Added default Game Mode to world settings.

https://github.com/tastybento/bskyblock/issues/179

Removed references to acid from settings for BSB.
This commit is contained in:
tastybento 2018-06-24 16:22:44 -07:00
parent 617fc712aa
commit 8125ec52af
11 changed files with 194 additions and 271 deletions

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@ -131,6 +131,11 @@ world:
# If the number of islands is greater than this number, no new island will be created.
max-islands: 0
# The default game mode for this world. Players will be set to this mode when they create
# a new island for example. Options are SURVIVAL, CREATIVE, ADVENTURE, SPECTATOR
default-game-mode: SURVIVAL
### Nether-related Settings ###
nether:
# Generate Nether - if this is false, the nether world will not be made and access to

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@ -1,7 +1,6 @@
package us.tastybento.bskyblock;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.HashSet;
@ -9,11 +8,10 @@ import java.util.List;
import java.util.Map;
import java.util.Set;
import org.bukkit.GameMode;
import org.bukkit.entity.EntityType;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffectType;
import us.tastybento.bskyblock.Constants.GameType;
import us.tastybento.bskyblock.api.configuration.ConfigComment;
import us.tastybento.bskyblock.api.configuration.ConfigEntry;
import us.tastybento.bskyblock.api.configuration.StoreAt;
@ -21,8 +19,6 @@ import us.tastybento.bskyblock.api.configuration.WorldSettings;
import us.tastybento.bskyblock.api.flags.Flag;
import us.tastybento.bskyblock.database.BSBDbSetup.DatabaseType;
import us.tastybento.bskyblock.database.objects.DataObject;
import us.tastybento.bskyblock.database.objects.adapters.Adapter;
import us.tastybento.bskyblock.database.objects.adapters.PotionEffectListAdapter;
/**
* All the plugin settings are here
@ -185,6 +181,11 @@ public class Settings implements DataObject, WorldSettings {
@ConfigEntry(path = "world.max-islands")
private int maxIslands = -1;
@ConfigComment("The default game mode for this world. Players will be set to this mode when they create")
@ConfigComment("a new island for example. Options are SURVIVAL, CREATIVE, ADVENTURE, SPECTATOR")
@ConfigEntry(path = "world.default-game-mode")
private GameMode defaultGameMode = GameMode.SURVIVAL;
// Nether
@ConfigComment("Generate Nether - if this is false, the nether world will not be made and access to")
@ConfigComment("the nether will not occur. Other plugins may still enable portal usage.")
@ -354,31 +355,6 @@ public class Settings implements DataObject, WorldSettings {
// ---------------------------------------------
/* ACID */
/*
* This settings category only exists if the GameType is ACIDISLAND.
*/
@ConfigEntry(path = "acid.damage-op", specificTo = GameType.ACIDISLAND)
private boolean acidDamageOp = false;
@ConfigEntry(path = "acid.damage-chickens", specificTo = GameType.ACIDISLAND)
private boolean acidDamageChickens = false;
@ConfigEntry(path = "acid.options.item-destroy-time", specificTo = GameType.ACIDISLAND)
private int acidDestroyItemTime = 0;
// Damage
@ConfigEntry(path = "acid.damage.acid.player", specificTo = GameType.ACIDISLAND)
private int acidDamage = 10;
@ConfigEntry(path = "acid.damage.rain", specificTo = GameType.ACIDISLAND)
private int acidRainDamage = 1;
@ConfigEntry(path = "acid.damage.effects", specificTo = GameType.ACIDISLAND)
@Adapter(PotionEffectListAdapter.class)
private List<PotionEffectType> acidEffects = new ArrayList<>(Arrays.asList(PotionEffectType.CONFUSION, PotionEffectType.SLOW));
/* SCHEMATICS */
private List<String> companionNames = new ArrayList<>();
@ -475,30 +451,6 @@ public class Settings implements DataObject, WorldSettings {
public void setDisableOfflineRedstone(boolean disableOfflineRedstone) {
this.disableOfflineRedstone = disableOfflineRedstone;
}
/**
* @return the acidDamage
*/
public int getAcidDamage() {
return acidDamage;
}
/**
* @return the acidDestroyItemTime
*/
public int getAcidDestroyItemTime() {
return acidDestroyItemTime;
}
/**
* @return the acidEffects
*/
public List<PotionEffectType> getAcidEffects() {
return acidEffects;
}
/**
* @return the acidRainDamage
*/
public int getAcidRainDamage() {
return acidRainDamage;
}
/**
* @return the chestItems
