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https://github.com/BentoBoxWorld/BentoBox.git
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Added some [name] text variables in register/unregister messages
and made some minor tweaks in en-US.yml
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@ -67,14 +67,13 @@ public class AdminRegisterCommand extends ConfirmableCommand {
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}
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// Check if island is spawn
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if (island.map(Island::isSpawn).orElse(false)) {
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askConfirmation(user, user.getTranslation("commands.admin.register.island-is-spawn"), () -> register(user, targetUUID, island, closestIsland));
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askConfirmation(user, user.getTranslation("commands.admin.register.island-is-spawn"), () -> register(user, args.get(0), targetUUID, island, closestIsland));
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return false;
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}
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return register(user, targetUUID, island, closestIsland);
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return register(user, args.get(0),targetUUID, island, closestIsland);
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}
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private boolean register(User user, UUID targetUUID, Optional<Island> island, Location closestIsland) {
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private boolean register(User user, String targetName, UUID targetUUID, Optional<Island> island, Location closestIsland) {
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// Register island if it exists
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if (!island.map(i -> {
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// Island exists
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@ -82,7 +81,8 @@ public class AdminRegisterCommand extends ConfirmableCommand {
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if (i.isSpawn()) {
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getIslands().clearSpawn(i.getWorld());
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}
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user.sendMessage("commands.admin.register.registered-island", "[xyz]", Util.xyz(i.getCenter().toVector()));
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user.sendMessage("commands.admin.register.registered-island", "[xyz]", Util.xyz(i.getCenter().toVector()),
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TextVariables.NAME, targetName);
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user.sendMessage("general.success");
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// Build and call event
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IslandEvent.builder()
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@ -113,7 +113,8 @@ public class AdminRegisterCommand extends ConfirmableCommand {
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getIslands().setOwner(user, targetUUID, i);
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i.setReserved(true);
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i.getCenter().getBlock().setType(Material.BEDROCK);
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user.sendMessage("commands.admin.register.reserved-island", "[xyz]", Util.xyz(i.getCenter().toVector()));
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user.sendMessage("commands.admin.register.reserved-island", "[xyz]", Util.xyz(i.getCenter().toVector()),
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TextVariables.NAME, targetName);
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// Build and fire event
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IslandEvent.builder()
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.island(i)
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@ -126,7 +127,6 @@ public class AdminRegisterCommand extends ConfirmableCommand {
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return false;
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}
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return true;
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}
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@Override
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@ -52,11 +52,11 @@ public class AdminUnregisterCommand extends ConfirmableCommand {
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// Get target
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UUID targetUUID = getPlayers().getUUID(args.get(0));
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// Everything's fine, we can set the island as spawn :)
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askConfirmation(user, () -> unregisterPlayer(user, targetUUID));
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askConfirmation(user, () -> unregisterPlayer(user, args.get(0), targetUUID));
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return true;
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}
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void unregisterPlayer(User user, UUID targetUUID) {
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void unregisterPlayer(User user, String targetName, UUID targetUUID) {
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// Unregister island
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Island oldIsland = getIslands().getIsland(getWorld(), targetUUID);
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if (oldIsland == null) return;
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@ -82,7 +82,8 @@ public class AdminUnregisterCommand extends ConfirmableCommand {
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// Remove all island players that reference this island
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oldIsland.getMembers().clear();
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getIslands().save(oldIsland);
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user.sendMessage("commands.admin.unregister.unregistered-island", "[xyz]", Util.xyz(oldIsland.getCenter().toVector()));
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user.sendMessage("commands.admin.unregister.unregistered-island", "[xyz]", Util.xyz(oldIsland.getCenter().toVector()),
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TextVariables.NAME, targetName);
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}
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@Override
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@ -87,8 +87,8 @@ commands:
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protect:
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description: "toggle island purge protection"
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move-to-island: "&c Move to an island first!"
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protecting: "&a Purge-protecting island"
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unprotecting: "&a Removing purge protection"
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protecting: "&a Protecting island from purge."
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unprotecting: "&a Removing purge protection."
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stop:
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description: "stop a purge in progress"
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stopping: "Stopping the purge"
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@ -125,7 +125,7 @@ commands:
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already-owner: "&c [name] is already the owner of this island!"
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success: "&b [name]&a is now the owner of this island."
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range:
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description: "Admin island range command"
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description: "admin island range command"
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invalid-value:
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too-low: "&c The protection range must be greater than &b 1&c !"
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too-high: "&c The protection range should be equal or less than &b [number]&c !"
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@ -159,8 +159,8 @@ commands:
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register:
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parameters: "<player>"
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description: "register player to unowned island you are on"
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registered-island: "&a Registered player to island at [xyz]."
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reserved-island: "&a Reserved island at [xyz] for player."
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registered-island: "&a Registered [name] to island at [xyz]."
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reserved-island: "&a Reserved island at [xyz] for [name]."
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already-owned: "&c Island is already owned by another player!"
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no-island-here: "&c There is no island here. Confirm to make one."
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in-deletion: "&c This island space is currently being deleted. Try later."
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@ -169,7 +169,7 @@ commands:
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unregister:
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parameters: "<owner>"
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description: "unregister owner from island, but keep island blocks"
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unregistered-island: "&a Unregistered player from island at [xyz]."
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unregistered-island: "&a Unregistered [name] from island at [xyz]."
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info:
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parameters: "<player>"
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description: "get info on where you are or player's island"
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@ -241,7 +241,7 @@ commands:
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not-possible: "&c Rank must be higher than visitor."
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rank-set: "&a Rank set from &b [from] &a to &b [to] &a on &b [name]&a 's island."
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setspawn:
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description: "set an island as spawn for this world"
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description: "set an island as spawn for this gamemode"
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already-spawn: "&c This island is already a spawn!"
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no-island-here: "&c There is no island here."
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confirmation: "&c Are you sure you want to set this island as the spawn for this world?"
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@ -450,7 +450,7 @@ commands:
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spawn:
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description: "teleport you to the spawn"
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teleporting: "&a Teleporting you to the spawn."
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no-spawn: "&c There is no spawn in this world."
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no-spawn: "&c There is no spawn in this gamemode."
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create:
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description: "create an island, using optional blueprint (requires permission)"
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parameters: "<blueprint>"
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@ -568,14 +568,14 @@ commands:
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success: "&b [name] &a is no longer trusted on your island."
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invite:
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description: "invite a player to join your island"
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invitation-sent: "&a Invitation sent to [name]"
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removing-invite: "&c Removing invite"
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invitation-sent: "&a Invitation sent to &b[name]&a."
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removing-invite: "&c Removing invite."
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name-has-invited-you: "&a [name] has invited you to join their island."
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to-accept-or-reject: "&a Do /[label] team accept to accept, or /[label] team reject to reject"
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you-will-lose-your-island: "&c WARNING! You will lose your island if you accept!"
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errors:
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cannot-invite-self: "&c You cannot invite yourself!"
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cooldown: "&c You cannot invite that person for another [number] seconds"
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cooldown: "&c You cannot invite that person for another [number] seconds."
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island-is-full: "&c Your island is full, you can't invite anyone else."
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none-invited-you: "&c No one invited you :c."
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you-already-are-in-team: "&c You are already on a team!"
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