mirror of
https://github.com/BentoBoxWorld/BentoBox.git
synced 2025-02-28 18:21:02 +01:00
Including missing firelistener test.
This commit is contained in:
parent
b25d17fa78
commit
a3200265d4
@ -0,0 +1,469 @@
|
||||
package us.tastybento.bskyblock.listeners.flags;
|
||||
|
||||
import static org.junit.Assert.assertFalse;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static org.mockito.Matchers.any;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Optional;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Cow;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Slime;
|
||||
import org.bukkit.entity.WitherSkeleton;
|
||||
import org.bukkit.entity.Zombie;
|
||||
import org.bukkit.event.block.BlockBurnEvent;
|
||||
import org.bukkit.event.block.BlockIgniteEvent;
|
||||
import org.bukkit.event.block.BlockSpreadEvent;
|
||||
import org.bukkit.event.entity.EntityChangeBlockEvent;
|
||||
import org.bukkit.inventory.ItemFactory;
|
||||
import org.bukkit.inventory.meta.SkullMeta;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
import org.junit.BeforeClass;
|
||||
import org.junit.Test;
|
||||
import org.junit.runner.RunWith;
|
||||
import org.mockito.Matchers;
|
||||
import org.mockito.Mockito;
|
||||
import org.powermock.api.mockito.PowerMockito;
|
||||
import org.powermock.core.classloader.annotations.PrepareForTest;
|
||||
import org.powermock.modules.junit4.PowerMockRunner;
|
||||
|
||||
import us.tastybento.bskyblock.BSkyBlock;
|
||||
import us.tastybento.bskyblock.Settings;
|
||||
import us.tastybento.bskyblock.api.commands.User;
|
||||
import us.tastybento.bskyblock.database.managers.island.IslandsManager;
|
||||
import us.tastybento.bskyblock.database.objects.Island;
|
||||
import us.tastybento.bskyblock.generators.IslandWorld;
|
||||
import us.tastybento.bskyblock.lists.Flag;
|
||||
import us.tastybento.bskyblock.managers.FlagsManager;
|
||||
import us.tastybento.bskyblock.managers.LocalesManager;
|
||||
|
||||
@RunWith(PowerMockRunner.class)
|
||||
@PrepareForTest( { Flag.class} )
|
||||
public class FireListenerTest {
|
||||
|
||||
private static Location location;
|
||||
private static BSkyBlock plugin;
|
||||
private static FlagsManager flagsManager;
|
||||
private static Zombie zombie;
|
||||
private static Slime slime;
|
||||
private static Cow cow;
|
||||
|
||||
@BeforeClass
|
||||
public static void setUp() {
|
||||
Server server = mock(Server.class);
|
||||
World world = mock(World.class);
|
||||
when(server.getLogger()).thenReturn(Logger.getAnonymousLogger());
|
||||
when(server.getWorld("world")).thenReturn(world);
|
||||
when(server.getVersion()).thenReturn("BSB_Mocking");
|
||||
|
||||
PluginManager pluginManager = mock(PluginManager.class);
|
||||
when(server.getPluginManager()).thenReturn(pluginManager);
|
||||
|
||||
ItemFactory itemFactory = mock(ItemFactory.class);
|
||||
when(server.getItemFactory()).thenReturn(itemFactory);
|
||||
|
||||
Bukkit.setServer(server);
|
||||
|
||||
SkullMeta skullMeta = mock(SkullMeta.class);
|
||||
when(itemFactory.getItemMeta(any())).thenReturn(skullMeta);
|
||||
when(Bukkit.getItemFactory()).thenReturn(itemFactory);
|
||||
when(Bukkit.getLogger()).thenReturn(Logger.getAnonymousLogger());
|
||||
location = mock(Location.class);
|
||||
when(location.getWorld()).thenReturn(world);
|
||||
when(location.getBlockX()).thenReturn(0);
|
||||
when(location.getBlockY()).thenReturn(0);
|
||||
when(location.getBlockZ()).thenReturn(0);
|
||||
PowerMockito.mockStatic(Flag.class);
|
||||
|
||||
plugin = Mockito.mock(BSkyBlock.class);
|
||||
flagsManager = new FlagsManager(plugin);
|
||||
when(plugin.getFlagsManager()).thenReturn(flagsManager);
|
||||
|
||||
|
||||
// Worlds
|
||||
IslandWorld iwm = mock(IslandWorld.class);
|
||||
when(plugin.getIslandWorldManager()).thenReturn(iwm);
|
||||
when(iwm.getIslandWorld()).thenReturn(world);
|
||||
when(iwm.getNetherWorld()).thenReturn(world);
|
||||
when(iwm.getEndWorld()).thenReturn(world);
|
||||
|
||||
MobSpawnListener listener = mock(MobSpawnListener.class);
|
||||
when(listener.inWorld(any(Location.class))).thenReturn(true);
|
||||
when(listener.inWorld(any(Entity.class))).thenReturn(true);
|
||||
|
||||
// Monsters and animals
|
||||
zombie = mock(Zombie.class);
|
||||
when(zombie.getLocation()).thenReturn(location);
|
||||
slime = mock(Slime.class);
|
||||
when(slime.getLocation()).thenReturn(location);
|
||||
cow = mock(Cow.class);
|
||||
when(cow.getLocation()).thenReturn(location);
|
||||
|
||||
// Fake players
|
||||
Settings settings = mock(Settings.class);
|
||||
Mockito.when(plugin.getSettings()).thenReturn(settings);
