Added protection against turtle egg crushing.
Added test class for physical interactions. EWR -> DEN
This commit is contained in:
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c88ea31237
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@ -33,24 +33,34 @@ public class PhysicalInteractionListener extends FlagListener {
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// Crop trample
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checkIsland(e, e.getPlayer().getLocation(), Flags.CROP_TRAMPLE);
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break;
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case ACACIA_PRESSURE_PLATE:
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case BIRCH_PRESSURE_PLATE:
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case DARK_OAK_PRESSURE_PLATE:
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case HEAVY_WEIGHTED_PRESSURE_PLATE:
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case JUNGLE_PRESSURE_PLATE:
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case LIGHT_WEIGHTED_PRESSURE_PLATE:
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case OAK_PRESSURE_PLATE:
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case SPRUCE_PRESSURE_PLATE:
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case STONE_PRESSURE_PLATE:
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case ACACIA_PRESSURE_PLATE:
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case BIRCH_PRESSURE_PLATE:
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case DARK_OAK_PRESSURE_PLATE:
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case HEAVY_WEIGHTED_PRESSURE_PLATE:
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case JUNGLE_PRESSURE_PLATE:
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case LIGHT_WEIGHTED_PRESSURE_PLATE:
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case OAK_PRESSURE_PLATE:
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case SPRUCE_PRESSURE_PLATE:
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case STONE_PRESSURE_PLATE:
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// Pressure plates
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checkIsland(e, e.getPlayer().getLocation(), Flags.PRESSURE_PLATE);
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break;
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case TURTLE_EGG:
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checkIsland(e, e.getPlayer().getLocation(), Flags.TURTLE_EGGS);
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break;
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default:
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break;
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}
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}
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/**
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* Protects buttons and plates from being activated by projectiles
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* @param e - event
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*/
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onProjectileHit(EntityInteractEvent e) {
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if (!(e.getEntity() instanceof Projectile)) {
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@ -62,24 +72,24 @@ public class PhysicalInteractionListener extends FlagListener {
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setUser(User.getInstance((Player)p.getShooter()));
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switch(e.getBlock().getType()) {
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case ACACIA_BUTTON:
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case BIRCH_BUTTON:
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case JUNGLE_BUTTON:
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case OAK_BUTTON:
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case SPRUCE_BUTTON:
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case ACACIA_BUTTON:
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case BIRCH_BUTTON:
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case JUNGLE_BUTTON:
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case OAK_BUTTON:
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case SPRUCE_BUTTON:
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case STONE_BUTTON:
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case DARK_OAK_BUTTON:
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case DARK_OAK_BUTTON:
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checkIsland(e, e.getBlock().getLocation(), Flags.BUTTON);
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break;
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case ACACIA_PRESSURE_PLATE:
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case BIRCH_PRESSURE_PLATE:
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case DARK_OAK_PRESSURE_PLATE:
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case HEAVY_WEIGHTED_PRESSURE_PLATE:
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case JUNGLE_PRESSURE_PLATE:
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case LIGHT_WEIGHTED_PRESSURE_PLATE:
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case OAK_PRESSURE_PLATE:
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case SPRUCE_PRESSURE_PLATE:
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case STONE_PRESSURE_PLATE:
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case ACACIA_PRESSURE_PLATE:
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case BIRCH_PRESSURE_PLATE:
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case DARK_OAK_PRESSURE_PLATE:
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case HEAVY_WEIGHTED_PRESSURE_PLATE:
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case JUNGLE_PRESSURE_PLATE:
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case LIGHT_WEIGHTED_PRESSURE_PLATE:
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case OAK_PRESSURE_PLATE:
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case SPRUCE_PRESSURE_PLATE:
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case STONE_PRESSURE_PLATE:
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// Pressure plates
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checkIsland(e, e.getBlock().getLocation(), Flags.PRESSURE_PLATE);
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break;
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@ -100,6 +100,7 @@ public class Flags {
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// Physical interactions
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public static final Flag CROP_TRAMPLE = new FlagBuilder().id("CROP_TRAMPLE").icon(Material.WHEAT).listener(new PhysicalInteractionListener()).build();
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public static final Flag PRESSURE_PLATE = new FlagBuilder().id("PRESSURE_PLATE").icon(Material.STONE_PRESSURE_PLATE).build();
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public static final Flag TURTLE_EGGS = new FlagBuilder().id("TURTLE_EGGS").icon(Material.TURTLE_EGG).build();
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// Egg throwing
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public static final Flag EGGS = new FlagBuilder().id("EGGS").icon(Material.EGG).listener(new EggListener()).build();
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@ -692,6 +692,10 @@ protection:
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description: "Toggle access"
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name: "Trap doors"
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hint: "No trapdoor use"
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TURTLE_EGGS:
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description: "Toggle crushing"
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name: "Turtle Eggs"
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hint: "Turtle eggs cannot be crushed!"
