mirror of
https://github.com/BentoBoxWorld/BentoBox.git
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Remove deprecated events.
This commit is contained in:
parent
3d2a99c036
commit
bc737d4d66
@ -7,7 +7,6 @@ import org.bukkit.Location;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.eclipse.jdt.annotation.NonNull;
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import org.eclipse.jdt.annotation.Nullable;
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import world.bentobox.bentobox.api.events.IslandBaseEvent;
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import world.bentobox.bentobox.blueprints.dataobjects.BlueprintBundle;
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@ -177,496 +176,6 @@ public class IslandEvent extends IslandBaseEvent {
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return new IslandEventBuilder();
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}
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/**
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* Fired when a player's rank has changed on an island.
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* Cancellation has no effect.
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandRankChangeEvent}
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* @since 1.13.0
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*/
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@Deprecated
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public static class IslandRankChangeEvent extends IslandBaseEvent {
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private final int oldRank;
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private final int newRank;
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public IslandRankChangeEvent(Island island, UUID playerUUID, boolean admin, Location location, int oldRank, int newRank) {
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super(island, playerUUID, admin, location);
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this.oldRank = oldRank;
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this.newRank = newRank;
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}
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public int getOldRank() {
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return oldRank;
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}
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public int getNewRank(){
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return newRank;
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}
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}
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/**
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* Fired when a player will be expelled from an island.
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* May be cancelled.
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* Cancellation will result in the expel being aborted.
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*
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* @since 1.4.0
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandExpelEvent}
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*/
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@Deprecated
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public static class IslandExpelEvent extends IslandBaseEvent {
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private IslandExpelEvent(Island island, UUID player, boolean admin, Location location) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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}
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}
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/**
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* Fired when a player will be banned from an island.
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* May be cancelled.
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* Cancellation will result in the ban being aborted.
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*
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* @since 1.1
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandBanEvent}
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*/
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@Deprecated
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public static class IslandBanEvent extends IslandBaseEvent {
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private IslandBanEvent(Island island, UUID player, boolean admin, Location location) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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}
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}
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/**
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* Fired when a player will be banned from an island.
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* May be cancelled.
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* Cancellation will result in the unban being aborted.
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*
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* @since 1.1
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandUnbanEvent}
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*/
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@Deprecated
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public static class IslandUnbanEvent extends IslandBaseEvent {
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public IslandUnbanEvent(Island island, UUID player, boolean admin, Location location) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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}
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}
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/**
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* Fired when attempting to make a new island.
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* May be cancelled. No island object exists at this point.
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* @since 1.15.1
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandPreCreateEvent}
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*/
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@Deprecated
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public static class IslandPreCreateEvent extends IslandBaseEvent {
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private IslandPreCreateEvent(UUID player) {
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// Final variables have to be declared in the constructor
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super(null, player, false, null);
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}
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}
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/**
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* Fired when an island is going to be created.
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* May be cancelled.
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*
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandCreateEvent}
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*/
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@Deprecated
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public static class IslandCreateEvent extends IslandBaseEvent {
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private @NonNull BlueprintBundle blueprintBundle;
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private IslandCreateEvent(Island island, UUID player, boolean admin, Location location, @NonNull BlueprintBundle blueprintBundle) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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this.blueprintBundle = blueprintBundle;
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}
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/**
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* @since 1.6.0
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*/
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@NonNull
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public BlueprintBundle getBlueprintBundle() {
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return blueprintBundle;
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}
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/**
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* @since 1.6.0
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*/
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public void setBlueprintBundle(@NonNull BlueprintBundle blueprintBundle) {
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this.blueprintBundle = blueprintBundle;
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}
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}
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/**
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* Fired when an island is created.
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*
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandCreatedEvent}
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*/
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@Deprecated
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public static class IslandCreatedEvent extends IslandBaseEvent {
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private IslandCreatedEvent(Island island, UUID player, boolean admin, Location location) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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}
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}
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/**
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* Fired when an island is going to be deleted.
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* May be cancelled.
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*
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandDeleteEvent}
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*/
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@Deprecated
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public static class IslandDeleteEvent extends IslandBaseEvent {
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private IslandDeleteEvent(Island island, UUID player, boolean admin, Location location) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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}
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}
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/**
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* Fired when an island chunks are going to be deleted.
