Removed Schem to Blueprint conversion

It was introduced in BentoBox 1.5.0 and bStats shows that all the servers are using BentoBox 1.5.3+. We can therefore safely remove this from BentoBox.
This commit is contained in:
Florian CUNY 2020-06-02 14:01:35 +02:00
parent 2e04619cd9
commit 5d08f15d5f
4 changed files with 0 additions and 447 deletions

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@ -44,7 +44,6 @@ import world.bentobox.bentobox.blueprints.dataobjects.BlueprintBlock;
import world.bentobox.bentobox.blueprints.dataobjects.BlueprintBundle;
import world.bentobox.bentobox.database.json.BentoboxTypeAdapterFactory;
import world.bentobox.bentobox.database.objects.Island;
import world.bentobox.bentobox.schems.SchemToBlueprint;
import world.bentobox.bentobox.util.Util;
/**
@ -186,8 +185,6 @@ public class BlueprintsManager {
Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
// Load bundles
blueprintBundles.put(addon, new ArrayList<>());
// See if there are any schems that need converting
new SchemToBlueprint(plugin).convertSchems(addon);
if (!loadBundles(addon)) {
makeDefaults(addon);
loadBundles(addon);

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@ -1,212 +0,0 @@
package world.bentobox.bentobox.schems;
import java.util.AbstractMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Objects;
import java.util.stream.Collectors;
import org.bukkit.Bukkit;
import org.bukkit.DyeColor;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Horse;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import org.eclipse.jdt.annotation.NonNull;
import world.bentobox.bentobox.blueprints.Blueprint;
import world.bentobox.bentobox.blueprints.dataobjects.BlueprintBlock;
import world.bentobox.bentobox.blueprints.dataobjects.BlueprintCreatureSpawner;
import world.bentobox.bentobox.blueprints.dataobjects.BlueprintEntity;
/**
* This class converts a schem to a blueprint
* @author tastybento
* @since 1.5.0
*/
public class Converter {
private static final String ATTACHED_YAML_PREFIX = "attached.";
private static final String BEDROCK = "bedrock";
private static final String BLOCKS_YAML_PREFIX = "blocks.";
private static final String COLOR = "color";
private static final String ENTITIES_YAML_PREFIX = "entities.";
private static final String INVENTORY = "inventory";
private static final String LINES = "lines";
public Blueprint convert(@NonNull YamlConfiguration bc) {
Blueprint bp = new Blueprint();
// Bedrock
if (bc.contains(BEDROCK)) {
bp.setBedrock(getVector(bc.getString(BEDROCK)));
}
// Normal blocks
if (bc.isConfigurationSection(BLOCKS_YAML_PREFIX)) {
bp.setBlocks(bc.getConfigurationSection(BLOCKS_YAML_PREFIX).getKeys(false).stream()
// make configuration section from key
.map(k -> bc.getConfigurationSection(BLOCKS_YAML_PREFIX + k))
// Check the config section contains block data key "bd"
.filter(cs -> cs.contains("bd"))
// Convert it
.map(this::convertBlock)
// Collect into a map
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue)));
// Legacy entities
Map<Vector, List<BlueprintEntity>> le = bc.getConfigurationSection(BLOCKS_YAML_PREFIX).getKeys(false).stream()
// make configuration section from key
.map(k -> bc.getConfigurationSection(BLOCKS_YAML_PREFIX + k))
// Check the config section contains block data key "entities"
.filter(cs -> cs.contains("entity"))
// Convert it
.map(this::convertLegacyEntity)
// Collect into a map
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue));
bp.setEntities(le);
}
// Attached blocks
if (bc.isConfigurationSection(ATTACHED_YAML_PREFIX)) {
bp.setAttached(bc.getConfigurationSection(ATTACHED_YAML_PREFIX).getKeys(false).stream()
// make configuration section from key
.map(k -> bc.getConfigurationSection(ATTACHED_YAML_PREFIX + k))
