Improve teleporting #2524 - this commit has debug.

This commit is contained in:
tastybento 2024-10-01 11:25:24 -07:00
parent 83b7c66c4f
commit aa19319d58
4 changed files with 42 additions and 2 deletions

View File

@ -37,7 +37,7 @@ public class IslandGoCommand extends DelayedTeleportCommand {
// Check if mid-teleport // Check if mid-teleport
if (getIslands().isGoingHome(user)) { if (getIslands().isGoingHome(user)) {
// Tell them again that it's in progress // Tell them again that it's in progress
user.sendMessage("commands.island.go.teleport"); user.sendMessage("commands.island.go.in-progress");
return false; return false;
} }
List<Island> islands = getIslands().getIslands(getWorld(), user.getUniqueId()); List<Island> islands = getIslands().getIslands(getWorld(), user.getUniqueId());
@ -76,7 +76,15 @@ public class IslandGoCommand extends DelayedTeleportCommand {
getIslands().setPrimaryIsland(user.getUniqueId(), info.island); getIslands().setPrimaryIsland(user.getUniqueId(), info.island);
if (!info.islandName) { if (!info.islandName) {
this.delayCommand(user, () -> getIslands().homeTeleportAsync(getWorld(), user.getPlayer(), name) this.delayCommand(user, () -> getIslands().homeTeleportAsync(getWorld(), user.getPlayer(), name)
.thenAccept((r) -> getIslands().setPrimaryIsland(user.getUniqueId(), info.island))); .thenAccept((r) -> {
if (r.booleanValue()) {
// Success
getIslands().setPrimaryIsland(user.getUniqueId(), info.island);
} else {
user.sendMessage("commands.island.go.failure");
getPlugin().logError(user.getName() + " could not teleprot to their island - async teleport issue");
}
}));
return true; return true;
} }
} }

