We're no longer switching the player to SPECTATOR mode when teleporting

Fixes https://github.com/BentoBoxWorld/BentoBox/issues/786
Fixes https://github.com/BentoBoxWorld/BentoBox/issues/578
This commit is contained in:
Florian CUNY 2019-07-03 10:36:50 +02:00
parent 18f37c4efa
commit 6759a8acc9
7 changed files with 15 additions and 88 deletions

View File

@ -60,7 +60,6 @@ public class AdminTeleportCommand extends CompositeCommand {
.entity(user.getPlayer())
.location(warpSpot)
.failureMessage(failureMessage)
.overrideGamemode(false)
.build();
return true;
}

View File

@ -113,10 +113,7 @@ public class InvincibleVisitorsListener extends FlagListener implements ClickHan
Player p = (Player) e.getEntity();
// Handle the void - teleport player back to island in a safe spot
if(e.getCause().equals(DamageCause.VOID)) {
if (getIslands().getIslandAt(p.getLocation()).isPresent()) {
// Will be set back after the teleport
p.setGameMode(GameMode.SPECTATOR);
getIslands().getIslandAt(p.getLocation()).ifPresent(i -> new SafeSpotTeleport.Builder(getPlugin()).entity(p).island(i).build());
if (getIslands().getIslandAt(p.getLocation()).isPresent()) { getIslands().getIslandAt(p.getLocation()).ifPresent(i -> new SafeSpotTeleport.Builder(getPlugin()).entity(p).island(i).build());
} else if (getIslands().hasIsland(p.getWorld(), p.getUniqueId())) {
// No island in this location - if the player has an island try to teleport them back
getIslands().homeTeleport(p.getWorld(), p);

View File

@ -646,12 +646,6 @@ public class IslandsManager {
} else {
user.sendMessage("commands.island.go.teleported", TextVariables.NUMBER, String.valueOf(number));
}
// Exit spectator mode if in it - running this too quickly after teleporting can result in the player dropping a block
Bukkit.getScheduler().runTaskLater(plugin, () -> {
if (player.getGameMode().equals(GameMode.SPECTATOR)) {
player.setGameMode(plugin.getIWM().getDefaultGameMode(world));
}
}, 4L);
// If this is a new island, then run commands and do resets
if (newIsland) {
// TODO add command running
@ -920,10 +914,6 @@ public class IslandsManager {
if (spawn.containsKey(w)) {
// go to island spawn
p.teleport(spawn.get(w).getSpawnPoint(w.getEnvironment()));
} else {
plugin.logWarning("During island deletion player " + p.getName() + " could not be sent home so was placed into spectator mode.");
p.setGameMode(GameMode.SPECTATOR);
p.setFlying(true);
}
}
});

