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https://github.com/BentoBoxWorld/BentoBox.git
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Merge pull request #415 from BentoBoxWorld/gameworlds-and-gamemodes
GameWorlds and GameModes
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commit
bd3157366f
@ -3,12 +3,10 @@ package world.bentobox.bentobox;
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import java.util.Optional;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.java.JavaPlugin;
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import world.bentobox.bentobox.api.configuration.Config;
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import world.bentobox.bentobox.api.configuration.WorldSettings;
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import world.bentobox.bentobox.api.events.BentoBoxReadyEvent;
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import world.bentobox.bentobox.api.user.Notifier;
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import world.bentobox.bentobox.commands.BentoBoxCommand;
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@ -312,15 +310,6 @@ public class BentoBox extends JavaPlugin {
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getLogger().warning(warning);
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}
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/**
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* Registers a world as a world to be covered by this plugin
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* @param world - Bukkit overworld
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* @param worldSettings - settings for this world
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*/
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public void registerWorld(World world, WorldSettings worldSettings) {
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islandWorldManager.addWorld(world, worldSettings);
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}
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/**
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* @return the schemsManager
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*/
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@ -0,0 +1,65 @@
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package world.bentobox.bentobox.api.addons;
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import org.bukkit.Location;
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import org.bukkit.World;
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import world.bentobox.bentobox.api.configuration.WorldSettings;
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import world.bentobox.bentobox.util.Util;
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/**
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* Defines the addon as a game mode.
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* A game mode creates worlds, registers world settings and has schems in a jar folder.
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* @author tastybento, Postlovitch
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*
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*/
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public abstract class GameModeAddon extends Addon {
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protected World islandWorld;
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protected World netherWorld;
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protected World endWorld;
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/**
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* Make the worlds for this GameMode in this method. BentoBox will call it
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* after onLoad() and before onEnable().
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* {@link #islandWorld} must be created and assigned,
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* {@link #netherWorld} and {@link #endWorld} are optional and may be null.
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*/
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public abstract void createWorlds();
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/**
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* @return WorldSettings for this GameMode
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*/
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public abstract WorldSettings getWorldSettings();
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/**
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* Checks if a player is in any of the island worlds
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* @param loc - player to check
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* @return true if in a world or false if not
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*/
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public boolean inWorld(Location loc) {
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return Util.sameWorld(loc.getWorld(), islandWorld);
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}
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/**
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* @return over world
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*/
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public World getOverWorld() {
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return islandWorld;
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}
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/**
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* @return nether world, or null if it does not exist
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*/
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public World getNetherWorld() {
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return netherWorld;
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}
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/**
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* @return end world, or null if it does not exist
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*/
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public World getEndWorld() {
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return endWorld;
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}
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}
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@ -22,6 +22,7 @@ import org.bukkit.entity.Player;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.Settings;
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import world.bentobox.bentobox.api.addons.Addon;
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import world.bentobox.bentobox.api.addons.GameModeAddon;
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import world.bentobox.bentobox.api.events.command.CommandEvent;
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import world.bentobox.bentobox.api.localization.TextVariables;
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import world.bentobox.bentobox.api.user.User;
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@ -84,7 +85,7 @@ public abstract class CompositeCommand extends Command implements PluginIdentifi
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/**
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* The prefix to be used in this command
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*/
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private String permissionPrefix = "";
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private String permissionPrefix;
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/**
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* The world that this command operates in. This is an overworld and will cover any associated nether or end
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@ -100,7 +101,7 @@ public abstract class CompositeCommand extends Command implements PluginIdentifi
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/**
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* The top level label
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*/
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private String topLabel = "";
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private String topLabel;
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/**
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* Cool down tracker
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@ -132,6 +133,11 @@ public abstract class CompositeCommand extends Command implements PluginIdentifi
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setDescription(COMMANDS + label + ".description");
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setParametersHelp(COMMANDS + label + ".parameters");
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permissionPrefix = (addon != null) ? addon.getPermissionPrefix() : "";
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// Set up world if this is an AddonGameMode
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if (addon instanceof GameModeAddon) {
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setWorld(((GameModeAddon)addon).getOverWorld());
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}
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// Run setup
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setup();
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if (!getSubCommand("help").isPresent() && !label.equals("help")) {
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new DefaultHelpCommand(this);
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@ -24,6 +24,7 @@ import org.bukkit.configuration.file.YamlConfiguration;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.addons.Addon;
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import world.bentobox.bentobox.api.addons.AddonClassLoader;
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import world.bentobox.bentobox.api.addons.GameModeAddon;
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import world.bentobox.bentobox.api.addons.exceptions.InvalidAddonFormatException;
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import world.bentobox.bentobox.api.events.addon.AddonEvent;
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@ -149,6 +150,15 @@ public class AddonsManager {
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// Run the onLoad.
