Handles null player world better on joining server

In theory, this should not be required, but it seems that a player's
world might be null in some edge cases. Alternatively, the Util.getWorld
function can return a null if the player was in a nether or end but that
does not have a corresponding overworld.
Addresses #2057
This commit is contained in:
tastybento 2022-12-04 20:36:41 -08:00
parent 7aa1e2da89
commit 69fa951907
2 changed files with 45 additions and 4 deletions

View File

@ -16,6 +16,7 @@ import org.bukkit.event.player.PlayerChangedWorldEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.api.addons.GameModeAddon;
@ -142,7 +143,7 @@ public class JoinLeaveListener implements Listener {
}
/**
* This event will clean players inventor
* This event will clean players inventory
* @param event SwitchWorld event.
*/
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
@ -161,8 +162,8 @@ public class JoinLeaveListener implements Listener {
* @param world World where cleaning must occur.
* @param user Targeted user.
*/
private void clearPlayersInventory(World world, @NonNull User user) {
if (user.getUniqueId() == null) return;
private void clearPlayersInventory(@Nullable World world, @NonNull User user) {
if (user.getUniqueId() == null || world == null) return;
// Clear inventory if required
Players playerData = players.getPlayer(user.getUniqueId());

View File

@ -1,6 +1,7 @@
package world.bentobox.bentobox.listeners;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertFalse;
import static org.junit.Assert.assertTrue;
import static org.mockito.ArgumentMatchers.any;
import static org.mockito.ArgumentMatchers.anyString;
@ -235,6 +236,29 @@ public class JoinLeaveListenerTest {
verify(player, never()).sendMessage(anyString());
// Verify resets
verify(pm).setResets(eq(world), any(), eq(0));
// Verify inventory clear because of kick
// Check inventory cleared
verify(chest).clear();
verify(inv).clear();
assertTrue(set.isEmpty());
verify(pm, times(2)).save(any());
}
/**
* Test method for {@link world.bentobox.bentobox.listeners.JoinLeaveListener#onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent)}.
*/
@Test
public void testOnPlayerJoinNullWorld() {
when(player.getWorld()).thenReturn(null); // Null
when(Util.getWorld(any())).thenReturn(null); // Make null
PlayerJoinEvent event = new PlayerJoinEvent(player, "");
jll.onPlayerJoin(event);
// Verify inventory clear because of kick
// Check inventory cleared
verify(chest, never()).clear();
verify(inv, never()).clear();
assertFalse(set.isEmpty());
verify(pm).save(any());
}
/**
@ -334,13 +358,29 @@ public class JoinLeaveListenerTest {
public void testOnPlayerSwitchWorld() {
PlayerChangedWorldEvent event = new PlayerChangedWorldEvent(player, world);
jll.onPlayerSwitchWorld(event);
// Player was kicked so check
// Check inventory cleared
verify(chest).clear();
verify(inv).clear();
assertTrue(set.isEmpty());
verify(pm).save(any());
}
/**
* Test method for {@link world.bentobox.bentobox.listeners.JoinLeaveListener#onPlayerSwitchWorld(org.bukkit.event.player.PlayerChangedWorldEvent)}.
*/
@Test
public void testOnPlayerSwitchWorldNullWorld() {
when(Util.getWorld(any())).thenReturn(null);
PlayerChangedWorldEvent event = new PlayerChangedWorldEvent(player, world);
jll.onPlayerSwitchWorld(event);
// These should not happen
verify(chest, never()).clear();
verify(inv, never()).clear();
assertFalse(set.isEmpty());
verify(pm, never()).save(any());
}
/**
* Test method for {@link world.bentobox.bentobox.listeners.JoinLeaveListener#onPlayerQuit(org.bukkit.event.player.PlayerQuitEvent)}.
*/