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* May be cancelled.
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*
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandDeleteChunksEvent}
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*/
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@Deprecated
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public static class IslandDeleteChunksEvent extends IslandBaseEvent {
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private final IslandDeletion deletedIslandInfo;
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private IslandDeleteChunksEvent(Island island, UUID player, boolean admin, Location location, IslandDeletion deletedIsland) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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this.deletedIslandInfo = deletedIsland;
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}
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public IslandDeletion getDeletedIslandInfo() {
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return deletedIslandInfo;
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}
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}
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/**
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* Fired when island blocks are going to be deleted.
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* If canceled, the island blocks will not be deleted. Note that by the time this is called
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* the ownership of the island may have been removed. This event is just for detecting
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* that the island blocks are going to be removed.
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*
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* @deprecated This event is moving to its own class.
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*
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*/
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@Deprecated
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public static class IslandDeletedEvent extends IslandBaseEvent {
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private final IslandDeletion deletedIslandInfo;
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private IslandDeletedEvent(Island island, UUID player, boolean admin, Location location, IslandDeletion deletedIsland) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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this.deletedIslandInfo = deletedIsland;
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}
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public IslandDeletion getDeletedIslandInfo() {
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return deletedIslandInfo;
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}
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}
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/**
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* Fired when a player is unregistered from an island.
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* @since 1.3.0
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandUnregisteredEvent}
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*/
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@Deprecated
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public static class IslandUnregisteredEvent extends IslandBaseEvent {
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private IslandUnregisteredEvent(Island island, UUID player, boolean admin, Location location) {
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super(island, player, admin, location);
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}
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}
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/**
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* Fired when a player is registered from an island.
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* @since 1.3.0
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandRegisteredEvent}
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*/
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@Deprecated
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public static class IslandRegisteredEvent extends IslandBaseEvent {
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private IslandRegisteredEvent(Island island, UUID player, boolean admin, Location location) {
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super(island, player, admin, location);
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}
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}
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/**
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* Fired when an island is reserved for a player
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* @since 1.12.0
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandReservedEvent}
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*/
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@Deprecated
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public static class IslandReservedEvent extends IslandBaseEvent {
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private IslandReservedEvent(Island island, UUID player, boolean admin, Location location) {
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super(island, player, admin, location);
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}
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}
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/**
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* Fired when an a player enters an island.
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* Cancellation has no effect.
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandEnterEvent}
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*/
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@Deprecated
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public static class IslandEnterEvent extends IslandBaseEvent {
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private final @Nullable Island fromIsland;
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private IslandEnterEvent(Island island, UUID player, boolean admin, Location location, @Nullable Island fromIsland, Event rawEvent) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location, rawEvent);
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this.fromIsland = fromIsland;
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}
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@Nullable
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public Island getFromIsland() {
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return fromIsland;
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}
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}
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/**
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* Fired when a player exits an island.
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* Cancellation has no effect.
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandExitEvent}
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*/
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@Deprecated
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public static class IslandExitEvent extends IslandBaseEvent {
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private final @Nullable Island toIsland;
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private IslandExitEvent(Island island, UUID player, boolean admin, Location location, @Nullable Island toIsland, Event rawEvent) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location, rawEvent);
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this.toIsland = toIsland;
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}
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@Nullable
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public Island getToIsland() {
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return toIsland;
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}
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}
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/**
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* Fired when an island is locked
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*
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandLockEvent}
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*/
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@Deprecated
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public static class IslandLockEvent extends IslandBaseEvent {
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private IslandLockEvent(Island island, UUID player, boolean admin, Location location) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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}
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}
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/**
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* Fired when an island is unlocked
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*
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandUnlockEvent}
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*/
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@Deprecated
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public static class IslandUnlockEvent extends IslandBaseEvent {
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private IslandUnlockEvent(Island island, UUID player, boolean admin, Location location) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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}
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}
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/**
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* Fired before an island has its player data cleared, e.g., just before a reset
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* @since 1.12.0
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandPreclearEvent}
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*/
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@Deprecated
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public static class IslandPreclearEvent extends IslandBaseEvent {
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private final @NonNull Island oldIsland;
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private IslandPreclearEvent(Island island, UUID player, boolean admin, Location location, @NonNull Island oldIsland) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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// Create a copy of the old island
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this.oldIsland = new Island(oldIsland);
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}
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/**
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* @since 1.12.0
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*/
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@NonNull
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public Island getOldIsland() {
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return oldIsland;
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}
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}
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/**
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* Fired when an island is going to be reset.
