Introducing the BentoBox Management Panel (/bbox manage)

As it mostly relies on other panels yet-to-be-implemented, it doesn't do much. But it was fun to do!
This commit is contained in:
Florian CUNY 2019-04-10 14:37:14 +02:00
parent 2c371f4091
commit c687d18385
4 changed files with 272 additions and 2 deletions

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@ -1,10 +1,10 @@
package world.bentobox.bentobox.commands;
import java.util.List;
import world.bentobox.bentobox.api.commands.CompositeCommand;
import world.bentobox.bentobox.api.user.User;
import java.util.List;
public class BentoBoxCommand extends CompositeCommand {
/**
@ -19,6 +19,7 @@ public class BentoBoxCommand extends CompositeCommand {
setPermission("bentobox.admin");
new BentoBoxVersionCommand(this);
new BentoBoxAboutCommand(this);
new BentoBoxManageCommand(this);
new BentoBoxReloadCommand(this);
}

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@ -0,0 +1,31 @@
package world.bentobox.bentobox.commands;
import world.bentobox.bentobox.api.commands.CompositeCommand;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.panels.ManagementPanel;
import java.util.List;
/**
* Displays the Management panel.
*
* @author Poslovitch
* @since 1.5.0
*/
public class BentoBoxManageCommand extends CompositeCommand {
public BentoBoxManageCommand(CompositeCommand parent) {
super(parent, "manage", "overview");
}
@Override
public void setup() {
setOnlyPlayer(true);
}
@Override
public boolean execute(User user, String label, List<String> args) {
ManagementPanel.openPanel(user, ManagementPanel.View.GAMEMODES);
return true;
}
}

