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Fixes PLAINS biome in nether and end after island reset.
https://github.com/BentoBoxWorld/BentoBox/issues/745
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parent
d5be5f81c2
commit
54756e97e0
@ -7,6 +7,7 @@ import java.util.Random;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.World.Environment;
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import org.bukkit.block.Biome;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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@ -79,7 +80,7 @@ public class DeleteIslandChunks {
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.filter(te -> di.inBounds(te.getLocation().getBlockX(), te.getLocation().getBlockZ()))
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.forEach(te -> ((InventoryHolder)te).getInventory().clear());
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// Reset blocks
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MyBiomeGrid grid = new MyBiomeGrid();
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MyBiomeGrid grid = new MyBiomeGrid(chunk.getWorld().getEnvironment());
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ChunkData cd = gm.getDefaultWorldGenerator(chunk.getWorld().getName(), "").generateChunkData(chunk.getWorld(), new Random(), chunk.getX(), chunk.getZ(), grid);
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int baseX = chunk.getX() << 4;
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int baseZ = chunk.getZ() << 4;
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@ -99,9 +100,24 @@ public class DeleteIslandChunks {
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class MyBiomeGrid implements BiomeGrid {
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Map<Vector, Biome> map = new HashMap<>();
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private Biome defaultBiome;
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public MyBiomeGrid(Environment environment) {
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switch(environment) {
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case NETHER:
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defaultBiome = Biome.NETHER;
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break;
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case THE_END:
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defaultBiome = Biome.THE_END;
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break;
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default:
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defaultBiome = Biome.PLAINS;
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break;
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}
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}
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@Override
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public Biome getBiome(int x, int z) {
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return map.getOrDefault(new Vector(x,0,z), Biome.PLAINS);
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return map.getOrDefault(new Vector(x,0,z), defaultBiome);
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}
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@Override
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public void setBiome(int x, int z, Biome bio) {
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