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Added support for player heads in PanelItemBuilder API
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@ -3,10 +3,12 @@ package us.tastybento.bskyblock.api.panels.builders;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.SkullMeta;
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import us.tastybento.bskyblock.api.panels.PanelItem;
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import us.tastybento.bskyblock.api.panels.PanelItem.ClickHandler;
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@ -27,6 +29,31 @@ public class PanelItemBuilder {
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this.icon = icon;
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return this;
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}
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/**
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* Set icon to player's head
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* @param playerUUID - player's UUID
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* @return PanelItemBuilder
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*/
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public PanelItemBuilder icon(UUID playerUUID) {
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return icon(Bukkit.getOfflinePlayer(playerUUID).getName());
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}
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/**
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* Set icon to player's head
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* @param playerName - player's name
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* @return PanelItemBuilder
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*/
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@SuppressWarnings("deprecation")
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public PanelItemBuilder icon(String playerName) {
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ItemStack item = new ItemStack(Material.SKULL_ITEM,1,(short)3);
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SkullMeta meta = (SkullMeta)item.getItemMeta();
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// This is deprecated, but apparently the only way to make it work right now
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meta.setOwner(playerName);
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item.setItemMeta( meta );
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this.icon = item;
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return this;
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}
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public PanelItemBuilder name(String name) {
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this.name = name;
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@ -59,9 +86,6 @@ public class PanelItemBuilder {
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}
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public PanelItem build() {
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if (icon == null) {
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Bukkit.getLogger().info("DEBUG: icon is null");
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}
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return new PanelItem(icon, name, description, glow, clickHandler);
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}
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