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https://github.com/BentoBoxWorld/BentoBox.git
synced 2024-11-01 00:10:40 +01:00
Added test for safe teleport.
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@ -56,16 +56,21 @@ public class IslandsManager {
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final Block ground = l.getBlock().getRelative(BlockFace.DOWN);
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final Block space1 = l.getBlock();
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final Block space2 = l.getBlock().getRelative(BlockFace.UP);
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// Ground must be solid
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if (!ground.getType().isSolid()) {
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return false;
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}
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// Cannot be submerged
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if (space1.isLiquid() && space2.isLiquid()) {
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return false;
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}
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// Portals are not "safe"
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if (space1.getType() == Material.PORTAL || ground.getType() == Material.PORTAL || space2.getType() == Material.PORTAL
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|| space1.getType() == Material.ENDER_PORTAL || ground.getType() == Material.ENDER_PORTAL || space2.getType() == Material.ENDER_PORTAL) {
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return false;
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}
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// If ground is AIR, then this is either not good, or they are on slab,
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// stair, etc.
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if (ground.getType() == Material.AIR) {
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return false;
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}
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// In BSkyBlock, liquid may be unsafe
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// Check if acid has no damage
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if (plugin.getSettings().getAcidDamage() > 0D && (ground.isLiquid() || space1.isLiquid() || space2.isLiquid())) {
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@ -106,7 +111,7 @@ public class IslandsManager {
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// Safe
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return true;
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}
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private BSkyBlock plugin;
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private BSBDatabase database;
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@ -266,7 +271,7 @@ public class IslandsManager {
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*/
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public void deleteIsland(final UUID player, boolean removeBlocks) {
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// Removes the island
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final Island island = getIsland(player);
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final Island island = getIsland(player);
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if (island != null) {
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deleteIsland(island, removeBlocks);
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} else {
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@ -432,7 +437,7 @@ public class IslandsManager {
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Location tlh = plugin.getPlayers().getHomeLocation(plugin.getIslands().getTeamLeader(playerUUID));
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if (tlh != null) {
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if (isSafeLocation(tlh)) {
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plugin.getPlayers().setHomeLocation(playerUUID, tlh, number);
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plugin.getPlayers().setHomeLocation(playerUUID, tlh, number);
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return tlh;
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}
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}
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@ -531,7 +536,7 @@ public class IslandsManager {
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}
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}
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if (home == null) {
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// Try to fix this teleport location and teleport the player if possible
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// Try to fix this teleport location and teleport the player if possible
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new SafeTeleportBuilder(plugin).entity(player)
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.island(plugin.getIslands().getIsland(player.getUniqueId()))
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.homeNumber(number)
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@ -633,7 +638,7 @@ public class IslandsManager {
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spawn = null;
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try {
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for (Island island : handler.loadObjects()) {
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islandCache.addIsland(island);
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islandCache.addIsland(island);
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}
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} catch (Exception e) {
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plugin.getLogger().severe(()->"Could not load islands to cache! " + e.getMessage());
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@ -734,7 +739,7 @@ public class IslandsManager {
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} else {
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if (!player.performCommand(Constants.SPAWNCOMMAND)) {
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plugin.getLogger().warning(()->
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"During island deletion player " + player.getName() + " could not be sent to spawn so was dropped, sorry.");
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"During island deletion player " + player.getName() + " could not be sent to spawn so was dropped, sorry.");
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}
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}
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}
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@ -0,0 +1,177 @@
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package us.tastybento.bskyblock.managers;
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import static org.junit.Assert.assertFalse;
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import static org.junit.Assert.assertTrue;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.when;
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import java.util.logging.Logger;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.inventory.ItemFactory;
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import org.bukkit.material.TrapDoor;
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import org.bukkit.plugin.PluginManager;
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import org.junit.BeforeClass;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.mockito.Mock;
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import org.powermock.core.classloader.annotations.PrepareForTest;
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import org.powermock.modules.junit4.PowerMockRunner;
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import org.powermock.reflect.Whitebox;
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import us.tastybento.bskyblock.BSkyBlock;
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import us.tastybento.bskyblock.Settings;
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@RunWith(PowerMockRunner.class)
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@PrepareForTest( { BSkyBlock.class })
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public class IslandsManagerTest {
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@Mock
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static BSkyBlock plugin = mock(BSkyBlock.class);
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private static World world;
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@BeforeClass
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public static void setUpBeforeClass() throws Exception {
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Server server = mock(Server.class);
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world = mock(World.class);
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when(server.getLogger()).thenReturn(Logger.getAnonymousLogger());
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when(server.getWorld("world")).thenReturn(world);
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when(server.getVersion()).thenReturn("BSB_Mocking");
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PluginManager pluginManager = mock(PluginManager.class);
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when(server.getPluginManager()).thenReturn(pluginManager);
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ItemFactory itemFactory = mock(ItemFactory.class);
