mirror of
https://github.com/BentoBoxWorld/BentoBox.git
synced 2024-11-23 19:25:12 +01:00
More abstract on World Regenerator (#1969)
* more abstract on delete chunks * update NMS to 1.18.2 * at most abstract, requires only the island and the world * it's weird that we can't use whenComplete * rename to WorldRegenerator
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2
pom.xml
2
pom.xml
@ -68,7 +68,7 @@
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<powermock.version>2.0.9</powermock.version>
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<mongodb.version>3.12.8</mongodb.version>
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<!-- More visible way to change dependency versions -->
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<spigot.version>1.18-R0.1-SNAPSHOT</spigot.version>
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<spigot.version>1.18.2-R0.1-SNAPSHOT</spigot.version>
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<!-- Might differ from the last Spigot release for short periods
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of time -->
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<paper.version>1.16.5-R0.1-SNAPSHOT</paper.version>
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@ -1,49 +0,0 @@
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package world.bentobox.bentobox.nms;
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import org.bukkit.Chunk;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.util.BoundingBox;
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public interface NMSAbstraction {
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/**
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* Copy the chunk data and biome grid to the given chunk.
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* @param chunk - chunk to copy to
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* @param chunkData - chunk data to copy
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* @param biomeGrid - biome grid to copy to
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* @param limitBox - bounding box to limit the copying
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*/
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default void copyChunkDataToChunk(Chunk chunk, ChunkGenerator.ChunkData chunkData, ChunkGenerator.BiomeGrid biomeGrid, BoundingBox limitBox) {
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double baseX = chunk.getX() << 4;
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double baseZ = chunk.getZ() << 4;
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int minHeight = chunk.getWorld().getMinHeight();
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int maxHeight = chunk.getWorld().getMaxHeight();
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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if (!limitBox.contains(baseX + x, 0, baseZ + z)) {
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continue;
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}
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for (int y = minHeight; y < maxHeight; y++) {
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setBlockInNativeChunk(chunk, x, y, z, chunkData.getBlockData(x, y, z), false);
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// 3D biomes, 4 blocks separated
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if (x % 4 == 0 && y % 4 == 0 && z % 4 == 0) {
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chunk.getBlock(x, y, z).setBiome(biomeGrid.getBiome(x, y, z));
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}
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}
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}
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}
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}
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/**
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* Update the low-level chunk information for the given block to the new block ID and data. This
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* change will not be propagated to clients until the chunk is refreshed to them.
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* @param chunk - chunk to be changed
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* @param x - x coordinate within chunk 0 - 15
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* @param y - y coordinate within chunk 0 - world height, e.g. 255
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* @param z - z coordinate within chunk 0 - 15
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* @param blockData - block data to set the block
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* @param applyPhysics - apply physics or not
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*/
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void setBlockInNativeChunk(Chunk chunk, int x, int y, int z, BlockData blockData, boolean applyPhysics);
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}
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@ -0,0 +1,137 @@
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package world.bentobox.bentobox.nms;
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import io.papermc.lib.PaperLib;
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import org.bukkit.Chunk;
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import org.bukkit.World;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.util.BoundingBox;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.addons.GameModeAddon;
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import world.bentobox.bentobox.database.objects.IslandDeletion;
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import world.bentobox.bentobox.util.MyBiomeGrid;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Random;
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import java.util.concurrent.CompletableFuture;
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public abstract class SimpleWorldRegenerator implements WorldRegenerator {
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private final BentoBox plugin;
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protected SimpleWorldRegenerator() {
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this.plugin = BentoBox.getInstance();
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}
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/**
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* Update the low-level chunk information for the given block to the new block ID and data. This
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* change will not be propagated to clients until the chunk is refreshed to them.