View File

@ -650,6 +650,7 @@ public class IslandsManager {
*/ */
private CompletableFuture<Location> getAsyncSafeHomeLocation(@NonNull World world, @NonNull User user, private CompletableFuture<Location> getAsyncSafeHomeLocation(@NonNull World world, @NonNull User user,
String homeName) { String homeName) {
BentoBox.getInstance().logDebug("Getting safe home location for " + user.getName());
CompletableFuture<Location> result = new CompletableFuture<>(); CompletableFuture<Location> result = new CompletableFuture<>();
// Check if the world is a gamemode world and the player has an island // Check if the world is a gamemode world and the player has an island
Location islandLoc = getIslandLocation(world, user.getUniqueId()); Location islandLoc = getIslandLocation(world, user.getUniqueId());
@ -669,10 +670,16 @@ public class IslandsManager {
Location namedHome = homeName.isBlank() ? null : getHomeLocation(world, user, name); Location namedHome = homeName.isBlank() ? null : getHomeLocation(world, user, name);
Location l = namedHome != null ? namedHome : defaultHome; Location l = namedHome != null ? namedHome : defaultHome;
if (l != null) { if (l != null) {
BentoBox.getInstance().logDebug("Loading the destination chunk asyc for " + user.getName());
long time = System.currentTimeMillis();
Util.getChunkAtAsync(l).thenRun(() -> { Util.getChunkAtAsync(l).thenRun(() -> {
long duration = System.currentTimeMillis() - time;
BentoBox.getInstance().logDebug("Chunk loaded asyc for " + user.getName() + " in " + duration + "ms");
BentoBox.getInstance().logDebug("Checking if the location is safe for " + user.getName());
// Check if it is safe // Check if it is safe
if (isSafeLocation(l)) { if (isSafeLocation(l)) {
result.complete(l); result.complete(l);
BentoBox.getInstance().logDebug("Location is safe for " + user.getName());
return; return;
} }
// To cover slabs, stairs and other half blocks, try one block above // To cover slabs, stairs and other half blocks, try one block above
@ -681,6 +688,7 @@ public class IslandsManager {
// Adjust the home location accordingly // Adjust the home location accordingly
setHomeLocation(user, lPlusOne, name); setHomeLocation(user, lPlusOne, name);
result.complete(lPlusOne); result.complete(lPlusOne);
BentoBox.getInstance().logDebug("Location is safe for " + user.getName());
return; return;
} }
// Try island // Try island
@ -688,25 +696,33 @@ public class IslandsManager {
}); });
return result; return result;
} }
BentoBox.getInstance().logDebug("No home locations found for " + user.getName());
// Try island // Try island
tryIsland(result, islandLoc, user, name); tryIsland(result, islandLoc, user, name);
return result; return result;
} }
private void tryIsland(CompletableFuture<Location> result, Location islandLoc, @NonNull User user, String name) { private void tryIsland(CompletableFuture<Location> result, Location islandLoc, @NonNull User user, String name) {
BentoBox.getInstance().logDebug(user.getName() + ": we need to try other locations on the island. Load the island center chunk async...");
long time = System.currentTimeMillis();
Util.getChunkAtAsync(islandLoc).thenRun(() -> { Util.getChunkAtAsync(islandLoc).thenRun(() -> {
long duration = System.currentTimeMillis() - time;
BentoBox.getInstance().logDebug("Island center chunk loaded for " + user.getName() + " in " + duration + "ms");
World w = islandLoc.getWorld(); World w = islandLoc.getWorld();
if (isSafeLocation(islandLoc)) { if (isSafeLocation(islandLoc)) {
BentoBox.getInstance().logDebug("Location is safe for " + user.getName());
setHomeLocation(user, islandLoc, name); setHomeLocation(user, islandLoc, name);
result.complete(islandLoc.clone().add(new Vector(0.5D, 0, 0.5D))); result.complete(islandLoc.clone().add(new Vector(0.5D, 0, 0.5D)));
return; return;
} else { } else {
BentoBox.getInstance().logDebug("Location is not safe for " + user.getName());
// If these island locations are not safe, then we need to get creative // If these island locations are not safe, then we need to get creative
// Try the default location // Try the default location
Location dl = islandLoc.clone().add(new Vector(0.5D, 5D, 2.5D)); Location dl = islandLoc.clone().add(new Vector(0.5D, 5D, 2.5D));
if (isSafeLocation(dl)) { if (isSafeLocation(dl)) {
setHomeLocation(user, dl, name); setHomeLocation(user, dl, name);
result.complete(dl); result.complete(dl);
BentoBox.getInstance().logDebug("Found that the default spot is safe " + user.getName());
return; return;
} }
// Try just above the bedrock // Try just above the bedrock
@ -714,18 +730,22 @@ public class IslandsManager {
if (isSafeLocation(dl)) { if (isSafeLocation(dl)) {
setHomeLocation(user, dl, name); setHomeLocation(user, dl, name);
result.complete(dl); result.complete(dl);
BentoBox.getInstance().logDebug("Location above bedrock is safe for " + user.getName());
return; return;
} }
BentoBox.getInstance().logDebug("Trying all locations up to max height above bedrock for " + user.getName());
// Try all the way up to the sky // Try all the way up to the sky
for (int y = islandLoc.getBlockY(); y < w.getMaxHeight(); y++) { for (int y = islandLoc.getBlockY(); y < w.getMaxHeight(); y++) {
dl = new Location(w, islandLoc.getX() + 0.5D, y, islandLoc.getZ() + 0.5D); dl = new Location(w, islandLoc.getX() + 0.5D, y, islandLoc.getZ() + 0.5D);
if (isSafeLocation(dl)) { if (isSafeLocation(dl)) {
setHomeLocation(user, dl, name); setHomeLocation(user, dl, name);
result.complete(dl); result.complete(dl);
BentoBox.getInstance().logDebug("Location is safe for " + user.getName());
return; return;
} }
} }
} }
BentoBox.getInstance().logDebug("Nowhere is safe for " + user.getName());
result.complete(null); result.complete(null);
}); });
@ -1051,21 +1071,27 @@ public class IslandsManager {
user.sendMessage("commands.island.go.teleport"); user.sendMessage("commands.island.go.teleport");
goingHome.add(user.getUniqueId()); goingHome.add(user.getUniqueId());
readyPlayer(player); readyPlayer(player);
BentoBox.getInstance().logDebug(user.getName() + " is going home");
this.getAsyncSafeHomeLocation(world, user, name).thenAccept(home -> { this.getAsyncSafeHomeLocation(world, user, name).thenAccept(home -> {
Island island = getIsland(world, user); Island island = getIsland(world, user);
if (home == null) { if (home == null) {
BentoBox.getInstance().logDebug("Try to fix this teleport location and teleport the player if possible " + user.getName());
// Try to fix this teleport location and teleport the player if possible // Try to fix this teleport location and teleport the player if possible
new SafeSpotTeleport.Builder(plugin).entity(player).island(island).homeName(name) new SafeSpotTeleport.Builder(plugin).entity(player).island(island).homeName(name)
.thenRun(() -> teleported(world, user, name, newIsland, island)) .thenRun(() -> teleported(world, user, name, newIsland, island))
.ifFail(() -> goingHome.remove(user.getUniqueId())).buildFuture().thenAccept(result::complete); .ifFail(() -> goingHome.remove(user.getUniqueId())).buildFuture().thenAccept(result::complete);
return; return;
} }
BentoBox.getInstance().logDebug("Teleporting " + player.getName() + " async");
long time = System.currentTimeMillis();
PaperLib.teleportAsync(Objects.requireNonNull(player), home).thenAccept(b -> { PaperLib.teleportAsync(Objects.requireNonNull(player), home).thenAccept(b -> {
// Only run the commands if the player is successfully teleported // Only run the commands if the player is successfully teleported
if (Boolean.TRUE.equals(b)) { if (Boolean.TRUE.equals(b)) {
BentoBox.getInstance().logDebug("Teleported " + player.getName() + " async - took " + (System.currentTimeMillis() - time) + "ms");
teleported(world, user, name, newIsland, island); teleported(world, user, name, newIsland, island);
result.complete(true); result.complete(true);
} else { } else {
BentoBox.getInstance().logDebug("Failed to teleport " + player.getName() + " async! - took " + (System.currentTimeMillis() - time) + "ms");
// Remove from mid-teleport set // Remove from mid-teleport set
goingHome.remove(user.getUniqueId()); goingHome.remove(user.getUniqueId());
result.complete(false); result.complete(false);

