Initial commit from @Poslovitch

This commit is contained in:
tastybento 2017-05-20 14:09:53 -07:00
parent e07ab74b22
commit 7500c7ad19
46 changed files with 5583 additions and 607 deletions

879
LICENSE Normal file → Executable file
View File

@ -1,622 +1,281 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Copyright (C) 1989, 1991 Free Software Foundation, Inc., <http://fsf.org/>
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
13. Use with the GNU Affero General Public License.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
14. Revised Versions of this License.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
NO WARRANTY
15. Disclaimer of Warranty.
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
@ -628,15 +287,15 @@ free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
{one line to give the program's name and a brief idea of what it does.}
Copyright (C) {year} {name of author}
{description}
Copyright (C) {year} {fullname}
This program is free software: you can redistribute it and/or modify
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
@ -644,31 +303,37 @@ the "copyright" line and a pointer to where the full notice is found.
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
{project} Copyright (C) {year} {fullname}
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
{signature of Ty Coon}, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

15
README.md Executable file
View File

@ -0,0 +1,15 @@
BSkyBlock
==========
A Skyblock Bukkit plugin for Minecraft derived from ASkyBlock!
This is a survival game where the player starts with an island in the sky.
Bugs and Feature requests
=========================
File bug and feature requests here: https://github.com/tastybento/ASkyBlock-Bugs-N-Features/issues
Note for developers
===================
This is an actively developed project. Pull requests are accepted if they address a specific issue and are of high enough quality. The best way to do a pull request is to file an issue, then say that you'll fix it so we know it's coming and can coordinate with you.

38
locales/en-GB.yml Executable file
View File

@ -0,0 +1,38 @@
###########################################################################################
# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
# the one at http://yaml-online-parser.appspot.com #
###########################################################################################
### Credits ###
# Tastybento: maintainer
# Poslovitch: maintainer
#
# This translation is adapted to version : [4.0]
not-setup:
header: |-
More set up is required before the plugin can start...
Edit config.yml. Then restart server.
distance: "Make sure you set island distance. If upgrading, set it to what it was before."
generator: |-
The world generator for the island world is not registered.
Potential reasons are:
1. If you are configuring the island world as the only server world
Make sure you have added the world to bukkit.yml
2. You reloaded instead of restarting the server. Reboot and try again.
generator-multiverse: " 3. Your Multiverse plugin is out of date. Upgrade to the latest version."
world-name: |-
The world name in config.yml is different to the world name in islands.yml.
If this is intentional, we assume you are doing a full reset.
If so, delete islands.yml and the previous world.
If not, correct the world name in config.yml and restart. This is probably the case if you are upgrading.
config-outdated: |-
The config.yml file looks outdated.
Make sure you updated your configuration after upgrading.
If this error is still happening, you probably edited the old config rather than editing the new one.
If so, please remove the current config.yml, work on config.new.yml and rename it to config.yml.
general:
success: "Success!"
errors:
no-permission: "You don't have permission to execute this command."

38
locales/en-US.yml Executable file
View File

@ -0,0 +1,38 @@
###########################################################################################
# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
# the one at http://yaml-online-parser.appspot.com #
###########################################################################################
### Credits ###
# Tastybento: maintainer
# Poslovitch: maintainer
#
# This translation is adapted to version : [4.0]
not-setup:
header: |-
More set up is required before the plugin can start...
Edit config.yml. Then restart server.
distance: "Make sure you set island distance. If upgrading, set it to what it was before."
generator: |-
The world generator for the island world is not registered.
Potential reasons are:
1. If you are configuring the island world as the only server world
Make sure you have added the world to bukkit.yml
2. You reloaded instead of restarting the server. Reboot and try again.
generator-multiverse: " 3. Your Multiverse plugin is out of date. Upgrade to the latest version."
world-name: |-
The world name in config.yml is different to the world name in islands.yml.
If this is intentional, we assume you are doing a full reset.
If so, delete islands.yml and the previous world.
If not, correct the world name in config.yml and restart. This is probably the case if you are upgrading.
config-outdated: |-
The config.yml file looks outdated.
Make sure you updated your configuration after upgrading.
If this error is still happening, you probably edited the old config rather than editing the new one.
If so, please remove the current config.yml, work on config.new.yml and rename it to config.yml.
general:
success: "Success!"
errors:
no-permission: "You don't have permission to execute this command."

39
locales/fr-FR.yml Executable file
View File

@ -0,0 +1,39 @@
###########################################################################################
# Ceci est fichier YAML. Soyez prudents lorsque vous l'éditez et vérifiez la syntaxe en #
# utilisant un parser YAML, tel que http://yaml-online-parser.appspot.com #
###########################################################################################
### Credits ###
# MrSheepSheep: traduction originale
# Poslovitch: maintien en 4.0
#
# Cette traduction est adaptée pour la version : [4.0]
not-setup:
header: |-
Configuration nécessaire avant de pouvoir utiliser le plugin...
Editez le fichier config.yml puis redémarrez le serveur.
distance: "Assurez vous d'avoir défini la distance entre les îles. Si vous avez mis à jour le plugin, conservez la même distance."
generator: |-
Le générateur n'est pas défini pour le monde des îles.
Les raisons potentielles sont:
1. Si vous configurez le monde des îles comme le seul monde du serveur,
assurez-vous d'avoir ajouté le nom du monde dans le fichier bukkit.yml.
2. Vous avez reload le serveur au lieu de le redémarrer.
generator-multiverse: " 3. Le plugin Multiverse n'est pas à jour. Installez la version la plus récente."
world-name: |-
Le nom du monde dans le fichier config.yml diffère de celui spécifié dans le fichier islands.yml.
Si ceci est intentionnel, nous en déduisons que vous réinitialisez votre serveur.
Dans ce cas, supprimez le fichier islands.yml et l'ancien monde.
Si ce n'est pas le cas, corrigez le nom du monde dans le fichier config.yml et redémarrez votre serveur. Ceci peut se produire lorsque vous mettez à jour le plugin.
config-outdated: |-
Le fichier config.yml semble être obsolète.
Assurez-vous d'avoir actualisé votre configuration après avoir mis à jour le plugin.
Si cette erreur persiste, vous avez probablement édité l'ancien config.yml plutôt que le nouveau.
Si c'est le cas, supprimez le fichier config.yml, travaillez sur le fichier config.new.yml puis renommez-le en config.yml.
general:
success: "Succès!"
errors:
no-permission: "Vous n'avez pas la permission d'exécuter cette commande."

11
plugin.yml Executable file
View File

@ -0,0 +1,11 @@
name: ASkyBlock
main: us.tastybento.askyblock.ASkyBlock
version: ${version}
authors: [Tastybento, Poslovitch]
depend: [Vault]
softdepend: [Herochat, DeluxeChat, PlaceholderAPI, MVdWPlaceholderAPI]
load: startup
loadbefore: [Multiverse-Core]