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*
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* @param chunk - chunk to be changed
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* @param x - x coordinate within chunk 0 - 15
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* @param y - y coordinate within chunk 0 - world height, e.g. 255
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* @param z - z coordinate within chunk 0 - 15
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* @param blockData - block data to set the block
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* @param applyPhysics - apply physics or not
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*/
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protected abstract void setBlockInNativeChunk(Chunk chunk, int x, int y, int z, BlockData blockData, boolean applyPhysics);
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@Override
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public CompletableFuture<Void> regenerate(GameModeAddon gm, IslandDeletion di, World world) {
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CompletableFuture<Void> bigFuture = new CompletableFuture<>();
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new BukkitRunnable() {
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private int chunkX = di.getMinXChunk();
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private int chunkZ = di.getMinZChunk();
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CompletableFuture<Void> currentTask = CompletableFuture.completedFuture(null);
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@Override
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public void run() {
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if (!currentTask.isDone()) return;
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if (isEnded(chunkX)) {
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cancel();
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bigFuture.complete(null);
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return;
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}
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List<CompletableFuture<Void>> newTasks = new ArrayList<>();
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for (int i = 0; i < plugin.getSettings().getDeleteSpeed(); i++) {
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if (isEnded(chunkX)) {
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break;
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}
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final int x = chunkX;
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final int z = chunkZ;
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newTasks.add(regenerateChunk(gm, di, world, x, z));
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chunkZ++;
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if (chunkZ > di.getMaxZChunk()) {
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chunkZ = di.getMinZChunk();
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chunkX++;
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}
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}
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currentTask = CompletableFuture.allOf(newTasks.toArray(new CompletableFuture[0]));
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}
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private boolean isEnded(int chunkX) {
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return chunkX > di.getMaxXChunk();
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}
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}.runTaskTimer(plugin, 0L, 20L);
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return bigFuture;
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}
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@SuppressWarnings("deprecation")
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private CompletableFuture<Void> regenerateChunk(GameModeAddon gm, IslandDeletion di, World world, int chunkX, int chunkZ) {
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CompletableFuture<Chunk> chunkFuture = PaperLib.getChunkAtAsync(world, chunkX, chunkZ);
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CompletableFuture<Void> invFuture = chunkFuture.thenAccept(chunk ->
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Arrays.stream(chunk.getTileEntities()).filter(InventoryHolder.class::isInstance)
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.filter(te -> di.inBounds(te.getLocation().getBlockX(), te.getLocation().getBlockZ()))
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.forEach(te -> ((InventoryHolder) te).getInventory().clear())
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);
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CompletableFuture<Void> entitiesFuture = chunkFuture.thenAccept(chunk -> {
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for (Entity e : chunk.getEntities()) {
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if (!(e instanceof Player)) {
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e.remove();
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}
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}
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});
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CompletableFuture<Chunk> copyFuture = chunkFuture.thenApply(chunk -> {
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// Reset blocks
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MyBiomeGrid grid = new MyBiomeGrid(chunk.getWorld().getEnvironment());
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ChunkGenerator cg = gm.getDefaultWorldGenerator(chunk.getWorld().getName(), "delete");
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// Will be null if use-own-generator is set to true
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if (cg != null) {
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ChunkGenerator.ChunkData cd = cg.generateChunkData(chunk.getWorld(), new Random(), chunk.getX(), chunk.getZ(), grid);
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copyChunkDataToChunk(chunk, cd, grid, di.getBox());
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}
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return chunk;
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});
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CompletableFuture<Void> postCopyFuture = copyFuture.thenAccept(chunk -> {
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// Remove all entities in chunk, including any dropped items as a result of clearing the blocks above
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Arrays.stream(chunk.getEntities()).filter(e -> !(e instanceof Player) && di.inBounds(e.getLocation().getBlockX(), e.getLocation().getBlockZ())).forEach(Entity::remove);
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});
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return CompletableFuture.allOf(invFuture, entitiesFuture, postCopyFuture);
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}
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private void copyChunkDataToChunk(Chunk chunk, ChunkGenerator.ChunkData chunkData, ChunkGenerator.BiomeGrid biomeGrid, BoundingBox limitBox) {
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double baseX = chunk.getX() << 4;
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double baseZ = chunk.getZ() << 4;
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int minHeight = chunk.getWorld().getMinHeight();
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int maxHeight = chunk.getWorld().getMaxHeight();
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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if (!limitBox.contains(baseX + x, 0, baseZ + z)) {
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continue;
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}
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for (int y = minHeight; y < maxHeight; y++) {
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setBlockInNativeChunk(chunk, x, y, z, chunkData.getBlockData(x, y, z), false);
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// 3D biomes, 4 blocks separated
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if (x % 4 == 0 && y % 4 == 0 && z % 4 == 0) {
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chunk.getBlock(x, y, z).setBiome(biomeGrid.getBiome(x, y, z));
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}
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}
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}
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}
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}
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}
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package world.bentobox.bentobox.nms;
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import org.bukkit.World;
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import world.bentobox.bentobox.api.addons.GameModeAddon;
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import world.bentobox.bentobox.database.objects.IslandDeletion;
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import java.util.concurrent.CompletableFuture;
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/**
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* A world generator used by {@link world.bentobox.bentobox.util.DeleteIslandChunks}
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*/
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public interface WorldRegenerator {
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/**
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* Create a future to regenerate the regions of the island.
