Added PlayersManager#getResetsLeft(World, UUID)

This commit is contained in:
Florian CUNY 2019-04-08 10:49:22 +02:00
parent 38875829b9
commit d1a3a8285f
2 changed files with 43 additions and 24 deletions

View File

@ -1,13 +1,8 @@
package world.bentobox.bentobox.api.commands.island;
import java.io.IOException;
import java.util.List;
import java.util.Set;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import org.eclipse.jdt.annotation.Nullable;
import world.bentobox.bentobox.api.commands.CompositeCommand;
import world.bentobox.bentobox.api.commands.ConfirmableCommand;
import world.bentobox.bentobox.api.events.island.IslandEvent.Reason;
@ -17,6 +12,10 @@ import world.bentobox.bentobox.database.objects.Island;
import world.bentobox.bentobox.managers.SchemsManager;
import world.bentobox.bentobox.managers.island.NewIsland;
import java.io.IOException;
import java.util.List;
import java.util.Set;
/**
* @author tastybento
*/
@ -53,12 +52,15 @@ public class IslandResetCommand extends ConfirmableCommand {
user.sendMessage("commands.island.reset.must-remove-members");
return false;
}
if (getIWM().getResetLimit(getWorld()) >= 0) {
int resetsLeft = getIWM().getResetLimit(getWorld()) - getPlayers().getResets(getWorld(), user.getUniqueId());
if (resetsLeft <= 0) {
int resetsLeft = getPlayers().getResetsLeft(getWorld(), user.getUniqueId());
if (resetsLeft != -1) {
// Resets are not unlimited here
if (resetsLeft == 0) {
// No resets allowed
user.sendMessage("commands.island.reset.none-left");
return false;
} else {
// Still some resets left
// Notify how many resets are left
user.sendMessage("commands.island.reset.resets-left", TextVariables.NUMBER, String.valueOf(resetsLeft));
}

View File

@ -1,5 +1,15 @@
package world.bentobox.bentobox.managers;
import org.bukkit.Location;
import org.bukkit.World;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.database.Database;
import world.bentobox.bentobox.database.objects.Names;
import world.bentobox.bentobox.database.objects.Players;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
@ -8,16 +18,6 @@ import java.util.Map;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.World;
import org.eclipse.jdt.annotation.NonNull;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.database.Database;
import world.bentobox.bentobox.database.objects.Names;
import world.bentobox.bentobox.database.objects.Players;
public class PlayersManager {
private BentoBox plugin;
@ -228,7 +228,8 @@ public class PlayersManager {
* @param name - name of player
* @return UUID of player or null if unknown
*/
public UUID getUUID(String name) {
@Nullable
public UUID getUUID(@NonNull String name) {
// See if this is a UUID
// example: 5988eecd-1dcd-4080-a843-785b62419abb
if (name.length() == 36 && name.contains("-")) {
@ -249,7 +250,7 @@ public class PlayersManager {
* Sets the player's name and updates the name>UUID database
* @param user - the User
*/
public void setPlayerName(User user) {
public void setPlayerName(@NonNull User user) {
addPlayer(user.getUniqueId());
playerCache.get(user.getUniqueId()).setPlayerName(user.getName());
Names newName = new Names(user.getName(), user.getUniqueId());
@ -273,10 +274,9 @@ public class PlayersManager {
}
/**
* Gets how many island resets the player has done
* @param world - world
*
* @param playerUUID - the player's UUID
* Returns how many island resets the player has done.
* @param world world
* @param playerUUID the player's UUID
* @return number of resets
*/
public int getResets(World world, UUID playerUUID) {
@ -284,6 +284,23 @@ public class PlayersManager {
return playerCache.get(playerUUID).getResets(world);
}
/**
* Returns how many island resets the player can still do.
* @param world world
* @param playerUUID the player's UUID
* @return number of resets the player can do (always {@code >= 0}), or {@code -1} if unlimited.
* @since 1.5.0
* @see #getResets(World, UUID)
*/
public int getResetsLeft(World world, UUID playerUUID) {
addPlayer(playerUUID);
if (plugin.getIWM().getResetLimit(world) == -1) {
return -1;
} else {
return Math.max(plugin.getIWM().getResetLimit(world) - getResets(world, playerUUID), 0);
}
}
/**
* Sets how many resets the player has performed
*