|
||||
Mockito.when(settings.getFakePlayers()).thenReturn(new HashSet<String>());
|
||||
|
||||
// Users
|
||||
User user = mock(User.class);
|
||||
user.setPlugin(plugin);
|
||||
|
||||
// Locales - final
|
||||
|
||||
LocalesManager lm = mock(LocalesManager.class);
|
||||
when(plugin.getLocalesManager()).thenReturn(lm);
|
||||
when(lm.get(any(), any())).thenReturn("mock translation");
|
||||
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testCheckFire() {
|
||||
// Island
|
||||
IslandsManager im = mock(IslandsManager.class);
|
||||
when(plugin.getIslands()).thenReturn(im);
|
||||
Island island = mock(Island.class);
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.of(island));
|
||||
|
||||
// Block on fire
|
||||
Block block = mock(Block.class);
|
||||
when(block.getLocation()).thenReturn(location);
|
||||
BlockBurnEvent e = new BlockBurnEvent(block, block);
|
||||
|
||||
// Fire listener - remember to set the plugin for testing!
|
||||
FireListener listener = new FireListener();
|
||||
listener.setPlugin(plugin);
|
||||
|
||||
// Disallow fire
|
||||
when(island.isAllowed(Mockito.any())).thenReturn(false);
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(false);
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertTrue(listener.checkFire(e, location, Flag.FIRE));
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertTrue(listener.checkFire(e, location, Flag.FIRE));
|
||||
|
||||
// Allow fire
|
||||
when(island.isAllowed(Mockito.any())).thenReturn(true);
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(true);
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertFalse(listener.checkFire(e, location, Flag.FIRE));
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertFalse(listener.checkFire(e, location, Flag.FIRE));
|
||||
|
||||
// Check with no island
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.empty());
|
||||
// Fire is not allowed, so should be cancelled
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertTrue(listener.checkFire(e, location, Flag.FIRE));
|
||||
// Fire allowed
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertFalse(listener.checkFire(e, location, Flag.FIRE));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testOnBlockBurn() {
|
||||
// Island
|
||||
IslandsManager im = mock(IslandsManager.class);
|
||||
when(plugin.getIslands()).thenReturn(im);
|
||||
Island island = mock(Island.class);
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.of(island));
|
||||
|
||||
// Block on fire
|
||||
Block block = mock(Block.class);
|
||||
when(block.getLocation()).thenReturn(location);
|
||||
BlockBurnEvent e = new BlockBurnEvent(block, block);
|
||||
|
||||
// Fire listener - remember to set the plugin for testing!
|
||||
FireListener listener = new FireListener();
|
||||
listener.setPlugin(plugin);
|
||||
|
||||
// Disallow fire
|
||||
when(island.isAllowed(Mockito.any())).thenReturn(false);
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(false);
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertTrue(listener.onBlockBurn(e));
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertTrue(listener.onBlockBurn(e));
|
||||
|
||||
// Allow fire
|
||||
when(island.isAllowed(Mockito.any())).thenReturn(true);
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(true);
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertFalse(listener.onBlockBurn(e));
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertFalse(listener.onBlockBurn(e));
|
||||
|
||||
// Check with no island
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.empty());
|
||||
// Fire is not allowed, so should be cancelled
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertTrue(listener.onBlockBurn(e));
|
||||
// Fire allowed
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertFalse(listener.onBlockBurn(e));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testOnBlockSpread() {
|
||||
// Island
|
||||
IslandsManager im = mock(IslandsManager.class);
|
||||
when(plugin.getIslands()).thenReturn(im);
|
||||
Island island = mock(Island.class);
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.of(island));
|
||||
|
||||
// Block on fire spread
|
||||
|
||||
Block block = mock(Block.class);
|
||||
Block fire = mock(Block.class);
|
||||
when(block.getLocation()).thenReturn(location);
|
||||
when(fire.getLocation()).thenReturn(location);
|
||||
when(fire.getType()).thenReturn(Material.FIRE);
|
||||
|
||||
BlockSpreadEvent e = new BlockSpreadEvent(block, fire, null);
|
||||
|
||||
// Fire listener - remember to set the plugin for testing!