View File

@ -40,7 +40,6 @@ public class SafeSpotTeleport {
private final Location location;
private boolean portal;
private final int homeNumber;
private final boolean overrideGamemode;
// Locations
private Location bestSpot;
@ -57,18 +56,12 @@ public class SafeSpotTeleport {
* @param portal - true if this is a portal teleport
* @param homeNumber - home number to go to
*/
public SafeSpotTeleport(BentoBox plugin, final Entity entity, final Location location, final String failureMessage, boolean portal, int homeNumber, boolean overrideGamemode) {
public SafeSpotTeleport(BentoBox plugin, final Entity entity, final Location location, final String failureMessage, boolean portal, int homeNumber) {
this.plugin = plugin;
this.entity = entity;
this.location = location;
this.portal = portal;
this.homeNumber = homeNumber;
this.overrideGamemode = overrideGamemode;
// Put player into spectator mode
if (overrideGamemode && entity instanceof Player && ((Player)entity).getGameMode().equals(GameMode.SURVIVAL)) {
((Player)entity).setGameMode(GameMode.SPECTATOR);
}
// If there is no portal scan required, try the desired location immediately
if (plugin.getIslands().isSafeLocation(location)) {
@ -78,13 +71,6 @@ public class SafeSpotTeleport {
} else {
// If this is not a portal teleport, then go to the safe location immediately
entity.teleport(location);
// Exit spectator mode if in it
if (entity instanceof Player) {
Player player = (Player)entity;
if (overrideGamemode && player.getGameMode().equals(GameMode.SPECTATOR)) {
player.setGameMode(plugin.getIWM().getDefaultGameMode(player.getWorld()));
}
}
return;
}
}
@ -125,25 +111,17 @@ public class SafeSpotTeleport {
if (portal && bestSpot != null) {
// Portals found, teleport to the best spot we found
teleportEntity(bestSpot);
if (overrideGamemode && entity instanceof Player && ((Player)entity).getGameMode().equals(GameMode.SPECTATOR)) {
((Player)entity).setGameMode(plugin.getIWM().getDefaultGameMode(bestSpot.getWorld()));
}
} else if (entity instanceof Player) {
// Failed, no safe spot
if (!failureMessage.isEmpty()) {
User.getInstance(entity).notify(failureMessage);
}
if (overrideGamemode && ((Player)entity).getGameMode().equals(GameMode.SPECTATOR)) {
if (plugin.getIWM().inWorld(entity.getLocation())) {
((Player)entity).setGameMode(plugin.getIWM().getDefaultGameMode(entity.getWorld()));
if (!plugin.getIWM().inWorld(entity.getLocation())) {
// Last resort
if (Bukkit.getServer().isPrimaryThread()) {
((Player)entity).performCommand("spawn");
} else {
// Last resort
((Player)entity).setGameMode(GameMode.SURVIVAL);
if (Bukkit.getServer().isPrimaryThread()) {
((Player)entity).performCommand("spawn");
} else {
Bukkit.getScheduler().runTask(plugin, () -> ((Player)entity).performCommand("spawn"));
}
Bukkit.getScheduler().runTask(plugin, () -> ((Player)entity).performCommand("spawn"));
}
}
}
@ -247,17 +225,8 @@ public class SafeSpotTeleport {
}
Vector velocity = entity.getVelocity();
entity.teleport(loc);
// Exit spectator mode if in it
if (entity instanceof Player) {
Player player = (Player)entity;
if (overrideGamemode && player.getGameMode().equals(GameMode.SPECTATOR)) {
player.setGameMode(plugin.getIWM().getDefaultGameMode(loc.getWorld()));
}
} else {
entity.setVelocity(velocity);
}
entity.setVelocity(velocity);
});
}
/**
@ -333,7 +302,6 @@ public class SafeSpotTeleport {
private boolean portal = false;
private String failureMessage = "";
private Location location;
private boolean overrideGamemode = true;
public Builder(BentoBox plugin) {
this.plugin = plugin;
@ -402,9 +370,10 @@ public class SafeSpotTeleport {
* Sets whether the player's gamemode should be overridden. Default is <tt>true</tt>
* @param overrideGamemode whether the player's gamemode should be overridden.
* @return Builder
* @deprecated As of 1.6.0, for removal. No longer in use as the player's gamemode is no longer changed upon teleporting.
*/
@Deprecated
public Builder overrideGamemode(boolean overrideGamemode) {
this.overrideGamemode = overrideGamemode;
return this;
}
@ -426,7 +395,7 @@ public class SafeSpotTeleport {
if (failureMessage.isEmpty() && entity instanceof Player) {
failureMessage = "general.errors.no-safe-location-found";
}
return new SafeSpotTeleport(plugin, entity, location, failureMessage, portal, homeNumber, overrideGamemode);
return new SafeSpotTeleport(plugin, entity, location, failureMessage, portal, homeNumber);
}
}
}