View File

@ -0,0 +1,185 @@
package us.tastybento.askyblock;
import java.util.HashMap;
import java.util.UUID;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import us.tastybento.askyblock.config.ASBLocale;
import us.tastybento.askyblock.config.Settings;
import us.tastybento.askyblock.database.ASBDatabase;
import us.tastybento.askyblock.database.IslandsManager;
import us.tastybento.askyblock.database.OfflineHistoryMessages;
import us.tastybento.askyblock.database.PlayersManager;
import us.tastybento.askyblock.util.VaultHelper;
/**
* Main ASkyBlock class - provides an island minigame in the sky
* @author Tastybento
* @author Poslovitch
*/
public class ASkyBlock extends JavaPlugin{
private static ASkyBlock plugin;
private HashMap<String, ASBLocale> locales = new HashMap<String, ASBLocale>();
// Databases
private PlayersManager playersManager;
private IslandsManager islandsManager;
private OfflineHistoryMessages offlineHistoryMessages;
// Metrics
private Metrics metrics;
@Override
public void onEnable(){
plugin = this;
playersManager = new PlayersManager(this);
islandsManager = new IslandsManager(this);
playersManager.load();
islandsManager.load();
offlineHistoryMessages = new OfflineHistoryMessages(this);
offlineHistoryMessages.load();
if (Settings.useEconomy && !VaultHelper.setupEconomy(this)) {
getLogger().warning("Could not set up economy! - Running without an economy.");
Settings.useEconomy = false;
}
if (!VaultHelper.setupPermissions(this)) {
getLogger().severe("Cannot link with Vault for permissions! Disabling plugin!");
getServer().getPluginManager().disablePlugin(this);
return;
}
// Only load metrics if set to true in config
if(Settings.metrics) metrics = new Metrics(this);
// If metrics are loaded, register the custom data charts
if(metrics != null){
registerCustomCharts();
}
// Save islands & players data asynchronously every X minutes
plugin.getServer().getScheduler().runTaskTimer(this, new Runnable() {
@Override
public void run() {
playersManager.save(true);
islandsManager.save(true);
offlineHistoryMessages.save(true);
}
}, Settings.backupPeriod, Settings.backupPeriod);
}
@Override
public void onDisable(){
// Save data
playersManager.shutdown();
islandsManager.shutdown();
offlineHistoryMessages.shutdown();
plugin = null;
}
private void registerCustomCharts(){
metrics.addCustomChart(new Metrics.SingleLineChart("islands_count") {
@Override
public int getValue() {
return islandsManager.getCount();
}
});
metrics.addCustomChart(new Metrics.SingleLineChart("created_islands") {
@Override
public int getValue() {
int created = islandsManager.metrics_getCreatedCount();
islandsManager.metrics_setCreatedCount(0);
return created;
}
});
metrics.addCustomChart(new Metrics.SimplePie("default_locale") {
@Override
public String getValue() {
return Settings.defaultLanguage;
}
});
metrics.addCustomChart(new Metrics.SimplePie("database") {
@Override
public String getValue() {
return ASBDatabase.getDatabase().toString();
}
});
}
/**
* Returns ASkyBlock object instance
* @return ASkyBlock instance
*/
public static ASkyBlock getInstance(){
return plugin;
}
/**
* Returns an HashMap of locale identifier and the related object
* @return the locales
*/
public HashMap<String, ASBLocale> getLocales(){
return locales;
}
/**
* Returns the default locale
* @return the default locale
*/
public ASBLocale getLocale(){
return locales.get(Settings.defaultLanguage);
}
/**
* Returns the locale for the specified CommandSender
* @param sender - CommandSender to get the locale
* @return if sender is a player, the player's locale, otherwise the default locale
*/
public ASBLocale getLocale(CommandSender sender){
if(sender instanceof Player) return getLocale(((Player) sender).getUniqueId());
else return getLocale();
}
/**
* Returns the locale for the specified player
* @param player - Player to get the locale
* @return the locale for this player
*/
public ASBLocale getLocale(UUID player){
String locale = getPlayers().getPlayer(player).getLocale();
if(locale.isEmpty() || !locales.containsKey(locale)) return locales.get(Settings.defaultLanguage);
return locales.get(locale);
}
/**
* Returns the player database
* @return the player database
*/
public PlayersManager getPlayers(){
return playersManager;
}
/**
* Returns the island database
* @return the island database
*/
public IslandsManager getIslands(){
return islandsManager;
}
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,79 @@
package us.tastybento.askyblock.api.events.acid;
import org.bukkit.entity.Entity;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import us.tastybento.askyblock.database.objects.Island;
/**
* Fired when an entity (player and items excluded) receives damage from acid
* @author Poslovitch
* @since 4.0
*/
public class EntityDamageByAcidEvent extends Event implements Cancellable{
private static final HandlerList handlers = new HandlerList();
private boolean cancelled;
private Island island;
private Entity entity;
private double damage;
public EntityDamageByAcidEvent(Island island, Entity entity, double damage) {
this.island = island;
this.entity = entity;
this.damage = damage;
}
/**
* Gets the island where stands the damaged Entity
* @return the island where stands the damaged Entity
*/
public Island getIsland(){
return island;
}
/**
* Gets the Entity who is receiving Acid
* @return the damaged Entity
*/
public Entity getEntity(){
return entity;
}
/**
* Gets the amount of damage that is applied to the Entity
* @return the amount of damage caused by the acid
*/
public double getDamage(){
return damage;
}
/**
* Sets the amount of damage that will be applied to the entity
* @param damage - the amount of damage caused by the acid
*/
public void setDamage(double damage){
this.damage = damage;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
}

View File

@ -0,0 +1,61 @@
package us.tastybento.askyblock.api.events.acid;
import org.bukkit.entity.Item;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import us.tastybento.askyblock.database.objects.Island;
/**
* Fired when an item (on the ground) gets destroyed by acid
* @author Poslovitch
* @since 4.0
*/
public class ItemDestroyByAcidEvent extends Event implements Cancellable{
private static final HandlerList handlers = new HandlerList();
private boolean cancelled;
private Island island;
private Item item;
public ItemDestroyByAcidEvent(Island island, Item item) {
this.island = island;
this.item = item;
}
/**
* Gets the island where stands the destroyed item
* @return the island where stands the destroyed item
*/
public Island getIsland(){
return island;
}
/**
* Gets the item which is getting destroyed by Acid
* @return the destroyed item
*/
public Item getItem(){
return item;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
}

View File

@ -0,0 +1,72 @@
package us.tastybento.askyblock.api.events.acid;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.ItemStack;
import us.tastybento.askyblock.database.objects.Island;
/**
* Fired when an ItemStack (water bottle or bucket) is filled with acid
* @author Poslovitch
* @since 4.0
*/
public class ItemFillWithAcidEvent extends Event implements Cancellable{
private static final HandlerList handlers = new HandlerList();
private boolean cancelled;
private Island island;
private Player player;
private ItemStack item;
public ItemFillWithAcidEvent(Island island, Player player, ItemStack item) {
this.island = island;
this.player = player;
this.item = item;
}
/**
* Gets the island where the event happened
* @return the island where the event happened
*/
public Island getIsland(){
return island;
}
/**
* Gets the player who triggered the event
* @return the player who triggered the event
*/
public Player getPlayer(){
return player;
}
/**
* Gets the item that will be acid-ified
* @return the item that will be acid-ified
*/
public ItemStack getItem(){
return item;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
}

View File

@ -0,0 +1,91 @@
package us.tastybento.askyblock.api.events.acid;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import us.tastybento.askyblock.database.objects.Island;
/**
* Fired when a player receives damage from acid
* @author Poslovitch
* @since 4.0
*/
public class PlayerDamageByAcidEvent extends Event implements Cancellable{
private static final HandlerList handlers = new HandlerList();
private boolean cancelled;
private Island island;
private Player player;
private double damage;
public enum Acid { RAIN, WATER };
private Acid cause;
public PlayerDamageByAcidEvent(Island island, Player player, double damage, Acid cause) {
this.island = island;
this.player = player;
this.damage = damage;
this.cause = cause;
}
/**
* Gets the island where stands the damaged Player
* @return the island where stands the damaged Player
*/
public Island getIsland(){
return island;
}
/**
* Gets the Player who is receiving Acid
* @return the damaged Player
*/
public Player getPlayer(){
return player;
}
/**
* Gets the amount of damage that is applied to the Player
* @return the amount of damage caused by the acid
*/
public double getDamage(){
return damage;
}
/**
* Sets the amount of damage that will be applied to the Player
* @param damage - the amount of damage caused by the acid
*/
public void setDamage(double damage){
this.damage = damage;
}
/**
* Gets the cause of the acid damage
* @return the cause of the acid damage
*/
public Acid getCause(){
return cause;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
}

View File

@ -0,0 +1,61 @@
package us.tastybento.askyblock.api.events.acid;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import us.tastybento.askyblock.database.objects.Island;
/**
* Fired when a player drinks acid and... DIES
* @author Poslovitch
* @since 4.0
*/
public class PlayerDrinkAcidEvent extends Event implements Cancellable{
private static final HandlerList handlers = new HandlerList();
private boolean cancelled;
private Island island;
private Player player;
public PlayerDrinkAcidEvent(Island island, Player player) {
this.island = island;
this.player = player;
}
/**
* Gets the island where stands the killed player
* @return the island where stands the killed player
*/
public Island getIsland(){
return island;
}
/**
* Gets the player which is getting killed by its stupid thirsty
* @return the killed player
*/
public Player getPlayer(){
return player;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
}