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locked: "&cThis island is locked!"
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protected: "&cIsland protected: [description]"
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spawn-protected: "&cSpawn protected: [description]"
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@ -0,0 +1,385 @@
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/**
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*
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*/
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package world.bentobox.bentobox.listeners.flags;
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import static org.junit.Assert.assertFalse;
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import static org.junit.Assert.assertTrue;
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import static org.mockito.Matchers.any;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.when;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Optional;
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import java.util.logging.Logger;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Cow;
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import org.bukkit.entity.Creeper;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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import org.bukkit.entity.Slime;
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import org.bukkit.entity.Zombie;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.EntityInteractEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemFactory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.SkullMeta;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.projectiles.ProjectileSource;
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import org.junit.Before;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.mockito.Mockito;
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import org.mockito.stubbing.Answer;
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import org.powermock.api.mockito.PowerMockito;
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import org.powermock.core.classloader.annotations.PrepareForTest;
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import org.powermock.modules.junit4.PowerMockRunner;
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import org.powermock.reflect.Whitebox;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.Settings;
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import world.bentobox.bentobox.api.configuration.WorldSettings;
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import world.bentobox.bentobox.api.user.Notifier;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.bentobox.database.objects.Island;
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import world.bentobox.bentobox.lists.Flags;
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import world.bentobox.bentobox.managers.FlagsManager;
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import world.bentobox.bentobox.managers.IslandWorldManager;
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import world.bentobox.bentobox.managers.IslandsManager;
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import world.bentobox.bentobox.managers.LocalesManager;
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import world.bentobox.bentobox.managers.PlayersManager;
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import world.bentobox.bentobox.util.Util;
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/**
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* @author tastybento
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*
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*/
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@RunWith(PowerMockRunner.class)
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@PrepareForTest( {BentoBox.class, Flags.class, Util.class, Bukkit.class} )
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public class PhysicalInteractionListenerTest {
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private static Location location;
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private static BentoBox plugin;
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private static Notifier notifier;
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@Before
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public void setUp() {
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// Set up plugin
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plugin = mock(BentoBox.class);
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Whitebox.setInternalState(BentoBox.class, "instance", plugin);
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Server server = mock(Server.class);
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World world = mock(World.class);
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when(server.getLogger()).thenReturn(Logger.getAnonymousLogger());
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when(server.getWorld("world")).thenReturn(world);
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when(server.getVersion()).thenReturn("BSB_Mocking");
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PluginManager pluginManager = mock(PluginManager.class);
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when(server.getPluginManager()).thenReturn(pluginManager);
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ItemFactory itemFactory = mock(ItemFactory.class);
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when(server.getItemFactory()).thenReturn(itemFactory);
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PowerMockito.mockStatic(Bukkit.class);
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when(Bukkit.getServer()).thenReturn(server);
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//Bukkit.setServer(server);
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SkullMeta skullMeta = mock(SkullMeta.class);
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when(itemFactory.getItemMeta(any())).thenReturn(skullMeta);
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when(Bukkit.getItemFactory()).thenReturn(itemFactory);
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when(Bukkit.getLogger()).thenReturn(Logger.getAnonymousLogger());
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location = mock(Location.class);
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when(location.getWorld()).thenReturn(world);
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when(location.getBlockX()).thenReturn(0);
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when(location.getBlockY()).thenReturn(0);
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when(location.getBlockZ()).thenReturn(0);
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PowerMockito.mockStatic(Flags.class);
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FlagsManager flagsManager = new FlagsManager(plugin);