View File

@ -137,7 +137,6 @@ public class InvincibleVisitorsListenerTest {
when(panel.getInventory()).thenReturn(top);
when(Bukkit.createInventory(Mockito.any(), Mockito.anyInt(), Mockito.any())).thenReturn(top);
}
@Test
@ -244,7 +243,6 @@ public class InvincibleVisitorsListenerTest {
// Player should be teleported to this island
listener.onVisitorGetDamage(e);
assertTrue(e.isCancelled());
Mockito.verify(player).setGameMode(Mockito.eq(GameMode.SPECTATOR));
}
@Test
@ -255,7 +253,6 @@ public class InvincibleVisitorsListenerTest {
// Player should die
listener.onVisitorGetDamage(e);
assertFalse(e.isCancelled());
Mockito.verify(player, Mockito.never()).setGameMode(Mockito.eq(GameMode.SPECTATOR));
}
@Test
@ -266,9 +263,6 @@ public class InvincibleVisitorsListenerTest {
// Player should be teleported to their island
listener.onVisitorGetDamage(e);
assertTrue(e.isCancelled());
Mockito.verify(player, Mockito.never()).setGameMode(Mockito.eq(GameMode.SPECTATOR));
Mockito.verify(im).homeTeleport(Mockito.any(), Mockito.eq(player));
}
}

View File

@ -62,7 +62,7 @@ public class SafeSpotTeleportBuilderTest {
public void test() throws Exception {
sstb = new SafeSpotTeleport.Builder(plugin);
sstb.build();
SafeSpotTeleport ttt = new SafeSpotTeleport(plugin, player, loc, null, false, 0, false);
SafeSpotTeleport ttt = new SafeSpotTeleport(plugin, player, loc, null, false, 0);
assertEquals(sst, ttt);
}

View File

@ -1,6 +1,3 @@
/**
*
*/
package world.bentobox.bentobox.util.teleport;
import static org.mockito.Matchers.any;
@ -109,14 +106,13 @@ public class SafeSpotTeleportTest {
// Player
// Return first survival and then spectator
when(player.getGameMode()).thenReturn(GameMode.SURVIVAL, GameMode.SPECTATOR);
when(player.getGameMode()).thenReturn(GameMode.SURVIVAL);
when(loc.getWorld()).thenReturn(world);
when(loc.getBlockX()).thenReturn(0);
when(loc.getBlockY()).thenReturn(120);
when(loc.getBlockZ()).thenReturn(0);
Block block = mock(Block.class);
when(loc.getBlock()).thenReturn(block);
}
/**
@ -126,23 +122,8 @@ public class SafeSpotTeleportTest {
public void testSafeSpotTeleportImmediateSafe() throws Exception {
boolean portal = false;
int homeNumber = 1;
new SafeSpotTeleport(plugin, player, loc, "failure message", portal, homeNumber, true);
Mockito.verify(player).setGameMode(GameMode.SPECTATOR);
new SafeSpotTeleport(plugin, player, loc, "failure message", portal, homeNumber);
Mockito.verify(player).teleport(loc);
Mockito.verify(player).setGameMode(GameMode.SURVIVAL);
}
/**
* Test method for {@link world.bentobox.bentobox.util.teleport.SafeSpotTeleport#SafeSpotTeleport(world.bentobox.bentobox.BentoBox, org.bukkit.entity.Entity, org.bukkit.Location, java.lang.String, boolean, int)}.
*/
@Test
public void testSafeSpotTeleportImmediateSafeNoOverride() throws Exception {
boolean portal = false;
int homeNumber = 1;
new SafeSpotTeleport(plugin, player, loc, "failure message", portal, homeNumber, false);
Mockito.verify(player, Mockito.never()).setGameMode(GameMode.SPECTATOR);
Mockito.verify(player).teleport(loc);
Mockito.verify(player, Mockito.never()).setGameMode(GameMode.SURVIVAL);
}
/**
@ -153,11 +134,8 @@ public class SafeSpotTeleportTest {
when(im.isSafeLocation(Mockito.any())).thenReturn(false);
boolean portal = false;
int homeNumber = 1;
new SafeSpotTeleport(plugin, player, loc, "failure message", portal, homeNumber, true);
Mockito.verify(player).setGameMode(GameMode.SPECTATOR);
new SafeSpotTeleport(plugin, player, loc, "failure message", portal, homeNumber);
Mockito.verify(player, Mockito.never()).teleport(loc);
Mockito.verify(sch).runTaskTimer(Mockito.any(), Mockito.any(Runnable.class), Mockito.eq(0L), Mockito.eq(1L));
}
}