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Pastes default nether or end blueprints if island doesn't exist
Fixes issue where the nether-island or end-island named blueprints were deleted. https://github.com/BentoBoxWorld/BentoBox/issues/943
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@ -94,7 +94,7 @@ public class BlueprintPaster {
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* @param island - island related to this paste
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* @param task - task to run after pasting
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*/
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public BlueprintPaster(@NonNull BentoBox plugin, Blueprint bp, World world, Island island, Runnable task) {
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public BlueprintPaster(@NonNull BentoBox plugin, @NonNull Blueprint bp, World world, Island island, Runnable task) {
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this.plugin = plugin;
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// Offset due to bedrock
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Vector off = bp.getBedrock() != null ? bp.getBedrock() : new Vector(0,0,0);
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@ -15,7 +15,9 @@ import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
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import org.eclipse.jdt.annotation.NonNull;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.blueprints.Blueprint;
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import world.bentobox.bentobox.blueprints.BlueprintPaster;
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import world.bentobox.bentobox.blueprints.dataobjects.BlueprintBundle;
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import world.bentobox.bentobox.database.objects.Island;
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import world.bentobox.bentobox.util.Util;
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import world.bentobox.bentobox.util.teleport.SafeSpotTeleport;
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@ -197,15 +199,24 @@ public class PortalTeleportationListener implements Listener {
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* @param env - NETHER or THE_END
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*/
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private void pasteNewIsland(Player player, Location to, Island island, Environment env) {
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String name = env.equals(Environment.NETHER) ? "nether-island" : "end-island";
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// Paste then teleport player
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plugin.getIWM().getAddon(island.getWorld()).ifPresent(addon
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-> new BlueprintPaster(plugin, plugin.getBlueprintsManager().getBlueprints(addon).get(name),
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plugin.getIWM().getAddon(island.getWorld()).ifPresent(addon -> {
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// Get the default bundle's nether or end blueprint
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BlueprintBundle bb = plugin.getBlueprintsManager().getDefaultBlueprintBundle(addon);
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if (bb != null) {
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Blueprint bp = plugin.getBlueprintsManager().getBlueprints(addon).get(bb.getBlueprint(env));
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if (bp != null) {
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new BlueprintPaster(plugin, bp,
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to.getWorld(),
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island, () -> new SafeSpotTeleport.Builder(plugin)
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.entity(player)
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.location(island.getSpawnPoint(env) == null ? to : island.getSpawnPoint(env))
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// No need to use portal because there will be no portal on the other end
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.build()));
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.build());
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} else {
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plugin.logError("Could not paste default island in nether or end. Is there a nether-island or end-island blueprint?");
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}
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}
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});
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}
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}
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@ -142,6 +142,19 @@ public class BlueprintsManager {
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return blueprintBundles.get(addon).stream().collect(Collectors.toMap(BlueprintBundle::getUniqueId, b -> b));
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}
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/**
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* Get the default blueprint bundle for game mode
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* @param addon - game mode addon
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* @return the default blueprint bundle or null if none
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* @since 1.8.0
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*/
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public BlueprintBundle getDefaultBlueprintBundle(@NonNull GameModeAddon addon) {
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if (blueprintBundles.containsKey(addon)) {
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return blueprintBundles.get(addon).stream().filter(bb -> bb.getUniqueId().equals(DEFAULT_BUNDLE_NAME)).findFirst().orElse(null);
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}
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return null;
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}
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/**
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* Returns a {@link File} instance of the blueprints folder of this {@link GameModeAddon}.
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*
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@ -166,7 +166,7 @@ public class PortalTeleportationListenerTest {
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@Test
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public void testOnEndIslandPortalNoEndWorldGenerated() {
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Location from = mock(Location.class);
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// Teleport from world to nether
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// Teleport from world to end
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when(from.getWorld()).thenReturn(world);
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when(from.toVector()).thenReturn(new Vector(1,2,3));
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// No end world
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