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Create end/nether island if not exists (TODO)
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@ -90,6 +90,14 @@ public class PortalTeleportationListener implements Listener {
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return true;
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}
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// TO END
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if (plugin.getIWM().isEndGenerate(overworld) && plugin.getIWM().isEndIslands(overworld) && plugin.getIWM().getEndWorld(overworld) != null) {
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if (!plugin.getIslands().getIslandAt(e.getFrom()).hasEndIsland()) {
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//To do, paste the schem/blueprint
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}
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}
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World endWorld = plugin.getIWM().getEndWorld(overWorld);
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// If this is to island End, then go to the same vector, otherwise try spawn
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Location to = plugin.getIslands().getIslandAt(e.getFrom()).map(i -> i.getSpawnPoint(Environment.THE_END)).orElse(e.getFrom().toVector().toLocation(endWorld));
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@ -149,6 +157,14 @@ public class PortalTeleportationListener implements Listener {
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return true;
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}
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// TO NETHER
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if (plugin.getIWM().isNetherGenerate(overworld) && plugin.getIWM().isNetherIslands(overworld) && plugin.getIWM().getNetherWorld(overworld) != null) {
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if (!plugin.getIslands().getIslandAt(e.getFrom()).hasNetherIsland()) {
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//To do, paste the schem/blueprint
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}
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}
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World nether = plugin.getIWM().getNetherWorld(overWorld);
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// If this is to island nether, then go to the same vector, otherwise try spawn
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Location to = plugin.getIslands().getIslandAt(e.getFrom()).map(i -> i.getSpawnPoint(Environment.NETHER)).orElse(e.getFrom().toVector().toLocation(nether));
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