|
||||
FireListener listener = new FireListener();
|
||||
listener.setPlugin(plugin);
|
||||
|
||||
// Disallow fire
|
||||
when(island.isAllowed(Mockito.any())).thenReturn(false);
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(false);
|
||||
Flag.FIRE_SPREAD.setDefaultSetting(false);
|
||||
assertTrue(listener.onBlockSpread(e));
|
||||
Flag.FIRE_SPREAD.setDefaultSetting(true);
|
||||
assertTrue(listener.onBlockSpread(e));
|
||||
|
||||
// Allow fire spread
|
||||
when(island.isAllowed(Mockito.any())).thenReturn(true);
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(true);
|
||||
Flag.FIRE_SPREAD.setDefaultSetting(false);
|
||||
assertFalse(listener.onBlockSpread(e));
|
||||
Flag.FIRE_SPREAD.setDefaultSetting(true);
|
||||
assertFalse(listener.onBlockSpread(e));
|
||||
|
||||
// Check with no island
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.empty());
|
||||
// Fire spread is not allowed, so should be cancelled
|
||||
Flag.FIRE_SPREAD.setDefaultSetting(false);
|
||||
assertTrue(listener.onBlockSpread(e));
|
||||
// Fire allowed
|
||||
Flag.FIRE_SPREAD.setDefaultSetting(true);
|
||||
assertFalse(listener.onBlockSpread(e));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testOnBlockIgnite() {
|
||||
// Island
|
||||
IslandsManager im = mock(IslandsManager.class);
|
||||
when(plugin.getIslands()).thenReturn(im);
|
||||
Island island = mock(Island.class);
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.of(island));
|
||||
|
||||
// Block on fire spread
|
||||
|
||||
Block block = mock(Block.class);
|
||||
when(block.getLocation()).thenReturn(location);
|
||||
when(block.getType()).thenReturn(Material.OBSIDIAN);
|
||||
|
||||
BlockIgniteEvent e = new BlockIgniteEvent(block, null, block);
|
||||
|
||||
// Fire listener - remember to set the plugin for testing!
|
||||
FireListener listener = new FireListener();
|
||||
listener.setPlugin(plugin);
|
||||
|
||||
// Obsidian is okay to ignite
|
||||
assertFalse(listener.onBlockIgnite(e));
|
||||
|
||||
// Now set to something flammable
|
||||
when(block.getType()).thenReturn(Material.WOOD);
|
||||
|
||||
// Disallow fire
|
||||
when(island.isAllowed(Mockito.any())).thenReturn(false);
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(false);
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertTrue(listener.onBlockIgnite(e));
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertTrue(listener.onBlockIgnite(e));
|
||||
|
||||
// Allow fire spread
|
||||
when(island.isAllowed(Mockito.any())).thenReturn(true);
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(true);
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertFalse(listener.onBlockIgnite(e));
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertFalse(listener.onBlockIgnite(e));
|
||||
|
||||
// Check with no island
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.empty());
|
||||
// Fire spread is not allowed, so should be cancelled
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertTrue(listener.onBlockIgnite(e));
|
||||
// Fire allowed
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertFalse(listener.onBlockIgnite(e));
|
||||
}
|
||||
|
||||
/*
|
||||
@Test
|
||||
public void testOnPlayerInteract() {
|
||||
fail("Not yet implemented"); // TODO
|
||||
}
|
||||
*/
|
||||
@Test
|
||||
public void testOnTNTPrimed() {
|
||||
// Island
|
||||
IslandsManager im = mock(IslandsManager.class);
|
||||
when(plugin.getIslands()).thenReturn(im);
|
||||
Island island = mock(Island.class);
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.of(island));
|
||||
|
||||
// Block on fire spread
|
||||
Block block = mock(Block.class);
|
||||
when(block.getLocation()).thenReturn(location);
|
||||
when(block.getType()).thenReturn(Material.OBSIDIAN);
|
||||
EntityChangeBlockEvent e = mock(EntityChangeBlockEvent.class);
|
||||
when(e.getBlock()).thenReturn(block);
|
||||
|
||||
|
||||
// Fire listener - remember to set the plugin for testing!
