Updated default config.yml

This commit is contained in:
Florian CUNY 2018-10-25 10:30:27 +02:00
parent 64aab973e1
commit 3df4d4be30

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@ -1,4 +1,4 @@
# BentoBox Configuration FC # BentoBox Configuration 0.11.0-SNAPSHOT
# This config file is dynamic and saved when the server is shutdown. # This config file is dynamic and saved when the server is shutdown.
# You cannot edit it while the server is running because changes will # You cannot edit it while the server is running because changes will
# be lost! Use in-game settings GUI or edit when server is offline. # be lost! Use in-game settings GUI or edit when server is offline.
@ -8,10 +8,6 @@ general:
# bStats has nearly no effect on your server's performance and the sent data is completely # bStats has nearly no effect on your server's performance and the sent data is completely
# anonymous so please consider twice if you really want to disable it. # anonymous so please consider twice if you really want to disable it.
metrics: true metrics: true
# Check for updates - this will tell Ops and the console if there is a new
# version available. It contacts dev.bukkit.org to request the latest version
# info. It does not download the latest version or change any files
check-updates: true
# Default language for new players. # Default language for new players.
# This is the filename in the locale folder without .yml. # This is the filename in the locale folder without .yml.
# If this does not exist, the default en-US will be used. # If this does not exist, the default en-US will be used.
@ -22,13 +18,6 @@ general:
# Starting money - this is how much money new players will have as their # Starting money - this is how much money new players will have as their
# balance at the start of an island. # balance at the start of an island.
starting-money: 10.0 starting-money: 10.0
purge:
# Only islands below this level will be removed if they are abandoned and admins issue the purge command
max-island-level: 50
# Remove user data when its island gets purged.
# Helps a lot to avoid huge backups and can save some performance on startup,
# but the player settings and data will be reset.
remove-user-data: false
database: database:
# FLATFILE, MYSQL, MONGO # FLATFILE, MYSQL, MONGO
# if you use MONGO, you must also run the BSBMongo plugin (not addon) # if you use MONGO, you must also run the BSBMongo plugin (not addon)
@ -44,13 +33,6 @@ general:
# This helps prevent issues if the server crashes. # This helps prevent issues if the server crashes.
# Data is also saved at important points in the game. # Data is also saved at important points in the game.
backup-period: 5 backup-period: 5
# Recover super flat - if the generator does not run for some reason, you can get
# super flat chunks (grass). To remove automatically, select this option. Turn off
# if there are no more because it may cause lag.
# This will regenerate any chunks with bedrock at y=0 when they are loaded
recover-super-flat: false
# Mute death messages
mute-death-messages: false
# Allow FTB Autonomous Activator to work (will allow a pseudo player [CoFH] to place and break blocks and hang items) # Allow FTB Autonomous Activator to work (will allow a pseudo player [CoFH] to place and break blocks and hang items)
# Add other fake player names here if required # Add other fake player names here if required
fakeplayers: fakeplayers:
@ -60,32 +42,38 @@ general:
# Recommendation is to keep this true so that newbies don't bother you or reset their # Recommendation is to keep this true so that newbies don't bother you or reset their
# island unnecessarily. # island unnecessarily.
allow-obsidian-scooping: true allow-obsidian-scooping: true
# Time in seconds that players have to confirm sensitive commands, e.g. island reset # Rank required to use a command. e.g., use the invite command. Default is owner rank is required.
confirmation-time: 20 rank-command: {}
panel: panel:
close-on-click-outside: true close-on-click-outside: true
island: island:
# How long a player must wait until they can rejoin a team island after being cooldown:
# kicked in minutes. This slows the effectiveness of players repeating challenges # How long a player must wait until they can rejoin a team island after being
# by repetitively being invited to a team island. # kicked in minutes. This slows the effectiveness of players repeating challenges
invite-wait: 60 # by repetitively being invited to a team island.
require-confirmation: invite: 60
# Ask the player to confirm the command he is using by typing it again. # How long a player must wait until they can coop a player in minutes.
# The 'wait' value is the number of seconds to wait for confirmation. coop: 5
kick: true # How long a player must wait until they can trust a player in minutes.
kick-wait: 10 trust: 5
leave: true # How long a player must wait until they can ban a player
leave-wait: 10 # after unbanning them. In minutes.
reset: true ban: 10
# How long a player must wait before they can reset their island again in seconds # How long a player must wait before they can reset their island again in seconds.
reset-wait: 300 reset: 300
confirmation:
# Time in seconds that players have to confirm sensitive commands, e.g. island reset
time: 10
commands:
# Ask the player to confirm the command he is using by typing it again.
# The 'wait' value is the number of seconds to wait for confirmation.
kick: true
leave: true
reset: true
name: name:
# These set the minimum and maximum size of a name. # These set the minimum and maximum size of a name.
min-length: 4 min-length: 4
max-length: 20 max-length: 20
# How long a player must wait until they can ban a player
# after unbanning them. In minutes.
ban-wait: 10
customranks: {} customranks: {}
# These settings should not be edited # These settings should not be edited
uniqueId: config uniqueId: config