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* May be cancelled.
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandResetEvent}
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*/
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@Deprecated
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public static class IslandResetEvent extends IslandBaseEvent {
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private final @NonNull Island oldIsland;
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private @NonNull BlueprintBundle blueprintBundle;
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private IslandResetEvent(Island island, UUID player, boolean admin, Location location, @NonNull BlueprintBundle blueprintBundle, @NonNull Island oldIsland) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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this.blueprintBundle = blueprintBundle;
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// Create a copy of the old island
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this.oldIsland = new Island(oldIsland);
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}
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/**
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* @since 1.12.0
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*/
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@NonNull
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public Island getOldIsland() {
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return oldIsland;
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}
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/**
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* @since 1.6.0
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*/
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@NonNull
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public BlueprintBundle getBlueprintBundle() {
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return blueprintBundle;
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}
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/**
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* @since 1.6.0
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*/
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public void setBlueprintBundle(@NonNull BlueprintBundle blueprintBundle) {
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this.blueprintBundle = blueprintBundle;
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}
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}
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/**
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* Fired after an island is reset
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*
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandResettedEvent}
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*/
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@Deprecated
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public static class IslandResettedEvent extends IslandBaseEvent {
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private final @NonNull Island oldIsland;
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private IslandResettedEvent(Island island, UUID player, boolean admin, Location location, Island oldIsland) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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// Create a copy of the old island
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this.oldIsland = new Island(oldIsland);
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}
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/**
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* @since 1.12.0
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*/
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@NonNull
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public Island getOldIsland() {
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return oldIsland;
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}
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}
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/**
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* Fired when something happens to the island not covered by other events
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*
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandGeneralEvent}
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*/
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@Deprecated
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public static class IslandGeneralEvent extends IslandBaseEvent {
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private IslandGeneralEvent(Island island, UUID player, boolean admin, Location location) {
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// Final variables have to be declared in the constructor
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super(island, player, admin, location);
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}
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}
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/**
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* Fired when island protection range is changed.
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* @since 1.11.0
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* @deprecated This event is moving to its own class.
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* Use {@link world.bentobox.bentobox.api.events.island.IslandProtectionRangeChangeEvent}
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*/
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@Deprecated
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public static class IslandProtectionRangeChangeEvent extends IslandBaseEvent {
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/**
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* New protection range value.
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*/
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private int newRange;
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/**
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* Old protection range value.
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*/
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private int oldRange;
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/**
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* Constructor IslandProtectionRangeChange creates a new IslandProtectionRangeChange instance.
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*
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* @param island of type Island
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* @param player of type UUID
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* @param admin of type boolean
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* @param location of type Location
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* @param newRange of type int
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* @param oldRange of type int
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*/
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private IslandProtectionRangeChangeEvent(Island island, UUID player, boolean admin, Location location, int newRange, int oldRange) {
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super(island, player, admin, location);
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this.newRange = newRange;
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this.oldRange = oldRange;
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}
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/**
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* This method returns the newRange value.
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* @return the value of newRange.
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*/
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public int getNewRange() {
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return newRange;
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}
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/**
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* This method returns the oldRange value.
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* @return the value of oldRange.
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*/
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public int getOldRange() {
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return oldRange;
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}
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/**
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* This method sets the newRange value.
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* @param newRange the newRange new value.
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*/
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public void setNewRange(int newRange) {
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this.newRange = newRange;
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}
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/**
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* This method sets the oldRange value.
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* @param oldRange the oldRange new value.
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*/
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public void setOldRange(int oldRange) {
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this.oldRange = oldRange;
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}
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}
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public static class IslandEventBuilder {
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// Here field are NOT final. They are just used for the building.
