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End/Nether blueprint paste on teleport to dimension
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@ -14,6 +14,7 @@ import org.eclipse.jdt.annotation.NonNull;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.util.Util;
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import world.bentobox.bentobox.util.teleport.SafeSpotTeleport;
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import world.bentobox.bentobox.blueprints.BlueprintPaster;
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/**
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* Handles teleportation via the Nether/End portals to the Nether and End dimensions of the worlds added by the GameModeAddons.
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@ -91,23 +92,34 @@ public class PortalTeleportationListener implements Listener {
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}
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// TO END
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if (plugin.getIWM().isEndGenerate(overworld) && plugin.getIWM().isEndIslands(overworld) && plugin.getIWM().getEndWorld(overworld) != null) {
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if (!plugin.getIslands().getIslandAt(e.getFrom()).hasEndIsland()) {
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//To do, paste the schem/blueprint
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}
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}
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World endWorld = plugin.getIWM().getEndWorld(overWorld);
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// If this is to island End, then go to the same vector, otherwise try spawn
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Location to = plugin.getIslands().getIslandAt(e.getFrom()).map(i -> i.getSpawnPoint(Environment.THE_END)).orElse(e.getFrom().toVector().toLocation(endWorld));
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e.setCancelled(true);
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if (plugin.getIWM().isEndGenerate(overWorld) && plugin.getIWM().isEndIslands(overWorld) && plugin.getIWM().getEndWorld(overWorld) != null) {
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if (!plugin.getIslands().getIslandAt(e.getFrom()).hasEndIsland()) {
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//To do, paste the schem/blueprint
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Runnable task = () -> {
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new SafeSpotTeleport.Builder(plugin)
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.entity(e.getPlayer())
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.location(to)
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.portal()
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.build();
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};
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plugin.getIWM().getAddon(overWorld).ifPresent(addon
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-> new BlueprintPaster(plugin, plugin.getBlueprintsManager().getBlueprints(addon).get("end-island"), addon.getEndWorld(), plugin.getIslands().getIslandAt(e.getFrom()).get(), task));
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return true;
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}
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}
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// Else other worlds teleport to the nether
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new SafeSpotTeleport.Builder(plugin)
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.entity(e.getPlayer())
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.location(to)
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.portal()
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.build();
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.entity(e.getPlayer())
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.location(to)
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.portal()
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.build();
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return true;
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}
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@ -158,23 +170,33 @@ public class PortalTeleportationListener implements Listener {
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}
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// TO NETHER
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if (plugin.getIWM().isNetherGenerate(overworld) && plugin.getIWM().isNetherIslands(overworld) && plugin.getIWM().getNetherWorld(overworld) != null) {
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if (!plugin.getIslands().getIslandAt(e.getFrom()).hasNetherIsland()) {
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//To do, paste the schem/blueprint
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}
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}
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World nether = plugin.getIWM().getNetherWorld(overWorld);
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// If this is to island nether, then go to the same vector, otherwise try spawn
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Location to = plugin.getIslands().getIslandAt(e.getFrom()).map(i -> i.getSpawnPoint(Environment.NETHER)).orElse(e.getFrom().toVector().toLocation(nether));
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e.setCancelled(true);
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if (plugin.getIWM().isNetherGenerate(overWorld) && plugin.getIWM().isNetherIslands(overWorld) && plugin.getIWM().getNetherWorld(overWorld) != null) {
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if (!plugin.getIslands().getIslandAt(e.getFrom()).hasNetherIsland()) {
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//To do, paste the schem/blueprint
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Runnable task = () -> {
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new SafeSpotTeleport.Builder(plugin)
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.entity(e.getPlayer())
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.location(to)
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.portal()
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.build();
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};
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plugin.getIWM().getAddon(overWorld).ifPresent(addon
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-> new BlueprintPaster(plugin, plugin.getBlueprintsManager().getBlueprints(addon).get("nether-island"), addon.getNetherWorld(), plugin.getIslands().getIslandAt(e.getFrom()).get(), task));
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return true;
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}
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}
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// Else other worlds teleport to the nether
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new SafeSpotTeleport.Builder(plugin)
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.entity(e.getPlayer())
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.location(to)
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.portal()
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.build();
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.entity(e.getPlayer())
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.location(to)
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.portal()
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.build();
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return true;
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}
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}
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