*/
@ -586,6 +538,7 @@ public class Settings implements DataObject, WorldSettings {
/**
* @return the entityLimits
*/
@Override
public Map<EntityType, Integer> getEntityLimits() {
return entityLimits;
}
@ -599,42 +552,49 @@ public class Settings implements DataObject, WorldSettings {
/**
* @return the islandDistance
*/
@Override
public int getIslandDistance() {
return islandDistance;
}
/**
* @return the islandHeight
*/
@Override
public int getIslandHeight() {
return islandHeight;
}
/**
* @return the islandProtectionRange
*/
@Override
public int getIslandProtectionRange() {
return islandProtectionRange;
}
/**
* @return the islandStartX
*/
@Override
public int getIslandStartX() {
return islandStartX;
}
/**
* @return the islandStartZ
*/
@Override
public int getIslandStartZ() {
return islandStartZ;
}
/**
* @return the islandXOffset
*/
@Override
public int getIslandXOffset() {
return islandXOffset;
}
/**
* @return the islandZOffset
*/
@Override
public int getIslandZOffset() {
return islandZOffset;
}
@ -666,12 +626,14 @@ public class Settings implements DataObject, WorldSettings {
/**
* @return the maxIslands
*/
@Override
public int getMaxIslands() {
return maxIslands;
}
/**
* @return the maxTeamSize
*/
@Override
public int getMaxTeamSize() {
return maxTeamSize;
}
@ -690,6 +652,7 @@ public class Settings implements DataObject, WorldSettings {
/**
* @return the netherSpawnRadius
*/
@Override
public int getNetherSpawnRadius() {
return netherSpawnRadius;
}
@ -714,12 +677,14 @@ public class Settings implements DataObject, WorldSettings {
/**
* @return the seaHeight
*/
@Override
public int getSeaHeight() {
return seaHeight;
}
/**
* @return the tileEntityLimits
*/
@Override
public Map<String, Integer> getTileEntityLimits() {
return tileEntityLimits;
}
@ -739,21 +704,10 @@ public class Settings implements DataObject, WorldSettings {
/**
* @return the worldName
*/
@Override
public String getWorldName() {
return worldName;
}
/**
* @return the acidDamageChickens
*/
public boolean isAcidDamageChickens() {
return acidDamageChickens;
}
/**
* @return the acidDamageOp
*/
public boolean isAcidDamageOp() {
return acidDamageOp;
}
/**
* @return the allowChestDamage
*/
@ -823,12 +777,14 @@ public class Settings implements DataObject, WorldSettings {
/**
* @return the endGenerate
*/
@Override
public boolean isEndGenerate() {
return endGenerate;
}
/**
* @return the endIslands
*/
@Override
public boolean isEndIslands() {
return endIslands;
}
@ -937,42 +893,6 @@ public class Settings implements DataObject, WorldSettings {
public boolean isUseOwnGenerator() {
return useOwnGenerator;
}
/**
* @param acidDamage the acidDamage to set
*/
public void setAcidDamage(int acidDamage) {
this.acidDamage = acidDamage;
}
/**
* @param acidDamageChickens the acidDamageChickens to set
*/
public void setAcidDamageChickens(boolean acidDamageChickens) {
this.acidDamageChickens = acidDamageChickens;
}
/**
* @param acidDamageOp the acidDamageOp to set
*/
public void setAcidDamageOp(boolean acidDamageOp) {
this.acidDamageOp = acidDamageOp;
}
/**
* @param acidDestroyItemTime the acidDestroyItemTime to set
*/
public void setAcidDestroyItemTime(int acidDestroyItemTime) {
this.acidDestroyItemTime = acidDestroyItemTime;
}
/**
* @param acidEffects the acidEffects to set
*/
public void setAcidEffects(List<PotionEffectType> acidEffects) {
this.acidEffects = acidEffects;
}
/**
* @param acidRainDamage the acidRainDamage to set
*/
public void setAcidRainDamage(int acidRainDamage) {
this.acidRainDamage = acidRainDamage;
}
/**
* @param allowChestDamage the allowChestDamage to set
*/
@ -1436,6 +1356,7 @@ public class Settings implements DataObject, WorldSettings {
/**
* @return the dragonSpawn
*/
@Override
public boolean isDragonSpawn() {
return dragonSpawn;
}
@ -1495,5 +1416,19 @@ public class Settings implements DataObject, WorldSettings {
public void setClosePanelOnClickOutside(boolean closePanelOnClickOutside) {
this.closePanelOnClickOutside = closePanelOnClickOutside;
}
/**
* @return the defaultGameMode
*/
@Override
public GameMode getDefaultGameMode() {
return defaultGameMode;
}
/**
* @param defaultGameMode the defaultGameMode to set
*/
public void setDefaultGameMode(GameMode defaultGameMode) {
this.defaultGameMode = defaultGameMode;
}
}