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@ -796,62 +305,31 @@ public class IslandEvent extends IslandBaseEvent {
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return this;
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}
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|
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/**
|
||||
* Get the deprecated IslandEvent
|
||||
* @return deprecated event
|
||||
*/
|
||||
private IslandBaseEvent getDeprecatedEvent() {
|
||||
return switch (reason) {
|
||||
case EXPEL -> new IslandExpelEvent(island, player, admin, location);
|
||||
case BAN -> new IslandBanEvent(island, player, admin, location);
|
||||
case PRECREATE -> new IslandPreCreateEvent(player);
|
||||
case CREATE -> new IslandCreateEvent(island, player, admin, location, blueprintBundle);
|
||||
case CREATED -> new IslandCreatedEvent(island, player, admin, location);
|
||||
case DELETE -> new IslandDeleteEvent(island, player, admin, location);
|
||||
case DELETE_CHUNKS -> new IslandDeleteChunksEvent(island, player, admin, location, deletedIslandInfo);
|
||||
case DELETED -> new IslandDeletedEvent(island, player, admin, location, deletedIslandInfo);
|
||||
case ENTER -> new IslandEnterEvent(island, player, admin, location, oldIsland, rawEvent);
|
||||
case EXIT -> new IslandExitEvent(island, player, admin, location, oldIsland, rawEvent);
|
||||
case LOCK -> new IslandLockEvent(island, player, admin, location);
|
||||
case RESET -> new IslandResetEvent(island, player, admin, location, blueprintBundle, oldIsland);
|
||||
case RESETTED -> new IslandResettedEvent(island, player, admin, location, oldIsland);
|
||||
case UNBAN -> new IslandUnbanEvent(island, player, admin, location);
|
||||
case UNLOCK -> new IslandUnlockEvent(island, player, admin, location);
|
||||
case REGISTERED -> new IslandRegisteredEvent(island, player, admin, location);
|
||||
case UNREGISTERED -> new IslandUnregisteredEvent(island, player, admin, location);
|
||||
case RANGE_CHANGE -> new IslandProtectionRangeChangeEvent(island, player, admin, location, newRange, oldRange);
|
||||
case PRECLEAR -> new IslandPreclearEvent(island, player, admin, location, oldIsland);
|
||||
case RESERVED -> new IslandReservedEvent(island, player, admin, location);
|
||||
case RANK_CHANGE -> new IslandRankChangeEvent(island, player, admin, location, oldRank, newRank);
|
||||
default -> new IslandGeneralEvent(island, player, admin, location);
|
||||
};
|
||||
}
|
||||
|
||||
private IslandBaseEvent getEvent() {
|
||||
return switch (reason) {
|
||||
case EXPEL -> new world.bentobox.bentobox.api.events.island.IslandExpelEvent(island, player, admin, location);
|
||||
case BAN -> new world.bentobox.bentobox.api.events.island.IslandBanEvent(island, player, admin, location);
|
||||
case PRECREATE -> new world.bentobox.bentobox.api.events.island.IslandPreCreateEvent(player);
|
||||
case CREATE -> new world.bentobox.bentobox.api.events.island.IslandCreateEvent(island, player, admin, location, blueprintBundle);
|
||||
case CREATED -> new world.bentobox.bentobox.api.events.island.IslandCreatedEvent(island, player, admin, location);
|
||||
case DELETE -> new world.bentobox.bentobox.api.events.island.IslandDeleteEvent(island, player, admin, location);
|
||||
case DELETE_CHUNKS -> new world.bentobox.bentobox.api.events.island.IslandDeleteChunksEvent(island, player, admin, location, deletedIslandInfo);
|
||||
case DELETED -> new world.bentobox.bentobox.api.events.island.IslandDeletedEvent(island, player, admin, location, deletedIslandInfo);
|
||||
case ENTER -> new world.bentobox.bentobox.api.events.island.IslandEnterEvent(island, player, admin, location, oldIsland, rawEvent);
|
||||
case EXIT -> new world.bentobox.bentobox.api.events.island.IslandExitEvent(island, player, admin, location, oldIsland, rawEvent);
|
||||
case LOCK -> new world.bentobox.bentobox.api.events.island.IslandLockEvent(island, player, admin, location);
|
||||