View File

@ -0,0 +1,53 @@
package us.tastybento.askyblock.api.events.island;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import us.tastybento.askyblock.database.objects.Island;
/**
* This event is fired when an island is going to be locked.
* <p>
* Cancelling this event will result in keeping the island unlocked.
* @author Poslovitch
* @since 4.0
*/
public class IslandLockEvent extends Event implements Cancellable{
private static final HandlerList handlers = new HandlerList();
private final Island island;
private boolean cancelled;
/**
* @param island
*/
public IslandLockEvent(Island island){
this.island = island;
}
/**
* @return the locked island
*/
public Island getIsland(){
return this.island;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
}

View File

@ -0,0 +1,53 @@
package us.tastybento.askyblock.api.events.island;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import us.tastybento.askyblock.database.objects.Island;
/**
* This event is fired when an island is going to be unlocked.
* <p>
* Cancelling this event will result in keeping the island locked.
* @author Poslovitch
* @since 4.0
*/
public class IslandUnlockEvent extends Event implements Cancellable{
private static final HandlerList handlers = new HandlerList();
private final Island island;
private boolean cancelled;
/**
* @param island
*/
public IslandUnlockEvent(Island island){
this.island = island;
}
/**
* @return the locked island
*/
public Island getIsland(){
return this.island;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
}

View File

@ -0,0 +1,184 @@
package us.tastybento.askyblock.commands;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabCompleter;
import us.tastybento.askyblock.ASkyBlock;
import us.tastybento.askyblock.util.Util;
/**
* Abstract class that handles commands and tabs. It makes the commands code modular
* and allow addons to add their own arguments.
*
* @author Poslovitch
*/
public abstract class ASBCommand implements CommandExecutor, TabCompleter{
private Map<String, CommandArgumentHandler> arguments;
protected ASBCommand(ASkyBlock plugin){
arguments = new HashMap<String, CommandArgumentHandler>();
// Automatically register the help argument
registerArgument(new String[] {"help", "?"}, new CommandArgumentHandler() {
@Override
public boolean canExecute(CommandSender sender, String label, String[] args) {
return true; // If the player can execute the command, he can receive help
}
@Override
public void onExecute(CommandSender sender, String label, String[] args) {
// Generate help
String help = plugin.getLocale(sender).helpHeader + "\n";
for(String argument : arguments.keySet()){
CommandArgumentHandler cah = getArgumentHandler(argument);
if(cah.canExecute(sender, label, args) && cah.getHelp(sender, label) != null) {
help += getHelpMessage(sender, label, argument, cah.getHelp(sender, label)) + "\n";
}
}
//TODO: multiple pages
Util.sendMessage(sender, help);
}
@Override
public List<String> onTabComplete(CommandSender sender, String label, String[] args) {
return null; // Doesn't have options for tab-completion
}
@Override
public String[] getHelp(CommandSender sender, String label) {
return null; // Obviously, don't send any help message.
}
});
// Register other arguments
setup();
}
/**
* Setup the command arguments
*/
public abstract void setup();
/**
* Check if the sender can use the command
* @param sender
* @param label
* @return if the sender can use the command
*/
public abstract boolean canExecute(CommandSender sender, String label);
/**
* This code is executed when no arguments is specified for the command
* @param sender
* @param label
* @param args
*/
public abstract void onExecuteDefault(CommandSender sender, String label, String[] args);
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args){
if(this.canExecute(sender, label)){
if(args.length >= 1){
if(arguments.get(args[0]) != null){
if(arguments.get(args[0]).canExecute(sender, label, args)){
arguments.get(args[0]).onExecute(sender, label, args);
}
} else {
arguments.get("help").onExecute(sender, label, args);
}
} else {
this.onExecuteDefault(sender, label, args);
}
}
return true;
}
@Override
public List<String> onTabComplete(CommandSender sender, Command command, String label, String[] args){
List<String> options = new ArrayList<String>();
if(this.canExecute(sender, label)){
if(args.length <= 1){
// Go through every argument, check if player can use it and if so, add it in tab options
for(Entry<String, CommandArgumentHandler> entry : arguments.entrySet()){
if(entry.getValue().canExecute(sender, label, args)){
options.add(entry.getKey());
}
}
} else {
// If player can execute the argument, get its tab-completer options
if(getArgumentHandler(args[0]) != null && getArgumentHandler(args[0]).canExecute(sender, label, args)
&& getArgumentHandler(args[0]).onTabComplete(sender, label, args) != null){
options.addAll(getArgumentHandler(args[0]).onTabComplete(sender, label, args));
}
}
}
return options;
}
public abstract class CommandArgumentHandler{
/**
* Check if the sender can use the argument
* @param sender
* @param label
* @param args
* @return if the sender can use the argument
*/
public abstract boolean canExecute(CommandSender sender, String label, String[] args);
/**
* Code to execute for this argument
* @param sender
* @param label
* @param args
*/
public abstract void onExecute(CommandSender sender, String label, String[] args);
/**
* Request a list of tab-completion options with the argument
* @param sender
* @param label
* @param args
* @return the list of options
*/
public abstract List<String> onTabComplete(CommandSender sender, String label, String[] args);
/**
* Get help information
* <code>new String[] {arguments, description};</code>
* @param sender
* @param label
* @return the help information
*/
public abstract String[] getHelp(CommandSender sender, String label);
}
public void registerArgument(String[] args, CommandArgumentHandler handler){
Arrays.asList(args).forEach(arg -> arguments.put(arg, handler));
}
public Map<String, CommandArgumentHandler> getArguments(){
return arguments;
}
public CommandArgumentHandler getArgumentHandler(String argument){
return arguments.get(argument);
}
public String getHelpMessage(CommandSender sender, String label, String argument, String[] helpData){
return ""; //TODO help
}
}

View File

@ -0,0 +1,32 @@
package us.tastybento.askyblock.commands;
import org.bukkit.command.CommandSender;
import us.tastybento.askyblock.ASkyBlock;
public class AdminCommand extends ASBCommand{
public AdminCommand(ASkyBlock plugin) {
super(plugin);
// TODO Auto-generated constructor stub
}
@Override
public void setup() {
// TODO Auto-generated method stub
}
@Override
public boolean canExecute(CommandSender sender, String label) {
// TODO Auto-generated method stub
return false;
}
@Override
public void onExecuteDefault(CommandSender sender, String label, String[] args) {
// TODO Auto-generated method stub
}
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,57 @@
package us.tastybento.askyblock.commands;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import us.tastybento.askyblock.ASkyBlock;
import us.tastybento.askyblock.util.Util;
/**
* This class runs when the config file is not set up enough, or is unsafe.
* It provides useful information to the admin on what is wrong.
*
* @author Tastybento
*/
public class NotSetup implements CommandExecutor{
public enum Reason {
DISTANCE, GENERATOR, WORLD_NAME, OUTDATED;
}
private ASkyBlock plugin;
private Reason reason;
/**
* Handles plugin operation if a critical config-related issue happened
*
* @param reason
*/
public NotSetup(ASkyBlock plugin, Reason reason){
this.reason = reason;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
Util.sendMessage(sender, ChatColor.RED + plugin.getLocale(sender).notSetupHeader);
switch (reason) {
case DISTANCE:
Util.sendMessage(sender, ChatColor.RED + plugin.getLocale(sender).notSetupDistance);
break;
case GENERATOR:
Util.sendMessage(sender, ChatColor.RED + plugin.getLocale(sender).notSetupGenerator);
if(plugin.getServer().getPluginManager().isPluginEnabled("Multiverse-Core")) Util.sendMessage(sender, ChatColor.RED + plugin.getLocale(sender).notSetupGeneratorMultiverse);
break;
case WORLD_NAME:
Util.sendMessage(sender, ChatColor.RED + plugin.getLocale(sender).notSetupWorldname);
break;
case OUTDATED:
Util.sendMessage(sender, ChatColor.RED + plugin.getLocale(sender).notSetupOutdated);
break;
default:
break;
}
return true;
}
}