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when(plugin.getFlagsManager()).thenReturn(flagsManager);
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// Worlds
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IslandWorldManager iwm = mock(IslandWorldManager.class);
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when(iwm.inWorld(any(World.class))).thenReturn(true);
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when(iwm.inWorld(any(Location.class))).thenReturn(true);
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when(plugin.getIWM()).thenReturn(iwm);
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// Monsters and animals
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Zombie zombie = mock(Zombie.class);
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when(zombie.getLocation()).thenReturn(location);
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Slime slime = mock(Slime.class);
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when(slime.getLocation()).thenReturn(location);
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Cow cow = mock(Cow.class);
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when(cow.getLocation()).thenReturn(location);
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// Fake players
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Settings settings = mock(Settings.class);
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Mockito.when(plugin.getSettings()).thenReturn(settings);
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Mockito.when(settings.getFakePlayers()).thenReturn(new HashSet<>());
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// Users
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//User user = mock(User.class);
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///user.setPlugin(plugin);
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User.setPlugin(plugin);
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// Locales - final
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LocalesManager lm = mock(LocalesManager.class);
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when(plugin.getLocalesManager()).thenReturn(lm);
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Answer<String> answer = invocation -> (String)Arrays.asList(invocation.getArguments()).get(1);
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when(lm.get(any(), any())).thenAnswer(answer);
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// Player name
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PlayersManager pm = mock(PlayersManager.class);
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when(pm.getName(Mockito.any())).thenReturn("tastybento");
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when(plugin.getPlayers()).thenReturn(pm);
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// World Settings
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WorldSettings ws = mock(WorldSettings.class);
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when(iwm.getWorldSettings(Mockito.any())).thenReturn(ws);
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Map<String, Boolean> worldFlags = new HashMap<>();
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when(ws.getWorldFlags()).thenReturn(worldFlags);
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// Island manager
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IslandsManager im = mock(IslandsManager.class);
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when(plugin.getIslands()).thenReturn(im);
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Island island = mock(Island.class);
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Optional<Island> optional = Optional.of(island);
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when(im.getProtectedIslandAt(Mockito.any())).thenReturn(optional);
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// Notifier
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notifier = mock(Notifier.class);
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when(plugin.getNotifier()).thenReturn(notifier);
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PowerMockito.mockStatic(Util.class);
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when(Util.getWorld(Mockito.any())).thenReturn(mock(World.class));
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}
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/**
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* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent)}.
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*/
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@Test
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public void testOnPlayerInteractNotPhysical() {
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Player player = mock(Player.class);
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ItemStack item = mock(ItemStack.class);
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Block clickedBlock = mock(Block.class);
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when(clickedBlock.getType()).thenReturn(Material.STONE);
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PlayerInteractEvent e = new PlayerInteractEvent(player, Action.RIGHT_CLICK_AIR, item, clickedBlock, BlockFace.UP);
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new PhysicalInteractionListener().onPlayerInteract(e);
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assertFalse(e.isCancelled());
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User.removePlayer(player);
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}
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/**
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* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent)}.
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*/
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@Test
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public void testOnPlayerInteractWrongMaterial() {
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Player player = mock(Player.class);
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ItemStack item = mock(ItemStack.class);
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Block clickedBlock = mock(Block.class);
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when(clickedBlock.getType()).thenReturn(Material.STONE);
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PlayerInteractEvent e = new PlayerInteractEvent(player, Action.PHYSICAL, item, clickedBlock, BlockFace.UP);
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new PhysicalInteractionListener().onPlayerInteract(e);
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assertFalse(e.isCancelled());
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User.removePlayer(player);
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}
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/**
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* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent)}.
