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Settings clean up.
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c1e6aa7350
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@ -11,7 +11,6 @@ import java.util.Set;
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import org.bukkit.GameMode;
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import org.bukkit.entity.EntityType;
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import org.bukkit.inventory.ItemStack;
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import us.tastybento.bskyblock.api.addons.Addon;
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import us.tastybento.bskyblock.api.configuration.ConfigComment;
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@ -372,12 +371,17 @@ public class Settings implements DataObject, WorldSettings {
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private boolean respawnOnIsland = true;
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// Deaths
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@ConfigComment("Maximum number of deaths to count. The death count can be used by add-ons.")
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@ConfigEntry(path = "island.deaths.max")
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private int deathsMax = 10;
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@ConfigEntry(path = "island.deaths.sum-team")
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private boolean deathsSumTeam = false;
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@ConfigComment("When a player joins a team, reset their death count")
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@ConfigEntry(path = "island.deaths.team-join-reset")
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private boolean teamJoinDeathReset = true;
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// Ranks
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@ConfigEntry(path = "island.customranks")
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private Map<String, Integer> customRanks = new HashMap<>();
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@ -414,18 +418,6 @@ public class Settings implements DataObject, WorldSettings {
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// ---------------------------------------------
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/* SCHEMATICS */
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private List<String> companionNames = new ArrayList<>();
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@ConfigEntry(path = "island.chest-items")
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private List<ItemStack> chestItems = new ArrayList<>();
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private EntityType companionType = EntityType.COW;
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private Map<String,Integer> limitedBlocks = new HashMap<>();
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private boolean teamJoinDeathReset;
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// Timeout for team kick and leave commands
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@ConfigComment("Ask the player to confirm the command he is using by typing it again.")
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@ConfigComment("The 'wait' value is the number of seconds to wait for confirmation.")
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@ -497,24 +489,6 @@ public class Settings implements DataObject, WorldSettings {
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public void setMuteDeathMessages(boolean muteDeathMessages) {
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this.muteDeathMessages = muteDeathMessages;
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}
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/**
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* @return the chestItems
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*/
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public List<ItemStack> getChestItems() {
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return chestItems;
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}
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/**
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* @return the companionNames
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*/
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public List<String> getCompanionNames() {
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return companionNames;
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}
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/**
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* @return the companionType
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*/
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public EntityType getCompanionType() {
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return companionType;
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}
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/**
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* @return the customRanks
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*/
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@ -569,6 +543,12 @@ public class Settings implements DataObject, WorldSettings {
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public int getDeathsMax() {
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return deathsMax;
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}
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/**
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* @param teamJoinDeathReset the teamJoinDeathReset to set
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*/
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public void setTeamJoinDeathReset(boolean teamJoinDeathReset) {
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this.teamJoinDeathReset = teamJoinDeathReset;
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}
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/**
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* @return the defaultLanguage
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*/
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@ -650,12 +630,6 @@ public class Settings implements DataObject, WorldSettings {
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public long getLeaveWait() {
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return leaveWait;
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}
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/**
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* @return the limitedBlocks
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*/
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public Map<String, Integer> getLimitedBlocks() {
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return limitedBlocks;
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}
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/**
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* @return the maxHomes
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*/
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@ -915,12 +889,6 @@ public class Settings implements DataObject, WorldSettings {
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public boolean isRestrictFlyingMobs() {
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return restrictFlyingMobs;
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}
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/**
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* @return the teamJoinDeathReset
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*/
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public boolean isTeamJoinDeathReset() {
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return teamJoinDeathReset;
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}
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/**
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* @return the useEconomy
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*/
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@ -988,24 +956,6 @@ public class Settings implements DataObject, WorldSettings {
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public void setCheckUpdates(boolean checkUpdates) {
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this.checkUpdates = checkUpdates;
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}
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/**
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* @param chestItems the chestItems to set
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*/
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public void setChestItems(List<ItemStack> chestItems) {
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this.chestItems = chestItems;
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}
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/**
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* @param companionNames the companionNames to set
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*/
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public void setCompanionNames(List<String> companionNames) {
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this.companionNames = companionNames;
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}
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/**
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* @param companionType the companionType to set
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*/
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public void setCompanionType(EntityType companionType) {
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this.companionType = companionType;
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}
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/**
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* @param customRanks the customRanks to set
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*/
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@ -1186,12 +1136,6 @@ public class Settings implements DataObject, WorldSettings {
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public void setLeaveWait(long leaveWait) {
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this.leaveWait = leaveWait;
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}
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/**
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* @param limitedBlocks the limitedBlocks to set
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*/
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public void setLimitedBlocks(Map<String, Integer> limitedBlocks) {
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this.limitedBlocks = limitedBlocks;
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}
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/**
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* @param makeIslandIfNone the makeIslandIfNone to set
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*/
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@ -1306,12 +1250,6 @@ public class Settings implements DataObject, WorldSettings {
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public void setSeaHeight(int seaHeight) {
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this.seaHeight = seaHeight;
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}
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/**
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* @param teamJoinDeathReset the teamJoinDeathReset to set
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*/
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public void setTeamJoinDeathReset(boolean teamJoinDeathReset) {
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this.teamJoinDeathReset = teamJoinDeathReset;
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}
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/**
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* @param tileEntityLimits the tileEntityLimits to set
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*/
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@ -1600,5 +1538,9 @@ public class Settings implements DataObject, WorldSettings {
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this.defaultIslandSettings = defaultIslandSettings;
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}
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public boolean isTeamJoinDeathReset() {
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return teamJoinDeathReset;
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}
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}
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