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@ -0,0 +1,205 @@
package world.bentobox.bentobox.panels;
import org.bukkit.Material;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.api.addons.Addon;
import world.bentobox.bentobox.api.addons.GameModeAddon;
import world.bentobox.bentobox.api.panels.PanelItem;
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
import world.bentobox.bentobox.api.user.User;
import java.util.List;
import java.util.stream.Collectors;
/**
* @author Poslovitch
* @since 1.5.0
*/
public class ManagementPanel {
private static final String LOCALE_REF = "management.panel.";
private static final int[] PANES = {0, 4, 7, 8, 9, 18, 26, 27, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44};
private ManagementPanel() {}
/**
* Dynamically creates the panel.
* @param user the User to show the panel to
*/
public static void openPanel(User user, View view) {
BentoBox plugin = BentoBox.getInstance();
PanelBuilder builder = new PanelBuilder()
.name(user.getTranslation(LOCALE_REF + "title"))
.size(45);
// Setup header and corner
setupHeader(builder, user, view);
for (int i : PANES) {
builder.item(i, new PanelItemBuilder().icon(Material.LIGHT_BLUE_STAINED_GLASS_PANE).name(" ").build());
}
// Setup the views
int startSlot = 10;
int i = 0;
List<? extends Addon> addons;
switch (view) {
case GAMEMODES:
addons = plugin.getAddonsManager().getGameModeAddons();
if (addons.isEmpty()) {
looksEmpty(builder, user);
break;
}
for (Addon addon : addons) {
PanelItem addonItem = new PanelItemBuilder()
.icon(addon.getDescription().getIcon())
.name(addon.getDescription().getName())
.build();
builder.item(startSlot + i, addonItem);
PanelItem schems = new PanelItemBuilder()
.icon(Material.STRUCTURE_BLOCK)
.name(user.getTranslation(LOCALE_REF + "views.gamemodes.schems.name"))
.description(user.getTranslation(LOCALE_REF + "views.gamemodes.schems.description"))
.clickHandler((panel, user1, clickType, slot) -> {
user1.sendRawMessage("opening the admin schems menu (not implemented yet)");
return true;
})
.build();
builder.item(startSlot + i + 9, schems);
i++;
}
break;
case ADDONS:
addons = plugin.getAddonsManager().getEnabledAddons().stream().filter(addon -> !(addon instanceof GameModeAddon)).collect(Collectors.toList());
if (addons.isEmpty()) {
looksEmpty(builder, user);
break;
}
for (Addon addon : addons) {
PanelItem addonItem = new PanelItemBuilder()
.icon(addon.getDescription().getIcon())
.name(addon.getDescription().getName())
.build();
builder.item(startSlot + i, addonItem);
i++;
}
break;
case HOOKS:
looksEmpty(builder, user);
break;
}
// Setup a few more buttons
// Catalog
PanelItem catalog = new PanelItemBuilder()
.icon(Material.ENCHANTED_BOOK)
.name(user.getTranslation(LOCALE_REF + "buttons.catalog.name"))
.description(user.getTranslation(LOCALE_REF + "buttons.catalog.description"))
.clickHandler((panel, user1, clickType, slot) -> {
user1.sendRawMessage("opening the catalog... (not implemented yet)");
return true;
})
.build();
builder.item(17, catalog);
// Show it to the user
builder.build().open(user);
}
private static void setupHeader(PanelBuilder builder, User user, View view) {
// Navigation buttons
PanelItemBuilder gamemodesIconBuilder = new PanelItemBuilder()
.icon(Material.COMMAND_BLOCK)
.name(user.getTranslation(LOCALE_REF + "views.gamemodes.name"))
.description(user.getTranslation(LOCALE_REF + "views.gamemodes.description"))
.clickHandler((panel, user1, clickType, slot) -> {
openPanel(user, View.GAMEMODES);
return true;
});
PanelItemBuilder addonsIconBuilder = new PanelItemBuilder()
.icon(Material.BOOK)
.name(user.getTranslation(LOCALE_REF + "views.addons.name"))
.description(user.getTranslation(LOCALE_REF + "views.addons.description"))
.clickHandler((panel, user1, clickType, slot) -> {
openPanel(user, View.ADDONS);
return true;
});
PanelItemBuilder hooksIconBuilder = new PanelItemBuilder()
.icon(Material.TRIPWIRE_HOOK)
.name(user.getTranslation(LOCALE_REF + "views.hooks.name"))
.description(user.getTranslation(LOCALE_REF + "views.hooks.description"))
.clickHandler((panel, user1, clickType, slot) -> {
openPanel(user, View.HOOKS);
return true;
});
switch (view) {
case GAMEMODES:
gamemodesIconBuilder.glow(true);
break;
case ADDONS:
addonsIconBuilder.glow(true);
break;
case HOOKS:
hooksIconBuilder.glow(true);
break;
}
builder.item(1, gamemodesIconBuilder.build());
builder.item(2, addonsIconBuilder.build());
builder.item(3, hooksIconBuilder.build());
// Global action buttons
PanelItem checkUpdatesItem = new PanelItemBuilder()
.icon(Material.OBSERVER)
.name(user.getTranslation(LOCALE_REF + "actions.check-updates.name"))
.description(user.getTranslation(LOCALE_REF + "actions.check-updates.description"))
.clickHandler((panel, user1, clickType, slot) -> {
user1.sendRawMessage("checking for updates (not implemented yet)");
return true;
})
.build();
PanelItem reloadItem = new PanelItemBuilder()
.icon(Material.REDSTONE_TORCH)
.name(user.getTranslation(LOCALE_REF + "actions.reload.name"))
.description(user.getTranslation(LOCALE_REF + "actions.reload.description"))
.clickHandler((panel, user1, clickType, slot) -> {
user1.performCommand("bentobox reload");
return true;
})
.build();
builder.item(5, checkUpdatesItem);
builder.item(6, reloadItem);
}
private static void looksEmpty(PanelBuilder builder, User user) {
PanelItem emptyHere = new PanelItemBuilder()
.icon(Material.STRUCTURE_VOID)
.name(user.getTranslation(LOCALE_REF + "buttons.empty-here.name"))
.description(user.getTranslation(LOCALE_REF + "buttons.empty-here.description"))
.clickHandler((panel, user1, clickType, slot) -> {
user1.sendRawMessage("opening the catalog... (not implemented yet)");
return true;
})
.build();
builder.item(22, emptyHere);
}
public enum View {
GAMEMODES,
ADDONS,
HOOKS
}
}

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@ -262,6 +262,8 @@ commands:
addon-syntax: "&2[name] &3[version]"
game-worlds: "&2[name] &3([addon])"
server: "&2Running &3[name] [version]&2."
manage:
description: "display the management panel"
confirmation:
confirm: "&cType command again within &b[seconds]s&c to confirm."
previous-request-cancelled: "&6Previous confirmation request cancelled."
@ -940,6 +942,37 @@ language:
selected: "&aCurrently selected."
edited: "&aChanged your language to &e[lang]&a."
management:
panel:
title: "BentoBox Management"
views:
gamemodes:
name: "&6Gamemodes"
description: "&eClick &ato display currently loaded Gamemodes"
schems:
name: "&6Schems"
description: "&aOpens the Admin Schem menu."
addons:
name: "&6Addons"
description: "&eClick &ato display currently loaded Addons"
hooks:
name: "&6Hooks"
description: "&eClick &ato display currently loaded Hooks"
actions:
check-updates:
name: "&6Check for updates"
description: "&eClick &ato check for updates"
reload:
name: "&cReload"
description: "&eClick &c&ltwice &r&ato reload BentoBox"
buttons:
catalog:
name: "&6Addons Catalog"
description: "&aOpens the Addons Catalog"
empty-here:
name: "&bThis looks empty here..."
description: "&aWhat if you take a look at our catalog?"
successfully-loaded: |
&6 ____ _ ____