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Adds involved player UUID to IslandDeleteEvent
https://github.com/BentoBoxWorld/BentoBox/issues/790
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7c16908768
commit
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@ -27,10 +27,10 @@ public class AdminDeleteCommand extends ConfirmableCommand {
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@Override
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public boolean canExecute(User user, String label, List<String> args) {
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if (args.size() != 1) {
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showHelp(this, user);
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return false;
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}
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if (args.size() != 1) {
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showHelp(this, user);
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return false;
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}
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// Get target
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UUID targetUUID = getPlayers().getUUID(args.get(0));
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if (targetUUID == null) {
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@ -86,7 +86,7 @@ public class AdminDeleteCommand extends ConfirmableCommand {
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getPlugin().getVault().ifPresent(vault -> vault.withdraw(target, vault.getBalance(target)));
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}
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}
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getIslands().deleteIsland(oldIsland, true);
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getIslands().deleteIsland(oldIsland, true, targetUUID);
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}
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getPlayers().clearHomeLocations(getWorld(), targetUUID);
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user.sendMessage("general.success");
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@ -89,7 +89,7 @@ public class IslandTeamInviteAcceptCommand extends ConfirmableCommand {
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getIslands().homeTeleport(getWorld(), user.getPlayer());
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// Delete the old island
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if (island != null) {
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getIslands().deleteIsland(island, true);
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getIslands().deleteIsland(island, true, user.getUniqueId());
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}
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// TODO Set the cooldown
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// Reset deaths
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@ -222,7 +222,10 @@ public class IslandEvent extends IslandBaseEvent {
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}
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}
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/**
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* Fired when an island is deleted.
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* Fired when island blocks are going to be deleted.
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* If canceled, the island blocks will not be deleted. Note that by the time this is called
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* the ownership of the island may have been removed. This event is just for detecting
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* that the island blocks are going to be removed.
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*
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*/
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public static class IslandDeletedEvent extends IslandBaseEvent {
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@ -276,10 +276,11 @@ public class IslandsManager {
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* Deletes island.
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* @param island island to delete, not null
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* @param removeBlocks whether the island blocks should be removed or not
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* @param involvedPlayer - player related to the island deletion, if any
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*/
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public void deleteIsland(@NonNull Island island, boolean removeBlocks) {
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public void deleteIsland(@NonNull Island island, boolean removeBlocks, UUID involvedPlayer) {
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// Fire event
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IslandBaseEvent event = IslandEvent.builder().island(island).reason(Reason.DELETE).build();
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IslandBaseEvent event = IslandEvent.builder().island(island).involvedPlayer(involvedPlayer).reason(Reason.DELETE).build();
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if (event.isCancelled()) {
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return;
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}
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@ -207,7 +207,7 @@ public class NewIsland {
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// Delete old island
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if (oldIsland != null) {
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// Delete the old island
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plugin.getIslands().deleteIsland(oldIsland, true);
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plugin.getIslands().deleteIsland(oldIsland, true, user.getUniqueId());
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}
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// Fire exit event
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@ -431,7 +431,7 @@ public class IslandsManagerTest {
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IslandsManager im = new IslandsManager(plugin);
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UUID owner = UUID.randomUUID();
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Island island = im.createIsland(location, owner);
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im.deleteIsland(island, false);
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im.deleteIsland(island, false, owner);
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assertNull(island.getOwner());
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Mockito.verify(pim, Mockito.times(2)).callEvent(Mockito.any(IslandDeleteEvent.class));
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}
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@ -445,7 +445,7 @@ public class IslandsManagerTest {
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IslandsManager im = new IslandsManager(plugin);
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UUID owner = UUID.randomUUID();
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Island island = im.createIsland(location, owner);
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im.deleteIsland(island, true);
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im.deleteIsland(island, true, owner);
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assertNull(island.getOwner());
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Mockito.verify(pim, Mockito.times(4)).callEvent(Mockito.any(IslandDeleteEvent.class));
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}
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