mirror of
https://github.com/BentoBoxWorld/BentoBox.git
synced 2024-11-27 05:05:18 +01:00
We're no longer switching the player to SPECTATOR mode when teleporting
Fixes https://github.com/BentoBoxWorld/BentoBox/issues/786 Fixes https://github.com/BentoBoxWorld/BentoBox/issues/578
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18f37c4efa
commit
6759a8acc9
@ -60,7 +60,6 @@ public class AdminTeleportCommand extends CompositeCommand {
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.entity(user.getPlayer())
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.location(warpSpot)
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.failureMessage(failureMessage)
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.overrideGamemode(false)
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.build();
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return true;
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}
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@ -113,10 +113,7 @@ public class InvincibleVisitorsListener extends FlagListener implements ClickHan
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Player p = (Player) e.getEntity();
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// Handle the void - teleport player back to island in a safe spot
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if(e.getCause().equals(DamageCause.VOID)) {
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if (getIslands().getIslandAt(p.getLocation()).isPresent()) {
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// Will be set back after the teleport
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p.setGameMode(GameMode.SPECTATOR);
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getIslands().getIslandAt(p.getLocation()).ifPresent(i -> new SafeSpotTeleport.Builder(getPlugin()).entity(p).island(i).build());
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if (getIslands().getIslandAt(p.getLocation()).isPresent()) { getIslands().getIslandAt(p.getLocation()).ifPresent(i -> new SafeSpotTeleport.Builder(getPlugin()).entity(p).island(i).build());
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} else if (getIslands().hasIsland(p.getWorld(), p.getUniqueId())) {
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// No island in this location - if the player has an island try to teleport them back
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getIslands().homeTeleport(p.getWorld(), p);
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@ -646,12 +646,6 @@ public class IslandsManager {
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} else {
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user.sendMessage("commands.island.go.teleported", TextVariables.NUMBER, String.valueOf(number));
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}
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// Exit spectator mode if in it - running this too quickly after teleporting can result in the player dropping a block
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Bukkit.getScheduler().runTaskLater(plugin, () -> {
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if (player.getGameMode().equals(GameMode.SPECTATOR)) {
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player.setGameMode(plugin.getIWM().getDefaultGameMode(world));
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}
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}, 4L);
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// If this is a new island, then run commands and do resets
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if (newIsland) {
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// TODO add command running
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@ -920,10 +914,6 @@ public class IslandsManager {
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if (spawn.containsKey(w)) {
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// go to island spawn
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p.teleport(spawn.get(w).getSpawnPoint(w.getEnvironment()));
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} else {
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plugin.logWarning("During island deletion player " + p.getName() + " could not be sent home so was placed into spectator mode.");
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p.setGameMode(GameMode.SPECTATOR);
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p.setFlying(true);
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}
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}
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});
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@ -40,7 +40,6 @@ public class SafeSpotTeleport {
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private final Location location;
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private boolean portal;
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private final int homeNumber;
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private final boolean overrideGamemode;
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// Locations
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private Location bestSpot;
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@ -57,18 +56,12 @@ public class SafeSpotTeleport {
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* @param portal - true if this is a portal teleport
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* @param homeNumber - home number to go to
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*/
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public SafeSpotTeleport(BentoBox plugin, final Entity entity, final Location location, final String failureMessage, boolean portal, int homeNumber, boolean overrideGamemode) {
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public SafeSpotTeleport(BentoBox plugin, final Entity entity, final Location location, final String failureMessage, boolean portal, int homeNumber) {
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this.plugin = plugin;
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this.entity = entity;
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this.location = location;
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this.portal = portal;
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this.homeNumber = homeNumber;
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this.overrideGamemode = overrideGamemode;
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// Put player into spectator mode
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if (overrideGamemode && entity instanceof Player && ((Player)entity).getGameMode().equals(GameMode.SURVIVAL)) {
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((Player)entity).setGameMode(GameMode.SPECTATOR);