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@ -97,24 +97,6 @@ public abstract class CompositeCommand extends Command implements PluginIdentifi
private static Map<User, Confirmer> toBeConfirmed = new HashMap<>();
/**
* Used only for testing....
*/
public CompositeCommand(BSkyBlock plugin, String label, String... string) {
super(label);
this.plugin = plugin;
setAliases(new ArrayList<>(Arrays.asList(string)));
parent = null;
setUsage("");
subCommandLevel = 0; // Top level
subCommands = new LinkedHashMap<>();
subCommandAliases = new LinkedHashMap<>();
setup();
if (!getSubCommand("help").isPresent() && !label.equals("help")) {
new DefaultHelpCommand(this);
}
}
/**
* Top level command
* @param addon - addon creating the command
@ -122,17 +104,8 @@ public abstract class CompositeCommand extends Command implements PluginIdentifi
* @param aliases - aliases
*/
public CompositeCommand(Addon addon, String label, String... aliases) {
this(label, aliases);
this.addon = addon;
}
/**
* This is the top-level command constructor for commands that have no parent.
* @param label - string for this command
* @param aliases - aliases for this command
*/
public CompositeCommand(String label, String... aliases) {
super(label);
this.addon = addon;
this.topLabel = label;
this.plugin = BSkyBlock.getInstance();
setAliases(new ArrayList<>(Arrays.asList(aliases)));
@ -143,7 +116,8 @@ public abstract class CompositeCommand extends Command implements PluginIdentifi
subCommandAliases = new LinkedHashMap<>();
// Register command if it is not already registered
if (plugin.getCommand(label) == null) {
plugin.getCommandsManager().registerCommand(this);
plugin.getCommandsManager()
.registerCommand(this);
}
setup();
if (!getSubCommand("help").isPresent() && !label.equals("help")) {
@ -151,6 +125,15 @@ public abstract class CompositeCommand extends Command implements PluginIdentifi
}
}
/**
* This is the top-level command constructor for commands that have no parent.
* @param label - string for this command
* @param aliases - aliases for this command
*/
public CompositeCommand(String label, String... aliases) {
this((Addon)null, label, aliases);
}
/**
* Sub-command constructor
* @param parent - the parent composite command

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@ -3,6 +3,7 @@ package us.tastybento.bskyblock.api.configuration;
import java.util.List;
import java.util.Map;
import org.bukkit.GameMode;
import org.bukkit.entity.EntityType;
/**
@ -138,4 +139,10 @@ public interface WorldSettings {
*/
Map<String, Boolean> getWorldFlags();
/**
* Get the default game mode for this game world, e.g. SURVIVAL
* @return game mode
*/
GameMode getDefaultGameMode();
}

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@ -29,7 +29,6 @@ public class AdminInfoCommand extends CompositeCommand {
}
// If there are no args, then the player wants info on the island at this location
if (args.isEmpty()) {
getPlugin().log("DEBUG: getting info - no args");
if (!getIslands().getIslandAt(user.getLocation()).map(i -> i.showInfo(getPlugin(), user, getWorld())).orElse(false)) {
user.sendMessage("commands.admin.info.no-island");
return false;