View File

@ -0,0 +1,202 @@
package us.tastybento.askyblock.config;
import java.io.File;
import java.util.Locale;
import org.bukkit.ChatColor;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import us.tastybento.askyblock.ASkyBlock;
/**
* Contains all the texts sent to players
*
* @author Tastybento
* @author Poslovitch
*/
public class ASBLocale {
private ASkyBlock plugin;
private String localeID;
private FileConfiguration locale = null;
private File localeFile = null;
private Locale localeObject;
/**
* Creates a locale object full of localized string for a language
* @param plugin
* @param localeName - name of the yaml file that will be used
*/
public ASBLocale(ASkyBlock plugin, String localeID){
this.plugin = plugin;
this.localeID = localeID;
getLocale(localeID);
loadLocale();
localeObject = new Locale(localeID.substring(0, 2), localeID.substring(3, 5));
}
/**
* Returns the locale language
* @return the locale language
*/
public String getLanguageName(){
if(localeObject == null) return "unknown";
return localeObject.getDisplayLanguage(localeObject);
}
/**
* Returns the locale country
* @return the locale country
*/
public String getCountryName(){
if(localeObject == null) return "unknown";
return localeObject.getDisplayCountry(localeObject);
}
/**
* Returns the locale identifier (e.g: en-GB)
* @return the locale ID
*/
public String getLocaleID(){
return this.localeID;
}
/**
* Returns the locale FileConfiguration
* @param localeID - name of the yaml file to get
* @return the FileConfiguration locale object
*/
private FileConfiguration getLocale(String localeID){
if(locale == null){
reloadLocale(localeID);
}
return locale;
}
/**
* Reloads the locale file
* @param localeID - name of the yaml file to reload
*/
private void reloadLocale(String localeID){
// Make directory if it doesn't exist
File directory = new File(plugin.getDataFolder() + File.separator + "locales");
if(!directory.exists()) directory.mkdirs();
if(localeFile == null) localeFile = new File(directory.getPath(), localeID + ".yml");
if(localeFile.exists()){
locale = YamlConfiguration.loadConfiguration(localeFile);
} else {
// Look for defaults in the jars
if(plugin.getResource("locales/" + localeID + ".yml") != null){
plugin.saveResource("locales/" + localeID + ".yml", true);
localeFile = new File(directory.getPath(), localeID + ".yml");
locale = YamlConfiguration.loadConfiguration(localeFile);
} else {
plugin.getLogger().severe("Could not find locale file '" + localeID + "' !");
}
}
}
/* Localization */
// Not Setup
public String notSetupHeader;
public String notSetupDistance;
public String notSetupGenerator;
public String notSetupGeneratorMultiverse;
public String notSetupWorldname;
public String notSetupOutdated;
// General
public String generalSuccess;
// Errors
public String errorNoPermission;
public String errorUseInGame;
public String errorNoIsland;
public String errorNotLeader;
public String errorTooShort;
public String errorTooLong;
// Help
public String helpSyntaxColor;
public String helpCommentColor;
public String helpHeader;
public String islandHelpGo;
public String islandHelpGoHomes;
public String islandHelpSpawn;
public String islandHelpCreate;
public String islandHelpInfo;
public String islandHelpControlPanel;
public String islandHelpReset;
public String islandHelpSetHome;
public String islandHelpLevel;
public String islandHelpLevelOther;
public String islandHelpName;
public String islandHelpResetName;
public String islandHelpTopTen;
public String islandHelpValue;
public String islandHelpLimits;
public String islandHelpTeam;
public String islandHelpInvite;
public String islandHelpUninvite;
public String islandHelpLeave;
public String islandHelpKick;
public String islandHelpAccept;
public String islandHelpReject;
public String islandHelpMakeleader;
public String islandHelpTeamchat;
public String islandHelpBiomes;
public String islandHelpExpel;
public String islandHelpExpelall;
public String islandHelpBan;
public String islandHelpUnban;
public String islandHelpBanlist;
public String islandHelpTrust;
public String islandHelpUntrust;
public String islandHelpTrustlist;
public String islandHelpCoop;
public String islandHelpUncoop;
public String islandHelpCooplist;
public String islandHelpLock;
public String islandHelpSettings;
public String islandHelpLanguage;
// Lock
public String lockLocking;
public String lockUnlocking;
private void loadLocale(){
// Not Setup
notSetupHeader = ChatColor.translateAlternateColorCodes('&', locale.getString("not-setup.header", "More set up is required before the plugin can start...\nEdit config.yml. Then restart server."));
notSetupDistance = ChatColor.translateAlternateColorCodes('&', locale.getString("not-setup.distance", "Make sure you set island distance. If upgrading, set it to what it was before."));
notSetupGenerator = ChatColor.translateAlternateColorCodes('&',
locale.getString("not-setup.generator", "The world generator for the island world is not registered."
+ "\nPotential reasons are:"
+ "\n 1. If you are configuring the island world as the only server world\n Make sure you have added the world to bukkit.yml"
+ "\n 2. You reloaded instead of restarting the server. Reboot and try again."));
notSetupGeneratorMultiverse = ChatColor.translateAlternateColorCodes('&', locale.getString("not-setup.generator-multiverse", " 3. Your Multiverse plugin is out of date. Upgrade to the latest version."));
notSetupWorldname = ChatColor.translateAlternateColorCodes('&',
locale.getString("not-setup.world-name", "The world name in config.yml is different to the world name in islands.yml."
+ "\nIf this is intentional, we assume you are doing a full reset."
+ "\nIf so, delete islands.yml and the previous world."
+ "\nIf not, correct the world name in config.yml and restart. This is probably the case if you are upgrading."));
notSetupOutdated = ChatColor.translateAlternateColorCodes('&',
locale.getString("not-setup.config-outdated", "The config.yml file looks outdated."
+ "\nMake sure you updated your configuration after upgrading."
+ "\nIf this error is still happening, you probably edited the old config rather than editing the new one."
+ "\nIf so, please remove the current config.yml, work on config.new.yml and rename it to config.yml."));
// General
generalSuccess = ChatColor.translateAlternateColorCodes('&', locale.getString("general.success", "Success!"));
// Errors
errorNoPermission = ChatColor.translateAlternateColorCodes('&', locale.getString("general.errors.no-permission", "You don't have permission to execute this command."));
}
}

View File

@ -0,0 +1,5 @@
package us.tastybento.askyblock.config;
public class PluginConfig {
}

View File

@ -0,0 +1,41 @@
package us.tastybento.askyblock.config;
import java.util.HashMap;
import java.util.List;
import us.tastybento.askyblock.database.ASBDatabase.DatabaseType;
import us.tastybento.askyblock.database.OfflineHistoryMessages.HistoryMessageType;
import us.tastybento.askyblock.database.objects.Island.SettingsFlag;
/**
* All the plugin settings are here
* @author Tastybento
*/
public class Settings {
public static final String PERMPREFIX = "askyblock.";
public static String defaultLanguage;
public static int backupPeriod;
public static boolean useEconomy;
public static boolean useMinishop;
public static boolean useControlPanel;
public static int defaultResetLimit;
public static boolean metrics;
public static DatabaseType databaseType;
public static int minIslandNameLength;
public static int maxIslandNameLength;
public static HashMap<SettingsFlag, Boolean> defaultWorldSettings = new HashMap<SettingsFlag, Boolean>();
public static HashMap<SettingsFlag, Boolean> defaultIslandSettings = new HashMap<SettingsFlag, Boolean>();
public static HashMap<SettingsFlag, Boolean> defaultSpawnSettings = new HashMap<SettingsFlag, Boolean>();
public static List<HistoryMessageType> historyMessagesTypes;
}

View File

@ -0,0 +1,43 @@
package us.tastybento.askyblock.database;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
import us.tastybento.askyblock.config.Settings;
import us.tastybento.askyblock.database.flatfile.FlatFileDatabase;
import us.tastybento.askyblock.database.mysql.MySQLDatabase;
import us.tastybento.askyblock.database.objects.Island;
import us.tastybento.askyblock.database.objects.Player;
import us.tastybento.askyblock.database.sqlite.SQLiteDatabase;
public abstract class ASBDatabase {
public static ASBDatabase getDatabase(){
for(DatabaseType type : DatabaseType.values()){
if(type == Settings.databaseType) return type.database;
}
return DatabaseType.FLATFILE.database;
}
public abstract Player loadPlayerData(UUID uuid);
public abstract void savePlayerData(Player player);
public abstract Island loadIslandData(String location);
public abstract void saveIslandData(Island island);
public abstract HashMap<UUID, List<String>> loadOfflineHistoryMessages();
public abstract void saveOfflineHistoryMessages(HashMap<UUID, List<String>> messages);
public enum DatabaseType{
FLATFILE(new FlatFileDatabase()),
MYSQL(new MySQLDatabase()),
SQLITE(new SQLiteDatabase());
ASBDatabase database;
DatabaseType(ASBDatabase database){
this.database = database;
}
}
}

