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Uses BoundingBox for copying blocks to schems
https://github.com/BentoBoxWorld/BentoBox/issues/636
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@ -37,6 +37,7 @@ import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.Attachable;
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import org.bukkit.material.Attachable;
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import org.bukkit.material.Colorable;
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import org.bukkit.material.Colorable;
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import org.bukkit.util.BoundingBox;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.BentoBox;
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@ -131,35 +132,24 @@ public class Clipboard {
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blockConfig = new YamlConfiguration();
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blockConfig = new YamlConfiguration();
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int count = 0;
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int count = 0;
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int minX = Math.max(pos1.getBlockX(),pos2.getBlockX());
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BoundingBox toCopy = BoundingBox.of(pos1, pos2);
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int maxX = Math.min(pos1.getBlockX(), pos2.getBlockX());
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int minY = Math.max(pos1.getBlockY(),pos2.getBlockY());
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int maxY = Math.min(pos1.getBlockY(), pos2.getBlockY());
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int minZ = Math.max(pos1.getBlockZ(),pos2.getBlockZ());
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int maxZ = Math.min(pos1.getBlockZ(), pos2.getBlockZ());
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for (int x = Math.min(pos1.getBlockX(), pos2.getBlockX()); x <= Math.max(pos1.getBlockX(),pos2.getBlockX()); x++) {
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for (int x = (int)toCopy.getMinX(); x <= toCopy.getMaxX(); x++) {
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for (int y = Math.min(pos1.getBlockY(), pos2.getBlockY()); y <= Math.max(pos1.getBlockY(),pos2.getBlockY()); y++) {
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for (int y = (int)toCopy.getMinY(); y <= toCopy.getMaxY(); y++) {
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for (int z = Math.min(pos1.getBlockZ(), pos2.getBlockZ()); z <= Math.max(pos1.getBlockZ(),pos2.getBlockZ()); z++) {
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for (int z = (int)toCopy.getMinZ(); z <= toCopy.getMaxZ(); z++) {
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Block block = world.getBlockAt(x, y, z);
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Block block = world.getBlockAt(x, y, z);
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if (copyBlock(block, origin == null ? user.getLocation() : origin, copyAir, world.getLivingEntities().stream()
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if (copyBlock(block, origin == null ? user.getLocation() : origin, copyAir, world.getLivingEntities().stream()
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.filter(Objects::nonNull)
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.filter(Objects::nonNull)
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.filter(e -> !(e instanceof Player) && e.getLocation().getBlock().equals(block))
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.filter(e -> !(e instanceof Player) && e.getLocation().getBlock().equals(block))
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.collect(Collectors.toList()))) {
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.collect(Collectors.toList()))) {
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minX = Math.min(minX, x);
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maxX = Math.max(maxX, x);
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minY = Math.min(minY, y);
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maxY = Math.max(maxY, y);
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minZ = Math.min(minZ, z);
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maxZ = Math.max(maxZ, z);
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count ++;
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count ++;
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}
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}
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}
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}
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}
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}
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}
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}
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blockConfig.set("size.xsize", maxX - minX + 1);
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blockConfig.set("size.xsize", toCopy.getWidthX());
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blockConfig.set("size.ysize", maxY - minY + 1);
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blockConfig.set("size.ysize", toCopy.getHeight());
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blockConfig.set("size.zsize", maxZ - minZ + 1);
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blockConfig.set("size.zsize", toCopy.getWidthZ());
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user.sendMessage("commands.admin.schem.copied-blocks", TextVariables.NUMBER, String.valueOf(count));
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user.sendMessage("commands.admin.schem.copied-blocks", TextVariables.NUMBER, String.valueOf(count));
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copied = true;
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copied = true;
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return true;
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return true;
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@ -90,6 +90,9 @@ public class ClipboardTest {
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when(loc.getBlockZ()).thenReturn(3);
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when(loc.getBlockZ()).thenReturn(3);
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when(loc.getBlock()).thenReturn(block);
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when(loc.getBlock()).thenReturn(block);
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when(loc.toVector()).thenReturn(new Vector(1,2,3));
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when(loc.toVector()).thenReturn(new Vector(1,2,3));
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when(loc.getX()).thenReturn(1D);
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when(loc.getY()).thenReturn(2D);
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when(loc.getZ()).thenReturn(3D);
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loc2 = mock(Location.class);
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loc2 = mock(Location.class);
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when(loc2.getWorld()).thenReturn(world);
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when(loc2.getWorld()).thenReturn(world);
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@ -97,6 +100,10 @@ public class ClipboardTest {
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when(loc2.getBlockY()).thenReturn(3);
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when(loc2.getBlockY()).thenReturn(3);
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when(loc2.getBlockZ()).thenReturn(4);
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when(loc2.getBlockZ()).thenReturn(4);
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when(loc2.getBlock()).thenReturn(block);
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when(loc2.getBlock()).thenReturn(block);
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when(loc2.toVector()).thenReturn(new Vector(2,3,4));
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when(loc2.getX()).thenReturn(2D);
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when(loc2.getY()).thenReturn(3D);
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when(loc2.getZ()).thenReturn(4D);
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// Living entities
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// Living entities
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List<LivingEntity> ents = new ArrayList<>();
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List<LivingEntity> ents = new ArrayList<>();
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