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https://github.com/BentoBoxWorld/BentoBox.git
synced 2024-11-24 03:35:11 +01:00
Deletes chunks manually to solve 1.14 chunk regen removal
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parent
bceb0e1c07
commit
603e525013
@ -124,17 +124,11 @@ public abstract class GameModeAddon extends Addon {
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@NonNull
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public abstract ChunkGenerator getDefaultWorldGenerator(String worldName, String id);
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/**
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* Tells the Game Mode Addon to save its settings. Used when world settings are changed
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* in-game and need to be saved.
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* @since 1.4.0
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*/
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public abstract void saveWorldSettings();
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/**
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* When called, the game mode must regenerate the chunk to its original state.
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* Used when an island is deleted.
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* @param chunk - chunk to regenerate
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*/
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public abstract void regerateChunk(Chunk chunk);
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/**
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* Tells the Game Mode Addon to save its settings. Used when world settings are changed
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* in-game and need to be saved.
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* @since 1.4.0
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*/
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public abstract void saveWorldSettings();
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}
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@ -122,6 +122,7 @@ public class AddonsManager {
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// Addon successfully loaded
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addon.setState(Addon.State.LOADED);
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} catch (NoClassDefFoundError | NoSuchMethodError | NoSuchFieldError e) {
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e.printStackTrace();
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// Looks like the addon is incompatible, because it tries to refer to missing classes...
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handleAddonIncompatibility(addon);
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} catch (Exception e) {
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@ -144,6 +145,7 @@ public class AddonsManager {
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addon.setState(Addon.State.ENABLED);
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plugin.log("Enabling " + addon.getDescription().getName() + "...");
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} catch (NoClassDefFoundError | NoSuchMethodError | NoSuchFieldError e) {
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e.printStackTrace();
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// Looks like the addon is incompatible, because it tries to refer to missing classes...
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handleAddonIncompatibility(addon);
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} catch (Exception e) {
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@ -1,59 +1,103 @@
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package world.bentobox.bentobox.util;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Random;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.block.Biome;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.generator.ChunkGenerator.BiomeGrid;
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import org.bukkit.generator.ChunkGenerator.ChunkData;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.scheduler.BukkitTask;
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import org.bukkit.util.Vector;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.addons.GameModeAddon;
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import world.bentobox.bentobox.api.events.island.IslandEvent;
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import world.bentobox.bentobox.api.events.island.IslandEvent.Reason;
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import world.bentobox.bentobox.database.objects.IslandDeletion;
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/**
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* Deletes islands fast using chunk regeneration
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* Deletes islands chunk by chunk
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*
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* @author tastybento
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*/
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public class DeleteIslandChunks {
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/**
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* This is how many chunks per world will be done in one tick.
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*/
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private static final int SPEED = 5;
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private int x;
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private int z;
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private BukkitTask task;
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/**
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* This is how many chunks per world will be done in one tick.
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*/
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private static final int SPEED = 5;
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private int x;
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private int z;
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private BukkitTask task;
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public DeleteIslandChunks(BentoBox plugin, IslandDeletion di) {
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// Fire event
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IslandEvent.builder().deletedIslandInfo(di).reason(Reason.DELETE_CHUNKS).build();
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x = di.getMinXChunk();
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z = di.getMinZChunk();
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// Run through all chunks of the islands and regenerate them.
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task = Bukkit.getScheduler().runTaskTimer(plugin, () -> {
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for (int i = 0; i < SPEED; i++) {
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plugin.getIWM().getAddon(di.getWorld()).ifPresent(gm -> {
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gm.regerateChunk(di.getWorld().getChunkAt(x, z));
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if (plugin.getIWM().isNetherGenerate(di.getWorld()) && plugin.getIWM().isNetherIslands(di.getWorld())) {
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gm.regerateChunk(gm.getNetherWorld().getChunkAt(x, z));
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}
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if (plugin.getIWM().isEndGenerate(di.getWorld()) && plugin.getIWM().isEndIslands(di.getWorld())) {
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gm.regerateChunk(gm.getEndWorld().getChunkAt(x, z));
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}
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z++;
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if (z > di.getMaxZChunk()) {
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z = di.getMinZChunk();
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x++;
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if (x > di.getMaxXChunk()) {
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// We're done
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task.cancel();
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// Fire event
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IslandEvent.builder().deletedIslandInfo(di).reason(Reason.DELETED).build();
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}
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}
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});
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}
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}, 0L, 1L);
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}
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public DeleteIslandChunks(BentoBox plugin, IslandDeletion di) {
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// Fire event
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IslandEvent.builder().deletedIslandInfo(di).reason(Reason.DELETE_CHUNKS).build();
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x = di.getMinXChunk();
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z = di.getMinZChunk();
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// Run through all chunks of the islands and regenerate them.
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task = Bukkit.getScheduler().runTaskTimer(plugin, () -> {
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for (int i = 0; i < SPEED; i++) {
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plugin.getIWM().getAddon(di.getWorld()).ifPresent(gm -> {
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regerateChunk(gm, di.getWorld().getChunkAt(x, z));
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if (plugin.getIWM().isNetherGenerate(di.getWorld()) && plugin.getIWM().isNetherIslands(di.getWorld())) {
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regerateChunk(gm, plugin.getIWM().getNetherWorld(di.getWorld()).getChunkAt(x, z));
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}
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if (plugin.getIWM().isEndGenerate(di.getWorld()) && plugin.getIWM().isEndIslands(di.getWorld())) {
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regerateChunk(gm, plugin.getIWM().getEndWorld(di.getWorld()).getChunkAt(x, z));
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}
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z++;
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if (z > di.getMaxZChunk()) {
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z = di.getMinZChunk();
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x++;
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if (x > di.getMaxXChunk()) {
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// We're done
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task.cancel();
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// Fire event
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IslandEvent.builder().deletedIslandInfo(di).reason(Reason.DELETED).build();
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}
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}
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});
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}
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}, 0L, 1L);
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}
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private void regerateChunk(GameModeAddon gm, Chunk chunk) {
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// Clear all inventories
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Arrays.stream(chunk.getTileEntities()).filter(te -> (te instanceof InventoryHolder)).forEach(te -> ((InventoryHolder)te).getInventory().clear());
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// Reset blocks
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MyBiomeGrid grid = new MyBiomeGrid();
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ChunkData cd = gm.getDefaultWorldGenerator(chunk.getWorld().getName(), "").generateChunkData(chunk.getWorld(), new Random(), chunk.getX(), chunk.getZ(), grid);
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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chunk.getBlock(x, 0, z).setBiome(grid.getBiome(x, z));
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for (int y = 0; y < chunk.getWorld().getMaxHeight(); y++) {
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chunk.getBlock(x, y, z).setBlockData(cd.getBlockData(x, y, z));
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}
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}
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}
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// Remove all entities in chunk, including any dropped items as a result of clearing the blocks above
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Arrays.stream(chunk.getEntities()).filter(e -> !(e instanceof Player)).forEach(Entity::remove);
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}
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class MyBiomeGrid implements BiomeGrid {
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Map<Vector, Biome> map = new HashMap<>();
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@Override
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public Biome getBiome(int x, int z) {
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return map.getOrDefault(new Vector(x,0,z), Biome.PLAINS);
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}
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@Override
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public void setBiome(int x, int z, Biome bio) {
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map.put(new Vector(x,0,z), bio);
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}
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}
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}
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