View File

@ -0,0 +1,94 @@
package us.tastybento.askyblock.database;
import java.util.HashMap;
import java.util.Map.Entry;
import java.util.UUID;
import org.bukkit.Location;
import us.tastybento.askyblock.ASkyBlock;
import us.tastybento.askyblock.database.objects.Island;
public class IslandsManager {
private ASkyBlock plugin;
private ASBDatabase database;
private HashMap<Location, Island> islands;
private Island spawn;
// Metrics data
private int metrics_createdcount = 0;
public IslandsManager(ASkyBlock plugin){
this.plugin = plugin;
database = ASBDatabase.getDatabase();
islands = new HashMap<Location, Island>();
spawn = null;
}
public void load(){
//TODO
}
public void save(boolean async){
if(async){
plugin.getServer().getScheduler().runTaskAsynchronously(plugin, new Runnable() {
@Override
public void run() {
for(Entry<Location, Island> entry : islands.entrySet()){
database.saveIslandData(entry.getValue());
}
}
});
} else {
for(Entry<Location, Island> entry : islands.entrySet()){
database.saveIslandData(entry.getValue());
}
}
}
public void shutdown(){
save(false);
islands.clear();
}
public int getCount(){
return islands.size();
}
public boolean isIsland(Location location){
return islands.get(location) != null;
}
public Island getIsland(Location location){
return islands.get(location);
}
public Island getIsland(UUID uuid){
return plugin.getPlayers().getPlayer(uuid).getIsland();
}
public void createIsland(Location location){
//TODO
}
public void deleteIsland(Location location){
//TODO
}
public Island getSpawn(){
return spawn;
}
// Metrics-related methods //
public int metrics_getCreatedCount(){
return metrics_createdcount;
}
public void metrics_setCreatedCount(int count){
this.metrics_createdcount = count;
}
}

View File

@ -0,0 +1,123 @@
package us.tastybento.askyblock.database;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.ASkyBlock;
import us.tastybento.askyblock.config.Settings;
/**
* Handles offline messaging to players and teams
*
* @author Tastybento
*/
public class OfflineHistoryMessages {
private ASkyBlock plugin;
private ASBDatabase database;
// Offline Messages
private HashMap<UUID, List<String>> messages;
public OfflineHistoryMessages(ASkyBlock plugin){
this.plugin = plugin;
database = ASBDatabase.getDatabase();
messages = new HashMap<UUID, List<String>>();
}
public void load(){
messages = database.loadOfflineHistoryMessages();
}
public void save(boolean async){
if(async){
plugin.getServer().getScheduler().runTaskAsynchronously(plugin, new Runnable() {
@Override
public void run() {
database.saveOfflineHistoryMessages(messages);
}
});
} else {
database.saveOfflineHistoryMessages(messages);
}
}
public void shutdown(){
save(false);
messages.clear();
}
/**
* History messages types that allow filtering them.
* - TEAM : invited coop, removed coop, challenge completed, player left team, player (un)banned
* - ISLAND : level, island range increased, (admin) locked/unlocked, biome set by admin, warp removed
* - DEATH : player died (only if death penalty enabled)
* - PERSONAL : coop removed, (un)banned, kicked from an island, now a leader
*/
public enum HistoryMessageType{
TEAM,
ISLAND,
DEATH,
PERSONAL;
}
/**
* Returns what messages are waiting for the player or null if none
*
* @param playerUUID
* @return List of messages
*/
public List<String> getMessages(UUID playerUUID){
return messages.get(playerUUID);
}
/**
* Clears any messages for player
*
* @param playerUUID
*/
public void clearMessages(UUID playerUUID) {
messages.remove(playerUUID);
}
/**
* Sets a message for the player to receive next time they login
*
* @param playerUUID
* @param type
* @param message
* @return true if player is offline, false if online
*/
public boolean setMessage(UUID playerUUID, HistoryMessageType type, String message) {
Player player = plugin.getServer().getPlayer(playerUUID);
// Check if player is online. If so, return false
if (player != null && player.isOnline()) {
return false;
}
storeMessage(playerUUID, type, message);
return true;
}
/**
* Stores a message without any online check
* @param playerUUID
* @param type
* @param message
*/
public void storeMessage(UUID playerUUID, HistoryMessageType type, String message) {
if(Settings.historyMessagesTypes.contains(type)){
List<String> playerMessages = getMessages(playerUUID);
if (playerMessages != null) {
playerMessages.add(message);
} else {
playerMessages = new ArrayList<String>(Arrays.asList(message));
}
messages.put(playerUUID, playerMessages);
}
}
}

View File

@ -0,0 +1,53 @@
package us.tastybento.askyblock.database;
import java.util.HashMap;
import java.util.Map.Entry;
import java.util.UUID;
import us.tastybento.askyblock.ASkyBlock;
import us.tastybento.askyblock.database.objects.Player;
public class PlayersManager{
private ASkyBlock plugin;
private ASBDatabase database;
private HashMap<UUID, Player> players;
public PlayersManager(ASkyBlock plugin){
this.plugin = plugin;
database = ASBDatabase.getDatabase();
players = new HashMap<UUID, Player>();
}
public void load(){
//TODO
}
public void save(boolean async){
if(async){
plugin.getServer().getScheduler().runTaskAsynchronously(plugin, new Runnable() {
@Override
public void run() {
for(Entry<UUID, Player> entry : players.entrySet()){
database.savePlayerData(entry.getValue());
}
}
});
} else {
for(Entry<UUID, Player> entry : players.entrySet()){
database.savePlayerData(entry.getValue());
}
}
}
public void shutdown(){
save(false);
players.clear();
}
public Player getPlayer(UUID uuid){
return players.get(uuid);
}
}