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*
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* @param gm the game mode
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* @param di the island deletion
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* @param world the world
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* @return the completable future
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*/
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CompletableFuture<Void> regenerate(GameModeAddon gm, IslandDeletion di, World world);
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}
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@ -1,20 +0,0 @@
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package world.bentobox.bentobox.nms.fallback;
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import org.bukkit.Chunk;
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import org.bukkit.block.data.BlockData;
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import world.bentobox.bentobox.nms.NMSAbstraction;
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/**
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* @author tastybento
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*
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*/
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public class NMSHandler implements NMSAbstraction {
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@Override
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public void setBlockInNativeChunk(Chunk chunk, int x, int y, int z, BlockData blockData, boolean applyPhysics) {
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chunk.getBlock(x, y, z).setBlockData(blockData, applyPhysics);
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}
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}
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package world.bentobox.bentobox.nms.fallback;
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import org.bukkit.Chunk;
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import org.bukkit.block.data.BlockData;
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import world.bentobox.bentobox.nms.SimpleWorldRegenerator;
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/**
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* @author tastybento
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*
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*/
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public class WorldRegeneratorImpl extends SimpleWorldRegenerator {
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@Override
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protected void setBlockInNativeChunk(Chunk chunk, int x, int y, int z, BlockData blockData, boolean applyPhysics) {
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chunk.getBlock(x, y, z).setBlockData(blockData, applyPhysics);
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}
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}
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package world.bentobox.bentobox.nms.v1_18_R1;
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package world.bentobox.bentobox.nms.v1_18_R2;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.craftbukkit.v1_18_R1.CraftWorld;
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import org.bukkit.craftbukkit.v1_18_R1.block.data.CraftBlockData;
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import org.bukkit.craftbukkit.v1_18_R2.CraftWorld;
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import org.bukkit.craftbukkit.v1_18_R2.block.data.CraftBlockData;
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import net.minecraft.core.BlockPosition;
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import net.minecraft.world.level.World;
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import net.minecraft.world.level.block.state.IBlockData;
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import net.minecraft.world.level.chunk.Chunk;
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import world.bentobox.bentobox.nms.NMSAbstraction;
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import world.bentobox.bentobox.nms.SimpleWorldRegenerator;
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public class NMSHandler implements NMSAbstraction {
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public class WorldRegeneratorImpl extends SimpleWorldRegenerator {
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private static final IBlockData AIR = ((CraftBlockData) Bukkit.createBlockData(Material.AIR)).getState();
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@ -1,29 +1,16 @@
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package world.bentobox.bentobox.util;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Random;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.atomic.AtomicBoolean;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.World;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.generator.ChunkGenerator.ChunkData;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.scheduler.BukkitTask;
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import io.papermc.lib.PaperLib;
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import org.bukkit.scheduler.BukkitRunnable;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.addons.GameModeAddon;
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import world.bentobox.bentobox.api.events.island.IslandEvent;
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import world.bentobox.bentobox.api.events.island.IslandEvent.Reason;
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import world.bentobox.bentobox.database.objects.IslandDeletion;
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import world.bentobox.bentobox.nms.NMSAbstraction;
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import world.bentobox.bentobox.nms.WorldRegenerator;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.atomic.AtomicBoolean;
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/**
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* Deletes islands chunk by chunk
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@ -37,16 +24,10 @@ public class DeleteIslandChunks {
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private final World netherWorld;
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private final World endWorld;
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private final AtomicBoolean completed;
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private final NMSAbstraction nms;
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private int chunkX;
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private int chunkZ;
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private BukkitTask task;
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private CompletableFuture<Void> currentTask = CompletableFuture.completedFuture(null);
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private final WorldRegenerator regenerator;
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public DeleteIslandChunks(BentoBox plugin, IslandDeletion di) {
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this.plugin = plugin;
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this.chunkX = di.getMinXChunk();
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this.chunkZ = di.getMinZChunk();
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this.di = di;
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completed = new AtomicBoolean(false);
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// Nether
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@ -61,9 +42,9 @@ public class DeleteIslandChunks {
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} else {
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endWorld = null;
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}
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// NMS
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this.nms = Util.getNMS();
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if (nms == null) {
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// Regenerator
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this.regenerator = Util.getRegenerator();
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if (regenerator == null) {
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plugin.logError("Could not delete chunks because of NMS error");
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return;
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}
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@ -75,37 +56,23 @@ public class DeleteIslandChunks {
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}
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private void regenerateChunks() {
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// Run through all chunks of the islands and regenerate them.
