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Cast operand to double.
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@ -91,7 +91,7 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
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}
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// Next three layers are a mix of netherrack and air
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for (int y = 5; y < 8; y++) {
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double r = gen.noise(x, maxHeight - y, z, 0.5, 0.5);
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double r = gen.noise(x, (double)maxHeight - y, z, 0.5, 0.5);
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if (r > 0D) {
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result.setBlock(x, (maxHeight - y), z, Material.NETHERRACK);
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} else {
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@ -99,7 +99,7 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
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}
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}
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// Layer 8 may be glowstone
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double r = gen.noise(x, maxHeight - 8, z, random.nextFloat(), random.nextFloat());
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double r = gen.noise(x, (double)maxHeight - 8, z, random.nextFloat(), random.nextFloat());
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if (r > 0.5D) {
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// Have blobs of glowstone
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switch (random.nextInt(4)) {
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