View File

@ -0,0 +1,48 @@
package us.tastybento.askyblock.database.flatfile;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
import us.tastybento.askyblock.database.ASBDatabase;
import us.tastybento.askyblock.database.objects.Island;
import us.tastybento.askyblock.database.objects.Player;
public class FlatFileDatabase extends ASBDatabase{
@Override
public Player loadPlayerData(UUID uuid) {
// TODO Auto-generated method stub
return null;
}
@Override
public void savePlayerData(Player player) {
// TODO Auto-generated method stub
}
@Override
public Island loadIslandData(String location) {
// TODO Auto-generated method stub
return null;
}
@Override
public void saveIslandData(Island island) {
// TODO Auto-generated method stub
}
@Override
public HashMap<UUID, List<String>> loadOfflineHistoryMessages() {
// TODO Auto-generated method stub
return null;
}
@Override
public void saveOfflineHistoryMessages(HashMap<UUID, List<String>> messages) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,49 @@
package us.tastybento.askyblock.database.mysql;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
import us.tastybento.askyblock.database.ASBDatabase;
import us.tastybento.askyblock.database.objects.Island;
import us.tastybento.askyblock.database.objects.Player;
public class MySQLDatabase extends ASBDatabase{
@Override
public Player loadPlayerData(UUID uuid) {
// TODO Auto-generated method stub
return null;
}
@Override
public void savePlayerData(Player player) {
// TODO Auto-generated method stub
}
@Override
public Island loadIslandData(String location) {
// TODO Auto-generated method stub
return null;
}
@Override
public void saveIslandData(Island island) {
// TODO Auto-generated method stub
}
@Override
public HashMap<UUID, List<String>> loadOfflineHistoryMessages() {
// TODO Auto-generated method stub
return null;
}
@Override
public void saveOfflineHistoryMessages(HashMap<UUID, List<String>> messages) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,590 @@
package us.tastybento.askyblock.database.objects;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
import org.bukkit.Location;
import us.tastybento.askyblock.ASkyBlock;
import us.tastybento.askyblock.api.events.island.IslandLockEvent;
import us.tastybento.askyblock.api.events.island.IslandUnlockEvent;
import us.tastybento.askyblock.config.Settings;
/**
* Stores all the info about an island
* Managed by IslandsManager
*
* @author Tastybento
* @author Poslovitch
*/
public class Island {
private ASkyBlock plugin;
//// Island ////
// The center of the island itself
private Location center;
// Island range
private int range;
// Display name
private String name;
// Time parameters
private long createdDate;
private long updatedDate;
//// Team ////
// Owner (Team Leader)
private UUID owner;
// Members
private List<UUID> members;
// Trustees
private List<UUID> trustees;
// Coops
private List<UUID> coops;
//// State ////
private boolean locked = false;
private boolean isSpawn = false;
private boolean purgeProtected = false;
//// Rating ////
private int level;
private int levelHandicap;
//// Protection ////
private HashMap<SettingsFlag, Boolean> flags = new HashMap<SettingsFlag, Boolean>();
public Island(ASkyBlock plugin, int x, int z, UUID owner){
}
/**
* @return the center Location
*/
public Location getCenter(){
return center;
}
/**
* @return the x coordinate of the island center
*/
public int getX(){
return center.getBlockX();
}
/**
* @return the y coordinate of the island center
*/
public int getY(){
return center.getBlockY();
}
/**
* @return the z coordinate of the island center
*/
public int getZ(){
return center.getBlockZ();
}
/**
* @return the island range
*/
public int getRange(){
return range;
}
/**
* @param range - the range to set
*/
public void setRange(int range){
this.range = range;
}
/**
* @return the island display name or the owner's name if none is set
*/
public String getName(){
return (name != null) ? name : plugin.getServer().getOfflinePlayer(owner).getName();
}
/**
* @param name - the display name to set
* Set to null to remove the display name
*/
public void setName(String name){
this.name = name;
}
/**
* @return the date when the island was created
*/
public long getCreatedDate(){
return createdDate;
}
/**
* @param createdDate - the createdDate to sets
*/
public void setCreatedDate(long createdDate){
this.createdDate = createdDate;
}
/**
* @return the date when the island was updated (team member connection, etc...)
*/
public long getUpdatedDate(){
return updatedDate;
}
/**
* @param updatedDate - the updatedDate to sets
*/
public void setUptadedDate(long updatedDate){
this.updatedDate = updatedDate;
}
/**
* @return the owner (team leader)
*/
public UUID getOwner(){
return owner;
}
/**
* @param owner - the owner/team leader to set
*/
public void setOwner(UUID owner){
this.owner = owner;
}
/**
* @return the members of the island (owner included)
*/
public List<UUID> getMembers(){
return members;
}
/**
* @param members - the members to set
*/
public void setMembers(List<UUID> members){
this.members = members;
}
/**
* @return the trustees players of the island
*/
public List<UUID> getTrustees(){
return trustees;
}
/**
* @param trustees - the trustees to set
*/
public void setTrustees(List<UUID> trustees){
this.trustees = trustees;
}
/**
* @return the coop players of the island
*/
public List<UUID> getCoops(){
return coops;
}
/**
* @param coops - the coops to set
*/
public void setCoops(List<UUID> coops){
this.coops = coops;
}
/**
* @return true if the island is locked, otherwise false
*/
public boolean isLocked(){
return locked;
}
/**
* Locks/Unlocks the island. May be cancelled by
* {@link IslandLockEvent} or {@link IslandUnlockEvent}.
* @param locked - the lock state to set
*/
public void setLocked(boolean locked){
if(locked){
// Lock the island
IslandLockEvent event = new IslandLockEvent(this);
plugin.getServer().getPluginManager().callEvent(event);
if(!event.isCancelled()){
this.locked = locked;
}
} else {
// Unlock the island
IslandUnlockEvent event = new IslandUnlockEvent(this);
plugin.getServer().getPluginManager().callEvent(event);
if(!event.isCancelled()){
this.locked = locked;
}
}
}
/**
* @return true if the island is the spawn otherwise false
*/
public boolean isSpawn(){
return isSpawn;
}
/**
* @param isSpawn - if the island is the spawn
*/
public void setSpawn(boolean isSpawn){
this.isSpawn = isSpawn;
}
/**
* @return true if the island is protected from the Purge, otherwise false
*/
public boolean isPurgeProtected(){
return purgeProtected;
}
/**
* @param purgeProtected - if the island is protected from the Purge
*/
public void setPurgeProtected(boolean purgeProtected){
this.purgeProtected = purgeProtected;
}
/**
* @return the island level
*/
public int getLevel(){
return level;
}
/**
* @param level - the island level to set
*/
public void setLevel(int level){
this.level = level;
}
/**
* @return the island level handicap
*/
public int getLevelHandicap(){
return levelHandicap;
}
/**
* @param levelHandicap - the island level handicap to set
*/
public void setLevelHandicap(int levelHandicap){
this.levelHandicap = levelHandicap;
}
/**
* Island Guard Settings flags
* Covers island, spawn and system settings
*
* @author Tastybento
*/
public enum SettingsFlag{
// Can use Anvil
ANVIL,
// Can interact with Armor Stand
ARMOR_STAND,
// Can interact with Beacon
BEACON,
// Can use bed
BED,
// Can break blocks
BREAK_BLOCKS,
// Can breed animals
BREEDING,
// Can use brewing stand
BREWING,
// Can use buttons
BUTTON,
// Can empty or fill buckets
BUCKET,
// Can collect lava (override BUCKET)
COLLECT_LAVA,
// Can collect water (override BUCKET)
COLLECT_WATER,
// Can eat and teleport with Chorus Fruit
CHORUS_FRUIT,
// Can use the workbench
CRAFTING,
// Allow creepers to hurt entities (but not to destroy blocks)
CREEPER_HURT,
// Allow creepers to destroy blocks
CREEPER_GRIEFING,
// Allow creepers to blow up chests (only if creeper_griefing is enabled)
CREEPER_BLOW_UP_CHEST,
// Allow creepers to blow up dispensers (only if creeper_griefing is enabled)
CREEPER_BLOW_UP_DISPENSER,
// Allow creepers to blow up droppers (only if creeper_griefing is enabled)
CREEPER_BLOW_UP_DROPPER,
// Allow creepers to blow up hoppers (only if creeper_griefing is enabled)
CREEPER_BLOW_UP_HOPPER,
// Allow creepers to blow up shulker boxes (only if creeper_griefing is enabled)
CREEPER_BLOW_UP_SHULKER_BOX,
// Can trample crops
CROP_TRAMPLE,
// Can open doors or trapdoors
DOOR,
// Can use Elytras
ELYTRA,
// Can use the enchanting table
ENCHANTING,
// Allow Enderman griefing
ENDERMAN_GRIEFING,
// Display enter/exit island messages
ENTER_EXIT_MESSAGES,
// Fire use/placement in general
FIRE,
// Can extinguish fires by punching them
FIRE_EXTINGUISH,
// Allow fire spread
FIRE_SPREAD,
// Can use fishing rod
FISHING_ROD,
// Can use furnaces
FURNACE,
// Can open gates
GATE,
// Can hurt animals (e.g. cows) - Villagers excluded
HURT_ANIMALS,
// Can hurt monsters
HURT_MONSTERS,
// Can hurt villagers
HURT_VILLAGERS,
// Can ignite creepers using flint and steel
IGNITE_CREEPER,
// Can ignite TNTs using flint and steel
IGNITE_TNT,
// Can interact with tamed animals
INTERACT_TAMED,
// Can drop items
ITEM_DROP,
// Can pickup items
ITEM_PICKUP,
// Can leash or unleash animals
LEASH,
// Can use levers
LEVER,
// Can milk cows
MILKING,
// Animals can spawn
ANIMAL_SPAWN,
// Monster projectiles can destroy item frames (skeleten arrows, shulker shots)
MONSTER_DESTROY_ITEM_FRAMES,
// Monsters can spawn
MONSTER_SPAWN,
// Can open horse or other animal inventories (llama)
MOUNT_INVENTORY,
// Can ride an animal
MOUNT_RIDING,
// Can operate jukeboxes, noteblocks
MUSIC,
// Can open chests
OPEN_CHESTS,
// Can open dispensers
OPEN_DISPENSERS,
// Can open droppers
OPEN_DROPPERS,
// Can open hoppers
OPEN_HOPPERS,
// Can open shulker boxes
OPEN_SHULKER_BOXES,
// Can place blocks
PLACE_BLOCKS,
// Can go through portals
PORTAL,
// Can activate pressure plates
PRESSURE_PLATE,
// Can do PvP in the overworld
PVP_OVERWORLD,
// Can do PvP in the nether
PVP_NETHER,
// Can interact with redstone items (repeaters, comparators)
REDSTONE,
// Can use spawn eggs
SPAWN_EGGS,
// Can shear sheeps
SHEARING,
// Can throw chicken eggs
THROW_EGGS,
// Can throw fireworks
THROW_FIREWORKS,
// Can throw enderpearls
THROW_ENDERPEARLS,
// Can throw snowballs
THROW_SNOWBALLS,
// Can throw splash potions
THROW_SPLASH_POTIONS,
// Allow TNT to hurt entities (but not to destroy blocks)
TNT_HURT,
// Allow TNT to destroy blocks
TNT_GRIEFING,
// Allow TNTs to blow up chests (only if TNT_griefing is enabled)
TNT_BLOW_UP_CHEST,
// Allow TNTs to blow up dispensers (only if TNT_griefing is enabled)
TNT_BLOW_UP_DISPENSER,
// Allow TNTs to blow up droppers (only if TNT_griefing is enabled)
TNT_BLOW_UP_DROPPER,
// Allow TNTs to blow up hoppers (only if TNT_griefing is enabled)
TNT_BLOW_UP_HOPPER,
// Allow TNTs to blow up shulker boxes (only if TNT_griefing is enabled)
TNT_BLOW_UP_SHULKER_BOX,
// Can trade with villagers
VILLAGER_TRADING,
// Allow Withers to hurt entities (but not to destroy blocks)
WITHER_HURT,
// Allow Wither to destroy blocks
WITHER_GRIEFING,
// Allow withers to blow up chests (only if wither_griefing is enabled)
WITHER_BLOW_UP_CHEST,
// Allow withers to blow up dispensers (only if wither_griefing is enabled)
WITHER_BLOW_UP_DISPENSER,
// Allow withers to blow up droppers (only if wither_griefing is enabled)
WITHER_BLOW_UP_DROPPER,
// Allow withers to blow up hoppers (only if wither_griefing is enabled)
WITHER_BLOW_UP_HOPPER,
// Allow withers to blow up shulker boxes (only if wither_griefing is enabled)
WITHER_BLOW_UP_SHULKER_BOX
}
/**
* Resets the flags to their default as set in config.yml for this island
*/
public void setFlagsDefaults(){
for(SettingsFlag flag : SettingsFlag.values()){
this.flags.put(flag, Settings.defaultIslandSettings.get(flag));
}
}
/**
* Resets the flags to their default as set in config.yml for the spawn
*/
public void setSpawnFlagsDefaults(){
for(SettingsFlag flag : SettingsFlag.values()){
this.flags.put(flag, Settings.defaultSpawnSettings.get(flag));
}
}
/**
* Get the Island Guard flag status
* @param flag
* @return true or false, or false if flag is not in the list
*/
public boolean getFlag(SettingsFlag flag){
if(flags.containsKey(flag)) return flags.get(flag);
else return false;
}
/**
* Set the Island Guard flag status
* @param flag
* @param value
*/
public void setFlag(SettingsFlag flag, boolean value){
flags.put(flag, value);
}
/**
* Toggles the Island Guard flag status if it is in the list
* @param flag
*/
public void toggleFlag(SettingsFlag flag){
if(flags.containsKey(flag)) flags.put(flag, (flags.get(flag)) ? false : true);
}
}