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addon.onLoad();
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// If this is a GameModeAddon create the worlds, register it and load the schems
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if (addon instanceof GameModeAddon) {
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GameModeAddon gameMode = (GameModeAddon)addon;
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// Create the gameWorlds
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gameMode.createWorlds();
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plugin.getIWM().addWorld(gameMode.getOverWorld(), gameMode.getWorldSettings());
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// Register the schems
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plugin.getSchemsManager().loadIslands(gameMode);
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}
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} catch (Exception e) {
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plugin.logError(e.getMessage());
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}
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@ -139,7 +139,7 @@ public class LocalesManager {
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// We cannot use Bukkit's saveResource, because we want it to go into a specific folder, so...
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// Get the last part of the name
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int lastIndex = name.lastIndexOf('/');
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File targetFile = new File(localeDir, name.substring(lastIndex >= 0 ? lastIndex : 0, name.length()));
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File targetFile = new File(localeDir, name.substring(lastIndex >= 0 ? lastIndex : 0));
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copyFile(name, targetFile);
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}
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} catch (IOException e) {
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@ -14,6 +14,7 @@ import org.bukkit.configuration.InvalidConfigurationException;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.addons.Addon;
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import world.bentobox.bentobox.api.addons.GameModeAddon;
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import world.bentobox.bentobox.database.objects.Island;
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import world.bentobox.bentobox.schems.Clipboard;
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import world.bentobox.bentobox.util.Util;
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@ -41,7 +42,7 @@ public class SchemsManager {
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plugin.logError("Could not make schems folder!");
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return;
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}
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// Save any schems that
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// Save any schems that are in the jar
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try (JarFile jar = new JarFile(addon.getFile())) {
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Util.listJarFiles(jar, "schems", ".schem").forEach(name -> addon.saveResource(name, false));
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} catch (IOException e) {
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@ -60,33 +61,29 @@ public class SchemsManager {
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/**
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* Load schems for addon. Will try and load nether and end schems too if settings are set.
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* @param world - world
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* @param addon - GameModeAddon
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*/
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public void loadIslands(World world) {
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plugin.getIWM().getAddon(world).ifPresent(addon -> {
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File schems = new File(addon.getDataFolder(), "schems");
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// Copy any schems fould in the jar
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copySchems(addon, schems);
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// Load all schems in folder
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// Look through the folder
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FilenameFilter schemFilter = (File dir, String name) -> name.toLowerCase(java.util.Locale.ENGLISH).endsWith(".schem")
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&& !name.toLowerCase(java.util.Locale.ENGLISH).startsWith("nether-")
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&& !name.toLowerCase(java.util.Locale.ENGLISH).startsWith("end-");
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Arrays.stream(Objects.requireNonNull(schems.list(schemFilter))).map(name -> name.substring(0, name.length() - 6)).forEach(name -> {
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if (!plugin.getSchemsManager().loadSchem(world, schems, name)) {
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plugin.logError("Could not load " + name + ".schem for " + plugin.getIWM().getFriendlyName(world));
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}
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if (plugin.getIWM().isNetherGenerate(world) && plugin.getIWM().isNetherIslands(world)
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&& !plugin.getSchemsManager().loadSchem(plugin.getIWM().getNetherWorld(world), schems, "nether-" + name)) {
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plugin.logError("Could not load nether-" + name + ".schem for " + plugin.getIWM().getFriendlyName(world));
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}
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if (plugin.getIWM().isEndGenerate(world) && plugin.getIWM().isEndIslands(world)
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&& !plugin.getSchemsManager().loadSchem(plugin.getIWM().getEndWorld(world), schems, "end-" + name)) {
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plugin.logError("Could not load end-" + name + ".schem for " + plugin.getIWM().getFriendlyName(world));
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}
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});
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public void loadIslands(GameModeAddon addon) {
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File schems = new File(addon.getDataFolder(), "schems");
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// Copy any schems fould in the jar
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copySchems(addon, schems);
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// Load all schems in folder
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// Look through the folder
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FilenameFilter schemFilter = (File dir, String name) -> name.toLowerCase(java.util.Locale.ENGLISH).endsWith(".schem")
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&& !name.toLowerCase(java.util.Locale.ENGLISH).startsWith("nether-")
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&& !name.toLowerCase(java.util.Locale.ENGLISH).startsWith("end-");
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Arrays.stream(Objects.requireNonNull(schems.list(schemFilter))).map(name -> name.substring(0, name.length() - 6)).forEach(name -> {
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if (!plugin.getSchemsManager().loadSchem(addon.getOverWorld(), schems, name)) {
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plugin.logError("Could not load " + name + ".schem for " + addon.getWorldSettings().getFriendlyName());
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}
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if (addon.getWorldSettings().isNetherGenerate() && addon.getWorldSettings().isNetherIslands()
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&& !plugin.getSchemsManager().loadSchem(addon.getNetherWorld(), schems, "nether-" + name)) {
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plugin.logError("Could not load nether-" + name + ".schem for " + addon.getWorldSettings().getFriendlyName());
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}
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if (addon.getWorldSettings().isEndGenerate() && addon.getWorldSettings().isEndIslands()
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&& !plugin.getSchemsManager().loadSchem(addon.getEndWorld(), schems, "end-" + name)) {
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plugin.logError("Could not load end-" + name + ".schem for " + addon.getWorldSettings().getFriendlyName());
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}
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});
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}
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123
src/main/puml/GameWorld.puml
Normal file
123
src/main/puml/GameWorld.puml
Normal file
@ -0,0 +1,123 @@
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@startuml
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note as N1
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This UML Class Diagram introduces the
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GameWorlds and GameModes concepts that
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are introduced in 1.0.