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}
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// If there is no portal scan required, try the desired location immediately
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if (plugin.getIslands().isSafeLocation(location)) {
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@ -78,13 +71,6 @@ public class SafeSpotTeleport {
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} else {
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// If this is not a portal teleport, then go to the safe location immediately
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entity.teleport(location);
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// Exit spectator mode if in it
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if (entity instanceof Player) {
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Player player = (Player)entity;
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if (overrideGamemode && player.getGameMode().equals(GameMode.SPECTATOR)) {
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player.setGameMode(plugin.getIWM().getDefaultGameMode(player.getWorld()));
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}
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}
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return;
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}
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}
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@ -125,25 +111,17 @@ public class SafeSpotTeleport {
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if (portal && bestSpot != null) {
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// Portals found, teleport to the best spot we found
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teleportEntity(bestSpot);
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if (overrideGamemode && entity instanceof Player && ((Player)entity).getGameMode().equals(GameMode.SPECTATOR)) {
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((Player)entity).setGameMode(plugin.getIWM().getDefaultGameMode(bestSpot.getWorld()));
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}
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} else if (entity instanceof Player) {
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// Failed, no safe spot
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if (!failureMessage.isEmpty()) {
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User.getInstance(entity).notify(failureMessage);
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}
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if (overrideGamemode && ((Player)entity).getGameMode().equals(GameMode.SPECTATOR)) {
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if (plugin.getIWM().inWorld(entity.getLocation())) {
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((Player)entity).setGameMode(plugin.getIWM().getDefaultGameMode(entity.getWorld()));
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if (!plugin.getIWM().inWorld(entity.getLocation())) {
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// Last resort
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if (Bukkit.getServer().isPrimaryThread()) {
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((Player)entity).performCommand("spawn");
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} else {
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// Last resort
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((Player)entity).setGameMode(GameMode.SURVIVAL);
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if (Bukkit.getServer().isPrimaryThread()) {
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((Player)entity).performCommand("spawn");
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} else {
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Bukkit.getScheduler().runTask(plugin, () -> ((Player)entity).performCommand("spawn"));
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}
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Bukkit.getScheduler().runTask(plugin, () -> ((Player)entity).performCommand("spawn"));
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}
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}
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}
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@ -247,17 +225,8 @@ public class SafeSpotTeleport {
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}
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Vector velocity = entity.getVelocity();
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entity.teleport(loc);
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// Exit spectator mode if in it
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if (entity instanceof Player) {
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Player player = (Player)entity;
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if (overrideGamemode && player.getGameMode().equals(GameMode.SPECTATOR)) {
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player.setGameMode(plugin.getIWM().getDefaultGameMode(loc.getWorld()));
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}
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} else {
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entity.setVelocity(velocity);
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}
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entity.setVelocity(velocity);
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});
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}
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/**
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@ -333,7 +302,6 @@ public class SafeSpotTeleport {
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private boolean portal = false;
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private String failureMessage = "";
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private Location location;
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private boolean overrideGamemode = true;
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public Builder(BentoBox plugin) {
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this.plugin = plugin;
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@ -402,9 +370,10 @@ public class SafeSpotTeleport {
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* Sets whether the player's gamemode should be overridden. Default is <tt>true</tt>
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* @param overrideGamemode whether the player's gamemode should be overridden.
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* @return Builder
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* @deprecated As of 1.6.0, for removal. No longer in use as the player's gamemode is no longer changed upon teleporting.