View File

@ -0,0 +1,166 @@
package us.tastybento.askyblock.database.objects;
import java.util.HashMap;
import java.util.UUID;
import org.bukkit.Location;
import us.tastybento.askyblock.config.Settings;
/**
* Tracks info on the player, recognized by his UUID
*
* @author Tastybento
* @author Poslovitch
*/
public class Player {
private UUID uuid;
private String locale;
private boolean useControlPanel;
private Island island;
private int deaths;
private int resetsLeft;
private HashMap<Integer, Location> homes;
/**
* Constructor - initializes the variables
* @param uuid - UUID of the player
*/
public Player(UUID uuid){
this.uuid = uuid;
this.locale = "";
this.useControlPanel = Settings.useControlPanel;
this.island = null;
this.deaths = 0;
this.resetsLeft = Settings.defaultResetLimit;
this.homes = new HashMap<Integer, Location>();
}
/**
* @return player UUID
*/
public UUID getUUID(){
return uuid;
}
/**
* @return the player locale
*/
public String getLocale(){
return locale;
}
/**
* @param localeID - the locale to set
*/
public void setLocale(String localeID){
this.locale = localeID;
}
/**
* @return if the player uses the control panel
*/
public boolean useControlPanel(){
return useControlPanel;
}
/**
* @param useControlPanel - display the control panel to the player when /is or not
*/
public void setUseControlPanel(boolean useControlPanel){
this.useControlPanel = useControlPanel;
}
/**
* @return the player island, or null if he don't have one
*/
public Island getIsland(){
return island;
}
/**
* @param island - the island to set
*/
public void setIsland(Island island){
this.island = island;
}
/**
* @return the player island location
*/
public Location getIslandLocation(){
return island.getCenter();
}
/**
* @return if the player has an island (solo or in team)
*/
public boolean hasIsland(){
return island != null;
}
/**
* @return if the player is the owner (team leader) of his island
*/
public boolean isOwner(){
return island.getOwner().equals(uuid);
}
/**
* @return if the player is in a team
*/
public boolean inTeam(){
return island.getMembers().contains(uuid);
}
/**
* @return the island team leader
*/
public UUID getTeamLeader(){
return island.getOwner();
}
/**
* @return the player death count
*/
public int getDeathCount(){
return deaths;
}
/**
* @param deaths - the death count to set
*/
public void setDeathCount(int deaths){
this.deaths = deaths;
}
/**
* @return the player resets left
*/
public int getResetsLeft(){
return resetsLeft;
}
/**
* @param resetsLeft - the resets left to set
*/
public void setResetsLeft(int resetsLeft){
this.resetsLeft = resetsLeft;
}
/**
* @return the player homes
*/
public HashMap<Integer, Location> getHomes(){
return homes;
}
/**
* @param homes - the homes to set
*/
public void setHomes(HashMap<Integer, Location> homes){
this.homes = homes;
}
}

View File

@ -0,0 +1,49 @@
package us.tastybento.askyblock.database.sqlite;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
import us.tastybento.askyblock.database.ASBDatabase;
import us.tastybento.askyblock.database.objects.Island;
import us.tastybento.askyblock.database.objects.Player;
public class SQLiteDatabase extends ASBDatabase{
@Override
public Player loadPlayerData(UUID uuid) {
// TODO Auto-generated method stub
return null;
}
@Override
public void savePlayerData(Player player) {
// TODO Auto-generated method stub
}
@Override
public Island loadIslandData(String location) {
// TODO Auto-generated method stub
return null;
}
@Override
public void saveIslandData(Island island) {
// TODO Auto-generated method stub
}
@Override
public HashMap<UUID, List<String>> loadOfflineHistoryMessages() {
// TODO Auto-generated method stub
return null;
}
@Override
public void saveOfflineHistoryMessages(HashMap<UUID, List<String>> messages) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,29 @@
package us.tastybento.askyblock.util;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import us.tastybento.askyblock.ASkyBlock;
/**
* @author Tastybento
* @author Poslovitch
*/
public class FileLister{
private ASkyBlock plugin;
public FileLister(ASkyBlock plugin){
this.plugin = plugin;
}
public List<File> list(String folderPath, boolean checkJar){
List<File> result = new ArrayList<File>();
File folder = new File(plugin.getDataFolder(), folderPath);
if(folder.exists()){
}
return result;
}
}