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@ -89,7 +89,7 @@ public class IslandTeamInviteAcceptCommand extends CompositeCommand {
getPlayers().setDeaths(playerUUID, 0);
}
// Put player back into normal mode
user.setGameMode(GameMode.SURVIVAL);
user.setGameMode(getIWM().getDefaultGameMode(getWorld()));
user.sendMessage("commands.island.team.invite.accept.you-joined-island", TextVariables.LABEL, getTopLabel());
User inviter = User.getInstance(itc.getInviteCommand().getInviteList().get(playerUUID));

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@ -7,6 +7,7 @@ import java.util.Set;
import java.util.stream.Collectors;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.World.Environment;
@ -477,4 +478,12 @@ public class IslandWorldManager {
return flag.isSetForWorld(world);
}
/**
* Get the default game mode for this world.
* @param world - world
* @return GameMode: SURVIVAL, CREATIVE, ADVENTURE, SPECTATOR
*/
public GameMode getDefaultGameMode(World world) {
return worldSettings.get(Util.getWorld(world)).getDefaultGameMode();
}
}

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@ -74,11 +74,6 @@ public class IslandsManager {
|| space1.getType() == Material.ENDER_PORTAL || ground.getType() == Material.ENDER_PORTAL || space2.getType() == Material.ENDER_PORTAL) {
return false;
}
// In BSkyBlock, liquid may be unsafe
// Check if acid has no damage
if (plugin.getSettings().getAcidDamage() > 0D && (ground.isLiquid() || space1.isLiquid() || space2.isLiquid())) {
return false;
}
if (ground.getType().equals(Material.STATIONARY_LAVA) || ground.getType().equals(Material.LAVA)
|| space1.getType().equals(Material.STATIONARY_LAVA) || space1.getType().equals(Material.LAVA)
|| space2.getType().equals(Material.STATIONARY_LAVA) || space2.getType().equals(Material.LAVA)) {
@ -517,7 +512,7 @@ public class IslandsManager {
}
// Exit spectator mode if in it
if (player.getGameMode().equals(GameMode.SPECTATOR)) {
player.setGameMode(GameMode.SURVIVAL);
player.setGameMode(plugin.getIWM().getDefaultGameMode(world));
}
}

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@ -110,7 +110,7 @@ public class SafeSpotTeleport {
entity.sendMessage(failureMessage);
}
if (entity instanceof Player && ((Player)entity).getGameMode().equals(GameMode.SPECTATOR)) {
((Player)entity).setGameMode(GameMode.SURVIVAL);
((Player)entity).setGameMode(plugin.getIWM().getDefaultGameMode(bestSpot.getWorld()));
}
}
@ -214,7 +214,7 @@ public class SafeSpotTeleport {
if (entity instanceof Player) {
Player player = (Player)entity;
if (player.getGameMode().equals(GameMode.SPECTATOR)) {
player.setGameMode(GameMode.SURVIVAL);
player.setGameMode(plugin.getIWM().getDefaultGameMode(loc.getWorld()));
}
} else {
entity.setVelocity(velocity);

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@ -59,6 +59,7 @@ import us.tastybento.bskyblock.api.user.User;
import us.tastybento.bskyblock.database.objects.Island;
import us.tastybento.bskyblock.listeners.flags.AbstractFlagListener;
import us.tastybento.bskyblock.lists.Flags;
import us.tastybento.bskyblock.managers.CommandsManager;
import us.tastybento.bskyblock.managers.FlagsManager;
import us.tastybento.bskyblock.managers.IslandWorldManager;
import us.tastybento.bskyblock.managers.IslandsManager;
@ -82,9 +83,10 @@ public class TestBSkyBlock {
private static Player visitorToIsland;
@BeforeClass
public static void setUp() {
public static void setUpBeforeClass() {
// Set up plugin
plugin = mock(BSkyBlock.class);
when(plugin.getCommandsManager()).thenReturn(mock(CommandsManager.class));
Whitebox.setInternalState(BSkyBlock.class, "instance", plugin);
Server server = mock(Server.class);
@ -162,16 +164,12 @@ public class TestBSkyBlock {
members.put(OWNER_UUID, RanksManager.OWNER_RANK);
members.put(MEMBER_UUID, RanksManager.MEMBER_RANK);
island.setMembers(members);
Bukkit.getLogger().info("SETUP: owner UUID = " + OWNER_UUID);
Bukkit.getLogger().info("SETUP: member UUID = " + MEMBER_UUID);
Bukkit.getLogger().info("SETUP: visitor UUID = " + VISITOR_UUID);
Mockito.when(im.getIslandAt(Matchers.any())).thenReturn(Optional.of(island));
when(im.getProtectedIslandAt(Mockito.any())).thenReturn(Optional.of(island));
Settings settings = mock(Settings.class);
Mockito.when(plugin.getSettings()).thenReturn(settings);
Mockito.when(settings.getFakePlayers()).thenReturn(new HashSet<>());
}
@Test
@ -252,7 +250,7 @@ public class TestBSkyBlock {
private class TestCommand extends CompositeCommand {
public TestCommand() {
super(plugin, "test", "t", "tt");
super("test", "t", "tt");
setParameters("test.params");
}
@ -354,7 +352,7 @@ public class TestBSkyBlock {
private class Test3ArgsCommand extends CompositeCommand {
public Test3ArgsCommand() {
super(plugin, "args", "");
super("args", "");
}
@Override

