLOCKS", Material.STONE_PICKAXE).listener(new BreakBlocksListener()).mode(Flag.Mode.BASIC).build();
/**
* Prevents players from placing blocks on one's island.
* @see PlaceBlocksListener
*/
public static final Flag PLACE_BLOCKS = new Flag.Builder("PLACE_BLOCKS", Material.GRASS).listener(new PlaceBlocksListener()).mode(Flag.Mode.BASIC).build();
public static final Flag PLACE_BLOCKS = new Flag.Builder("PLACE_BLOCKS", Material.OAK_PLANKS).listener(new PlaceBlocksListener()).mode(Flag.Mode.BASIC).build();
/**
* Prevents players from generating Frosted Ice on one's island using "Frost Walker" enchanted boots.
@ -233,8 +233,8 @@ public final class Flags {
public static final Flag SHEARING = new Flag.Builder("SHEARING", Material.SHEARS).listener(new ShearingListener()).mode(Flag.Mode.ADVANCED).build();
// Item pickup or drop
public static final Flag ITEM_DROP = new Flag.Builder("ITEM_DROP", Material.BEETROOT_SOUP).defaultSetting(true).listener(new ItemDropPickUpListener()).mode(Flag.Mode.BASIC).build();
public static final Flag ITEM_PICKUP = new Flag.Builder("ITEM_PICKUP", Material.BEETROOT_SEEDS).mode(Flag.Mode.BASIC).build();
public static final Flag ITEM_DROP = new Flag.Builder("ITEM_DROP", Material.DIAMOND).defaultSetting(true).listener(new ItemDropPickUpListener()).mode(Flag.Mode.BASIC).build();
public static final Flag ITEM_PICKUP = new Flag.Builder("ITEM_PICKUP", Material.SUGAR_CANE).mode(Flag.Mode.BASIC).build();
// Experience
public static final Flag EXPERIENCE_PICKUP = new Flag.Builder("EXPERIENCE_PICKUP", Material.EXPERIENCE_BOTTLE).listener(new ExperiencePickupListener()).mode(Flag.Mode.ADVANCED).build();