mirror of
https://github.com/BentoBoxWorld/BentoBox.git
synced 2024-11-10 12:59:45 +01:00
Introducing the BentoBox Management Panel (/bbox manage)
As it mostly relies on other panels yet-to-be-implemented, it doesn't do much. But it was fun to do!
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@ -1,10 +1,10 @@
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package world.bentobox.bentobox.commands;
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import java.util.List;
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import world.bentobox.bentobox.api.commands.CompositeCommand;
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import world.bentobox.bentobox.api.user.User;
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import java.util.List;
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public class BentoBoxCommand extends CompositeCommand {
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/**
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@ -19,6 +19,7 @@ public class BentoBoxCommand extends CompositeCommand {
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setPermission("bentobox.admin");
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new BentoBoxVersionCommand(this);
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new BentoBoxAboutCommand(this);
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new BentoBoxManageCommand(this);
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new BentoBoxReloadCommand(this);
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}
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@ -0,0 +1,31 @@
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package world.bentobox.bentobox.commands;
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import world.bentobox.bentobox.api.commands.CompositeCommand;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.bentobox.panels.ManagementPanel;
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import java.util.List;
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/**
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* Displays the Management panel.
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*
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* @author Poslovitch
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* @since 1.5.0
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*/
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public class BentoBoxManageCommand extends CompositeCommand {
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public BentoBoxManageCommand(CompositeCommand parent) {
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super(parent, "manage", "overview");
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}
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@Override
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public void setup() {
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setOnlyPlayer(true);
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}
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@Override
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public boolean execute(User user, String label, List<String> args) {
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ManagementPanel.openPanel(user, ManagementPanel.View.GAMEMODES);
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return true;
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}
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}
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@ -0,0 +1,205 @@
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package world.bentobox.bentobox.panels;
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import org.bukkit.Material;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.addons.Addon;
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import world.bentobox.bentobox.api.addons.GameModeAddon;
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import world.bentobox.bentobox.api.panels.PanelItem;
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import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
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import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
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import world.bentobox.bentobox.api.user.User;
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import java.util.List;
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import java.util.stream.Collectors;
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/**
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* @author Poslovitch
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* @since 1.5.0
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*/
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public class ManagementPanel {
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private static final String LOCALE_REF = "management.panel.";
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private static final int[] PANES = {0, 4, 7, 8, 9, 18, 26, 27, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44};
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private ManagementPanel() {}
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/**
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* Dynamically creates the panel.
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* @param user the User to show the panel to
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*/
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public static void openPanel(User user, View view) {
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BentoBox plugin = BentoBox.getInstance();
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PanelBuilder builder = new PanelBuilder()
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.name(user.getTranslation(LOCALE_REF + "title"))
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.size(45);
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// Setup header and corner
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setupHeader(builder, user, view);
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for (int i : PANES) {
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builder.item(i, new PanelItemBuilder().icon(Material.LIGHT_BLUE_STAINED_GLASS_PANE).name(" ").build());
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}
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// Setup the views
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int startSlot = 10;
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int i = 0;
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List<? extends Addon> addons;
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switch (view) {
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case GAMEMODES:
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addons = plugin.getAddonsManager().getGameModeAddons();
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if (addons.isEmpty()) {
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looksEmpty(builder, user);
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break;
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}
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for (Addon addon : addons) {
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PanelItem addonItem = new PanelItemBuilder()
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.icon(addon.getDescription().getIcon())
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.name(addon.getDescription().getName())
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.build();
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builder.item(startSlot + i, addonItem);
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PanelItem schems = new PanelItemBuilder()
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.icon(Material.STRUCTURE_BLOCK)
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.name(user.getTranslation(LOCALE_REF + "views.gamemodes.schems.name"))
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.description(user.getTranslation(LOCALE_REF + "views.gamemodes.schems.description"))
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.clickHandler((panel, user1, clickType, slot) -> {
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user1.sendRawMessage("opening the admin schems menu (not implemented yet)");
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return true;
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})
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.build();
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builder.item(startSlot + i + 9, schems);
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i++;
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}
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break;
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case ADDONS:
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addons = plugin.getAddonsManager().getEnabledAddons().stream().filter(addon -> !(addon instanceof GameModeAddon)).collect(Collectors.toList());
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if (addons.isEmpty()) {
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looksEmpty(builder, user);
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break;
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}
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for (Addon addon : addons) {
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PanelItem addonItem = new PanelItemBuilder()
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.icon(addon.getDescription().getIcon())
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.name(addon.getDescription().getName())
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.build();
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builder.item(startSlot + i, addonItem);
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i++;
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}
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break;
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case HOOKS:
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looksEmpty(builder, user);
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break;
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}
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// Setup a few more buttons
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// Catalog
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PanelItem catalog = new PanelItemBuilder()
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.icon(Material.ENCHANTED_BOOK)
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.name(user.getTranslation(LOCALE_REF + "buttons.catalog.name"))
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.description(user.getTranslation(LOCALE_REF + "buttons.catalog.description"))
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.clickHandler((panel, user1, clickType, slot) -> {