View File

@ -279,7 +279,11 @@ public class SafeSpotTeleport {
task.cancel(); task.cancel();
// Return to main thread and teleport the player // Return to main thread and teleport the player
Bukkit.getScheduler().runTask(plugin, () -> { Bukkit.getScheduler().runTask(plugin, () -> {
BentoBox.getInstance().logDebug("Home number = " + homeNumber + " Home name = '" + homeName + "'");
plugin.getIslands().getIslandAt(loc).ifPresent(is ->
plugin.getIslands().getHomeLocations(is).forEach((k,v) -> BentoBox.getInstance().logDebug("'" + k + "' => " + v)));
if (!portal && entity instanceof Player && (homeNumber > 0 || !homeName.isEmpty())) { if (!portal && entity instanceof Player && (homeNumber > 0 || !homeName.isEmpty())) {
BentoBox.getInstance().logDebug("Setting home");
// Set home if so marked // Set home if so marked
plugin.getIslands().setHomeLocation(User.getInstance(entity), loc, homeName); plugin.getIslands().setHomeLocation(User.getInstance(entity), loc, homeName);
} }

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@ -548,7 +548,9 @@ commands:
parameters: '[home name]' parameters: '[home name]'
description: teleport you to your island description: teleport you to your island
teleport: '&a Teleporting you to your island.' teleport: '&a Teleporting you to your island.'
in-progress: '&a Teleporting in progress, please wait...'
teleported: '&a Teleported you to home &e [number].' teleported: '&a Teleported you to home &e [number].'
failure: '&c Teleporting failed for some reason. Please try again later.'
unknown-home: '&c Unknown home name!' unknown-home: '&c Unknown home name!'
help: help:
description: the main island command description: the main island command