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https://github.com/BentoBoxWorld/BentoBox.git
synced 2024-11-27 05:05:18 +01:00
Fixes super-flat clearing
Superflat was not working properly. It was always clearing just 1 (first) chunk because it referenced the chunk from the first event that created the clearing task. The issue should be fixed.
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commit
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@ -5,6 +5,7 @@ import java.util.LinkedList;
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import java.util.Queue;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World.Environment;
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@ -61,51 +62,82 @@ public class CleanSuperFlatListener extends FlagListener {
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}
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@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
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public void onChunkLoad(ChunkLoadEvent e) {
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public void onChunkLoad(ChunkLoadEvent e)
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{
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World world = e.getWorld();
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if (noClean(world, e)) {
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if (this.noClean(world, e))
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{
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return;
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}
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MyBiomeGrid grid = new MyBiomeGrid(world.getEnvironment());
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ChunkGenerator cg = plugin.getAddonsManager().getDefaultWorldGenerator(world.getName(), "");
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if (cg == null) {
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if (cg == null)
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{
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Flags.CLEAN_SUPER_FLAT.setSetting(world, false);
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plugin.logWarning("Could not enable Clean Super Flat for " + world.getName());
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plugin.logWarning("There is no world generator assigned to this world.");
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plugin.logWarning("This is often caused by the 'use-own-generator' being set to 'true' in the gamemode's" +
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this.plugin.logWarning("Could not enable Clean Super Flat for " + world.getName());
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this.plugin.logWarning("There is no world generator assigned to this world.");
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this.plugin.logWarning("This is often caused by the 'use-own-generator' being set to 'true' in the gamemode's" +
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" configuration while there hasn't been any custom world generator assigned to the world.");
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plugin.logWarning("Either revert the changes in the gamemode's config.yml or assign your custom world generator to the world.");
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this.plugin.logWarning("Either revert the changes in the gamemode's config.yml or assign your custom world generator to the world.");
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return;
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}
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// Add to queue
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chunkQueue.add(new Pair<>(e.getChunk().getX(), e.getChunk().getZ()));
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if (task == null || task.isCancelled()) {
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task = Bukkit.getScheduler().runTaskTimer(plugin, () -> cleanChunk(e, world, cg, grid), 0L, 1L);
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this.chunkQueue.add(new Pair<>(e.getChunk().getX(), e.getChunk().getZ()));
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if (this.task == null || this.task.isCancelled())
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{
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this.task = Bukkit.getScheduler().runTaskTimer(this.plugin, () -> this.cleanChunk(world, cg, grid), 0L, 1L);
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}
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}
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private void cleanChunk(ChunkLoadEvent e, World world, ChunkGenerator cg, MyBiomeGrid grid) {
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/**
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* This method clears the chunk from queue in the given world
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* @param world The world that must be cleared.
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* @param cg Chunk generator.
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* @param grid Biome Grid.
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*/
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private void cleanChunk(World world, ChunkGenerator cg, MyBiomeGrid grid)
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{
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SecureRandom random = new SecureRandom();
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if (!chunkQueue.isEmpty()) {
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Pair<Integer, Integer> chunkXZ = chunkQueue.poll();
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ChunkData cd = cg.generateChunkData(world, random, e.getChunk().getX(), e.getChunk().getZ(), grid);
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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for (int y = 0; y < world.getMaxHeight(); y++) {
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e.getChunk().getBlock(x, y, z).setBlockData(cd.getBlockData(x, y, z), false);
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if (!this.chunkQueue.isEmpty())
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{
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Pair<Integer, Integer> chunkXZ = this.chunkQueue.poll();
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ChunkData cd = cg.generateChunkData(world, random, chunkXZ.getKey(), chunkXZ.getValue(), grid);
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Chunk chunk = world.getChunkAt(chunkXZ.getKey(), chunkXZ.getValue());
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for (int x = 0; x < 16; x++)
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{
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for (int z = 0; z < 16; z++)
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{
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for (int y = world.getMinHeight(); y < world.getMaxHeight(); y++)
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{
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chunk.getBlock(x, y, z).setBlockData(cd.getBlockData(x, y, z), false);
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}
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}
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}
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// Run populators
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cg.getDefaultPopulators(world).forEach(pop -> pop.populate(world, random, e.getChunk()));
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if (plugin.getSettings().isLogCleanSuperFlatChunks()) {
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plugin.log("Regenerating superflat chunk in " + world.getName() + " at (" + chunkXZ.x + ", " + chunkXZ.z + ") " +
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"(" + chunkQueue.size() + " chunk(s) remaining in the queue)");
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cg.getDefaultPopulators(world).forEach(pop -> pop.populate(world, random, chunk));
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if (this.plugin.getSettings().isLogCleanSuperFlatChunks())
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{
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this.plugin.log("Regenerating superflat chunk in " + world.getName() +
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" at (" + chunkXZ.x + ", " + chunkXZ.z + ") " +
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"(" + this.chunkQueue.size() + " chunk(s) remaining in the queue)");
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}
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} else {
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task.cancel();
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}
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else
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{
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this.task.cancel();
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}
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}
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@ -125,9 +157,9 @@ public class CleanSuperFlatListener extends FlagListener {
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if (!this.getIWM().inWorld(world) ||
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!Flags.CLEAN_SUPER_FLAT.isSetForWorld(world) ||
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world.getEnvironment().equals(Environment.NETHER) &&
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(!plugin.getIWM().isNetherGenerate(world) || !plugin.getIWM().isNetherIslands(world)) ||
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(!this.plugin.getIWM().isNetherGenerate(world) || !this.plugin.getIWM().isNetherIslands(world)) ||
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world.getEnvironment().equals(Environment.THE_END) &&
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(!plugin.getIWM().isEndGenerate(world) || !plugin.getIWM().isEndIslands(world)))
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(!this.plugin.getIWM().isEndGenerate(world) || !this.plugin.getIWM().isEndIslands(world)))
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{
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return true;
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}
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@ -137,14 +169,14 @@ public class CleanSuperFlatListener extends FlagListener {
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// Due to flat super flat chunk generation changes in 1.19, they now are generated properly at the world min.
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// Extra check for 0-4 can be removed with 1.18 dropping.
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return !(e.getChunk().getBlock(0, 0, 0).getType().equals(Material.BEDROCK) &&
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e.getChunk().getBlock(0, 1, 0).getType().equals(Material.DIRT) &&
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return !(e.getChunk().getBlock(0, 0, 0).getType().equals(Material.BEDROCK) &&
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e.getChunk().getBlock(0, 1, 0).getType().equals(Material.DIRT) &&
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e.getChunk().getBlock(0, 2, 0).getType().equals(Material.DIRT) &&
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e.getChunk().getBlock(0, 3, 0).getType().equals(Material.GRASS_BLOCK)) &&
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!(e.getChunk().getBlock(0, minHeight, 0).getType().equals(Material.BEDROCK) &&
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!(e.getChunk().getBlock(0, minHeight, 0).getType().equals(Material.BEDROCK) &&
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e.getChunk().getBlock(0, minHeight + 1, 0).getType().equals(Material.DIRT) &&
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e.getChunk().getBlock(0, minHeight + 2, 0).getType().equals(Material.DIRT) &&
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e.getChunk().getBlock(0, minHeight + 2, 0).getType().equals(Material.DIRT) &&
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e.getChunk().getBlock(0, minHeight + 3, 0).getType().equals(Material.GRASS_BLOCK));
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}
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}
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