mirror of
https://github.com/BentoBoxWorld/BentoBox.git
synced 2024-11-28 05:35:44 +01:00
Added a lot of tests to IslandManagerTest class.
This commit is contained in:
parent
0a17639529
commit
c7d9fed400
@ -30,7 +30,7 @@ public class IslandSethomeCommand extends CompositeCommand {
|
||||
user.sendMessage("general.errors.no-island");
|
||||
return false;
|
||||
}
|
||||
if (!getPlugin().getIslands().playerIsOnIsland(user)) {
|
||||
if (!getPlugin().getIslands().userIsOnIsland(user)) {
|
||||
user.sendMessage("commands.island.sethome.must-be-on-your-island");
|
||||
return false;
|
||||
}
|
||||
|
@ -52,7 +52,7 @@ public class ObsidianToLava implements Listener {
|
||||
return false;
|
||||
}
|
||||
User user = User.getInstance(e.getPlayer());
|
||||
if (plugin.getIslands().playerIsOnIsland(user)) {
|
||||
if (plugin.getIslands().userIsOnIsland(user)) {
|
||||
// Look around to see if this is a lone obsidian block
|
||||
Block b = e.getClickedBlock();
|
||||
|
||||
|
@ -6,6 +6,7 @@ import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@ -49,13 +50,13 @@ public class IslandsManager {
|
||||
* - Location to be checked
|
||||
* @return true if safe, otherwise false
|
||||
*/
|
||||
public boolean isSafeLocation(final Location l) {
|
||||
public boolean isSafeLocation(Location l) {
|
||||
if (l == null) {
|
||||
return false;
|
||||
}
|
||||
final Block ground = l.getBlock().getRelative(BlockFace.DOWN);
|
||||
final Block space1 = l.getBlock();
|
||||
final Block space2 = l.getBlock().getRelative(BlockFace.UP);
|
||||
Block ground = l.getBlock().getRelative(BlockFace.DOWN);
|
||||
Block space1 = l.getBlock();
|
||||
Block space2 = l.getBlock().getRelative(BlockFace.UP);
|
||||
|
||||
// Ground must be solid
|
||||
if (!ground.getType().isSolid()) {
|
||||
@ -93,8 +94,8 @@ public class IslandsManager {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (ground.getType().equals(Material.CACTUS) || ground.getType().equals(Material.BOAT) || ground.getType().equals(Material.FENCE)
|
||||
|| ground.getType().equals(Material.NETHER_FENCE) || ground.getType().equals(Material.SIGN_POST) || ground.getType().equals(Material.WALL_SIGN)) {
|
||||
if (ground.getType().equals(Material.CACTUS) || ground.getType().equals(Material.BOAT) || ground.getType().toString().contains("FENCE")
|
||||
|| ground.getType().equals(Material.SIGN_POST) || ground.getType().equals(Material.WALL_SIGN)) {
|
||||
return false;
|
||||
}
|
||||
// Check that the space is not solid
|
||||
@ -128,6 +129,10 @@ public class IslandsManager {
|
||||
// Island Cache
|
||||
private IslandCache islandCache;
|
||||
|
||||
/**
|
||||
* Islands Manager
|
||||
* @param plugin
|
||||
*/
|
||||
public IslandsManager(BSkyBlock plugin){
|
||||
this.plugin = plugin;
|
||||
// Set up the database handler to store and retrieve Island classes
|
||||
@ -385,8 +390,7 @@ public class IslandsManager {
|
||||
if (spawn != null && spawn.onIsland(location)) {
|
||||
return Optional.of(spawn);
|
||||
}
|
||||
Optional<Island> island = getIslandAt(location);
|
||||
return island.map(x->x.onIsland(location) ? island.get() : null);
|
||||
return getIslandAt(location).filter(i -> i.onIsland(location));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -397,7 +401,7 @@ public class IslandsManager {
|
||||
* @param number - a number - starting home location e.g., 1
|
||||
* @return Location of a safe teleport spot or null if one cannot be found
|
||||
*/
|
||||
public Location getSafeHomeLocation(final UUID playerUUID, int number) {
|
||||
public Location getSafeHomeLocation(UUID playerUUID, int number) {
|
||||
// Try the numbered home location first
|
||||
Location l = plugin.getPlayers().getHomeLocation(playerUUID, number);
|
||||
if (l == null) {
|
||||
@ -568,6 +572,13 @@ public class IslandsManager {
|
||||
return spawn.onIsland(playerLoc);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param spawn the spawn to set
|
||||
*/
|
||||
public void setSpawn(Island spawn) {
|
||||
this.spawn = spawn;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if there is an island or blocks at this location
|
||||
* @param location - the location
|
||||
@ -575,7 +586,7 @@ public class IslandsManager {
|
||||
*/
|
||||
public boolean isIsland(Location location){
|
||||
if (location == null) {
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
location = getClosestIsland(location);
|
