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Avoid using printStackTrace in BlueprintsManager
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7dc4c88dd9
commit
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@ -1,32 +1,14 @@
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package world.bentobox.bentobox.managers;
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import java.io.File;
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import java.io.FileReader;
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import java.io.FileWriter;
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import java.io.IOException;
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import java.lang.reflect.ParameterizedType;
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import java.lang.reflect.Type;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.EnumMap;
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import java.util.HashMap;
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import java.util.Locale;
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import java.util.Map;
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import java.util.Objects;
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import java.util.TreeMap;
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import java.util.jar.JarFile;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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import com.google.gson.InstanceCreator;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.util.Vector;
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import org.eclipse.jdt.annotation.NonNull;
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import org.eclipse.jdt.annotation.Nullable;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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import com.google.gson.InstanceCreator;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.addons.Addon;
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import world.bentobox.bentobox.api.addons.GameModeAddon;
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@ -45,6 +27,22 @@ import world.bentobox.bentobox.database.objects.Island;
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import world.bentobox.bentobox.schems.SchemToBlueprint;
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import world.bentobox.bentobox.util.Util;
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import java.io.File;
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import java.io.FileReader;
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import java.io.FileWriter;
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import java.io.IOException;
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import java.lang.reflect.ParameterizedType;
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import java.lang.reflect.Type;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.EnumMap;
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import java.util.HashMap;
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import java.util.Locale;
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import java.util.Map;
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import java.util.Objects;
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import java.util.TreeMap;
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import java.util.jar.JarFile;
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/**
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* Handles Blueprints
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* @since 1.5.0
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@ -178,7 +176,7 @@ public class BlueprintsManager {
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loaded = true;
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} catch (Exception e) {
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plugin.logError("Could not load blueprint bundle " + file.getName() + " " + e.getMessage());
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e.printStackTrace();
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plugin.logStacktrace(e);
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}
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}
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return loaded;
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@ -228,7 +226,7 @@ public class BlueprintsManager {
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plugin.log("Loaded blueprint '" + bp.getName() + "' for " + addon.getDescription().getName());
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} catch (Exception e) {
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plugin.logError("Could not load blueprint " + fileName + " " + e.getMessage());
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e.printStackTrace();
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plugin.logStacktrace(e);
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}
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}
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}
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@ -254,9 +252,9 @@ public class BlueprintsManager {
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}
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/**
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* Save blueprint bundles for game mode
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* Save blueprint bundle for game mode
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* @param addon - gamemode addon
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* @param bundleList - list of bundles
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* @param bb blueprint bundle to save
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*/
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public void saveBlueprintBundle(GameModeAddon addon, BlueprintBundle bb) {
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File bpf = getBlueprintsFolder(addon);
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