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task = Bukkit.getScheduler().runTaskTimer(plugin, () -> {
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if (!currentTask.isDone()) return;
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if (isEnded(chunkX)) {
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finish();
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return;
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}
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List<CompletableFuture<Void>> newTasks = new ArrayList<>();
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for (int i = 0; i < plugin.getSettings().getDeleteSpeed(); i++) {
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if (isEnded(chunkX)) {
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break;
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}
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final int x = chunkX;
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final int z = chunkZ;
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plugin.getIWM().getAddon(di.getWorld()).ifPresent(gm -> {
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newTasks.add(processChunk(gm, di.getWorld(), x, z)); // Overworld
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newTasks.add(processChunk(gm, netherWorld, x, z)); // Nether
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newTasks.add(processChunk(gm, endWorld, x, z)); // End
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});
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chunkZ++;
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if (chunkZ > di.getMaxZChunk()) {
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chunkZ = di.getMinZChunk();
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chunkX++;
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CompletableFuture<Void> all = plugin.getIWM().getAddon(di.getWorld())
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.map(gm -> new CompletableFuture[]{
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processWorld(gm, di.getWorld()), // Overworld
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processWorld(gm, netherWorld), // Nether
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processWorld(gm, endWorld) // End
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})
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.map(CompletableFuture::allOf)
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.orElseGet(() -> CompletableFuture.completedFuture(null));
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new BukkitRunnable() {
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@Override
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public void run() {
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if (all.isDone()) {
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finish();
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cancel();
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}
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}
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currentTask = CompletableFuture.allOf(newTasks.toArray(new CompletableFuture[0]));
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}, 0L, 20L);
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}
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private boolean isEnded(int chunkX) {
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return chunkX > di.getMaxXChunk();
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}.runTaskTimer(plugin, 0, 20);
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}
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private void finish() {
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@ -113,44 +80,16 @@ public class DeleteIslandChunks {
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IslandEvent.builder().deletedIslandInfo(di).reason(Reason.DELETED).build();
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// We're done
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completed.set(true);
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task.cancel();
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}
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private CompletableFuture<Void> processChunk(GameModeAddon gm, World world, int x, int z) {
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private CompletableFuture<Void> processWorld(GameModeAddon gm, World world) {
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if (world != null) {
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return PaperLib.getChunkAtAsync(world, x, z).thenAccept(chunk -> regenerateChunk(gm, chunk, x, z));
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return regenerator.regenerate(gm, di, world);