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*/
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@Deprecated
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public Builder overrideGamemode(boolean overrideGamemode) {
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this.overrideGamemode = overrideGamemode;
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return this;
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}
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@ -426,7 +395,7 @@ public class SafeSpotTeleport {
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if (failureMessage.isEmpty() && entity instanceof Player) {
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failureMessage = "general.errors.no-safe-location-found";
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}
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return new SafeSpotTeleport(plugin, entity, location, failureMessage, portal, homeNumber, overrideGamemode);
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return new SafeSpotTeleport(plugin, entity, location, failureMessage, portal, homeNumber);
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}
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}
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}
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@ -137,7 +137,6 @@ public class InvincibleVisitorsListenerTest {
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when(panel.getInventory()).thenReturn(top);
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when(Bukkit.createInventory(Mockito.any(), Mockito.anyInt(), Mockito.any())).thenReturn(top);
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}
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@Test
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@ -244,7 +243,6 @@ public class InvincibleVisitorsListenerTest {
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// Player should be teleported to this island
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listener.onVisitorGetDamage(e);
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assertTrue(e.isCancelled());
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Mockito.verify(player).setGameMode(Mockito.eq(GameMode.SPECTATOR));
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}
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@Test
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@ -255,7 +253,6 @@ public class InvincibleVisitorsListenerTest {
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// Player should die
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listener.onVisitorGetDamage(e);
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assertFalse(e.isCancelled());
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Mockito.verify(player, Mockito.never()).setGameMode(Mockito.eq(GameMode.SPECTATOR));
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}
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@Test
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@ -266,9 +263,6 @@ public class InvincibleVisitorsListenerTest {
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// Player should be teleported to their island
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listener.onVisitorGetDamage(e);
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assertTrue(e.isCancelled());
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Mockito.verify(player, Mockito.never()).setGameMode(Mockito.eq(GameMode.SPECTATOR));
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Mockito.verify(im).homeTeleport(Mockito.any(), Mockito.eq(player));
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}
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}
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@ -62,7 +62,7 @@ public class SafeSpotTeleportBuilderTest {
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public void test() throws Exception {
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sstb = new SafeSpotTeleport.Builder(plugin);
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sstb.build();
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SafeSpotTeleport ttt = new SafeSpotTeleport(plugin, player, loc, null, false, 0, false);
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SafeSpotTeleport ttt = new SafeSpotTeleport(plugin, player, loc, null, false, 0);
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assertEquals(sst, ttt);
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}
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@ -1,6 +1,3 @@
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/**
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*
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*/
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package world.bentobox.bentobox.util.teleport;
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import static org.mockito.Matchers.any;
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@ -109,14 +106,13 @@ public class SafeSpotTeleportTest {
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// Player
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// Return first survival and then spectator
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when(player.getGameMode()).thenReturn(GameMode.SURVIVAL, GameMode.SPECTATOR);
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when(player.getGameMode()).thenReturn(GameMode.SURVIVAL);
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when(loc.getWorld()).thenReturn(world);
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when(loc.getBlockX()).thenReturn(0);
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when(loc.getBlockY()).thenReturn(120);
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when(loc.getBlockZ()).thenReturn(0);
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Block block = mock(Block.class);
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when(loc.getBlock()).thenReturn(block);
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}
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/**
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@ -126,23 +122,8 @@ public class SafeSpotTeleportTest {
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public void testSafeSpotTeleportImmediateSafe() throws Exception {
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boolean portal = false;
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int homeNumber = 1;
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new SafeSpotTeleport(plugin, player, loc, "failure message", portal, homeNumber, true);
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Mockito.verify(player).setGameMode(GameMode.SPECTATOR);
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new SafeSpotTeleport(plugin, player, loc, "failure message", portal, homeNumber);
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Mockito.verify(player).teleport(loc);
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Mockito.verify(player).setGameMode(GameMode.SURVIVAL);
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}
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/**
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* Test method for {@link world.bentobox.bentobox.util.teleport.SafeSpotTeleport#SafeSpotTeleport(world.bentobox.bentobox.BentoBox, org.bukkit.entity.Entity, org.bukkit.Location, java.lang.String, boolean, int)}.
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*/
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@Test
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public void testSafeSpotTeleportImmediateSafeNoOverride() throws Exception {
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boolean portal = false;
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int homeNumber = 1;
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new SafeSpotTeleport(plugin, player, loc, "failure message", portal, homeNumber, false);
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Mockito.verify(player, Mockito.never()).setGameMode(GameMode.SPECTATOR);
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Mockito.verify(player).teleport(loc);
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Mockito.verify(player, Mockito.never()).setGameMode(GameMode.SURVIVAL);
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}
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/**
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@ -153,11 +134,8 @@ public class SafeSpotTeleportTest {
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when(im.isSafeLocation(Mockito.any())).thenReturn(false);
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boolean portal = false;
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int homeNumber = 1;
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new SafeSpotTeleport(plugin, player, loc, "failure message", portal, homeNumber, true);
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Mockito.verify(player).setGameMode(GameMode.SPECTATOR);
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new SafeSpotTeleport(plugin, player, loc, "failure message", portal, homeNumber);
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Mockito.verify(player, Mockito.never()).teleport(loc);
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Mockito.verify(sch).runTaskTimer(Mockito.any(), Mockito.any(Runnable.class), Mockito.eq(0L), Mockito.eq(1L));
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}
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}
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