||||
if (islandCache.getIslandAt(location) != null) {
|
||||
@ -589,7 +600,6 @@ public class IslandsManager {
|
||||
return true;
|
||||
}
|
||||
// Look around
|
||||
|
||||
for (int x = -5; x <= 5; x++) {
|
||||
for (int y = 10; y <= 255; y++) {
|
||||
for (int z = -5; z <= 5; z++) {
|
||||
@ -617,6 +627,9 @@ public class IslandsManager {
|
||||
long z = Math.round((double) location.getBlockZ() / plugin.getSettings().getIslandDistance())
|
||||
* plugin.getSettings().getIslandDistance() + plugin.getSettings().getIslandZOffset();
|
||||
long y = plugin.getSettings().getIslandHeight();
|
||||
if (location.getBlockX() == x && location.getBlockZ() == z) {
|
||||
return location;
|
||||
}
|
||||
return new Location(location.getWorld(), x, y, z);
|
||||
}
|
||||
|
||||
@ -655,29 +668,9 @@ public class IslandsManager {
|
||||
if (player == null) {
|
||||
return false;
|
||||
}
|
||||
// Get the player's island from the grid if it exists
|
||||
Optional<Island> island = getIslandAt(loc);
|
||||
if (island.isPresent()) {
|
||||
// Return whether the location is within the protected zone and the player is on the list of acceptable players
|
||||
return island.get().onIsland(loc) && island.get().getMemberSet().contains(player.getUniqueId());
|
||||
}
|
||||
// Not in the grid, so do it the old way
|
||||
// Make a list of test locations and test them
|
||||
Set<Location> islandTestLocations = new HashSet<>();
|
||||
if (plugin.getPlayers().hasIsland(player.getUniqueId()) || plugin.getPlayers().inTeam(player.getUniqueId())) {
|
||||
islandTestLocations.add(getIslandLocation(player.getUniqueId()));
|
||||
}
|
||||
// TODO: Check any coop locations
|
||||
// Run through all the locations
|
||||
for (Location islandTestLocation : islandTestLocations) {
|
||||
if (loc.getWorld().equals(islandTestLocation.getWorld())) {
|
||||
return loc.getX() >= islandTestLocation.getX() - plugin.getSettings().getIslandProtectionRange()
|
||||
&& loc.getX() < islandTestLocation.getX() + plugin.getSettings().getIslandProtectionRange()
|
||||
&& loc.getZ() >= islandTestLocation.getZ() - plugin.getSettings().getIslandProtectionRange()
|
||||
&& loc.getZ() < islandTestLocation.getZ() + plugin.getSettings().getIslandProtectionRange();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
// Get the player's island
|
||||
Optional<Island> ii = getIslandAt(loc);
|
||||
return getIslandAt(loc).filter(i -> i.onIsland(loc)).map(i -> i.getMemberSet().contains(player.getUniqueId())).orElse(false);
|
||||
}
|
||||
|
||||
public int metrics_getCreatedCount(){
|
||||
@ -695,7 +688,10 @@ public class IslandsManager {
|
||||
* @param user - the User
|
||||
* @return true if on valid island, false if not
|
||||
*/
|
||||
public boolean playerIsOnIsland(User user) {
|
||||
public boolean userIsOnIsland(User user) {
|
||||
if (user == null) {
|
||||
return false;
|
||||
}
|
||||
return Optional.ofNullable(getIsland(user.getUniqueId())).map(i -> i.onIsland(user.getLocation())).orElse(false);
|
||||
}
|
||||
|
||||
@ -723,7 +719,7 @@ public class IslandsManager {
|
||||
*/
|
||||
public void removePlayersFromIsland(final Island island) {
|
||||
// Teleport players away
|
||||
for (Player player : plugin.getServer().getOnlinePlayers()) {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (island.inIslandSpace(player.getLocation().getBlockX(), player.getLocation().getBlockZ())) {
|
||||
// Teleport island players to their island home
|
||||
if (plugin.getPlayers().hasIsland(player.getUniqueId()) || plugin.getPlayers().inTeam(player.getUniqueId())) {
|
||||
|
@ -124,7 +124,7 @@ public class ObsidianToLavaTest {
|
||||
// Put player in world
|
||||
when(iwm.inWorld(Mockito.any())).thenReturn(true);
|
||||
// Put player on island
|
||||
when(im.playerIsOnIsland(Mockito.any())).thenReturn(true);
|
||||
when(im.userIsOnIsland(Mockito.any())).thenReturn(true);
|
||||
// Set as survival
|
||||
when(who.getGameMode()).thenReturn(GameMode.SURVIVAL);
|
||||
|
||||
@ -186,7 +186,7 @@ public class ObsidianToLavaTest {
|
||||
when(who.getGameMode()).thenReturn(GameMode.SURVIVAL);
|
||||
|
||||
// Test when player is not on island
|
||||
when(im.playerIsOnIsland(Mockito.any())).thenReturn(false);
|
||||
when(im.userIsOnIsland(Mockito.any())).thenReturn(false);
|
||||
assertFalse(listener.onPlayerInteract(event));
|
||||
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user