Prevent bucket duping when scooping obsidian Part 35

https://github.com/BentoBoxWorld/BentoBox/issues/1825
This commit is contained in:
tastybento 2021-08-14 16:23:13 -07:00
parent 7cadebc792
commit 6b839d9c69
2 changed files with 30 additions and 15 deletions

View File

@ -5,6 +5,7 @@ import java.util.HashMap;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.FluidCollisionMode;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.Sound;
@ -51,7 +52,13 @@ public class ObsidianScoopingListener extends FlagListener {
private boolean lookForLava(PlayerInteractEvent e) {
Player player = e.getPlayer();
ItemStack bucket = e.getItem();
Block b = e.getClickedBlock();
// Get block player is looking at
Block b = e.getPlayer().rayTraceBlocks(5, FluidCollisionMode.ALWAYS).getHitBlock();
if (!b.getType().equals(Material.OBSIDIAN)) {
// This should not be needed but might catch some attempts
return false;
}
User user = User.getInstance(player);
if (getIslands().userIsOnIsland(user.getWorld(), user)) {
// Look around to see if this is a lone obsidian block
@ -61,15 +68,16 @@ public class ObsidianScoopingListener extends FlagListener {
}
user.sendMessage("protection.flags.OBSIDIAN_SCOOPING.scooping");
player.getWorld().playSound(player.getLocation(), Sound.ITEM_BUCKET_FILL_LAVA, 1F, 1F);
b.setType(Material.AIR);
e.setCancelled(true);
Bukkit.getScheduler().runTask(BentoBox.getInstance(), () -> givePlayerLava(player, bucket));
Bukkit.getScheduler().runTask(BentoBox.getInstance(), () -> givePlayerLava(player, b, bucket));
return true;
}
return false;
}
private void givePlayerLava(Player player, ItemStack bucket) {
private void givePlayerLava(Player player, Block b, ItemStack bucket) {
if (bucket.getAmount() == 1) {
// Needs some special handling when there is only 1 bucket in the stack
bucket.setType(Material.LAVA_BUCKET);
@ -81,6 +89,8 @@ public class ObsidianScoopingListener extends FlagListener {
map.values().forEach(i -> player.getWorld().dropItem(player.getLocation(), i));
}
}
// Set block to air only after giving bucket
b.setType(Material.AIR);
}
private List<Block> getBlocksAround(Block b) {

View File

@ -12,6 +12,7 @@ import java.util.Optional;
import java.util.logging.Logger;
import org.bukkit.Bukkit;
import org.bukkit.FluidCollisionMode;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
@ -27,6 +28,7 @@ import org.bukkit.inventory.ItemFactory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.plugin.PluginManager;
import org.bukkit.util.RayTraceResult;
import org.junit.After;
import org.junit.Before;
import org.junit.Test;
@ -60,7 +62,7 @@ public class ObsidianScoopingListenerTest {
@Mock
private BentoBox plugin;
@Mock
private Player who;
private Player p;
@Mock
private IslandWorldManager iwm;
@Mock
@ -93,16 +95,19 @@ public class ObsidianScoopingListenerTest {
listener = new ObsidianScoopingListener();
// Mock player
when(who.getWorld()).thenReturn(world);
when(p.getWorld()).thenReturn(world);
RayTraceResult rtr = mock(RayTraceResult.class);
when(p.rayTraceBlocks(5, FluidCollisionMode.ALWAYS)).thenReturn(rtr);
when(rtr.getHitBlock()).thenReturn(clickedBlock);
Location location = mock(Location.class);
when(location.getWorld()).thenReturn(world);
when(location.getBlockX()).thenReturn(0);
when(location.getBlockY()).thenReturn(0);
when(location.getBlockZ()).thenReturn(0);
when(who.getLocation()).thenReturn(location);
when(p.getLocation()).thenReturn(location);
when(who.getInventory()).thenReturn(mock(PlayerInventory.class));
when(p.getInventory()).thenReturn(mock(PlayerInventory.class));
// Worlds
when(plugin.getIWM()).thenReturn(iwm);
@ -130,7 +135,7 @@ public class ObsidianScoopingListenerTest {
// Put player on island
when(im.userIsOnIsland(Mockito.any(), Mockito.any())).thenReturn(true);
// Set as survival
when(who.getGameMode()).thenReturn(GameMode.SURVIVAL);
when(p.getGameMode()).thenReturn(GameMode.SURVIVAL);
// Locales
when(plugin.getLocalesManager()).thenReturn(lm);
@ -208,7 +213,7 @@ public class ObsidianScoopingListenerTest {
@Test
public void testOnPlayerInteractNotInWorld() {
PlayerInteractEvent event = new PlayerInteractEvent(who, Action.RIGHT_CLICK_BLOCK, item, clickedBlock, BlockFace.EAST);
PlayerInteractEvent event = new PlayerInteractEvent(p, Action.RIGHT_CLICK_BLOCK, item, clickedBlock, BlockFace.EAST);
// Test not in world
when(iwm.inWorld(any(World.class))).thenReturn(false);
when(iwm.inWorld(any(Location.class))).thenReturn(false);
@ -224,11 +229,11 @@ public class ObsidianScoopingListenerTest {
@Test
public void testOnPlayerInteractGameModes() {
PlayerInteractEvent event = new PlayerInteractEvent(who, Action.RIGHT_CLICK_BLOCK, item, clickedBlock, BlockFace.EAST);
PlayerInteractEvent event = new PlayerInteractEvent(p, Action.RIGHT_CLICK_BLOCK, item, clickedBlock, BlockFace.EAST);
// Test different game modes
for (GameMode gm : GameMode.values()) {
when(who.getGameMode()).thenReturn(gm);
when(p.getGameMode()).thenReturn(gm);
if (!gm.equals(GameMode.SURVIVAL)) {
assertFalse(listener.onPlayerInteract(event));
}
@ -237,10 +242,10 @@ public class ObsidianScoopingListenerTest {
@Test
public void testOnPlayerInteractSurvivalNotOnIsland() {
PlayerInteractEvent event = new PlayerInteractEvent(who, Action.RIGHT_CLICK_BLOCK, item, clickedBlock, BlockFace.EAST);
PlayerInteractEvent event = new PlayerInteractEvent(p, Action.RIGHT_CLICK_BLOCK, item, clickedBlock, BlockFace.EAST);
// Set as survival
when(who.getGameMode()).thenReturn(GameMode.SURVIVAL);
when(p.getGameMode()).thenReturn(GameMode.SURVIVAL);
// Positive test with 1 bucket in the stack
inHand = Material.BUCKET;
@ -262,7 +267,7 @@ public class ObsidianScoopingListenerTest {
when(airBlock.getType()).thenReturn(Material.AIR);
ObsidianScoopingListener listener = new ObsidianScoopingListener();
PlayerInteractEvent event = new PlayerInteractEvent(who, Action.RIGHT_CLICK_BLOCK, item, clickedBlock, BlockFace.EAST);
PlayerInteractEvent event = new PlayerInteractEvent(p, Action.RIGHT_CLICK_BLOCK, item, clickedBlock, BlockFace.EAST);
if (!item.getType().equals(Material.BUCKET)
|| !clickedBlock.getType().equals(Material.OBSIDIAN)) {
assertFalse(listener.onPlayerInteract(event));