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Remove SLIME_SPLIT spawn reason from natural mob spawning flag (#1774)
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@ -47,7 +47,7 @@ public class MobSpawnListener extends FlagListener {
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case RAID:
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case RAID:
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case REINFORCEMENTS:
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case REINFORCEMENTS:
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case SILVERFISH_BLOCK:
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case SILVERFISH_BLOCK:
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case SLIME_SPLIT:
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//case SLIME_SPLIT: messes with slimes from spawners, slime must have previously existed to create another
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case TRAP:
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case TRAP:
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case VILLAGE_DEFENSE:
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case VILLAGE_DEFENSE:
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case VILLAGE_INVASION:
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case VILLAGE_INVASION:
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