View File

@ -0,0 +1,59 @@
package us.tastybento.askyblock.util;
import java.lang.reflect.InvocationTargetException;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import us.tastybento.askyblock.ASkyBlock;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* A set of utility methods
*
* @author Tastybento
* @author Poslovitch
*/
public class Util {
private static ASkyBlock plugin = ASkyBlock.getInstance();
public static void sendMessage(CommandSender sender, String message){
if (!ChatColor.stripColor(message).trim().isEmpty()) {
for(String part : message.split("\n")){
sender.sendMessage(part);
}
}
}
/**
* Checks what version the server is running and picks the appropriate NMS handler, or fallback
* @return NMSAbstraction class
* @throws ClassNotFoundException
* @throws IllegalArgumentException
* @throws SecurityException
* @throws InstantiationException
* @throws IllegalAccessException
* @throws InvocationTargetException
* @throws NoSuchMethodException
*/
public static NMSAbstraction checkVersion() throws ClassNotFoundException, IllegalArgumentException,
SecurityException, InstantiationException, IllegalAccessException, InvocationTargetException,
NoSuchMethodException {
String serverPackageName = plugin.getServer().getClass().getPackage().getName();
String pluginPackageName = plugin.getClass().getPackage().getName();
String version = serverPackageName.substring(serverPackageName.lastIndexOf('.') + 1);
Class<?> clazz;
try {
clazz = Class.forName(pluginPackageName + ".nms." + version + ".NMSHandler");
} catch (Exception e) {
plugin.getLogger().info("No NMS Handler found for " + version + ", falling back to Bukkit API.");
clazz = Class.forName(pluginPackageName + ".nms.fallback.NMSHandler");
}
// Check if we have a NMSAbstraction implementing class at that location.
if (NMSAbstraction.class.isAssignableFrom(clazz)) {
return (NMSAbstraction) clazz.getConstructor().newInstance();
} else {
throw new IllegalStateException("Class " + clazz.getName() + " does not implement NMSAbstraction");
}
}
}

View File

@ -0,0 +1,112 @@
package us.tastybento.askyblock.util;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.plugin.RegisteredServiceProvider;
import net.milkbowl.vault.economy.Economy;
import net.milkbowl.vault.permission.Permission;
import us.tastybento.askyblock.ASkyBlock;
/**
* Helper class for Vault Economy and Permissions
*
* @author Tastybento
* @author Poslovitch
*/
public class VaultHelper {
public static Economy econ = null;
public static Permission permission = null;
/**
* Sets up the economy instance
*
* @return true if successful
*/
public static boolean setupEconomy(ASkyBlock plugin) {
RegisteredServiceProvider<Economy> economyProvider = plugin.getServer().getServicesManager()
.getRegistration(Economy.class);
if (economyProvider != null) {
econ = economyProvider.getProvider();
}
return econ != null;
}
/**
* Sets up the permissions instance
*
* @return true if successful
*/
public static boolean setupPermissions(ASkyBlock plugin) {
RegisteredServiceProvider<Permission> permissionProvider = plugin.getServer().getServicesManager()
.getRegistration(Permission.class);
if (permissionProvider != null) {
permission = permissionProvider.getProvider();
}
return (permission != null);
}
/**
* Checks permission of player in the world the player is in now
*
* @param player
* @param perm
* @return true if the player has the perm
*/
public static boolean hasPerm(final Player player, final String perm) {
return permission.has(player, perm);
}
/**
* Checks permission of player in world
*
* @param player
* @param perm
* @param world
* @return
*/
public static boolean hasPerm(final Player player, final String perm, final World world) {
return permission.playerHas(world.getName(), player, perm);
}
/**
* Adds permission to player
*
* @param player
* @param perm
*/
public static void addPerm(final Player player, final String perm) {
permission.playerAdd(player, perm);
}
/**
* Add permission to player in world
* @param player
* @param perm
* @param world
*/
public static void addPerm(final Player player, final String perm, final World world) {
permission.playerAdd(world.getName(), player, perm);
}
/**
* Removes a player's permission
*
* @param player
* @param perm
*/
public static void removePerm(final Player player, final String perm) {
permission.playerRemove(player, perm);
}
/**
* Removes a player's permission in world
*
* @param player
* @param perm
* @param world
*/
public static void removePerm(final Player player, final String perm, World world) {
permission.playerRemove(world.getName(), player, perm);
}
}

View File

@ -0,0 +1,10 @@
package us.tastybento.askyblock.util.nms;
import org.bukkit.entity.Player;
public interface NMSAbstraction {
public void sendActionBar(Player player, String message);
public void sendTitle(Player player, String message);
public void sendSubtitle(Player player, String message);
}

View File

@ -0,0 +1,33 @@
package us.tastybento.askyblock.util.nms.fallback;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* A fallback NMS Handler when the NMS version is not supported by ASkyBlock
*
* @author Tastybento
* @author Poslovitch
*/
public class NMSHandler implements NMSAbstraction{
@Override
public void sendActionBar(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendTitle(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendSubtitle(Player player, String message) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,33 @@
package us.tastybento.askyblock.util.nms.v1_10_R1;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* NMS Handler for v1_10_R1
*
* @author Tastybento
* @author Poslovitch
*/
public class NMSHandler implements NMSAbstraction{
@Override
public void sendActionBar(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendTitle(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendSubtitle(Player player, String message) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,33 @@
package us.tastybento.askyblock.util.nms.v1_11_R1;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* NMS Handler for v1_11_R1
*
* @author Tastybento
* @author Poslovitch
*/
public class NMSHandler implements NMSAbstraction{
@Override
public void sendActionBar(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendTitle(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendSubtitle(Player player, String message) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,33 @@
package us.tastybento.askyblock.util.nms.v1_12_R1;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* NMS Handler for v1_12_R1
*
* @author Tastybento
* @author Poslovitch
*/
public class NMSHandler implements NMSAbstraction{
@Override
public void sendActionBar(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendTitle(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendSubtitle(Player player, String message) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,33 @@
package us.tastybento.askyblock.util.nms.v1_7_R3;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* NMS Handler for v1_7_R3
*
* @author Tastybento
* @author Poslovitch
*/
public class NMSHandler implements NMSAbstraction{
@Override
public void sendActionBar(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendTitle(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendSubtitle(Player player, String message) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,33 @@
package us.tastybento.askyblock.util.nms.v1_7_R4;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* NMS Handler for v1_7_R4
*
* @author Tastybento
* @author Poslovitch
*/
public class NMSHandler implements NMSAbstraction{
@Override
public void sendActionBar(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendTitle(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendSubtitle(Player player, String message) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,33 @@
package us.tastybento.askyblock.util.nms.v1_8_R1;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* NMS Handler for v1_8_R1
*
* @author Tastybento
* @author Poslovitch
*/
public class NMSHandler implements NMSAbstraction{
@Override
public void sendActionBar(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendTitle(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendSubtitle(Player player, String message) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,33 @@
package us.tastybento.askyblock.util.nms.v1_8_R2;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* NMS Handler for v1_8_R2
*
* @author Tastybento
* @author Poslovitch
*/
public class NMSHandler implements NMSAbstraction{
@Override
public void sendActionBar(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendTitle(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendSubtitle(Player player, String message) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,33 @@
package us.tastybento.askyblock.util.nms.v1_8_R3;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* NMS Handler for v1_8_R3
*
* @author Tastybento
* @author Poslovitch
*/
public class NMSHandler implements NMSAbstraction{
@Override
public void sendActionBar(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendTitle(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendSubtitle(Player player, String message) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,33 @@
package us.tastybento.askyblock.util.nms.v1_9_R1;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* NMS Handler for v1_9_R1
*
* @author Tastybento
* @author Poslovitch
*/
public class NMSHandler implements NMSAbstraction{
@Override
public void sendActionBar(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendTitle(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendSubtitle(Player player, String message) {
// TODO Auto-generated method stub
}
}

View File

@ -0,0 +1,33 @@
package us.tastybento.askyblock.util.nms.v1_9_R2;
import org.bukkit.entity.Player;
import us.tastybento.askyblock.util.nms.NMSAbstraction;
/**
* NMS Handler for v1_9_R2
*
* @author Tastybento
* @author Poslovitch
*/
public class NMSHandler implements NMSAbstraction{
@Override
public void sendActionBar(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendTitle(Player player, String message) {
// TODO Auto-generated method stub
}
@Override
public void sendSubtitle(Player player, String message) {
// TODO Auto-generated method stub
}
}