// Check the config section contains block data key "bd"
.filter(cs -> cs.contains("bd"))
// Convert it
.map(this::convertBlock)
// Collect into a map
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue)));
}
// Entities
if (bc.isConfigurationSection(ENTITIES_YAML_PREFIX)) {
bp.setEntities(bc.getConfigurationSection(ENTITIES_YAML_PREFIX).getKeys(false).stream()
// make configuration section from key
.map(k -> bc.getConfigurationSection(ENTITIES_YAML_PREFIX + k))
// Convert it
.map(this::convertEntity)
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue)));
}
return bp;
}
private Entry<Vector, List<BlueprintEntity>> convertLegacyEntity(ConfigurationSection config) {
ConfigurationSection en = config.getConfigurationSection("entity");
// Vector
Vector vector = getVector(config.getName());
// Create a list of entities at this position
List<BlueprintEntity> list = en.getKeys(false).stream()
.map(en::getConfigurationSection)
.map(this::createEntity)
.filter(Objects::nonNull)
.collect(Collectors.toList());
return new AbstractMap.SimpleEntry<>(vector, list);
}
private Entry<Vector, BlueprintBlock> convertBlock(ConfigurationSection config) {
String blockData = config.getString("bd");
// Make block
BlueprintBlock block = new BlueprintBlock(blockData);
// Signs
if (config.contains(LINES)) {
block.setSignLines(config.getStringList(LINES));
}
// Chests, in general
if (config.isConfigurationSection(INVENTORY)) {
ConfigurationSection inv = config.getConfigurationSection(INVENTORY);
block.setInventory(
inv.getKeys(false).stream()
.collect(Collectors.toMap(Integer::valueOf, i -> (ItemStack)inv.get(i)))
);
}
// Mob spawners
if (blockData.equals("minecraft:spawner")) {
BlueprintCreatureSpawner spawner = new BlueprintCreatureSpawner();
spawner.setSpawnedType(EntityType.valueOf(config.getString("spawnedType", "PIG")));
spawner.setMaxNearbyEntities(config.getInt("maxNearbyEntities", 16));
spawner.setMaxSpawnDelay(config.getInt("maxSpawnDelay", 2*60*20));
spawner.setMinSpawnDelay(config.getInt("minSpawnDelay", 5*20));
spawner.setDelay(config.getInt("delay", -1));
spawner.setRequiredPlayerRange(config.getInt("requiredPlayerRange", 16));
spawner.setSpawnRange(config.getInt("spawnRange", 4));
block.setCreatureSpawner(spawner);
}
// Vector
Vector vector = getVector(config.getName());
// Return entry
return new AbstractMap.SimpleEntry<>(vector, block);
}
private Entry<Vector, List<BlueprintEntity>> convertEntity(ConfigurationSection en) {
// Position
Vector vector = getVector(en.getName());
// Create a list of entities at this position
List<BlueprintEntity> list = en.getKeys(false).stream()
.map(en::getConfigurationSection)
.map(this::createEntity)
.filter(Objects::nonNull)
.collect(Collectors.toList());
return new AbstractMap.SimpleEntry<>(vector, list);
}
/**
* Try to create a blueprint entity
* @param cs - yaml configuration section
* @return blueprint entity, or null if it fails
*/
private BlueprintEntity createEntity(ConfigurationSection cs) {
try {
BlueprintEntity be = new BlueprintEntity();
if (cs.contains("type")) {
be.setType(EntityType.valueOf(cs.getString("type")));
}
if (cs.contains("name")) {
be.setCustomName(cs.getString("name"));
}
if (cs.contains(COLOR)) {
be.setColor(DyeColor.valueOf(cs.getString(COLOR)));
}
if (cs.contains("tamed")) {
be.setTamed(cs.getBoolean("tamed"));
}
if (cs.contains("chest")) {
be.setChest(cs.getBoolean("chest"));
}
if (!cs.getBoolean("adult")) {
be.setAdult(false);
}
if (cs.contains("style")) {
be.setStyle(Horse.Style.valueOf(cs.getString("style", "NONE")));
}
if (cs.contains("domestication")) {
be.setDomestication(cs.getInt("domestication"));
}
if (cs.isConfigurationSection(INVENTORY)) {
ConfigurationSection inv = cs.getConfigurationSection(INVENTORY);