|
||||
FireListener listener = new FireListener();
|
||||
listener.setPlugin(plugin);
|
||||
|
||||
// Obsidian is not TNT
|
||||
assertFalse(listener.onTNTPrimed(e));
|
||||
// Out of world
|
||||
when(block.getLocation()).thenReturn(null);
|
||||
assertFalse(listener.onTNTPrimed(e));
|
||||
|
||||
// Now set to TNT
|
||||
when(block.getType()).thenReturn(Material.TNT);
|
||||
assertFalse(listener.onTNTPrimed(e));
|
||||
|
||||
// Back in world
|
||||
when(block.getLocation()).thenReturn(location);
|
||||
|
||||
// Disallow fire
|
||||
when(island.isAllowed(Mockito.any())).thenReturn(false);
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(false);
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertTrue(listener.onTNTPrimed(e));
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertTrue(listener.onTNTPrimed(e));
|
||||
|
||||
// Allow fire spread
|
||||
when(island.isAllowed(Mockito.any())).thenReturn(true);
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(true);
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertFalse(listener.onTNTPrimed(e));
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertFalse(listener.onTNTPrimed(e));
|
||||
|
||||
// Check with no island
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.empty());
|
||||
// Fire spread is not allowed, so should be cancelled
|
||||
Flag.FIRE.setDefaultSetting(false);
|
||||
assertTrue(listener.onTNTPrimed(e));
|
||||
// Fire allowed
|
||||
Flag.FIRE.setDefaultSetting(true);
|
||||
assertFalse(listener.onTNTPrimed(e));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testOnTNTDamage() {
|
||||
// Island
|
||||
IslandsManager im = mock(IslandsManager.class);
|
||||
when(plugin.getIslands()).thenReturn(im);
|
||||
Island island = mock(Island.class);
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.of(island));
|
||||
|
||||
// Block on fire
|
||||
Block block = mock(Block.class);
|
||||
when(block.getLocation()).thenReturn(location);
|
||||
when(block.getType()).thenReturn(Material.OBSIDIAN);
|
||||
EntityChangeBlockEvent e = mock(EntityChangeBlockEvent.class);
|
||||
when(e.getBlock()).thenReturn(block);
|
||||
|
||||
|
||||
// Fire listener - remember to set the plugin for testing!
|
||||
FireListener listener = new FireListener();
|
||||
listener.setPlugin(plugin);
|
||||
|
||||
// Obsidian is not TNT
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
// Out of world
|
||||
when(block.getLocation()).thenReturn(null);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
|
||||
// Now set to TNT
|
||||
when(block.getType()).thenReturn(Material.TNT);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
|
||||
// Back in world
|
||||
when(block.getLocation()).thenReturn(location);
|
||||
|
||||
// Entity is not a projectile
|
||||
Player player = mock(Player.class);
|
||||
when(e.getEntity()).thenReturn(player);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
|
||||
// Entity is an arrow
|
||||
Arrow arrow = mock(Arrow.class);
|
||||
// Shooter is a skeleton
|
||||
WitherSkeleton skeleton = mock(WitherSkeleton.class);
|
||||
when(arrow.getShooter()).thenReturn(skeleton);
|
||||
// No fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(0);
|
||||
when(e.getEntity()).thenReturn(arrow);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
// Fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(10);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
|
||||
// Shooter is a player
|
||||
when(arrow.getShooter()).thenReturn(player);
|
||||
// No fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(0);
|
||||
when(e.getEntity()).thenReturn(arrow);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
|
||||
// Fire arrow
|
||||
when(arrow.getFireTicks()).thenReturn(10);
|
||||
|
||||
// Break blocks not allowed, general flag should have no effect
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(false);
|
||||
Flag.BREAK_BLOCKS.setDefaultSetting(false);
|
||||
assertTrue(listener.onTNTDamage(e));
|
||||
Flag.BREAK_BLOCKS.setDefaultSetting(true);
|
||||
assertTrue(listener.onTNTDamage(e));
|
||||
|
||||
// Allow BREAK_BLOCKS spread
|
||||
when(island.isAllowed(Mockito.any(), Mockito.any())).thenReturn(true);
|
||||
Flag.BREAK_BLOCKS.setDefaultSetting(false);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
Flag.BREAK_BLOCKS.setDefaultSetting(true);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
|
||||
// Check with no island
|
||||
when(im.getIslandAt(Matchers.any())).thenReturn(Optional.empty());
|
||||
// BREAK_BLOCKS spread is not allowed, so should be cancelled
|
||||
Flag.BREAK_BLOCKS.setDefaultSetting(false);
|
||||
assertTrue(listener.onTNTDamage(e));
|
||||
// BREAK_BLOCKS allowed
|
||||
Flag.BREAK_BLOCKS.setDefaultSetting(true);
|
||||
assertFalse(listener.onTNTDamage(e));
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user