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when(server.getItemFactory()).thenReturn(itemFactory);
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Bukkit.setServer(server);
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when(Bukkit.getLogger()).thenReturn(Logger.getAnonymousLogger());
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Whitebox.setInternalState(BSkyBlock.class, "instance", plugin);
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when(Bukkit.getLogger()).thenReturn(Logger.getAnonymousLogger());
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}
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@Test
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public void testIsSafeLocation() {
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Settings settings = mock(Settings.class);
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when(plugin.getSettings()).thenReturn(settings);
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IslandsManager manager = new IslandsManager(plugin);
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Location location = mock(Location.class);
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when(location.getWorld()).thenReturn(world);
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when(location.getBlockX()).thenReturn(0);
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when(location.getBlockY()).thenReturn(0);
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when(location.getBlockZ()).thenReturn(0);
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Block space1 = mock(Block.class);
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Block ground = mock(Block.class);
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Block space2 = mock(Block.class);
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when(location.getBlock()).thenReturn(space1);
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when(ground.getType()).thenReturn(Material.GRASS);
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when(space1.getType()).thenReturn(Material.AIR);
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when(space2.getType()).thenReturn(Material.AIR);
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when(space1.getRelative(BlockFace.DOWN)).thenReturn(ground);
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when(space1.getRelative(BlockFace.UP)).thenReturn(space2);
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BlockState blockState = mock(BlockState.class);
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when(ground.getState()).thenReturn(blockState);
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// Closed trapdoor
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TrapDoor trapDoor = mock(TrapDoor.class);
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when(trapDoor.isOpen()).thenReturn(false);
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when(blockState.getData()).thenReturn(trapDoor);
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// Happy path
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assertTrue(manager.isSafeLocation(location));
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// Try all different types of ground
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for (Material m : Material.values()) {
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when(ground.getType()).thenReturn(m);
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if (m.equals(Material.AIR)
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|| !m.isSolid()
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|| ground.getType().equals(Material.CACTUS)
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|| ground.getType().equals(Material.BOAT)
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|| ground.getType().equals(Material.FENCE)
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|| ground.getType().equals(Material.NETHER_FENCE)
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|| ground.getType().equals(Material.SIGN_POST)
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|| ground.getType().equals(Material.WALL_SIGN)) {
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assertFalse("Materials : " + m , manager.isSafeLocation(location));
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} else {
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assertTrue("Materials : " + m , manager.isSafeLocation(location));
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}
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}
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// Put ground back to GRASS
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when(ground.getType()).thenReturn(Material.GRASS);
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// Try all different types of lock around feet
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for (Material m : Material.values()) {
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when(space1.getType()).thenReturn(m);
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if (m.isSolid()) {
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if (m.equals(Material.SIGN_POST) || m.equals(Material.WALL_SIGN)) {
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assertTrue("Materials : " + m , manager.isSafeLocation(location));
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} else {
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assertFalse("Materials : " + m , manager.isSafeLocation(location));
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}
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} else {
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if (m.equals(Material.LAVA) || m.equals(Material.STATIONARY_LAVA) || m.equals(Material.PORTAL) || m.equals(Material.ENDER_PORTAL)) {
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assertFalse("Materials : " + m , manager.isSafeLocation(location));
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} else {
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assertTrue("Materials : " + m , manager.isSafeLocation(location));
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}
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}
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}
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when(space1.getType()).thenReturn(Material.AIR);
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// Try all different types of lock around feet
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for (Material m : Material.values()) {
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when(space2.getType()).thenReturn(m);
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if (m.isSolid()) {
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if (m.equals(Material.SIGN_POST) || m.equals(Material.WALL_SIGN)) {
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assertTrue("Materials : " + m , manager.isSafeLocation(location));
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} else {
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assertFalse("Materials : " + m , manager.isSafeLocation(location));
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}
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} else {
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if (m.equals(Material.LAVA) || m.equals(Material.STATIONARY_LAVA) || m.equals(Material.PORTAL) || m.equals(Material.ENDER_PORTAL)) {
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assertFalse("Materials : " + m , manager.isSafeLocation(location));
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} else {
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assertTrue("Materials : " + m , manager.isSafeLocation(location));
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}
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}
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}
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// In liquid
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when(settings.getAcidDamage()).thenReturn(0);
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when(ground.getType()).thenReturn(Material.GRASS);
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when(space1.getType()).thenReturn(Material.STATIONARY_WATER);
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when(space2.getType()).thenReturn(Material.STATIONARY_WATER);
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when(space1.isLiquid()).thenReturn(true);
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when(space2.isLiquid()).thenReturn(true);
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assertFalse("Submerged", manager.isSafeLocation(location));
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// In acid
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when(settings.getAcidDamage()).thenReturn(10);
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assertFalse("Submerged", manager.isSafeLocation(location));
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when(settings.getAcidDamage()).thenReturn(0);
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when(space2.getType()).thenReturn(Material.AIR);
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when(space2.isLiquid()).thenReturn(false);
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assertTrue("In up to waist", manager.isSafeLocation(location));
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when(settings.getAcidDamage()).thenReturn(10);
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assertFalse("In acid", manager.isSafeLocation(location));
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when(settings.getAcidDamage()).thenReturn(0);
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}
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}
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