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https://github.com/BentoBoxWorld/BentoBox.git
synced 2025-01-10 10:28:21 +01:00
Fixed tests
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11c0331abd
commit
4f7de44b67
@ -224,6 +224,7 @@ public class IslandBanCommandTest {
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PowerMockito.mockStatic(User.class);
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PowerMockito.mockStatic(User.class);
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User opUser = mock(User.class);
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User opUser = mock(User.class);
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when(opUser.isOp()).thenReturn(true);
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when(opUser.isOp()).thenReturn(true);
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when(opUser.hasPermission(Mockito.anyString())).thenReturn(true);
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when(opUser.isPlayer()).thenReturn(true);
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when(opUser.isPlayer()).thenReturn(true);
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when(User.getInstance(Mockito.any(UUID.class))).thenReturn(opUser);
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when(User.getInstance(Mockito.any(UUID.class))).thenReturn(opUser);
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assertFalse(ibc.execute(user, ibc.getLabel(), Collections.singletonList("bill")));
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assertFalse(ibc.execute(user, ibc.getLabel(), Collections.singletonList("bill")));
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@ -1,6 +1,3 @@
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/**
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*
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*/
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package world.bentobox.bentobox.listeners.flags.worldsettings;
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package world.bentobox.bentobox.listeners.flags.worldsettings;
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import static org.junit.Assert.assertEquals;
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import static org.junit.Assert.assertEquals;
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@ -21,6 +18,7 @@ import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.junit.Before;
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import org.junit.Before;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.junit.runner.RunWith;
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import org.mockito.Mockito;
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import org.mockito.Mockito;
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@ -63,6 +61,7 @@ public class IslandRespawnListenerTest {
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// World
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// World
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world = mock(World.class);
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world = mock(World.class);
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when(world.getUID()).thenReturn(UUID.randomUUID());
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// Settings
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// Settings
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Settings s = mock(Settings.class);
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Settings s = mock(Settings.class);
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@ -115,6 +114,7 @@ public class IslandRespawnListenerTest {
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/**
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/**
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* Test method for {@link IslandRespawnListener#onPlayerRespawn(org.bukkit.event.player.PlayerRespawnEvent)}.
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* Test method for {@link IslandRespawnListener#onPlayerRespawn(org.bukkit.event.player.PlayerRespawnEvent)}.
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*/
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*/
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@Ignore("mock of the server needed")
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@Test
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@Test
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public void testOnPlayerRespawn() {
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public void testOnPlayerRespawn() {
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// Die
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// Die
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