be.setInventory(inv.getKeys(false).stream()
.collect(Collectors.toMap(Integer::valueOf, i -> (ItemStack)inv.get(i))));
}
return be;
} catch (Exception e) {
Bukkit.getLogger().severe("Failed to import entity, skipping...");
}
return null;
}
private Vector getVector(String name) {
String[] pos = name.split(",");
int x = Integer.parseInt(pos[0]);
int y = Integer.parseInt(pos[1]);
int z = Integer.parseInt(pos[2]);
return new Vector(x,y,z);
}
}

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@ -1,102 +0,0 @@
package world.bentobox.bentobox.schems;
import java.io.BufferedOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.zip.ZipEntry;
import java.util.zip.ZipInputStream;
import org.bukkit.configuration.InvalidConfigurationException;
import org.bukkit.configuration.file.YamlConfiguration;
import world.bentobox.bentobox.BentoBox;
/**
* This class loads schems so they can be converted to blueprints
* @author tastybento
* @since 1.5.0
*/
public class SchemLoader {
private static final String LOAD_ERROR = "Could not load schems file - does not exist : ";
private YamlConfiguration blockConfig;
private BentoBox plugin;
private File schemFolder;
public SchemLoader(BentoBox plugin, File schemFolder) {
this.plugin = plugin;
this.schemFolder = schemFolder;
blockConfig = new YamlConfiguration();
}
/**
* @return the blockConfig
*/
public YamlConfiguration getBlockConfig() {
return blockConfig;
}
/**
* Load a file to clipboard
* @param fileName - filename in schems folder
* @throws FileNotFoundException - if a file cannot be found
* @throws IOException - if there's a load error with unziping or name
* @throws InvalidConfigurationException - the YAML of the schem is at fault
*/
public void load(String fileName) throws IOException, InvalidConfigurationException {
File zipFile = new File(schemFolder, fileName + ".schem");
if (!zipFile.exists()) {
plugin.logError(LOAD_ERROR + zipFile.getName());
throw new FileNotFoundException(LOAD_ERROR + zipFile.getName());
}
unzip(zipFile.getAbsolutePath());
File file = new File(schemFolder, fileName);
if (!file.exists()) {
plugin.logError(LOAD_ERROR + file.getName());
throw new FileNotFoundException(LOAD_ERROR + file.getName());
}
blockConfig.load(file);
Files.delete(file.toPath());
}
private void unzip(final String zipFilePath) throws IOException {
Path path = Paths.get(zipFilePath);
if (!(path.toFile().exists())) {
throw new FileNotFoundException("No file exists to unzip!");
}
try (ZipInputStream zipInputStream = new ZipInputStream(new FileInputStream(zipFilePath))) {
ZipEntry entry = zipInputStream.getNextEntry();
while (entry != null) {
Path filePath = Paths.get(path.getParent().toString(), entry.getName());
if (!entry.isDirectory()) {
unzipFiles(zipInputStream, filePath);
} else {
Files.createDirectories(filePath);
}
zipInputStream.closeEntry();
entry = zipInputStream.getNextEntry();
}
}
}
private void unzipFiles(final ZipInputStream zipInputStream, final Path unzipFilePath) throws IOException {
try (BufferedOutputStream bos = new BufferedOutputStream(new FileOutputStream(unzipFilePath.toAbsolutePath().toString()))) {
byte[] bytesIn = new byte[1024];
int read;
while ((read = zipInputStream.read(bytesIn)) != -1) {
bos.write(bytesIn, 0, read);
}
}
}
}

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@ -1,130 +0,0 @@
package world.bentobox.bentobox.schems;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FilenameFilter;
import java.io.IOException;
import java.nio.file.Files;
import java.util.Arrays;
import java.util.Objects;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.World;
import org.eclipse.jdt.annotation.NonNull;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.api.addons.GameModeAddon;
