Settings clean up.

This commit is contained in:
tastybento 2018-07-06 10:31:49 -07:00
parent c1e6aa7350
commit 6781beb3ca

View File

@ -11,7 +11,6 @@ import java.util.Set;
import org.bukkit.GameMode;
import org.bukkit.entity.EntityType;
import org.bukkit.inventory.ItemStack;
import us.tastybento.bskyblock.api.addons.Addon;
import us.tastybento.bskyblock.api.configuration.ConfigComment;
@ -372,12 +371,17 @@ public class Settings implements DataObject, WorldSettings {
private boolean respawnOnIsland = true;
// Deaths
@ConfigComment("Maximum number of deaths to count. The death count can be used by add-ons.")
@ConfigEntry(path = "island.deaths.max")
private int deathsMax = 10;
@ConfigEntry(path = "island.deaths.sum-team")
private boolean deathsSumTeam = false;
@ConfigComment("When a player joins a team, reset their death count")
@ConfigEntry(path = "island.deaths.team-join-reset")
private boolean teamJoinDeathReset = true;
// Ranks
@ConfigEntry(path = "island.customranks")
private Map<String, Integer> customRanks = new HashMap<>();
@ -414,18 +418,6 @@ public class Settings implements DataObject, WorldSettings {
// ---------------------------------------------
/* SCHEMATICS */
private List<String> companionNames = new ArrayList<>();
@ConfigEntry(path = "island.chest-items")
private List<ItemStack> chestItems = new ArrayList<>();
private EntityType companionType = EntityType.COW;
private Map<String,Integer> limitedBlocks = new HashMap<>();
private boolean teamJoinDeathReset;
// Timeout for team kick and leave commands
@ConfigComment("Ask the player to confirm the command he is using by typing it again.")
@ConfigComment("The 'wait' value is the number of seconds to wait for confirmation.")
@ -497,24 +489,6 @@ public class Settings implements DataObject, WorldSettings {
public void setMuteDeathMessages(boolean muteDeathMessages) {
this.muteDeathMessages = muteDeathMessages;
}
/**
* @return the chestItems
*/
public List<ItemStack> getChestItems() {
return chestItems;
}
/**
* @return the companionNames
*/
public List<String> getCompanionNames() {
return companionNames;
}
/**
* @return the companionType
*/
public EntityType getCompanionType() {
return companionType;
}
/**
* @return the customRanks
*/
@ -569,6 +543,12 @@ public class Settings implements DataObject, WorldSettings {
public int getDeathsMax() {
return deathsMax;
}
/**
* @param teamJoinDeathReset the teamJoinDeathReset to set
*/
public void setTeamJoinDeathReset(boolean teamJoinDeathReset) {
this.teamJoinDeathReset = teamJoinDeathReset;
}
/**
* @return the defaultLanguage
*/
@ -650,12 +630,6 @@ public class Settings implements DataObject, WorldSettings {
public long getLeaveWait() {
return leaveWait;
}
/**
* @return the limitedBlocks
*/
public Map<String, Integer> getLimitedBlocks() {
return limitedBlocks;
}
/**
* @return the maxHomes
*/
@ -915,12 +889,6 @@ public class Settings implements DataObject, WorldSettings {
public boolean isRestrictFlyingMobs() {
return restrictFlyingMobs;
}
/**
* @return the teamJoinDeathReset
*/
public boolean isTeamJoinDeathReset() {
return teamJoinDeathReset;
}
/**
* @return the useEconomy
*/
@ -988,24 +956,6 @@ public class Settings implements DataObject, WorldSettings {
public void setCheckUpdates(boolean checkUpdates) {
this.checkUpdates = checkUpdates;
}
/**
* @param chestItems the chestItems to set
*/
public void setChestItems(List<ItemStack> chestItems) {
this.chestItems = chestItems;
}
/**
* @param companionNames the companionNames to set
*/
public void setCompanionNames(List<String> companionNames) {
this.companionNames = companionNames;
}
/**
* @param companionType the companionType to set
*/
public void setCompanionType(EntityType companionType) {
this.companionType = companionType;
}
/**
* @param customRanks the customRanks to set
*/
@ -1186,12 +1136,6 @@ public class Settings implements DataObject, WorldSettings {
public void setLeaveWait(long leaveWait) {
this.leaveWait = leaveWait;
}
/**
* @param limitedBlocks the limitedBlocks to set
*/
public void setLimitedBlocks(Map<String, Integer> limitedBlocks) {
this.limitedBlocks = limitedBlocks;
}
/**
* @param makeIslandIfNone the makeIslandIfNone to set
*/
@ -1306,12 +1250,6 @@ public class Settings implements DataObject, WorldSettings {
public void setSeaHeight(int seaHeight) {
this.seaHeight = seaHeight;
}
/**
* @param teamJoinDeathReset the teamJoinDeathReset to set
*/
public void setTeamJoinDeathReset(boolean teamJoinDeathReset) {
this.teamJoinDeathReset = teamJoinDeathReset;
}
/**
* @param tileEntityLimits the tileEntityLimits to set
*/
@ -1600,5 +1538,9 @@ public class Settings implements DataObject, WorldSettings {
this.defaultIslandSettings = defaultIslandSettings;
}
public boolean isTeamJoinDeathReset() {
return teamJoinDeathReset;
}
}