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This diagram is not meant to be updated
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alongside modifications that could be done
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to GameWorlds and GameModes: it is meant
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to serve as a template, and hopefully to keep
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track of what we had in mind when we started
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to work on this API.
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- Poslovitch, @BentoBoxWorld
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December 24th, 2018.
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end note
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package world.bentobox.bentobox {
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class BentoBox << (M,orchid) Main >> {
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- addonsManager : AddonsManager
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- worldsManager : WorldsManager
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+ getAddons() : AddonsManager
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+ getWorlds() : WorldsManager
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}
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package api {
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package addons {
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abstract class Addon
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abstract class GameMode extends Addon {
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Specific Addon implementation allowing to register GameWorlds.
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+ registerGameWorld(gameWorld:GameWorld) : void
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+ getGameWorlds() : List<GameWorld>
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}
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}
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package worlds {
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interface WorldSettings
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class GameWorld {
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Represents a set of three Worlds
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(Overworld, Nether, End) which is
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registered by a GameMode addon and
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managed by BentoBox.
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It features its own implementation
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of WorldSettings and provides
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Islands and Schems managers.
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__ Fields __
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- name : String
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- friendlyName : String
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- overWorld : World
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- netherWorld : World
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- endWorld : World
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- worldSettings : WorldSettings
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.. Managers ..
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- islandsManager : IslandsManager
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- schemsManager : SchemsManager
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__ Methods __
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+ createWorlds() : boolean
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+ inWorld(location:Location) : boolean
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.. Getters ..
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+ getName() : String
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+ getFriendlyName() : String
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+ getOverWorld() : World
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+ getNetherWorld() : World
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+ getEndWorld() : World
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+ getSettings() : WorldSettings
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+ getIslands() : IslandsManager
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+ getSchems() : SchemsManager
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}
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GameWorld *-- "1" WorldSettings
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GameMode *-- "*" GameWorld
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}
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}
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package managers {
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class AddonsManager
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BentoBox *-- "1" AddonsManager
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AddonsManager *-- "*" Addon
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class WorldsManager {
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Manages GameWorlds that are registered by GameMode addons.
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It basically replaces IslandWorldManager.
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__ Fields __
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- gameWorlds : Map<GameMode, List<GameWorld>>
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__ Methods __
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+ registerGameWorld(gameMode:GameMode, gameWorld:GameWorld) : boolean
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.. Getters ..
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+ getGameWorldsMap() : Map<GameMode, List<GameWorld>>
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+ getGameWorldsList() : List<GameWorld>
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+ getGameWorlds(gameMode:GameMode) : List<GameWorld>
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+ getGameWorld(name:String) : Optional<GameWorld>
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+ getGameWorld(world:World) : Optional<GameWorld>
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.. Multiverse ..
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+ registerWorldsToMultiverse() : void
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+ registerWorldToMultiverse(gameWorld:GameWorld) : void
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}
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BentoBox *-- "1" WorldsManager
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WorldsManager *-- "*" GameWorld
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class SchemsManager {
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- schems : List<Clipboard>
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- copySchems(schems:File, name:String) : void
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- loadSchem(name:String) : boolean
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+ getSchems() : List<Clipboard>
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+ paste(island:Island, task:Runnable) : void
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+ paste(island:Island) : void
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}
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GameWorld *-- "1" SchemsManager
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}
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}
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@enduml
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