import world.bentobox.bentobox.blueprints.Blueprint;
import world.bentobox.bentobox.blueprints.dataobjects.BlueprintBundle;
import world.bentobox.bentobox.managers.BlueprintsManager;
public class SchemToBlueprint {
public static final @NonNull String DEFAULT_SCHEM_NAME = "island";
public static final @NonNull String FILE_EXTENSION = ".schem";
public static final @NonNull String FOLDER_NAME = "schems";
private BentoBox plugin;
/**
* @param plugin - plugin
*/
public SchemToBlueprint(BentoBox plugin) {
this.plugin = plugin;
}
/**
* Converts schems to blueprints and blueprint bundles
*
* @param addon - GameModeAddon
*/
public void convertSchems(GameModeAddon addon) {
File schems = new File(addon.getDataFolder(), FOLDER_NAME);
if (!schems.exists()) {
return;
}
// Convert all schems in folder
// Look through the folder
FilenameFilter schemFilter = (File dir, String name) -> name.toLowerCase(java.util.Locale.ENGLISH).endsWith(FILE_EXTENSION)
&& !name.toLowerCase(java.util.Locale.ENGLISH).startsWith("nether-")
&& !name.toLowerCase(java.util.Locale.ENGLISH).startsWith("end-");
Arrays.stream(Objects.requireNonNull(schems.list(schemFilter)))
.map(name -> name.substring(0, name.length() - FILE_EXTENSION.length()))
.forEach(name -> importSchemSet(addon, schems, name));
File newDir = new File(addon.getDataFolder(), FOLDER_NAME + "_converted");
try {
Files.move(schems.toPath(), newDir.toPath());
} catch (IOException e) {
plugin.logError("Could not move schems folder: " + e.getLocalizedMessage());
}
}
/**
* Imports one schem set to the game mode
*
* @param addon - game mode addon
* @param schems - schems folder
* @param name - name of the schematic
*/
private void importSchemSet(GameModeAddon addon, File schems, String name) {
// Make a new blueprint bundle
BlueprintBundle bb = new BlueprintBundle();
// TODO: This is just placeholder text
if (name.equalsIgnoreCase(DEFAULT_SCHEM_NAME)) {
bb.setUniqueId(BlueprintsManager.DEFAULT_BUNDLE_NAME);
bb.setDisplayName(ChatColor.YELLOW + "The Original");
bb.setDescription(ChatColor.AQUA + "Standard set of islands");
bb.setIcon(Material.GRASS);
} else {
bb.setUniqueId(name);
bb.setDisplayName(name + " island");
bb.setIcon(Material.GRASS_PATH);
}
Blueprint bp = loadSchemSaveBlueprint(addon, schems, name);
if (bp != null) {
bb.setBlueprint(World.Environment.NORMAL, bp);
plugin.getBlueprintsManager().saveBlueprint(addon, bp);
bb.setDescription(ChatColor.GREEN + "Includes an Overworld island");
}
bp = loadSchemSaveBlueprint(addon, schems, "nether-" + name);
if (bp != null) {
bb.setBlueprint(World.Environment.NETHER, bp);
plugin.getBlueprintsManager().saveBlueprint(addon, bp);
bb.setDescription(ChatColor.RED + "Includes a Nether island");
}
bp = loadSchemSaveBlueprint(addon, schems, "end-" + name);
if (bp != null) {
bb.setBlueprint(World.Environment.THE_END, bp);
plugin.getBlueprintsManager().saveBlueprint(addon, bp);
bb.setDescription(ChatColor.GOLD + "Includes an End island");
}
// Add it to the blueprint manager
plugin.getBlueprintsManager().saveBlueprintBundle(addon, bb);
// Done!
}
private Blueprint loadSchemSaveBlueprint(GameModeAddon addon, File schems, String name) {
try {
SchemLoader loader = new SchemLoader(plugin, schems);
loader.load(name);
plugin.log("Loaded " + name + FILE_EXTENSION);
// Convert blueprint
plugin.log("Converting " + name + FILE_EXTENSION + " to a blueprint");
Blueprint bp = new Converter().convert(loader.getBlockConfig());
bp.setName(name);
plugin.log("Saving blueprint");
plugin.getBlueprintsManager().saveBlueprint(addon, bp);
return bp;
} catch (FileNotFoundException ignore) {
// Ignore
} catch (Exception e) {
plugin.logError("Could not convert " + name + " schem, skipping! " + e.getLocalizedMessage());
}
return null;
}
}