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*/
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@Test
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public void testOnPlayerInteractFarmland() {
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Player player = mock(Player.class);
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when(player.isOp()).thenReturn(false);
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when(player.getLocation()).thenReturn(location);
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User.getInstance(player);
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ItemStack item = mock(ItemStack.class);
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Block clickedBlock = mock(Block.class);
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when(clickedBlock.getType()).thenReturn(Material.FARMLAND);
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PlayerInteractEvent e = new PlayerInteractEvent(player, Action.PHYSICAL, item, clickedBlock, BlockFace.UP);
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PhysicalInteractionListener i = new PhysicalInteractionListener();
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i.onPlayerInteract(e);
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assertTrue(e.isCancelled());
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Mockito.verify(notifier).notify(Mockito.any(), Mockito.eq("protection.protected"));
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User.removePlayer(player);
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}
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/**
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* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent)}.
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*/
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@Test
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public void testOnPlayerInteractFarmlandOp() {
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Player player = mock(Player.class);
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when(player.isOp()).thenReturn(true);
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when(player.getLocation()).thenReturn(location);
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User.getInstance(player);
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ItemStack item = mock(ItemStack.class);
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Block clickedBlock = mock(Block.class);
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when(clickedBlock.getType()).thenReturn(Material.FARMLAND);
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PlayerInteractEvent e = new PlayerInteractEvent(player, Action.PHYSICAL, item, clickedBlock, BlockFace.UP);
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PhysicalInteractionListener i = new PhysicalInteractionListener();
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i.onPlayerInteract(e);
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assertFalse(e.isCancelled());
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User.removePlayer(player);
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}
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/**
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* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent)}.
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*/
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@Test
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public void testOnPlayerInteractFarmlandPermission() {
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Player player = mock(Player.class);
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when(player.isOp()).thenReturn(false);
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when(player.hasPermission(Mockito.anyString())).thenReturn(true);
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when(player.getLocation()).thenReturn(location);
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User.getInstance(player);
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ItemStack item = mock(ItemStack.class);
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Block clickedBlock = mock(Block.class);
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when(clickedBlock.getType()).thenReturn(Material.FARMLAND);
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PlayerInteractEvent e = new PlayerInteractEvent(player, Action.PHYSICAL, item, clickedBlock, BlockFace.UP);
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PhysicalInteractionListener i = new PhysicalInteractionListener();
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i.onPlayerInteract(e);
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assertFalse(e.isCancelled());
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User.removePlayer(player);
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}
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/**
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* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent)}.
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*/
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@Test
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public void testOnPlayerInteractTurtleEgg() {
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Player player = mock(Player.class);
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when(player.isOp()).thenReturn(false);
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when(player.getLocation()).thenReturn(location);
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User.getInstance(player);
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ItemStack item = mock(ItemStack.class);
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Block clickedBlock = mock(Block.class);
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when(clickedBlock.getType()).thenReturn(Material.TURTLE_EGG);
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PlayerInteractEvent e = new PlayerInteractEvent(player, Action.PHYSICAL, item, clickedBlock, BlockFace.UP);
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PhysicalInteractionListener i = new PhysicalInteractionListener();
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i.onPlayerInteract(e);
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assertTrue(e.isCancelled());
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Mockito.verify(notifier).notify(Mockito.any(), Mockito.eq("protection.protected"));
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User.removePlayer(player);
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}
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/**
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* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent)}.
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*/
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@Test
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public void testOnPlayerInteractPressurePlate() {
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Player player = mock(Player.class);
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when(player.isOp()).thenReturn(false);
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when(player.getLocation()).thenReturn(location);
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User.getInstance(player);
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ItemStack item = mock(ItemStack.class);
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Block clickedBlock = mock(Block.class);
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Arrays.stream(Material.values()).filter(m -> m.name().contains("PRESSURE_PLATE")).forEach(p -> {
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when(clickedBlock.getType()).thenReturn(p);
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PlayerInteractEvent e = new PlayerInteractEvent(player, Action.PHYSICAL, item, clickedBlock, BlockFace.UP);
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PhysicalInteractionListener i = new PhysicalInteractionListener();
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i.onPlayerInteract(e);
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assertTrue(e.isCancelled());
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});
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User.removePlayer(player);
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}
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/**
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* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onProjectileHit(org.bukkit.event.entity.EntityInteractEvent)}.