case RESET -> new world.bentobox.bentobox.api.events.island.IslandResetEvent(island, player, admin, location, blueprintBundle, oldIsland);
|
||||
case RESETTED -> new world.bentobox.bentobox.api.events.island.IslandResettedEvent(island, player, admin, location, oldIsland);
|
||||
case UNBAN -> new world.bentobox.bentobox.api.events.island.IslandUnbanEvent(island, player, admin, location);
|
||||
case UNLOCK -> new world.bentobox.bentobox.api.events.island.IslandUnlockEvent(island, player, admin, location);
|
||||
case REGISTERED -> new world.bentobox.bentobox.api.events.island.IslandRegisteredEvent(island, player, admin, location);
|
||||
case UNREGISTERED -> new world.bentobox.bentobox.api.events.island.IslandUnregisteredEvent(island, player, admin, location);
|
||||
case RANGE_CHANGE -> new world.bentobox.bentobox.api.events.island.IslandProtectionRangeChangeEvent(island, player, admin, location, newRange, oldRange);
|
||||
case PRECLEAR -> new world.bentobox.bentobox.api.events.island.IslandPreclearEvent(island, player, admin, location, oldIsland);
|
||||
case RESERVED -> new world.bentobox.bentobox.api.events.island.IslandReservedEvent(island, player, admin, location);
|
||||
case RANK_CHANGE -> new world.bentobox.bentobox.api.events.island.IslandRankChangeEvent(island, player, admin, location, oldRank, newRank);
|
||||
case NEW_ISLAND -> new IslandNewIslandEvent(island, player, admin, location);
|
||||
default -> new world.bentobox.bentobox.api.events.island.IslandGeneralEvent(island, player, admin, location);
|
||||
case EXPEL -> new IslandExpelEvent(island, player, admin, location);
|
||||
case BAN -> new IslandBanEvent(island, player, admin, location);
|
||||
case PRECREATE -> new IslandPreCreateEvent(player);
|
||||
case CREATE -> new IslandCreateEvent(island, player, admin, location, blueprintBundle);
|
||||
case CREATED -> new IslandCreatedEvent(island, player, admin, location);
|
||||
case DELETE -> new IslandDeleteEvent(island, player, admin, location);
|
||||
case DELETE_CHUNKS -> new IslandDeleteChunksEvent(island, player, admin, location, deletedIslandInfo);
|
||||
case DELETED -> new IslandDeletedEvent(island, player, admin, location, deletedIslandInfo);
|
||||
case ENTER -> new IslandEnterEvent(island, player, admin, location, oldIsland, rawEvent);
|
||||
case EXIT -> new IslandExitEvent(island, player, admin, location, oldIsland, rawEvent);
|
||||
case LOCK -> new IslandLockEvent(island, player, admin, location);
|
||||
case RESET -> new IslandResetEvent(island, player, admin, location, blueprintBundle, oldIsland);
|
||||
case RESETTED -> new IslandResettedEvent(island, player, admin, location, oldIsland);
|
||||
case UNBAN -> new IslandUnbanEvent(island, player, admin, location);
|
||||
case UNLOCK -> new IslandUnlockEvent(island, player, admin, location);
|
||||
case REGISTERED -> new IslandRegisteredEvent(island, player, admin, location);
|
||||
case UNREGISTERED -> new IslandUnregisteredEvent(island, player, admin, location);
|
||||
case RANGE_CHANGE -> new IslandProtectionRangeChangeEvent(island, player, admin, location, newRange, oldRange);
|
||||
case PRECLEAR -> new IslandPreclearEvent(island, player, admin, location, oldIsland);
|
||||
case RESERVED -> new IslandReservedEvent(island, player, admin, location);
|
||||
case RANK_CHANGE -> new IslandRankChangeEvent(island, player, admin, location, oldRank, newRank);
|
||||
case NEW_ISLAND -> new IslandNewIslandEvent(island, player, admin, location);
|
||||
default -> new IslandGeneralEvent(island, player, admin, location);
|
||||
};
|
||||
}
|
||||
|
||||
@ -865,11 +343,7 @@ public class IslandEvent extends IslandBaseEvent {
|
||||
// Generate new event
|
||||
IslandBaseEvent newEvent = getEvent();
|
||||
Bukkit.getPluginManager().callEvent(newEvent);
|
||||
// Generate deprecated events
|
||||
IslandBaseEvent e = getDeprecatedEvent();
|
||||
e.setNewEvent(newEvent);
|
||||
Bukkit.getPluginManager().callEvent(e);
|
||||
return e;
|
||||
return newEvent;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user