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@ -234,31 +234,6 @@ public class IslandsManagerTest {
assertFalse(manager.isSafeLocation(location));
}
/**
* Test method for {@link us.tastybento.bskyblock.managers.IslandsManager#isSafeLocation(org.bukkit.Location)}.
*/
@Test
public void testIsSafeLocationAcid() {
when(ground.getType()).thenReturn(Material.GRASS);
when(space1.getType()).thenReturn(Material.STATIONARY_WATER);
when(space2.getType()).thenReturn(Material.AIR);
when(s.getAcidDamage()).thenReturn(10);
when(ground.isLiquid()).thenReturn(true);
when(space1.isLiquid()).thenReturn(false);
when(space2.isLiquid()).thenReturn(false);
assertFalse("In acid", manager.isSafeLocation(location));
when(ground.isLiquid()).thenReturn(false);
when(space1.isLiquid()).thenReturn(true);
when(space2.isLiquid()).thenReturn(false);
assertFalse("In acid", manager.isSafeLocation(location));
when(ground.isLiquid()).thenReturn(false);
when(space1.isLiquid()).thenReturn(false);
when(space2.isLiquid()).thenReturn(true);
assertFalse("In acid", manager.isSafeLocation(location));
}
/**
* Test method for {@link us.tastybento.bskyblock.managers.IslandsManager#isSafeLocation(org.bukkit.Location)}.
*/
@ -623,6 +598,7 @@ public class IslandsManagerTest {
*/
@Test
public void testHomeTeleportPlayerInt() {
when(iwm.getDefaultGameMode(world)).thenReturn(GameMode.SURVIVAL);
IslandsManager im = new IslandsManager(plugin);
when(pm.getHomeLocation(Mockito.any(), Mockito.any(User.class), Mockito.eq(0))).thenReturn(null);
when(pm.getHomeLocation(Mockito.any(), Mockito.any(User.class), Mockito.eq(1))).thenReturn(location);
@ -633,6 +609,22 @@ public class IslandsManagerTest {
}
/**
* Test method for {@link us.tastybento.bskyblock.managers.IslandsManager#homeTeleport(org.bukkit.entity.Player, int)}.
*/
@Test
public void testHomeTeleportPlayerIntDifferentGameMode() {
when(iwm.getDefaultGameMode(world)).thenReturn(GameMode.CREATIVE);
IslandsManager im = new IslandsManager(plugin);
when(pm.getHomeLocation(Mockito.any(), Mockito.any(User.class), Mockito.eq(0))).thenReturn(null);
when(pm.getHomeLocation(Mockito.any(), Mockito.any(User.class), Mockito.eq(1))).thenReturn(location);
when(player.getGameMode()).thenReturn(GameMode.SPECTATOR);
im.homeTeleport(world, player, 0);
Mockito.verify(player).teleport(location);
Mockito.verify(player).setGameMode(GameMode.CREATIVE);
}
/**
* Test method for {@link us.tastybento.bskyblock.managers.IslandsManager#isAtSpawn(org.bukkit.Location)}.
*/