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*/
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@Test
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public void testOnProjectileHitNotProjectile() {
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Entity entity = mock(Entity.class);
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Block block = mock(Block.class);
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EntityInteractEvent e = new EntityInteractEvent(entity, block);
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PhysicalInteractionListener i = new PhysicalInteractionListener();
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i.onProjectileHit(e);
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assertFalse(e.isCancelled());
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}
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/**
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* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onProjectileHit(org.bukkit.event.entity.EntityInteractEvent)}.
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*/
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@Test
|
||||
public void testOnProjectileHitProjectileBlockNull() {
|
||||
Projectile entity = mock(Projectile.class);
|
||||
ProjectileSource source = (ProjectileSource) mock(Creeper.class);
|
||||
when(entity.getShooter()).thenReturn(source);
|
||||
Block block = null;
|
||||
EntityInteractEvent e = new EntityInteractEvent(entity, block);
|
||||
PhysicalInteractionListener i = new PhysicalInteractionListener();
|
||||
i.onProjectileHit(e);
|
||||
assertFalse(e.isCancelled());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onProjectileHit(org.bukkit.event.entity.EntityInteractEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testOnProjectileHitProjectile() {
|
||||
Projectile entity = mock(Projectile.class);
|
||||
ProjectileSource source = (ProjectileSource) mock(Creeper.class);
|
||||
when(entity.getShooter()).thenReturn(source);
|
||||
Block block = mock(Block.class);
|
||||
EntityInteractEvent e = new EntityInteractEvent(entity, block);
|
||||
PhysicalInteractionListener i = new PhysicalInteractionListener();
|
||||
i.onProjectileHit(e);
|
||||
assertFalse(e.isCancelled());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onProjectileHit(org.bukkit.event.entity.EntityInteractEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testOnProjectileHitProjectileBlockNullPlayer() {
|
||||
Projectile entity = mock(Projectile.class);
|
||||
ProjectileSource source = (ProjectileSource) mock(Player.class);
|
||||
when(entity.getShooter()).thenReturn(source);
|
||||
Block block = null;
|
||||
EntityInteractEvent e = new EntityInteractEvent(entity, block);
|
||||
PhysicalInteractionListener i = new PhysicalInteractionListener();
|
||||
i.onProjectileHit(e);
|
||||
assertFalse(e.isCancelled());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.bentobox.listeners.flags.PhysicalInteractionListener#onProjectileHit(org.bukkit.event.entity.EntityInteractEvent)}.
|
||||
*/
|
||||
@Test
|
||||
public void testOnProjectileHitProjectilePlayer() {
|
||||
Projectile entity = mock(Projectile.class);
|
||||
Player player = mock(Player.class);
|
||||
when(player.isOp()).thenReturn(false);
|
||||
when(player.getLocation()).thenReturn(location);
|
||||
User.getInstance(player);
|
||||
ProjectileSource source = (ProjectileSource) player ;
|
||||
when(entity.getShooter()).thenReturn(source);
|
||||
Block block = mock(Block.class);
|
||||
when(block.getLocation()).thenReturn(location);
|
||||
Arrays.stream(Material.values())
|
||||
.filter(m -> !m.name().contains("LEGACY"))
|
||||
.filter(m -> m.name().contains("PRESSURE_PLATE") || m.name().contains("BUTTON")).forEach(p -> {
|
||||
when(block.getType()).thenReturn(p);
|
||||
EntityInteractEvent e = new EntityInteractEvent(entity, block);
|
||||
PhysicalInteractionListener i = new PhysicalInteractionListener();
|
||||
i.onProjectileHit(e);
|
||||
assertTrue(p.name() +" failed", e.isCancelled());
|
||||
});
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue