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https://github.com/BentoBoxWorld/BentoBox.git
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parent
a33fc82a4a
commit
70d8d04ee5
@ -164,12 +164,14 @@ public class BlockInteractionListener extends FlagListener {
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case YELLOW_SHULKER_BOX:
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case YELLOW_SHULKER_BOX:
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case SHULKER_BOX:
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case SHULKER_BOX:
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case FLOWER_POT:
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case FLOWER_POT:
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case DISPENSER:
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case DROPPER:
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case DROPPER:
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case HOPPER:
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case HOPPER:
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case HOPPER_MINECART:
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case HOPPER_MINECART:
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checkIsland(e, loc, Flags.CHEST);
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checkIsland(e, loc, Flags.CHEST);
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break;
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break;
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case DISPENSER:
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checkIsland(e, loc, Flags.DISPENSER);
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break;
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case ACACIA_DOOR:
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case ACACIA_DOOR:
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case BIRCH_DOOR:
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case BIRCH_DOOR:
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case DARK_OAK_DOOR:
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case DARK_OAK_DOOR:
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@ -39,12 +39,14 @@ public class InventoryListener extends FlagListener {
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checkIsland(e, e.getInventory().getLocation(), Flags.MOUNT_INVENTORY);
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checkIsland(e, e.getInventory().getLocation(), Flags.MOUNT_INVENTORY);
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}
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}
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else if (inventoryHolder instanceof Chest
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else if (inventoryHolder instanceof Chest
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|| inventoryHolder instanceof Dispenser
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|| inventoryHolder instanceof Hopper
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|| inventoryHolder instanceof Hopper
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|| inventoryHolder instanceof Dropper
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|| inventoryHolder instanceof Dropper
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|| inventoryHolder instanceof ShulkerBox) {
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|| inventoryHolder instanceof ShulkerBox) {
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checkIsland(e, e.getInventory().getLocation(), Flags.CHEST);
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checkIsland(e, e.getInventory().getLocation(), Flags.CHEST);
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}
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}
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else if (inventoryHolder instanceof Dispenser) {
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checkIsland(e, e.getInventory().getLocation(), Flags.DISPENSER);
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}
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else if (inventoryHolder instanceof Furnace) {
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else if (inventoryHolder instanceof Furnace) {
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checkIsland(e, e.getInventory().getLocation(), Flags.FURNACE);
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checkIsland(e, e.getInventory().getLocation(), Flags.FURNACE);
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}
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}
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@ -68,6 +68,7 @@ public final class Flags {
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public static final Flag BED = new Flag.Builder("BED", Material.RED_BED).build();
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public static final Flag BED = new Flag.Builder("BED", Material.RED_BED).build();
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public static final Flag BREWING = new Flag.Builder("BREWING", Material.BREWING_STAND).build();
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public static final Flag BREWING = new Flag.Builder("BREWING", Material.BREWING_STAND).build();
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public static final Flag CHEST = new Flag.Builder("CHEST", Material.CHEST).build();
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public static final Flag CHEST = new Flag.Builder("CHEST", Material.CHEST).build();
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public static final Flag DISPENSER = new Flag.Builder("DISPENSER", Material.DISPENSER).build();
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public static final Flag DOOR = new Flag.Builder("DOOR", Material.OAK_DOOR).defaultSetting(true).build();
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public static final Flag DOOR = new Flag.Builder("DOOR", Material.OAK_DOOR).defaultSetting(true).build();
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public static final Flag TRAPDOOR = new Flag.Builder("TRAPDOOR", Material.OAK_TRAPDOOR).defaultSetting(true).build();
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public static final Flag TRAPDOOR = new Flag.Builder("TRAPDOOR", Material.OAK_TRAPDOOR).defaultSetting(true).build();
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public static final Flag CRAFTING = new Flag.Builder("CRAFTING", Material.CRAFTING_TABLE).defaultSetting(true).build();
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public static final Flag CRAFTING = new Flag.Builder("CRAFTING", Material.CRAFTING_TABLE).defaultSetting(true).build();
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