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Made homeTeleport void because it does not return anything useful
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ad50b04177
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@ -570,8 +570,8 @@ public class IslandsManager {
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* @param player
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* @param player
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* @return true if the home teleport is successful
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* @return true if the home teleport is successful
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*/
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*/
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public boolean homeTeleport(final Player player) {
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public void homeTeleport(final Player player) {
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return homeTeleport(player, 1);
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homeTeleport(player, 1);
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}
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}
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/**
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/**
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@ -582,7 +582,7 @@ public class IslandsManager {
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* @return true if successful, false if not
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* @return true if successful, false if not
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*/
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*/
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@SuppressWarnings("deprecation")
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@SuppressWarnings("deprecation")
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public boolean homeTeleport(final Player player, int number) {
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public void homeTeleport(final Player player, int number) {
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Location home;
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Location home;
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if (DEBUG)
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if (DEBUG)
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plugin.getLogger().info("home teleport called for #" + number);
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plugin.getLogger().info("home teleport called for #" + number);
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@ -605,7 +605,7 @@ public class IslandsManager {
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plugin.getLogger().info("Fixing home location using safe spot teleport");
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plugin.getLogger().info("Fixing home location using safe spot teleport");
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// Try to fix this teleport location and teleport the player if possible
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// Try to fix this teleport location and teleport the player if possible
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new SafeSpotTeleport(plugin, player, plugin.getPlayers().getHomeLocation(player.getUniqueId(), number), number);
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new SafeSpotTeleport(plugin, player, plugin.getPlayers().getHomeLocation(player.getUniqueId(), number), number);
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return true;
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return;
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}
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}
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if (DEBUG)
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if (DEBUG)
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plugin.getLogger().info("DEBUG: home loc = " + home + " teleporting");
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plugin.getLogger().info("DEBUG: home loc = " + home + " teleporting");
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@ -622,7 +622,7 @@ public class IslandsManager {
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if (player.getGameMode().equals(GameMode.SPECTATOR)) {
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if (player.getGameMode().equals(GameMode.SPECTATOR)) {
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player.setGameMode(GameMode.SURVIVAL);
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player.setGameMode(GameMode.SURVIVAL);
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}
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}
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return true;
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return;
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}
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}
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/**
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/**
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