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} else {
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return CompletableFuture.completedFuture(null);
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}
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}
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private void regenerateChunk(GameModeAddon gm, Chunk chunk, int x, int z) {
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// Clear all inventories
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Arrays.stream(chunk.getTileEntities()).filter(InventoryHolder.class::isInstance)
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.filter(te -> di.inBounds(te.getLocation().getBlockX(), te.getLocation().getBlockZ()))
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.forEach(te -> ((InventoryHolder) te).getInventory().clear());
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// Remove all entities
|
||||
for (Entity e : chunk.getEntities()) {
|
||||
if (!(e instanceof Player)) {
|
||||
e.remove();
|
||||
}
|
||||
}
|
||||
// Reset blocks
|
||||
MyBiomeGrid grid = new MyBiomeGrid(chunk.getWorld().getEnvironment());
|
||||
ChunkGenerator cg = gm.getDefaultWorldGenerator(chunk.getWorld().getName(), "delete");
|
||||
// Will be null if use-own-generator is set to true
|
||||
if (cg != null) {
|
||||
ChunkData cd = cg.generateChunkData(chunk.getWorld(), new Random(), chunk.getX(), chunk.getZ(), grid);
|
||||
createChunk(cd, chunk, grid);
|
||||
}
|
||||
}
|
||||
|
||||
private void createChunk(ChunkData cd, Chunk chunk, MyBiomeGrid grid) {
|
||||
nms.copyChunkDataToChunk(chunk, cd, grid, di.getBox());
|
||||
// Remove all entities in chunk, including any dropped items as a result of clearing the blocks above
|
||||
Arrays.stream(chunk.getEntities()).filter(e -> !(e instanceof Player) && di.inBounds(e.getLocation().getBlockX(), e.getLocation().getBlockZ())).forEach(Entity::remove);
|
||||
}
|
||||
|
||||
public boolean isCompleted() {
|
||||
return completed.get();
|
||||
}
|
||||
|
@ -47,7 +47,7 @@ import io.papermc.lib.PaperLib;
|
||||
import io.papermc.lib.features.blockstatesnapshot.BlockStateSnapshotResult;
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.nms.NMSAbstraction;
|
||||
import world.bentobox.bentobox.nms.WorldRegenerator;
|
||||
|
||||
/**
|
||||
* A set of utility methods
|
||||
@ -64,7 +64,7 @@ public class Util {
|
||||
private static final String THE_END = "_the_end";
|
||||
private static String serverVersion = null;
|
||||
private static BentoBox plugin = BentoBox.getInstance();
|
||||
private static NMSAbstraction nms = null;
|
||||
private static WorldRegenerator regenerator = null;
|
||||
|
||||
private Util() {}
|
||||
|
||||
@ -689,23 +689,37 @@ public class Util {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the NMS handler the plugin will use
|
||||
* @param nms the NMS handler
|
||||
* Set the regenerator the plugin will use
|
||||
* @param regenerator the regenerator
|
||||
*/
|
||||
public static void setNms(NMSAbstraction nms) {
|
||||
Util.nms = nms;
|
||||
public static void setRegenerator(WorldRegenerator regenerator) {
|
||||
Util.regenerator = regenerator;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the NMS handler the plugin will use
|
||||
* @return an NMS accelerated class for this server
|
||||
* Get the regenerator the plugin will use
|
||||
* @return an accelerated regenerator class for this server
|
||||
*/
|
||||
public static NMSAbstraction getNMS() {
|
||||
if (nms == null) {
|
||||
plugin.log("No NMS Handler was set, falling back to Bukkit API.");
|
||||
setNms(new world.bentobox.bentobox.nms.fallback.NMSHandler());
|
||||
public static WorldRegenerator getRegenerator() {
|
||||
if (regenerator == null) {
|
||||
String serverPackageName = Bukkit.getServer().getClass().getPackage().getName();
|
||||
String pluginPackageName = plugin.getClass().getPackage().getName();
|
||||
String version = serverPackageName.substring(serverPackageName.lastIndexOf('.') + 1);
|
||||
WorldRegenerator handler;
|
||||
try {
|
||||
Class<?> clazz = Class.forName(pluginPackageName + ".nms." + version + ".WorldRegeneratorImpl");
|
||||
if (WorldRegenerator.class.isAssignableFrom(clazz)) {
|
||||
handler = (WorldRegenerator) clazz.getConstructor().newInstance();
|
||||
} else {
|
||||
throw new IllegalStateException("Class " + clazz.getName() + " does not implement WorldRegenerator");
|
||||
}
|
||||
} catch (Exception e) {
|
||||
plugin.logWarning("No Regenerator found for " + version + ", falling back to Bukkit API.");
|
||||
handler = new world.bentobox.bentobox.nms.fallback.WorldRegeneratorImpl();
|
||||
}
|
||||
setRegenerator(handler);
|
||||
}
|
||||
return nms;
|
||||
return regenerator;
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user