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user1.sendRawMessage("opening the catalog... (not implemented yet)");
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return true;
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})
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.build();
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builder.item(17, catalog);
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// Show it to the user
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builder.build().open(user);
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}
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private static void setupHeader(PanelBuilder builder, User user, View view) {
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// Navigation buttons
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PanelItemBuilder gamemodesIconBuilder = new PanelItemBuilder()
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.icon(Material.COMMAND_BLOCK)
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.name(user.getTranslation(LOCALE_REF + "views.gamemodes.name"))
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.description(user.getTranslation(LOCALE_REF + "views.gamemodes.description"))
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.clickHandler((panel, user1, clickType, slot) -> {
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openPanel(user, View.GAMEMODES);
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return true;
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});
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PanelItemBuilder addonsIconBuilder = new PanelItemBuilder()
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.icon(Material.BOOK)
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.name(user.getTranslation(LOCALE_REF + "views.addons.name"))
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.description(user.getTranslation(LOCALE_REF + "views.addons.description"))
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.clickHandler((panel, user1, clickType, slot) -> {
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openPanel(user, View.ADDONS);
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return true;
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});
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PanelItemBuilder hooksIconBuilder = new PanelItemBuilder()
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.icon(Material.TRIPWIRE_HOOK)
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.name(user.getTranslation(LOCALE_REF + "views.hooks.name"))
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.description(user.getTranslation(LOCALE_REF + "views.hooks.description"))
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.clickHandler((panel, user1, clickType, slot) -> {
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openPanel(user, View.HOOKS);
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return true;
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});
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switch (view) {
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case GAMEMODES:
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gamemodesIconBuilder.glow(true);
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break;
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case ADDONS:
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addonsIconBuilder.glow(true);
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break;
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case HOOKS:
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hooksIconBuilder.glow(true);
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break;
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}
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builder.item(1, gamemodesIconBuilder.build());
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builder.item(2, addonsIconBuilder.build());
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builder.item(3, hooksIconBuilder.build());
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// Global action buttons
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PanelItem checkUpdatesItem = new PanelItemBuilder()
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.icon(Material.OBSERVER)
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.name(user.getTranslation(LOCALE_REF + "actions.check-updates.name"))
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.description(user.getTranslation(LOCALE_REF + "actions.check-updates.description"))
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.clickHandler((panel, user1, clickType, slot) -> {
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user1.sendRawMessage("checking for updates (not implemented yet)");
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return true;
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})
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.build();
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PanelItem reloadItem = new PanelItemBuilder()
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.icon(Material.REDSTONE_TORCH)
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.name(user.getTranslation(LOCALE_REF + "actions.reload.name"))
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.description(user.getTranslation(LOCALE_REF + "actions.reload.description"))
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.clickHandler((panel, user1, clickType, slot) -> {
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user1.performCommand("bentobox reload");
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return true;
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})
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.build();
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builder.item(5, checkUpdatesItem);
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builder.item(6, reloadItem);
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}
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private static void looksEmpty(PanelBuilder builder, User user) {
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PanelItem emptyHere = new PanelItemBuilder()
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.icon(Material.STRUCTURE_VOID)
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.name(user.getTranslation(LOCALE_REF + "buttons.empty-here.name"))
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.description(user.getTranslation(LOCALE_REF + "buttons.empty-here.description"))
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.clickHandler((panel, user1, clickType, slot) -> {
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user1.sendRawMessage("opening the catalog... (not implemented yet)");
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return true;
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})
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.build();
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builder.item(22, emptyHere);
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}
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public enum View {
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GAMEMODES,
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ADDONS,
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HOOKS
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}
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}
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@ -262,6 +262,8 @@ commands:
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addon-syntax: "&2[name] &3[version]"
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game-worlds: "&2[name] &3([addon])"
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server: "&2Running &3[name] [version]&2."
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manage:
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description: "display the management panel"
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confirmation:
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confirm: "&cType command again within &b[seconds]s&c to confirm."
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previous-request-cancelled: "&6Previous confirmation request cancelled."
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@ -940,6 +942,37 @@ language:
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selected: "&aCurrently selected."
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edited: "&aChanged your language to &e[lang]&a."
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management:
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panel:
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title: "BentoBox Management"
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views:
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gamemodes:
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name: "&6Gamemodes"
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description: "&eClick &ato display currently loaded Gamemodes"
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schems:
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name: "&6Schems"
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description: "&aOpens the Admin Schem menu."
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addons:
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name: "&6Addons"
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description: "&eClick &ato display currently loaded Addons"
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hooks:
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name: "&6Hooks"
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description: "&eClick &ato display currently loaded Hooks"
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actions:
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check-updates:
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name: "&6Check for updates"
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description: "&eClick &ato check for updates"
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reload:
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name: "&cReload"
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description: "&eClick &c<wice &r&ato reload BentoBox"
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buttons:
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catalog:
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name: "&6Addons Catalog"
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description: "&aOpens the Addons Catalog"
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empty-here:
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name: "&bThis looks empty here..."
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description: "&aWhat if you take a look at our catalog?"
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successfully-loaded: |
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&6 ____ _ ____
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