Decreased default values for 'island.paste-speed' and 'island.delete-speed'
Also updated config comments. These new values are more suitable to 1.14+ servers, on which chunk loading causes a lot of performance issues.
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@ -162,17 +162,19 @@ public class Settings implements ConfigObject {
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@ConfigEntry(path = "island.clear-radius", since = "1.6.0")
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private int clearRadius = 5;
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@ConfigComment("Number of blocks to paste per tick when pasting blueprints")
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@ConfigComment("Smaller values will help reduce noticeable lag but will make pasting take longer")
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@ConfigComment("Number of blocks to paste per tick when pasting blueprints.")
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@ConfigComment("Smaller values will help reduce noticeable lag but will make pasting take slightly longer.")
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@ConfigComment("On the contrary, greater values will make pasting take less time, but this benefit is quickly severely impacted by the")
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@ConfigComment("resulting amount of chunks that must be loaded to fulfill the process, which often causes the server to hang out.")
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@ConfigEntry(path = "island.paste-speed")
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private int pasteSpeed = 1000;
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private int pasteSpeed = 128;
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@ConfigComment("Number of chunks per world to regenerate per tick.")
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@ConfigComment("If there is a nether and end then 3x this number will be regenerated per tick.")
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@ConfigComment("Smaller values will help reduce noticeable lag but will make deleting take longer.")
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@ConfigComment("A setting of 0 will leave island blocks (not recommended).")
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@ConfigEntry(path = "island.delete-speed", since = "1.7.0")
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private int deleteSpeed = 5;
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private int deleteSpeed = 1;
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// Automated ownership transfer
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@ConfigComment("Toggles the automated ownership transfer.")
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